Smash Rangers, Way War Now

Started by MeTekillot, April 05, 2016, 10:18:01 PM

I disagree with the OP my rangers never skill up fast enough and have a tough time PKing several elementalists in one hunt before having to go back and rest up a bit.  I think we need to bring back the "trap" skill and add it to their skill-set so I can distract those pesky rouge gickers with random packs left out in the sands to blow their faces off while I shoot them in their throats with my poisoned barbed death arrows of doom.

Also I think their haggle should be A LOT better since I'm always bringing back like ten bags worth of stuff on every trip, it only makes sense I would learn how to haggle over my precious dingy yellow leaves.
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I think that splintering everything into subclasses is one way to get to a classless system - something I personally have wanted to see in Armageddon for a long time.  Will it ever go that far? I doubt it - BUT choosing chunks of skills is one way to do something similar.

Why don't we just roll ranger and psionicist skills into one guild?
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