Armageddon General Discussion Board

General => General Discussion => Topic started by: Tulana on April 07, 2007, 12:59:10 PM

Title: Music triggered by event?
Post by: Tulana on April 07, 2007, 12:59:10 PM
Hasn't anyone ever wanted their mud client to play random mp3s triggered by events/locations? I'd love to be able to hear Orbital's Desert Storm upon entering the wilderness of Zalanthas, for example. Why hasn't anything like this been invented yet?

:?:
Title: Music triggered by event?
Post by: Synthesis on April 07, 2007, 03:34:09 PM
You can do this in ZMud, rather easily.

On another MUD, I had a whole slew of sounds that would trigger on certain events:

For example:

-Whenever I lit a torch, I had a .wav of the Firebat from Starcraft saying "Need a light?"

-Whenever I failed a craft, I had a .wav of Homer saying "D'oh!"

-Whenever I caught someone sneaking in or out of the room, I had a .wav of some "tiptoe-sneaking" xylophone music.

-Whenever something dangerous entered the room, I had a .wav of the robot from Lost in Space saying "Danger Will Robinson, danger!"

...and on and on.  The sound triggers are super easy to whip up.  Unfortunately, I only use GMud for Armageddon, because all the bells and whistles on ZMud are too distracting.
Title: Music triggered by event?
Post by: Apocalyptic_Cow on April 07, 2007, 03:53:53 PM
A while ago i was experimenting with a sound effect scheme for combat, where misses would sound like empty-aired strikes and hits would sound appropriate to the weapon. I also had a trigger for knocking, unlocking doors, and opening doors. It was neat...

...until I forgot about it after about 3 months of a break from arm, had my headphones on after my album had finished...all quiet...logged into arm...opened a door...and -- CCCREEEAAAAAK!!! -- shat myself.
Title: Music triggered by event?
Post by: Melkor on April 07, 2007, 04:10:41 PM
Heheheh, I can just imagine when i start a fight

all of a sudden...

"SMACK MY BITCH UP!!!"  By prodigy comes on.

That shit gets u PUMPED before a fight.

Edited to add: Either that or some Cannibal Corpse before you throw yourself into a mosh pit.
Title: Music triggered by event?
Post by: fourTwenty on April 07, 2007, 04:41:00 PM
I have audible cues for when I am disarmed or knocked over, and a few others. But usually when I Arm I have a steady stream of music playing anyway.
Title: Music triggered by event?
Post by: manonfire on April 07, 2007, 11:29:34 PM
Found some great arma music. I'm currently seeding, and will be for the rest of the evening.

If you're torrent-savvy, I urge you to check it out.

http://www.torrentbox.com/torrent_details?id=99406
Title: Music triggered by event?
Post by: Tulana on April 10, 2007, 02:41:02 PM
I don't use Zmud :( Any other clients that support this feature?