Why protect the children? (In Armageddon)

Started by Thomoto, September 12, 2019, 06:22:24 PM

So I see tons of people IG go out of their way to protect and kill people who kill arm kids. Why so many, in the docs and IC people will sell their kids for water and to them stealing or killing some random person shouldn't matter from age.
Discuss.
Quote from: Lotion on August 20, 2020, 06:40:50 AMresting as a city elf walking in the wilderness because "I was so close" and then got jumped by things that could easily kill me and I didn't have the stamina to escape.

I have a lot of strong feelings on a topic like this, but the second that the 'kid' in question is a PC, that protection people seem to have for children disappears, even if the PC is 13 and scrawny. Have some consistency people.

I think it's the same reason not every PC is uproariously racist to everyone but humans.

It's just not fun to be an absolute arse to kids or to kill them or see decapitated baby heads, personally speaking.
Lizard time.

Labyrinth seems to be an excellent example of that.

A lot of people there get very protective over kids when an outsider messes with them. Truth of the matter is that they dont care. But it's a perfect excuse to gain some support against an outsider.

Zalanthan are very callous people. But they're also very manipulative people. Life is harsh, you do what needs to get done. And if they choose to use some tear producting kiddo to fuck you up, you shouldnt blame them. You should find out what you can do to dissuade them of it. Believe me if some Templar swings a sword as he strolls by and cuts a kiddo down, people will notice, they will look at the corpse for awhile, and then move on. Maaaybe steal the toy that they can give to their own kid.

As for PC kids. Let's be honest. PC Kids quickly use their PC activity to demonstrate how much of a brat they really are. People not only not protect them, they're borderline want to kill them themselves.


Or maybe ... that's when I play kids. 'eyeshift'.

In a random search I found out MeTekillot is an expert on this subject.


Please see http://gdb.armageddon.org/index.php/topic,39440.msg548836.html for reference.

September 12, 2019, 07:16:00 PM #5 Last Edit: September 12, 2019, 07:21:51 PM by Bebop
Poverty and Lack of Education

All Zalanthan commoners of city-states are not inherently psychopathic child-murders.  Most commoners make their decisions from a place of poverty and a lack of any real intellectual or fundamental education.  Healthcare, much less reproductive health care, isn't always feasible for families.  Aka mul mix, a good midwife and so forth.  Often times, decisions have to be made once a family is on the brink.  Many public slaves owned by House Borsail in Zalanthas, like gladiators or pleasure slaves, are seen sporting exquisite wealth far beyond the means of your average commoner.

It would be easier to rationalize that, yes I am selling my child so I can feed my others, but they'll have a life far beyond that than what I could ever give them.  To murder a child is seen as blatant aggression, while slavery can be rationalized.  Obviously, in our society slavery is unspeakable ethically (now, though long ago it was not).  But in this society, people are of the mind that slavery is a fact of life.  The reality, of course, is that slaves are treated inherently as property and many slaves are not treated well.  They are raped, killed, forced to fight for their lives and mutilated.  The ones that are lavished upon are in the minority and at great risk or loss of autonomy.  However, in the face of desperation humans can rationalize almost anything to themselves.

Ethics of a Society

Going off of the above, most Zalanthans are likely not going to be inherently cruel for no real reason.  Though some will.  However, you have to remember two things.  1) Anger, depression and irrationality are often times symptoms of poverty, lack of intellect and desperation.  2) Zalanthan commoners are almost constantly exposed to violence, from Arena entertainment, to public executions and fighting for resources in the desert.  So while cruelty towards children would not be actively pursued, even frowned upon - yes the average Zalanthan is going to have a higher tolerance for things like abandonment or the enslavement of children.  But these same people have learned to rationalize that things like slavery are alright while outright murder is legally questionable at worst, and ethically questionable or sad at best.  And again, they may look at slavery as a mercy, instead of an act of outright violence because autonomy is not something most peasants understand or feel they're entitled to in the face of despotism.

It's also worth noting here that by the age of thirteen most "children" are seen as very fledgling adults in Zalanthans.  So the range of time a young person is entitled to this sense of protection is quite small.

Varying Cultures

Tribal cultures have a range of ethics with different values towards children.  Many tribals do not actually live in squalor as they have learned to survive outside of despotism and many Zalanthan tribes are communal.  Wanted to point out that their concepts towards children will be different.

Moral Scapegoating

Be wary of those saying they are doing anything in defense of "the children" or "for the children."  Children always have and always will be consigned to being a convenient moral scapegoat for those pushing their own agendas.  They are a fierce bargaining tool in noble relations.  People, even people who are not slaves, are often seen as property to the nobility they serve regardless.

Moral scapegoating ranges from a micro level --- say when parents say they are staying in their toxic marriages for "children" --- to Trump saying he will ban flavored vaping liquids "for the children."  In one example, the couple is likely lost and unwilling to split from a codependency, in the other a powerful politician is likely trying to cater to their supports both financial and social.  Point being, it isn't actually about "the children."  In Zalanthas especially, you should expect the same type of diversion.  Never take things for face value.

Children Have a Way of Nabbing Us

And finally, some people are probably actually being genuine.  I have interacted with a few younger characters that have totally managed to nab my heart strings.  Obviously this happens both IG and IRL.  Let people play their characters.  Maybe someone is playing a character who was abandoned or abused and they are hinging their own hopes on a child character or all of the children.  It happens.

Conclusions/Nuance

As you can see, there are many varied reasons why someone might say or do something to justify their actions.  It's important to stay open minded about things and be the player you'd like to to play with instead of policing others.


My problem isn't so much 'oh protect the kids'

It's that people will vehemently and ruthlessly kill people for harming children. It's white knighting of the same caliber as you see for some Aides occassio ally. Though, in fairness that has not happened as much of late.

Secondly, I don't think that parents don't potentially love their own children. That is fine. What isn't fine, at least in my mind, is caring for every random kid in a city of several hundred thousand people, most of whom are more or less trashy, uneducated messes who couldn't care less for anyone but themself.

I suppose my biggest issue, is that thematically it makes little sense to get angry that someone is killing kids and seems more like an OOC driven desire for a tiny excuse to kill players.

Bebop. My compliments. A truly excellent post.

Kids are valuable commodities. They're not protecting people, they're protecting assets. If you kill my kid, you just killed a potential income. You now owe me the entirety of that potential.
Talia said: Notice to all: Do not mess with Lizzie's GDB. She will cut you.
Delirium said: Notice to all: do not mess with Lizzie's soap. She will cut you.

Let us not forget that it's often less about the kids than the fact that a kid killer is often perceived as a psycho killer. There is little reason to murder kids IC unless you are role playing a character who simply enjoys killing. This is less tolerated in Zalanthas than many seem to think. Nakkis have rioted more than once when Templars butchered innocents.

Aside from that, the Labyrinth is more about gang territory and asserting control over perceived territory than any other reason. Gangs IRL often feel a sense of responsibility for the people in their neighborhoods. It helps protect them and gives them legitimacy. If you can't keep outsiders from murdering people in your back yard, why should I defer to you? Respect you? Fear you?


Likewise gangs are likely to ally with gangs they have feuded
with before to attack perceived outsiders. IE two elven gangs are likely to put aside their differences to keep out humans that are encroaching on their territory. 

There are more reasons than simply "I must protect the children". People don't like wild beasts in their neighborhood either. It is dangerous.
Alea iacta est

This thread so far has been pretty good, but I think we can all see how it can get pretty hot blooded pretty quick.  It's walking a bit of a line, so please do take efforts to keep things civil.

Perhaps I'm just a bit more vigilant than normal, but I'm not here to stifle a discussion.  Keep it a discussion, not an argument, and not gleeful trollbaiting, and I think some interesting thoughts can continue to come up out of this.
I seduced the daughters of men
And made the death of them.
I demanded human sacrifices
From the rest of them.
I became the spirit that haunted
And protected them.
And I lived in the tower of flame
But death collected them.
-War is my Destiny, Ill Bill

Quote from: Shalooonsh on September 12, 2019, 07:48:51 PM
This thread so far has been pretty good, but I think we can all see how it can get pretty hot blooded pretty quick.  It's walking a bit of a line, so please do take efforts to keep things civil.

Perhaps I'm just a bit more vigilant than normal, but I'm not here to stifle a discussion.  Keep it a discussion, not an argument, and not gleeful trollbaiting, and I think some interesting thoughts can continue to come up out of this.

I am super surprised with this thread, actually. For the topic it is quite relaxed.

It's only children. Barely any meat. Never any coin. The clothing never fit. No reason to get all pissy on GDB about.

There's actually an orphanage in the 'rinth which I imagine a good number of PCs use for their background.

Putting aside this means Zalanthans -do- value children enough that someone bothered to build a shelter for vulnerable ones, which is seemingly supported through donations(?) former orphans are likely going to be sympathetic to current ones.

In particular for the labyrinth, because that's normally where I see this kind of thing...

For all of its backstabbery, there are factions in the 'rinth.  A lot of the white knighting comes in the form of being vigilant against people who start going on killing sprees in the alleys like no one will care...westsiders often defend children of the west, since they are often 'farmed' by people, eastsiders often jump in to help their elfy bros against non-elves in the east.

To some degree, there can be apathy, but to the other degree, there can also be a 'what the fuck do you think you're doing, coming into our house and starting shit'.

I don't know if that's relevant to the topic at hand, or whether you mean more of a broad spectrum protectionism that I generally see only in splurges.  I think a lot of it in that broad spectrum comes from trying to instill some sense of protagonism within your character even if they're kind of a piece of shit, and defense of children is one 'good trait' that is easy to instill because it makes sense.

To be fair, I do see a lot of people who also try to instill 'hardness' in children PC's and vNPC's, it just comes under their terms instead of random joe-blow who just wanted to be a jerk to someone.  Children are easily herded under people's umbrellas.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

I believe that every human (sentient being then, ha!) has a natural survival instinct that extends from themselves to immediate family to local community etc...
Some of us may have grown up in neighborhoods that were pretty intense crime wise: drugs, gangs, prostitutes etc, Rough neighborhood, people say. But woe to the outsider that steps foot there come to harm a local. Seen this mentality in RL, and because of my belief (stated earlier) I see no reason why it should be different on Zalanthas.

If you mean a group of folks that saw Amos murder an npc kid and go on a murderkill rage chase after him, yea that's a tad over the top.
"Imagination is more important than knowledge. For knowledge is limited to all we know and understand, while imagination embraces the entire world, and all there ever will be to know and understand."
― Michael Scott, The Warlock

September 13, 2019, 04:30:21 AM #16 Last Edit: September 13, 2019, 04:40:49 AM by number13
Personally, I dislike killing PCs. I try to avoid it. I try to advocate for other outcomes in-game, as much as it's possible to do so in-character.

But killing kids? I'd have a really, really hard time justifying why some westside tough shouldn't PK that PC, and endeavor to make a brutal example out of them, because traditionally, the westside gang has been responsible for the feeding and protection of the orphanage.

By killing the NPC kids, you'd be calling the westside crew chumps that can't defend their turf. You'd be depriving them of a cultivated asset that they've sunk resources into. And you've just killed a kid in their neighborhood, someone who might have been like a distant cousin even.

If the PC doing the killing isn't Rinthi, that makes it all that much worse. An outsider. An invader. It would be like a drov-beetle wandering into Allanak and chewing up people at the Gaj. Rinthi don't need an excuse to put down invading southsiders to begin with. If they're coming in to kill rinthi, then it's a wandering monster, not a person.

September 13, 2019, 06:25:35 AM #17 Last Edit: September 13, 2019, 06:51:41 AM by Inks
^ Liked this post and the other ones along the same lines, notably Armaddict's and Racturne's. Hit the nail on the head about rinthi culture and attitudes.

What motivates your PC to murder kids? Do you think the locals are going to tolerate wholesale slaughter of the weak when it makes the gang(s) controlling that area look bad? By all means kill the kids if that is IC for your PC, but the world reacting to your psychopathic PC doesn't often have to go further than the PC population. The rinth is a living , breathing part of the known, not your backstab thunderdome.

Quote from: number13 on September 13, 2019, 04:30:21 AM
Personally, I dislike killing PCs. I try to avoid it. I try to advocate for other outcomes in-game, as much as it's possible to do so in-character.

But killing kids? I'd have a really, really hard time justifying why some westside tough shouldn't PK that PC, and endeavor to make a brutal example out of them, because traditionally, the westside gang has been responsible for the feeding and protection of the orphanage.

By killing the NPC kids, you'd be calling the westside crew chumps that can't defend their turf. You'd be depriving them of a cultivated asset that they've sunk resources into. And you've just killed a kid in their neighborhood, someone who might have been like a distant cousin even.

If the PC doing the killing isn't Rinthi, that makes it all that much worse. An outsider. An invader. It would be like a drov-beetle wandering into Allanak and chewing up people at the Gaj. Rinthi don't need an excuse to put down invading southsiders to begin with. If they're coming in to kill rinthi, then it's a wandering monster, not a person.

I do think that is a very good explanation. Killing a east side or west side. BUT! Outside of the rinth and how people go out of their way to protect the kids. Like people blowing resources that they need and thats fine if only a few people do it, but its a lot of people. But when a character originally wouldn't care about people getting mugged and mudered, the kids wouldn't make much difference. One less mouth in the constant scraping for food and 'sid.
Quote from: Lotion on August 20, 2020, 06:40:50 AMresting as a city elf walking in the wilderness because "I was so close" and then got jumped by things that could easily kill me and I didn't have the stamina to escape.

Zalanthan humanoids aren't alien consciousnesses. They have the same instinctual urge to protect the young of their species as we do.

I do think Lizzie nailed it slightly, as well.

If you kill my child, that child was being used as a source of labor and was working for the family. You killing that child may have reduced mouths to feed, but now we have less sources of income, as well.

Stop killing my kids, once I have 3-4 of them in their teens, we can finally move out to that farm and really earn our keep.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

I don't think the population of Zalanthas is as collectively sociopathic as some of you want to believe, but I don't really want to put my foot any further into this thread than that.

Quote from: Alesan on September 13, 2019, 12:57:10 PM
I don't think the population of Zalanthas is as collectively sociopathic as some of you want to believe, but I don't really want to put my foot any further into this thread than that.

Agree.

Zalanthas is a rough place.

It's not so rough that nobody has ANY empathy at all.

Do y'all's PCs never have any friends with whom they share a genuine sense of companionship, either? Are you just hanging out together for the sake of increased productivity and that's all?

Quote from: Riev on September 13, 2019, 12:21:32 PM
I do think Lizzie nailed it slightly, as well.

If you kill my child, that child was being used as a source of labor and was working for the family. You killing that child may have reduced mouths to feed, but now we have less sources of income, as well.

Stop killing my kids, once I have 3-4 of them in their teens, we can finally move out to that farm and really earn our keep.

The only problem with those positions is that NPC kids aren't PC's children, by policy. Staff policy on the matter is that you can have vNPC family members, which you can even describe in your apartment using the "arrange" command, and you can interact with them through emotes and such. But as vNPCs, they don't have combat stats, so someone who breaks into your apartment can then "kill" them by rearranging said apartment. You'd be fully within your rights to go after the perpetrator in such a case, and that would fall within the RP reasoning you and Lizzie are describing.

But killing rinth rat #6 in an alley is NOT a PC's child. We as players don't get to decide the history or backstory of staff-controlled NPCs. I think the closest approximation to a legit reasoning is the one saying gangs are protective of their areas and the people within it. Those are potentially people the gangs regularly shake down, or get paid "protection money" from, however little it might be. Killing those people jeapardizes their extortion rackets by diminishing their perceived ability to offer said "protection".

And in general outside of the Rinth, while life is cheap when it comes to Templars killing commoners on a whim and the population might accept that, that doesn't mean any dirtball can just go around killing whoever they want in the streets. They aren't a Templar, or a person of power embued with the authority to make those kinds of decisions.

While the "civilized" world of Zalanthas is often barbaric by our own standards, it is not some lawless frontier. The law is often corrupt, yes. But in many ways, the law is so profoundly strong as to be oppressive. Things like commoners killing commoners is still illegal, and people will care. They have enough to worry about with Templars, nobles, and soldiers often having the ability to throw them on the corpse pile. If no one cares when commoners do it too, that diminishes every single citizen's own personal security. Because if you don't care when one does it to someone else, how can you expect anyone to care when someone does it to you?
I used to have a funny signature, but I felt like no one took me seriously, so it's time to put on my serious face.

September 13, 2019, 02:38:13 PM #24 Last Edit: September 13, 2019, 02:44:48 PM by cnemus
I have played a wide spectrum of perspectives regarding children:

-If that kid looks at me wrong, kill them.
<->
-If someone looks at that kid wrong, kill them.

I generally believe in giving the benefit of the doubt. I assume a player has a good reason for what they are doing, whether that is killing kid x or killing kid killer y. It could be power, money, or a personal arc I am entirely unaware of.

I don't think we can expect NPCs or PCs to just let us do whatever we want without getting involved. If someone wants to be ignored, pay bribes, cover tracks, or something. What is perceived as white knighting could simply be: You gave me an excuse to extort you, I know your secret, pay up. I don't care about that kid, but someone does.

Although we may have a very good reason for doing something, that doesn't grant immunity from someone else reacting as their character would, without the obligation to explain why on the GDB.

#bringbackediblebabies

Why protect the children?

You get your small, blue-eyed baby from your sandcloth padded wrapping.

You take a bite from a small, blue-eyed baby.

They are more delicious when not bruised.

Love, strangely, still exists.
Human decency still exists.
Elf decency detests that you just killed something they could have sold.
Fear that if you do that to children, what are you going to do them exists.

Myriad perspectives give rise to conflict and that isn't necessarily bad.*

*I mean, you could think that babies didn't taste delicious.  And then we would have to engineer you eating your own, just to show you that is not the case.  It is simple dwarven decency to do so.

I'd say an elf's capacity for love outweighs a human's capacity for love, but only applied to their tribe.

Quote from: Brokkr on September 13, 2019, 03:02:02 PM

Fear that if you do that to children, what are you going to do them exists.


I was actually going to post this earlier but couldn't word it well. More along the lines of:

If you're willing to kill kids that did nothing, what are you going to do to me? Maybe you should be put down before you become a problem.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

Quote from: Riev on September 13, 2019, 04:48:04 PM
Quote from: Brokkr on September 13, 2019, 03:02:02 PM

Fear that if you do that to children, what are you going to do them exists.


I was actually going to post this earlier but couldn't word it well. More along the lines of:

If you're willing to kill kids that did nothing, what are you going to do to me? Maybe you should be put down before you become a problem.



I see what your saying. Adding on, Murderer x kills kid y, that thus gives you ic reason to your character to kill the the killer and to give an excuse. I didn't care but someone did.
Quote from: Lotion on August 20, 2020, 06:40:50 AMresting as a city elf walking in the wilderness because "I was so close" and then got jumped by things that could easily kill me and I didn't have the stamina to escape.

I feel like everyone is jumping on the convoluted answer. Yes, some people will use you killing a kid as an excuse to remove you as their rival by killing you. Some people will extort you for killing a kid, or will do so out of self preservation because they extrapolate what you did to a kid to them.

But I think they're a minority.

As Brokkr said, human decency still exists.

I think if you obliterate a child in the street and a person rocks up onto you and nuclear dunks your ass, Occam's Razor dictates that it is because that person had a sense of right and wrong and believed you violated it enough to deserve punishment from the universe in the form of their mighty thews. Just like on Earth.

Just because it's Zalanthas and things are rough does not mean humans do not feel a sense of social morality and are not willing to stamp out baby murderers.

Why wouldn't the great majority of the population feel that an innocent child being murdered is wrong and should be penalized harshly? Of course there are exceptions to this rule but the vast majority of civilizations, tribes, cities, etc. would probably feel this way. There is a reason people have children and yes maybe they sell them into slavery but that is hardly akin to homicide which by the way in every city remains one of the worst laws you can break and for good reason. I can't think of any reason why children wouldn't as valued in this fantasy world as they are historically on earth in Mesopotamia, Babylon, Rome, or any other civilization. 

Quote from: kahuna on September 13, 2019, 07:07:28 PM
Why wouldn't the great majority of the population feel that an innocent child being murdered is wrong and should be penalized harshly? Of course there are exceptions to this rule but the vast majority of civilizations, tribes, cities, etc. would probably feel this way. There is a reason people have children and yes maybe they sell them into slavery but that is hardly akin to homicide which by the way in every city remains one of the worst laws you can break and for good reason. I can't think of any reason why children wouldn't as valued in this fantasy world as they are historically on earth in Mesopotamia, Babylon, Rome, or any other civilization.


Welcome to Armageddon!
Quote from: Lotion on August 20, 2020, 06:40:50 AMresting as a city elf walking in the wilderness because "I was so close" and then got jumped by things that could easily kill me and I didn't have the stamina to escape.

Quote from: kahuna on September 13, 2019, 07:07:28 PM
Why wouldn't the great majority of the population feel that an innocent child being murdered is wrong and should be penalized harshly? Of course there are exceptions to this rule but the vast majority of civilizations, tribes, cities, etc. would probably feel this way. There is a reason people have children and yes maybe they sell them into slavery but that is hardly akin to homicide which by the way in every city remains one of the worst laws you can break and for good reason. I can't think of any reason why children wouldn't as valued in this fantasy world as they are historically on earth in Mesopotamia, Babylon, Rome, or any other civilization.

Why?
possible answers:

1: it's a half-elf who shouldn't have been born in the first place.
2: it's a noble's child, and heir - unless he dies, in which case this OTHER noble becomes heir.
3: a child begat of a sorcerer - superstition
4: sold into slavery and the owners decide they don't want it afterall.
5: not wanted, and can't find anyone to buy it.
Talia said: Notice to all: Do not mess with Lizzie's GDB. She will cut you.
Delirium said: Notice to all: do not mess with Lizzie's soap. She will cut you.

Quote from: Lizzie on September 13, 2019, 07:56:42 PM
Quote from: kahuna on September 13, 2019, 07:07:28 PM
Why wouldn't the great majority of the population feel that an innocent child being murdered is wrong and should be penalized harshly? Of course there are exceptions to this rule but the vast majority of civilizations, tribes, cities, etc. would probably feel this way. There is a reason people have children and yes maybe they sell them into slavery but that is hardly akin to homicide which by the way in every city remains one of the worst laws you can break and for good reason. I can't think of any reason why children wouldn't as valued in this fantasy world as they are historically on earth in Mesopotamia, Babylon, Rome, or any other civilization.

Why?
possible answers:

1: it's a half-elf who shouldn't have been born in the first place.
2: it's a noble's child, and heir - unless he dies, in which case this OTHER noble becomes heir.
3: a child begat of a sorcerer - superstition
4: sold into slavery and the owners decide they don't want it afterall.
5: not wanted, and can't find anyone to buy it.

All things that would be the vast minority not the majority.
1. Half-elves are already a very low % of the population, this also doesn't account for the fact that children (regardless of race) would probably still be viewed as innocent.
2. Nobles aren't even 1% of the population, an exception to the rule as I stated before.
3. Even more rare, the child of a sorcerer. Not even going to respond to this.
4. I already addressed slavery. Just because you sell them into slavery doesn't mean you don't care about your child. You're cherry picking the circumstances.
5. People that don't want their children don't just randomly murder them unless they have some kind of mental illness, yet again the vast minority of the population.

There are reason why unwanted children are "left in the wild" instead of killed. Moral ambiguity swings towards the moral side occasionally as well.

Think we're kinda straying to the extreme.

Whole point isn't to make a rule for people to follow, that's why people went against the original post.

Atrocities go against kids as well as adults.  It's not a rule that people should look the other way when bad things are happening to kids.  It's not a rule that everyone will protect the young of the city.  Some people will probably downright hate that little rat-kid.  Some will think kids are annoying as shit and not give a damn if they all gets the plaguez.

Trying to defend either extreme puts you in a camp of overextending, this is a topic with loooooots of grey area in the middle for each character to rest somewhere in.  None of it is weird, all of it can fit.  Only thing 'wrong' here is telling everyone else how their character should see it.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

Quote from: Armaddict on September 14, 2019, 03:15:57 AM
Think we're kinda straying to the extreme.

Whole point isn't to make a rule for people to follow, that's why people went against the original post.

Atrocities go against kids as well as adults.  It's not a rule that people should look the other way when bad things are happening to kids.  It's not a rule that everyone will protect the young of the city.  Some people will probably downright hate that little rat-kid.  Some will think kids are annoying as shit and not give a damn if they all gets the plaguez.

Trying to defend either extreme puts you in a camp of overextending, this is a topic with loooooots of grey area in the middle for each character to rest somewhere in.  None of it is weird, all of it can fit.  Only thing 'wrong' here is telling everyone else how their character should see it.

Going to piggyback off of this and say that in my mind, the default, At least for Zalanthas, should be one of indifference. Don't care very much in either direction because it doesn't affect me.

Little Timmy down the road got stabbed in the throat? Eh, That sucks. Hope no one else got hurt in the scuffle.

Brother Danny got beat up while walking to devotions the other day? Might as well have some fun and beat the guy who did it up to teach him not to do that.

Agree with Armaddict.

The OP's point is there are two things he observes: some people go out of their way to protect kids. Also, the docs say "other people's" lives aren't exactly sacred, in Zalanthas.

Someone asked why anyone "would" want to harm a kid. Several of us posted some ideas on why this would happen.

Someone else asked why anyone would *not* want to harm a kid. Several of us posted some ideas on why this would happen.

Infanticide is not a universal interest in Zalanthas, but neither is the sacred trust the innocent place in the hands of adults.
Talia said: Notice to all: Do not mess with Lizzie's GDB. She will cut you.
Delirium said: Notice to all: do not mess with Lizzie's soap. She will cut you.

Quote from: Armaddict on September 14, 2019, 03:15:57 AM
Think we're kinda straying to the extreme.

Whole point isn't to make a rule for people to follow, that's why people went against the original post.

Atrocities go against kids as well as adults.  It's not a rule that people should look the other way when bad things are happening to kids.  It's not a rule that everyone will protect the young of the city.  Some people will probably downright hate that little rat-kid.  Some will think kids are annoying as shit and not give a damn if they all gets the plaguez.

Trying to defend either extreme puts you in a camp of overextending, this is a topic with loooooots of grey area in the middle for each character to rest somewhere in.  None of it is weird, all of it can fit.  Only thing 'wrong' here is telling everyone else how their character should see it.

I think the point is what is the majority? Laws exist here. Murder is clearly wrong, it is against the law in every major civilization in the game for a reason. There are distinct parallels between every fantasy world and our own. If the documentation clearly states this then there is no discussion and that's exactly what docs are for. We have clear majorities in the game: Magick is feared and never trusted by the masses, stealing and murdering are wrong (or else there wouldn't be laws against it). So if we establish a norm that murder is wrong and people don't think it is okay why would it be okay for the masses/majority to think it's okay to murder children? Things such as these will always fall into the minority of civilizations because we've established these societal rules not only in our world but also in the games we play.

Quote from: Lizzie on September 14, 2019, 08:00:58 AM
Agree with Armaddict.

The OP's point is there are two things he observes: some people go out of their way to protect kids. Also, the docs say "other people's" lives aren't exactly sacred, in Zalanthas.


I think the great majority should and would go out of their way to protect children. Where in the docs does it say otherwise? Life most certainly is sacred especially in a world where it is so tenuous and fragile. I have no problem with people playing sociopaths or serial killers but those are the minority and those characters will not be accepted by the majority of people living within the confines of civilization.

Treating children as precious and valued isn't common, but I'd say it's not as rare as sociopaths that murder them out of boredom.

For every kid killer there's probably ten that fawn over them for no other reason than them being children.

Quote from: kahuna on September 14, 2019, 10:12:23 AM
Quote from: Lizzie on September 14, 2019, 08:00:58 AM
Agree with Armaddict.

The OP's point is there are two things he observes: some people go out of their way to protect kids. Also, the docs say "other people's" lives aren't exactly sacred, in Zalanthas.


I think the great majority should and would go out of their way to protect children. Where in the docs does it say otherwise? Life most certainly is sacred especially in a world where it is so tenuous and fragile. I have no problem with people playing sociopaths or serial killers but those are the minority and those characters will not be accepted by the majority of people living within the confines of civilization.

The entire theme of the game is Murder Corruption Betrayal. Life is fleeting, there is no free lunch. From the home page:
QuoteIn this harsh realm, life is a constant struggle, and death may occur over a drink of precious water.
also from the "About Armageddon" page on the website:
QuoteThe world of Armageddon is known as Zalanthas. It is a harsh planet where only the fittest survive, and competition over extremely scarce resources causes constant strife, struggle, and bloodshed. [snip] Most citizens lead lives of extreme hardship, struggling to survive and get ahead. Sometimes this is accomplished by means of banding together with others, especially powerful clans and Houses, or by forging friendships or alliances with powerful individuals. At other times, people survive by climbing over anyone who gets in their way, by cheating, stealing, killing, swindling, or otherwise taking advantage of others. Many Zalanthan citizens survive just by keeping their heads down and hoping no one considers them either weak enough or threatening enough to target.

In other words - the post I wrote that you quoted, specifying that "other people's" lives aren't exactly sacred, is valid. Your life is sacred to you, but isn't to anyone who values your water, your boots, your money, your influence, your friends, your enemies, your bone sword, you fresh kill, more than they value you. And MOST people in the world - will value at least one of those things, more than they value you.

The same will be true for every being in the world of Zalanthas. Something or someone will always be more valuable than they are, and worth killing for that reason.
Talia said: Notice to all: Do not mess with Lizzie's GDB. She will cut you.
Delirium said: Notice to all: do not mess with Lizzie's soap. She will cut you.

QuoteThe entire theme of the game is Murder Corruption Betrayal. Life is fleeting, there is no free lunch.

Using a tagline to make your point is a fairly weak argument. Every clan in the game offers free food and water, so yeah there is plenty of free lunch.

QuoteIn other words - the post I wrote that you quoted, specifying that "other people's" lives aren't exactly sacred, is valid.
Your life is sacred to you, but isn't to anyone who values your water, your boots, your money, your influence, your friends, your enemies, your bone sword,
you fresh kill, more than they value you. And MOST people in the world - will value at least one of those things, more than they value you.

The same will be true for every being in the world of Zalanthas. Something or someone will always be more valuable than they are, and worth killing for that reason.
If what you say is true then how is it possible that the crimcode exists? If nobody cares about anybody why would citizens bother to report
crimes at all? There are communities in the world that do care for one another, there are tribes, there are organizations where people care greatly for their
families, children, lovers, brothers/sisters, comrades, etc.

Your claim that everybody is a corrupt, betraying murderer is not only absurd but goes against any semblance of common sense. Yes of course those people
exist but not every single person is like that. You would have no cities, no law or order, no organizations, tribes, families, nothing at all if everyone thought that way.


QuoteUsing a tagline to make your point is a fairly weak argument.

IGNORING the tagline is a fairly weak argument as well.  You don't use a tagline that has no bearing on the game, the same way I don't advertise the meat of this deer I killed as the most delicious fruit you can get.

IGNORING the idea that bad things happen because of bad people, and people play good people and bad people and all of the spectrum in between, is missing the point of those posts, which is that reversals in standpoint on this matter can happen from character to character.

I'm not sure why you insist on hassling because people said that they could come up with reasons for their characters to not care.

QuoteYour claim that everybody is a corrupt, betraying murderer is not only absurd but goes against any semblance of common sense. Yes of course those people exist but not every single person is like that. You would have no cities, no law or order, no organizations, tribes, families, nothing at all if everyone thought that way.

The claim was not that everyone is one. The claim was that the setting of the world makes those people powerful, more common (in comparison to 'real' civilized societies), and often accepted into the overall theme of the game.

The reverse claim, that no one should care, or that everyone should be child-murderers, or okay with child-murderers, was already addressed.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

People are taking the idea that "life is cheap" to an extreme level here. People are still people, and they still experience the entire range of human emotion, including compassion. Consider Zalanthas much like earth might be in a zombie apocalypse. People will lie, cheat, steal, and kill to survive because resources are scarce and law isn't universal. People will suffer horrible tragedies, but yet, there will still be people who show compassion for others, particularly the defenseless, like children.
I used to have a funny signature, but I felt like no one took me seriously, so it's time to put on my serious face.

Liz, I love you, but a kid isn't an asset until it's old enough to speak clearly, obey and follow directions.  We're talking at least 4 yrs of complete and utter parasitic behavior before DONDE kind of return/income can be established.


1 of my characters murdered her infant immediately after giving birth.
Another had her lover help her abort the child of a krathi ex lover.

It depends on the character. As people have said, we experience the human range of emotions. 


Higher ups wouldn't give a fuck about a commoner's kid being murdered... unless that commoner is of use to the higher up, or someone paid him to care.


For me it'd be MORE normal on Zalanthans to NOT wanna breed when you're common and unaffiliated or worse, a realllllll down on your knees foraging midden heaps for food. It makes no sense to bring another into this world when you can barely survive yourself.  And yet look at those 3rd world countries. Ensuring the survival of the species is an instinct for some. It's no different on Zalanthas I would think.


I think it's important to realize that what's ATROCITY here in the real world is COMPLETELY NORMAL on Zalanthas. Walking past the corpse pile and grabbing a pair of boots is normal.  Grabbing a pair of boots off a dead child on the pile should be too. WTF cares how it got there except the people involved? No one.

We, collectively, don't get to decide that though. That's kinda personal.

Most of my tribals are breeders.
Most of my city folk ain't.
AlLL of my sponsored roles are because it MIGHT be required of marriage and children are bartering material.  Sweet-Di was going to breed Borsail a kid. Axhimas had a kid for her cousin that couldn't have one.

Armageddon documentation tells you the mindset and setting.  The norm. 

There is nothing normal about murderer though, even in a place where it happens all the time.

Add this to the things to think about before making a character.

I'm taking an indeterminate break from Armageddon for the foreseeable future and thereby am not available for mudsex.
Quote
In law a man is guilty when he violates the rights of others. In ethics he is guilty if he only thinks of doing so.

My take: Even on Zalanthas, children are the future. Animals are there to fuck, breed, and kill, and people are no exception. There isn't a human culture that doesn't put its own emphasis on how best to raise children for the betterment of that culture. It doesn't seem that strange to me that culturally the general slope would be toward protection of or caring about the next wave of people.

That isn't to say if someone is hungry they won't backstab a child and sell the body for a few sid.
Fallow Maks For New Elf Sorc ERP:
sad
some of y'all have cringy as fuck signatures to your forum posts