Share your first character

Started by Yam, July 22, 2016, 10:31:22 AM

So on a lark I went back and looked at my first character and it was a trip. Apparently I did biographies then. I don't now!

Some of our first characters have lived for minutes. Some have lived for RL years. Some have been poorly written. Some have been sculpted by the god's themselves. Let's share our first PCs (assuming that they died long, long ago and no longer send ripples through the game world) to laugh, cry, and generally bask in the glow of Armageddon nostalgia.




Name: Damer
sDesc: the dull-eyed man

mDesc:
Tall, with matted, shoulder length hair and a smattering of scars across
his face, this man is wide and well- muscled.  A large wall of muscle seems
to encase his torso, covered by a scant layer of fat, giving him a blocky
appearance.  His eyes are entirely circular and somewhat dull-looking, a
dark brown in color.  His hair is black and greasy, draping over the back of
his neck.  His face is square, with a large, protruding jaw and high cheek
bones. 


Initial Background : Jan 08, 2006

It was dusk on Abid, the 69th day of the Ascending Sun
In the Year of Jihae's Peace, year 23 of the 21st Age
Born and raised in the big 'Nak, Damer has been out of the gates mining
or stone-drunk in the Gaj for most of his sad little life.  He's no elf or
scholar for sure, and so his wit is severly lacking.  He has a small circle
of friends, most of which are younger than he is.  Little miners trying to
make a 'sid for their family.  He spends most of what he earns in the Gaj,
not really looking forward to any goal or future. 

Hard Times : Jan 20, 2006

It was dusk on Detal, the 33rd day of the Descending Sun
In the Year of Drov's Vengeance, year 24 of the 21st Age
   Shortly after a long string of unpayed gambling debts, Damer was
beaten utterly senseless by a pack of debt- collectors and stripped of
everything save his pants.  Still in a sizable pile of debt, Damer fled to
the Labyrinth.  Managing to live only by eating rats and what food he could
steal and scrounge for, Damer eventually happened into a bit of fortune. 

A Bit of Fortune : Jan 20, 2006

It was dawn on Ocandra, the 34th day of the Descending Sun
In the Year of Drov's Vengeance, year 24 of the 21st Age
   Scraping through the 'Rinth like the filthy Southsider he was, Damer
didn't make too many friends.  Least of all a particularly small, nasty, and
nameless gang-boss.  After a few run ins with the gaunt little fellow's
brotherhood, Damer fell into a bout of luck.  Lower east-side, dead in
Sandas territory, Damer discovered a body riddled with stab wounds and
carrying nearly one large in legal, obsidian tender.  Elated, Damer meant to
leave the 'Rinth for good.  But not before one more run in with his
emaciated little friend. 

July 22, 2016, 11:05:09 AM #1 Last Edit: July 22, 2016, 11:07:59 AM by Gilgamesh
My first character was poorly written in some aspects. He was part of his own tribe that had a polytheistic religion. I don't make any really religious characters since him. Which is a shame, since I had a lot of fun RP'ing the religion and explaining it to others. His bios I'm not going to share because I was like 18 at the time and full of angst and this reflected on my character, so I'm straight up embarrassed about it.




Name: Sulmon
Short Desc: the jasper-eyed, swarthy man

mDesc:
  He has a swarthy, tanned complexion.  His brown hair is long, and tied
into a tail of hair in the back.  His facial hair is thick and curly,
raising to high up his cheeks, untamed and hardly trimmed.  His bulbous nose
bears large, cleary visible pours.  His jasper eyes are wide and deep-set.
His build is sinewy and thin.  His bowed legs are long, yet kept fairly in
proportion with the rest of his body.  He bears a tattoo resting on his neck
full of intricate lines, hoops, rising up mid-way up his neck.  The patterns
show various animals including a gwoshi and quirri, seeming to stalk its
quarry.  

Initial Background : May 02, 2012

It was high sun on Cingel, the 4th day of the Descending Sun
In the Year of Lirathu's Agitation, year 77 of the 21st Age
  Born to the Haraylut tribe of the Tablelands, Sulmon by birthright is
a nomad of the dry Tablelands.  From a young age he had contact with the
locals of Luir's Outpost and, thankings his tribe's contact with the outside
world, has learned Sirihish by the time he was 16.  As customary, he learnt
how to fight to defend his tribe from any outside threat.  His father told
him from a very young age to remember his place in the world.  This teaching
changed Sulmon, he knew when it was appropriate to keep his views and
thoughts to himself in the harsh desert world, save when in the company of
his tribe.  When he was 22, his tribe, consisting of 3 families, fell ill to
a mass outbreak of Sand Rot, where much of his tribe died.  Only a few
recovered from the plague, however, he had the great fortune of never
becoming ill.  His father claimed that Sulmon had favor with the spirits of
his forefathers, whom permited his survival.  His father against his Elders,
told him, should they pass on, leave this damned tribe.  Sulmon, with sorrow
in his heart left after the plague to Luir's Outpost, from there, he took a
caravan to Tuluk.  He, at first, understood little of Tuluk, other than the
sayings of the people of Luir's Outpost.  He has remained there for roughly
8 months.  Even now, he should like to head back and live the life he once
had.  But he knows such thoughts are poisonous and will cloud his thoughts,
so he dismisses them as quickly as conjure in his head.  





Sulmon lasted a solid four months, I'm proud to say for my first character. I had a lot of fun with him and it was my first real experience with roleplaying. He joined the Kuraci Fists and nearly died the second day in after buying an erdlu to take him to Luir's. So I was stuck out on the road with no real idea where Luir's Outpost was.
I had a lot of fun with this character and got to discover things people usually never get to see until the play for RL years. Particularly two events. On one occasion, he when with his sergeant and about four others deep into the Grey Forest (past the cliff) and saw some really cool things. And in another instance, wandered in the cave with his squadron which turned out lair of a Sorcerer and we were then psychological and physically tortured until we left. And we all got sick. Lonely and without any family or tribe for the first time, he clung to the affections of an extremely sexually promiscuous woman who lost half of a once beautiful face with acid burns from a Kryl.
Eventually so far as to fall in love with the woman (ugh). To the point of where he defied the new Kuraci agent (who was a Kuraci by blood) for her. Both of them got their arms broken. The guy who played that agent was awesome. His character was young, brash and a one mean asshole but a lot of fun to play with and help teach me that Armageddon is supposed to be gritty and unfair.

I learned a lot of stuff playing him. I was well versed enough in IC lore enough by that time to play more complex characters. I also learned to be carefully about what you do in your roleplay. Because your RP has an affect on people IRL and feelings can get hurt (you know who you are and I'm sorry about my naivety).


Anyways, a lot of other stuff happened some cool, some boring some fascinating. If anyone remembers this particular character, I wouldn't mind being told how you felt about the character was played. How others perceived him. Was I a good RPer are the time? Do you feel this character had some depth? Did you have any clue that was my first character not only on Armageddon? He was also my first experience with roleplaying and my first time playing a MUD.







EDIT: One thing I'm sad about is that I didn't use mounts that much after this character, so I only had one character that owned a kank. The kank-disease wasn't long after this, I think. Which is a shame, because I thought they were/are cool as shit and I wish I had more time to use them.
Light RP is like light beer: It fucking sucks and makes me fall asleep.


I miss Tuluk....

I'm too ashamed to post my actual info but I was seriously Jihelu.

If you all played in Tuluk at the time I'm sorry.

"Let's share our first PCs (assuming that they died long, long ago and no longer send ripples through the game world) to laugh, cry, and generally bask in the glow of Armageddon nostalgia.
"
If theres a pc still alive that even met the fucker, jesus.

I was Clerk Saphris, the dark-haired, brown-eyed man (real creative, I know.) He was a pickpocket/scavenger who probably lasted about five months. I'm too embarrassed to even look at his background or bios, much less post them here. I've shared his story before, I think. I met a lot of wonderful people who helped me get a grasp on the game and eased some of the Zalanthan culture shock (yay for nodding and pretending you know what 'grebbing' is!) I was so caught up in the fact that all of these dramatic things and real-seeming relationships could occur in a computer game, of all places. I was such a bright-eyed newbie.

I was so excited to finally be engaging in the roleplaying experience I always wanted, I probably freaked some people out OOCly by constantly yammering to them on AIM or whatever. I just loved the game so much, I was super-obsessed and couldn't help but cling to everybody who would talk to me about it. I still do love the game, but, you know, it was new love at the time. :)

I knew someone who shit on someones rug ig.
That was the extent of most of my adventure

I was a real fan of seriously unnecessary commas back then:

Brinna
Short Desc: the tall, scrawny woman

Description:

This woman appears to be made entirely of bone and sinew and stringy
muscles, with hardly a scrap of fat evident on her towering frame.  The
length of her limbs makes her look even more gangly and stork-like.  A mass
of cropped black curls surround her face, which is darkly tanned and
weathered.  Her features are flat and unpronounced, but her vibrant blue
eyes stand out from the monotony, being clear and true in their color and
not at all hinted with grey.  A small white scar nicks across the very end
of her snubbed nose, standing out starkly from her sun-browned skin. 

Initial Background : Apr 22, 2009
It was dusk on Waleuk, the 94th day of the Low Sun
In the Year of Vivadu's Peace, year 51 of the 21st Age

Brinna comes from one of the farms around Allanak.  As a child and young
adult she never travelled any farther from her home than another house in
the village, and so her recent move to Allanak has been very overwhelming
for her.  The events surrounding that move have been unfortunate.  An
illness carried off her new husband and their young child.  Unable to bear
the grief of staying where she had made a life with her family, Brinna sold
her farming plot and decided to move to the city with the proceeds.  She is
intending to seek a job of some kind of adventure or personal importance
that will keep her mind off her grief, and maybe allow her to travel, though
that isn't particularly important to her.  From brawling with her siblings
when she was younger and subsequent self-defense training exercises, Brinna
considers herself trainable in a profession such as a guard or mercenary,
and intends to seek work along that vein so that she can send money back to
her farming village and her aging parents.  Because of her recent losses,
Brinna is somewhat bitter, but she feels that life must go on and she would
be doing her family a disservice if she just gave up and gave in to despair.
She has always been a very serious person, and driven to succeed, but
circumstances may lighten her up and give her a sense of humor. 

Joined the Tor Scorpions : May 04, 2009
It was late afternoon on Abid, the 58th day of the Ascending Sun
In the Year of Vivadu's Peace, year 51 of the 21st Age

Brinna joined the Tor Scorpions and is leaning how to fight and be a
Cadet under the leadership of Silver Buzz, along with another Cadet named
Sin with whom she's friendly.  She spend a lot of time hanging out at the
Gaj, where there are a variety of interesting people to meet.  This has
helped her profoundly in that she spends a lot more time thinking about her
future, and a lot less time thinking about the family she lost.  She is
still pretty somber, but every now and then she smiles a little, and she has
even joked once or twice.  Brinna is still very lost in Allanak but she's
starting to get her bearings. 

Brinna Has Gone Home : Jun 17, 2009
It was late morning on Cingel, the 70th day of the Ascending Sun
In the Year of King's Vengeance, year 52 of the 21st Age

Growing tired of the soldier life, Brinna eventually moved back home to the
farm.  The work is hard there, but she doesn't feel like an idiot.  She
moved to a different town, so that the memories of her dead family aren't
that strong.




Basically, I stored her once I got the feel of the game.  I think there were whole week-long stretches where I didn't play?  It didn't hurt that the Tor Scorpions as a clan was pretty dead during my time period when I joined and stayed dead while I was playing.  It was my second character that got me addicted to the game.
Former player as of 2/27/23, sending love.

Dang, I wish there were biographies for my first slew of characters. They were just beefy dudes working out of Red Storm, unknowingly beetle food within a few hours.
"You will have useful work: the destruction of evil men. What work could be more useful? This is Beyond; you will find that your work is never done -- So therefore you may never know a life of peace."

~Jack Vance~

July 22, 2016, 12:01:51 PM #7 Last Edit: July 22, 2016, 12:10:28 PM by Desertman
Yeah, my actual "first" characters were dead in less than an hour. More than a handful. I started playing as a young teen and was an idiot.

My first "real" character was a Bynner named Zed, who was also an idiot, but an idiot that lasted about 6 RL months I believe.

Some highlights:

1) I spent 12 RL hours (or somewhere in that vicinity) trying to put together spell words to cast spells and become a sorcerer in the Byn sparring hall. Nobody stopped me. I had an excel spreadsheet worked out for the process of word combinations and eliminations and everything. I went through every possible combination based on my math at the time. Needless to say, I didn't become a sorcerer.

2) My first emote was emoting kicking someone after I learned what "emote" was. I didn't know it was taken seriously.

3) I didn't know that the score or skill commands existed for the entire life the character. I was a ranger and tried to backstab/kick/bash/disarm regularly. I didn't know I didn't have them as skills and that it mattered.

3) I once melted down OOC'ly in front my entire Byn unit over not being able to skin a scrab correctly. Scrab shells back then were the holy grail to me since I was subguild weapon's crafter. I wanted to craft that chitin sword so badly. Skinning scrabs in the desert with my group was basically "master loot" for me and I thought that was as good as it got. When I say I melted down...I mean I really got nasty about it OOC'ly when I failed yet another scrab skinning attempt.

4) Sergeant Amurac caught me leaving the gates on my own SO MANY TIMES. He must have caught me no less than 15 times. Each time he would punish me in some way. I never learned my lesson. He must have known I was a newbie fucking idiot because he never kicked me out for it. He made me admit to him several times I had broken the rules without actually catching me. I was convinced he was staff ran and staff was watching me which is why they were able to know when I left the gates even when Amurac wasn't around. In reality it was just him saying, "Look Zed, I know you left the gates again. Now just admit it.", and I would cave every time, even though he only "knew" because I was so predictable and stupid.

5) I had a "girlfriend" in the game with this character briefly. We would kiss and stuff. It was so sweet. They once asked me for my OOC email so we could get in touch if either of us needed to take a break from the game or whatever and we could arrange schedules for play and stuff. Sure no problem. The email they sent me was something like, "Harry1234@gmail.com". I was all, "Wait...you are a girl, why is your email Harry?". They responded with, "I'm a guy but don't I play the best girls?". I broke up with them in game on the spot and walked away. They threatened to report me, and probably did, but I didn't care. I had no idea "gender bending" was even a thing on the internet. It blew my mind. I never got any sort of punishment for it. Again, I think it must have been staff realizing I was a 13 year old idiot.

6) The best gig I ever landed was selling roots and tubers I managed to dig to Ysania. This was when Allanak occupied Tuluk and you could dig tubers inside of the gates in the scrub around Freils. I could dig these tubers without leaving the gates and sell them to Ysania for a whopping 50 - 75 coins a bag.  I realize now she didn't need my shit tubers and it was just the player giving my retarded newbie ass something to do out of the kindness of her heart...but man...I would roll in with two or three bags full of tubers and roots at a time and think I was saving her fucking day and making mad bank. She was always so nice to me.

7) Sergeant Stevith would take me out, just the two of us to go hunting things. I thought we were on super awesome secret missions gathering intel for future contracts. I now realize he just wanted to go solo hunting himself, but was an assassin, and didn't have skin, so he needed me to skin his shit.

There's probably more I'm forgetting. It was a great experience and I was so new and stupid I didn't realize I should be embarrassed for most of that, which made it that much more fun.

This was when seeing 25 - 30 people online during peak after the Saturday shutdown was "FUCK IT IS CROWDED TONIGHT!!!", so literally every person in the game at that time must have known I was the village idiot. There weren't enough of us not to know everyone.

(He was probably my 20th or 30th character, but every character before him probably didn't last a whole RL day, and I took a few breaks between them.)
Quote from: James de Monet on April 09, 2015, 01:54:57 AM
My phone now autocorrects "damn" to Dman.
Quote from: deathkamon on November 14, 2015, 12:29:56 AM
The young daughter has been filled.

So my first PC actually lasted 10 days, and I stored because I didn't know what to do with the 10 large he had gathered with his friends and didn't really know what else to do.  I look back upon him now and wish I didn't store, as I now know I could have done a lot.

Name:  Dargath
Warrior/Thug - Rinthi - Human

Sdesc:  the large, clean-shaven man

Mdesc:
The first thing noticed would be the sheer muscle mass of the man.  He
has arms the size of a man's calves, thighs the size of a small halfling,
and the fit of a someone that worked hard in the sands.  His skin is
darkened a dark bronze from the sun's rays, weathered from the desert sand.
Scraggly black hair sits atop his head, he has a clean-shaven chin, and a
set of eyes that match his dull looking lips.  It could be said he looks sad
or dumb, and most would choose the latter.  

Background:
He grew up in the streets with only his mom, which until she got sick protected him. After his mom got sick things went down hill, the harsh lands started to push in on him and he was the one that had to do the protecting. It happened so fast, his size was the only defence he had. He didn't know how to fight, but if he stared at someone mean enough, t they normally left him and his mom alone. Mom died only a few years ago, that withering sickness gotten the best of her. Now he was alone in this harsh forsaken world. No one to protect him, and no one for him to protect. He's gotten by roughing people up and pushing others around to get his way, but he knew it would only get him so far. He needs to find work, a living, something to protect and in the long wrong to protect him. He needed safety and the ability to keep someone else safe, all else... Something for him.

Start Date:  Sun Nov 4 23:42:04 2007
Ourla:  You're like the oil paint on the canvas of evil.

Baaah, I stored my first character back in March so iunno if I can share her yet. I want to so bad.
All I see turns to brown, as the sun burns the ground
And my eyes fill with sand, as I scan this wasted land
Trying to find, trying to find where I've been.

Name: Silence (Yep, not a nickname...)  ::)
Assassin/Hunter

sdesc: The slender, blond-haired half-elf

Mdesc:
Golden, curly hair tight in a ponytail frames a tanned half-elven face.  This
half-elf is shorter than many of his kind, and of a scrawny build.  His gray
eyes are set deeply into the sockets of his lean face, giving him a rather
emaciated appearance when taken in tandem with his skinny arms and legs.

Highlights?

  • Submitted the background to staff as being a sailor, and learning any archery skills from his time on the seas [I apologize to the Staffer who died laughing before they rejected it]
  • Had to have been one of the worst Byn newbies in history, which is saying something [Sorry to his Byn Sergeants who are amazing, and the reason why I stuck around]
  • He asked a Private of His Arm if he was "One of those Templars, right?"
  • Got really frustrated with his Byn Sergeant for never inducting him into the Scouting party, even though his skillset repeatedly failed him
  • Explained away a speedwalking macro gone awry as being whisked away into the desert, and started a wild whiran goosechase
  • Lived a fairly long time for a new character, because other than speedwalking macros gone awry, he did 0 things that were actually dangerous ;D

Quote from: Desertman on July 22, 2016, 12:01:51 PM
Yeah, my actual "first" characters were dead in less than an hour. More than a handful. I started playing as a young teen and was an idiot.

I've got that beat. My first character was stored in 10 minutes after I pointed to Allanak with my Halfling.

You couldn't die that quickly back then because you'd be autorezzed, so I'm betting that was a record.

Quote from: Narf on July 22, 2016, 12:46:33 PM
Quote from: Desertman on July 22, 2016, 12:01:51 PM
Yeah, my actual "first" characters were dead in less than an hour. More than a handful. I started playing as a young teen and was an idiot.

I've got that beat. My first character was stored in 10 minutes after I pointed to Allanak with my Halfling.

You couldn't die that quickly back then because you'd be autorezzed, so I'm betting that was a record.



That's hilarious. I started playing in 2012, so I never pla yed a halfling. Were halflings characters newbies could play back then? I know the karma system didn't always exist, but I feel like the staff would want to see if you could handle a standard human/elf character first. (I don't think dwarves should be 0 karma characters. Have they changed it? Just started playing again)
Light RP is like light beer: It fucking sucks and makes me fall asleep.


I miss Tuluk....

I can't... it was way before the biography system.

But it was an outdoorsy half-elf ranger that ran with Durg's crew and then left to try an impress an elf that got her killed.

I did dumb stuff like fight gortok until I was "near death" and go "I WON!" because I didn't understand how stuff like that worked.


Quote from: Gilgamesh on July 22, 2016, 02:02:52 PM
Quote from: Narf on July 22, 2016, 12:46:33 PM
Quote from: Desertman on July 22, 2016, 12:01:51 PM
Yeah, my actual "first" characters were dead in less than an hour. More than a handful. I started playing as a young teen and was an idiot.

I've got that beat. My first character was stored in 10 minutes after I pointed to Allanak with my Halfling.

You couldn't die that quickly back then because you'd be autorezzed, so I'm betting that was a record.



That's hilarious. I started playing in 2012, so I never pla yed a halfling. Were halflings characters newbies could play back then? I know the karma system didn't always exist, but I feel like the staff would want to see if you could handle a standard human/elf character first. (I don't think dwarves should be 0 karma characters. Have they changed it? Just started playing again)

I started in 1996 and the only restrictions I recall from then were on psions/Templars. Everything else was entirely unregulated.

Quote from: Narf on July 22, 2016, 02:20:04 PM
Quote from: Gilgamesh on July 22, 2016, 02:02:52 PM
Quote from: Narf on July 22, 2016, 12:46:33 PM
Quote from: Desertman on July 22, 2016, 12:01:51 PM
Yeah, my actual "first" characters were dead in less than an hour. More than a handful. I started playing as a young teen and was an idiot.

I've got that beat. My first character was stored in 10 minutes after I pointed to Allanak with my Halfling.

You couldn't die that quickly back then because you'd be autorezzed, so I'm betting that was a record.



That's hilarious. I started playing in 2012, so I never pla yed a halfling. Were halflings characters newbies could play back then? I know the karma system didn't always exist, but I feel like the staff would want to see if you could handle a standard human/elf character first. (I don't think dwarves should be 0 karma characters. Have they changed it? Just started playing again)

I started in 1996 and the only restrictions I recall from then were on psions/Templars. Everything else was entirely unregulated.



I'm sure the MUD was very different back then. Not necessarily bad or good, but different. One thing I think though is that a lot more was happening back then and the playerbase was much larger. So I think you're really luck to discover the game back then.
Light RP is like light beer: It fucking sucks and makes me fall asleep.


I miss Tuluk....

July 22, 2016, 03:46:24 PM #16 Last Edit: July 22, 2016, 03:51:17 PM by Desertman
Quote from: Gilgamesh on July 22, 2016, 02:41:26 PM
Quote from: Narf on July 22, 2016, 02:20:04 PM
Quote from: Gilgamesh on July 22, 2016, 02:02:52 PM
Quote from: Narf on July 22, 2016, 12:46:33 PM
Quote from: Desertman on July 22, 2016, 12:01:51 PM
Yeah, my actual "first" characters were dead in less than an hour. More than a handful. I started playing as a young teen and was an idiot.

I've got that beat. My first character was stored in 10 minutes after I pointed to Allanak with my Halfling.

You couldn't die that quickly back then because you'd be autorezzed, so I'm betting that was a record.



That's hilarious. I started playing in 2012, so I never pla yed a halfling. Were halflings characters newbies could play back then? I know the karma system didn't always exist, but I feel like the staff would want to see if you could handle a standard human/elf character first. (I don't think dwarves should be 0 karma characters. Have they changed it? Just started playing again)

I started in 1996 and the only restrictions I recall from then were on psions/Templars. Everything else was entirely unregulated.



I'm sure the MUD was very different back then. Not necessarily bad or good, but different. One thing I think though is that a lot more was happening back then and the playerbase was much larger. So I think you're really luck to discover the game back then.

The playerbase was much much much much smaller. However, I do feel like players were able to make more things happen back then and players being an actual agent of change was more of a thing....however when your playerbase is much smaller you arguably have more time and more power to push through big changes on their behalf.

I think it's like the difference between being a DM for a table of four players, and being a DM for a table of 20 players. You can only give them so much special attention for their PC's the larger your player group gets.

Anyhow, yeah, the playerbase was tiny comparatively back then.

(Staff favoritism and some serious Wild Wild West issues related to abuse of power was also a huge concern back then. One could argue that being able to abuse that power went hand in hand with being able to wield it so freely to push through bigger changes with and for players. Funny one though for you: I have a buddy who got max karma in eight months of play just by basically virtually licking a staff member's vagoo who was in love with him. Not a rumor. Confirmed first hand by me. I stood behind him at his computer and watched it. It was kind of glorious. But yeah, times were different. Both he and that staffer are long gone now, and yeah, he absolutely never got punished for it and neither did she heh. It was a sexual lust driven karma heist of doom.)

Quote from: James de Monet on April 09, 2015, 01:54:57 AM
My phone now autocorrects "damn" to Dman.
Quote from: deathkamon on November 14, 2015, 12:29:56 AM
The young daughter has been filled.

27-30 people was absolutely -hopping- with activity when I started.

My first character was 'the tall, lanky man', named Camaris.  He was an assassin.  The first thing I did upon entering the game was use consider on every mob around me, wandering around granting that old echo of 'eyes you morbidly'.  I tried to backstab a slave, failed, fleed, got thrown in jail, and just disconnected.  "Fuck this game, you go to jail?  How do you get experience?"

I read more of the website.  I reconnected to find myself outside, but a templar later recognized me as that senseless guy in his jails.  He released me because it was just a slave I attacked, but he'd need all my coins.  Less than an hour later, I wander into the Trader's inn in time to see Lord Boopsiefiel (Lord Templar Boopsie) get attacked by a pair of 'rinthers.  I assist him.  I don't think I hit anything, but he looked over at me afterwards and said 'Welcome to the militia, citizen, whether you like it or not.'  And I was hooked.

Then I went out and died to a scrab at hour 4 or 5.  "Fuck this game, how do you fight anything?"

I made a few characters at the same time using myownemail.com to set up weird domain names that didn't look like hotmail accounts.  I multiplayed various characters for about a month before I got caught, hoping to learn to survive.  It -kind- of worked.

But when I think back on those times, I don't think of it as 'abuse' so much as the accepted thirst for glory.  Today, everyone plays based around living for as long as possible and being a badass.  Then, it was much more of a glory-grab.  Fighting in the streets was more common.  NPC soldiers trying to subdue criminals were routinely mobbed by criminals, and were only beaten back when PC militia were actively patrolling.  Raiding was common.  It isn't so much a PvP mentality as a 'make your mark quickly' mentality...because everyone was looking to make their mark, there were so many more people at odds with each other, and people actually followed the creedo of 'If you're not a friend of mine, I don't care who hurts you and I might hurt you if it profits me.'
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

This isn't my first character but, it is def, the one I always look back to, my longest lived, probably.

Chumana, little snake, golden snake, etc... etc.. etc... uggg she had so many bloody nicknames.

This was back in Tuluk from Dec 2010 to sometime in 2011

sdesc: the large golden-eyed elven female

she was an assassin/healer, and perhaps the sweetest person you'd meet. I'd post her backgrounds/bio's but there would be some info in it that would have to be redacted.
Sweet chaos let it unfold upon the land.
Guided forever by my adoring loving hand.
It is I the nightmare that sleeps but shall wake.

My first real character was oh...way back when, I couldn't even guess the year. I don't even have any docs, descs or backgrounds left.

Name: Aldarn

Desc: the burn-scarred, dark-haired man? Or something similar, half his face was burnt off

He had a great time in occupied Tuluk, ran with Ysania and Eldor's crew, made it to Sergeant. Pissed people off, helped people, killed people that got in the way, killed filthy elves. Ah, the old days.

My most vivid memory is losing one of his hunters/occasional mates. A breed named...Penelope? Back then, poisons were deadly. Some at least. The cures to various ones either weren't known, or known by very few people (Those people not including me) She caught a halfling spear on a patrol, we killed the little bugger and dragged her back. But all Aldarn could do was stand there and watch as she slowly died, throwing up and crying. I think of it often when I look at my, pouch with a dozen cures in it.

Eventually, I had to leave to go to my basic training in the Navy, I had him beg out IC, and when I eventually returned, ended up joining Oash. That lasted all of a week before Ysania, and Iakovitzes had him killed.

Also one of the best deaths I had as a character. A Jal Templar whose name I don't recall (the tonsured, black-bearded templar) Took him on a nice walk around the gardens, explained that he was being killed for politics and by whom, apologized and had his half-giants kill him ;)

The mud was certainly, rougher, back then. Things were harsh, OOC cliques were perhaps a bit more pervasive. But I can certainly say it was fun.

Those stories made me both sad and happy. Those sound like good times.

I remember once with a character of mine who was a villain, one of his old friends (before he became evil, basically) came to him and said, "I have to fight you. I know I won't win, but I have to fight you because of what you've done.".

I wanted so badly not to have to kill that guy. I told him, "Just walk away. You know I can't walk away. I don't have it in me, but we both know if we fight you won't live and I don't want to kill you.".

He told me, "I know I won't live, and I know that the part of you that is a good man will hurt when you have to kill me, and that's the only way I can hurt you, but I have to fight you, because someone has to.".

We fought and I killed him. He could have ran and lived, but he chose to let his character die in that moment because it made sense. It wasn't in my character to ever back down from a fight for any reason and his old friend knew that.

That dude was right. Killing him was the only thing that my character ever really regretted, and it did hurt him more than swords or spears could.

(I don't remember the exact lines, but that was basically the conversation they had before they fought. That was a great storyline, and a great death.)

Quote from: James de Monet on April 09, 2015, 01:54:57 AM
My phone now autocorrects "damn" to Dman.
Quote from: deathkamon on November 14, 2015, 12:29:56 AM
The young daughter has been filled.

My first PC died in about three hours. Someone in the IRE Midkemia chat had linked me Armageddon and told me it was more roleplay oriented so I basically copy-pasted the poorly-written description of my edgy evil Moredhel elf and changed some bits. I think the worst part is where I used "corpulent" for an elf. Oh man.

Name: Bakaris
Date: Apr 16, 2010
Sdesc: the pale, sickly elf

Desc:
He is a grimy, corpulent elf, all manner of dirt and other substances
smeared into the pores of his pale skin.  He is alarmingly sickly and thin,
and various festering cuts and scratches crisscross his arms and legs.
Dark, matted hair hangs low over his brown eyes and the sharp features of
his gaunt face seem warped and deformed: one eye slightly larger than the
other, the corner of his mouth drooping lower than it should, his nose
slightly crooked. 

Bio:
Left in a gutter as a baby and raised by an old prostitute who happened
to stumble across him, he didn't exactly grow up in a positive environment
(if any environment in the 'Rinth can be called positive).  Unusually
susceptable to disease and ailment, he faced multiple bouts of Maar Pox and
as he's aged, has barely staved off death by various infections countless
times.  Despite his atrophied body, his mind is relatively sharp, and he's
taken advantage of that to survive, playing on both the pity and ignorance
of those around him. 
All the world will be your enemy. When they catch you, they will kill you. But first they must catch you; digger, listener, runner, Prince with the swift warning. Be cunning, and full of tricks, and your people will never be destroyed.

I'm still too young to recognize any of these characters  :(



I'm also really surprised the playerbase was smaller back in the day. I would figure MUDing would of been more popular then, therefore, more players. I guess MUDs are making a comeback!
Light RP is like light beer: It fucking sucks and makes me fall asleep.


I miss Tuluk....

I played my first character for almost a RL year.

Edited for a few pounds worth of typos and idiocy:

Name: Rarhi
Sdesc:  The scruffy human teen (later, The scruffy, lean young man)

Mdesc (and fun fact!  If you submit a description change, the entry on the Bio page changes to the new one!!!):
  The lean young man before you looks to be in his late teens.  He is tall,
approaching five cords, and slim, long of arm and leg, finger and toe.  His
face is narrow and subtly lengthened.  Long lashes adorn gently rounded
eyes.  Thin eyebrows rest on his gently curved brow.  Long and thin, his
nose smoothly blends into sleek cheeks and a soft jaw line.  His full lips
look almost out of place above his subtly elongated chin.  The slightly
ruddy tone of his skin is offset by the scruffy dark hair atop his head and the
deep brown of his eyes.  His limbs, long and wiry, hint at flexibility over
brute strength.  


Initial Background : May 12, 2008

It was late at night on Barani, the 109th day of the Low Sun
In the Year of Suk-krath's Anger, year 43 of the 21st Age
Rarhi is the son of a stonecrafter.  His mother died in a dusting
accident when he was five years old.  From that moment on, he wanted to
spend every waking moment with his father for fear of losing him as well.
Unfortunately, Rarhi has none of his sire's talents.  He has tried working
at every possible task his father set him, but has failed at each
opportunity.  Where his father, Arhon, was large and strong enough to
wrestle a kank to the ground, Rarhi is lean and flexible.  Where Arhon
could swing a maul for days on end, Rarhi grew tired after only a few turns.
He is, quite possibly, the worst stonecrafter ever.  He is, however, nimble,
quick and friendly.  When others were working stone, he got sent on errands,
running from place to place and building endurance.  It was on these errands
that he started to develop the gift of the gab.  He is always ready with a
quick complement, a friendly smile, and an open hand.  Though not averse to
hand outs and a quick coin here and there, he is not looking for a free
ride.  He plans on working his way up, working hard and showing initiative to
get himself set.  He is off to a rough start though.  Just a few days ago,
his father told him that he had no place at home any more.  Arhon started
with nothing and found success and his son could do the same.  Now Rarhi is
on his own, on the streets, looking for a way to survive long enough to find
success.  His most valuable asset in the last day or so has been the large
scar that adorns the left side of his chest where his nipple used to be.  He
has used this scar and a variety of tales to gather enough to stay alive
this far.  


And reading his bios were almost as painful.  Things a player learns to adapt to and accept as the norm....

Ghali at the Gaj : Dec 13, 2008
It was dusk on Dzeda, the 86th day of the Low Sun
In the Year of Ruk's Reverence, year 48 of the 21st Age
Rarhi had just quit working, having had a very successful day with his stone.  He strolled into
the Gaj and sat down, calling for a Red Sun.  Another fellow was there, obviously new to the city
and in need of help.  He tried to sing a song, but his voice was so bad that it seemed he was just
speaking the words, all the while performing a bizarre dance.  There was a Rinther in the bar at
the time who offered to guide him around the city.  Rarhi knew the Rat meant no good and tried to
warn the guy off.  He even bought the poor lad a drink.
The young man's behaviour reminded Rarhi very strongly of his own.  So much so that he went and
offered the kid a job.  Rarhi isn't sure where he wants to be in the future, but he was given
a great opportunity, one he took advantage of.  Perhaps it is time for another to take his place
and be granted an opportunity.  Rarhi has learned a lot in his years.  Maybe it is time for him
to step out and be responsible for himself.  Perhaps it is time to grow up.


Revelation : Dec 14, 2008
It was dawn on Abid, the 102th day of the Low Sun
In the Year of Ruk's Reverence, year 48 of the 21st Age
Rarhi woke, under a tarp.  One might think that a strange place for him to be, dressed in silk
and shiny shoes, but no, this is not a rare occurance.
He seems to spend more nights away from the estate now than he does there.  A slow steady change in
behaviour.  He has lost contact with all his former friends and associates in his move to the
Fale estate and a group of strangers were in his old haunts.  The odd familiar face floats by,
but what would he say?  Hi, how you been for three years?  Laughable, he thinks.  He hardly knew
these folks.  So many gone, dead, vanished.  He'd tried to really get into his life with House Fale.
He'd wanted to become a good Whatsit.  He'd wanted to please his Lady.  How had he come to be on
the fringe of everything?  Every party, he either missed or not known what to do.  He still has the
odd task, fetch this, buy that, but these seem like make work projects.  Even so, he truly does
love to make his Lady smile.  But he isn't involved.  He always hears about what just happened or
is excused when talk gets complicated.  Never in the know, never on time.  Is this where he belongs?
Perhaps it is time to move on.

BAH!!!  Eight years later and his logs and bios still get to me... (short version is that he was madly in love with Lady (his name for her) and rolling a little blue stone through his fingers (and drinking a lot) was his way of ignoring emotions he didn't know how to deal with.  It was an incredibly important part of his life.  This takes place shortly after he was booted from House Fale by his Lady....for his own good.)

Rarhi woke after his binge, his head and body aching and his mood somber.
Instead of facing his feelings, he chose to shut everything off and return
to comfortable and familiar things.  He pulled himself together, settled
his clothing and ventured out into the bright light of day.  First stop,
buy some stone.  Ducking through the crowd, he made his way to the stone
shop where he was lucky enough to find a rare piece of granite.  As he
tucked this stone into his satchel, his eyes fell on a translucent blue
stone, almost identical to the one he had carried for years and years,
constantly clutched in his hand.  The stone had become such a part of him
during those years that he had come to rely on its presence, on the feel
of the smooth stone in his hand.  The stone had been replaced some time
back.  He had sat in his Lady's bed chamber and she had given him a ring,
telling him that it was one that only he and she would wear to be a
reminder of the bond they shared.  On receiving this ring, the stone had
fallen from Rarhi's hand and vanished from his mind.
How fitting that such a similar stone would suddenly re-appear at just
this time.  Rarhi bought the stone and tentatively rolled it through his
fingers as was his habit long ago.  He mumbled his thanks to the
shopkeeper and stumbled into the streets.  Bouncing off others in the
crowded street, Rarhi allowed the masses to push him towards his home.  
Once there, he collapsed into a ball on the floor and cried, clutching
both the stone and the ring in his hands.  Waves of pain, loss and
lonliness washed over him as he sobbed and wailed.
He dragged himself onto the couch and just lay there, his mind blank,
waiting for an end to the pain, but no end came.


To this day, when I'm forming a longer emote, my @ is always "the scruffy human teen" in my mind, no matter that my character is the hefty-breasted, plump-lipped, leggy, raven-tressed half-giantess.

And to Lady, if you're listening, sorry about that thing that time.  I didn't know any better and was very shaken up at the time.  And to the assassin who killed him, wicked cool scene.

Quote from: Gilgamesh on July 22, 2016, 06:19:17 PM
I'm still too young to recognize any of these characters  :(



I'm also really surprised the playerbase was smaller back in the day. I would figure MUDing would of been more popular then, therefore, more players. I guess MUDs are making a comeback!

More competition ;) In those days I was coding on one RPI, playing another, and Arm.

Only Arm exists out of those three now.