Started by Rathustra, March 21, 2016, 04:22:38 PM
Quote from: Change OverviewWe've removed the ability for a PC to only be a magicker. Previously a magicker's capabilities outside of magick were limited by what subguild they selected. Their magickal nature somehow stimied their potential as mundanes, suggesting that increasing magickal power was the 'natural' or 'correct' way to play and develop a magicker PC. This is no longer the case - an elementalist's magick is separate from their potential as a mundane.This decision was made to move away from magickers as 'elementalists', 'mages' or 'wizards' - characters defined by their magick, who are entirely about their magick. Magickers in Armageddon are people first and this is now properly reflected by their main guild selection.
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