Release Notes

Started by nessalin, August 10, 2015, 07:43:46 AM

September 12, 2021 (Sunday)

(Brokkr/Nessalin)

The skill changes feedback was asked for on the GDB are live.  If your current character class has an added skill, an Admin+ will need to manually set it for you.  All other changes should happen organically.

Raider
-Kick level required to branch disarm reduced.

Enforcer
-Bash level required to branch disarm reduced.

Solder
-Added Scan skill. (Stalker/Miscreant/Laborer level at max)
-Increased max Subdue level to master (max).

Infiltrator
-Sneak/Hide increased to master (old ranger levels)
-Backstab increased to Enforcer/max level.

Scout
-Increased Scan skill to master (max).
-Sneak/Hide increased to master (old ranger levels)
-Added Search skill at master.

Miscreant
-Reduced Steal skill.  Still falls within master.

Pilferer
-Increased Steal skill to max (previous Miscreant level).
-Increased Hide (to old Pick Pocket level)
-Increased Sneak (to max)

Majordomo Subclass
-Increased Scan skill to master (Stalker/Miscreant/Laborer level at max)

Bard Subclass
-Added Scan skill to master (Stalker/Miscreant/Laborer level at max)

Rogue Subclass
-Added Search skill at advanced

Wastelander Subclass
-Added Scan skill to master (Stalker/Miscreant/Laborer level at max)
-Added Search skill at advanced

September 19th, 2021 (Sunday)

(Halaster)
-Tuluk now an option for new players.
-New players can only start in their home town.

(nessalin)
-Changed error message when using the remove command for something your character is not wearing to
  be specific.
  Instead of,
      "You aren't using it."
  The player will see,
      "You aren't using a 'banana'."
      "You aren't using an 'apple'."
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

September 26, 2021, 11:27:19 AM #252 Last Edit: September 26, 2021, 11:41:37 AM by nessalin
September 26th, 2021 (Sunday)

(Halaster)
-Psionics now use focus points instead of stun
  Focus Points help entry
  Prompt help entry
-Hitting 0 focus results in a dazed or dumbstruck state until recovered, during
  which the character cannot take any action.
-Can emote while at zero focus
-Smelling salts can be used to bring a target out of the dazed state


(nessalin)
-Fixed a bug where money items in containers lost their weight after the character
  holding the container logged out/back in again
-Fixed formatting bugs in craft recipe lists
-Fixed bugs in craft output not showing all skill headers
-Fixed a bug where dual wielding while riding in a storm allowed risk free skill
  gains of direction sense
-Tamed mounts harnessed to carts will now remain tamed after a crash/reboot.
-Focus points now show up on infobar (which has been reformatted a little to
  make it all fit)
-Flee failure messages changed to better indicate the cause of the failure
-Updated messages when releasing subdued victims depending on their awake status
-Silt Horrors now swim through the sea of silt rather than climb, meaning they
  can no longer fall in combat.
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

September 26th, 2021 (Sunday)

(Halaster)
- increased focus regen rate by a third
- amount regenerated randomized a bit

(nessalin)
-Increased focus minimum, regardless of WIS
-Updated some messages around being dumbstruck/recovering from dumbstruckery
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

September 28th, 2021 (Sunday)

(Halaster)
-Fixed bug where someone would retain contact while being dumbstruck
-Animals such as mounts cannot suffer from dumbstruckeriness

(nessalin)
-fixed crash bug.
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

October 3rd, 2021 (Sunday)

(Halaster)
- Focus added to newbie / default prompt
- Fixed some color issues with psionics
- Updates to various psionic abilities
- Contact now always returns "someone" on first contact:  "You contact someone with the Way"

(nessalin)
-Peek now always succeeds against mounts.
-Improved messages around the lock command when used on objects to include the sdesc of the item, not just 'it', 'that', 'thing'.
-Improved messages around reroll options/error messages.
-Made error messages around furniture more informative to help players and staff.
-Updated game logging around deaths.
-Fixed bug in newbie set up where objects were being put on the wrong body location.
-Fixed bug where players would incorrectly get message, 'You can quit now.', during combat.
-Fixed bugs in facade cast success rate and target awareness of spell (stat, look self)
-Fixed bugs where NPC ldescs were not updating to correctly reflect what they were doing (in combat, position changes, etc...)
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

October 7th, 2021 (Thursday)

(nessalin)
-Hopefully addressed some of the issues around storage rooms and how their definition of full can change while
  sorting items.
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

October 18th, 2021 (Monday)

(Halaster)
-Minor fixes to a few spells
-Fixed inconsistencies in how magickal protections are stacked

(nessalin)
-More control over how shops work for staff
"I agree with Halaster"  -- Riev

October 24th, 2021 (Sunday)

(Halaster)
- Updates to some spells to add more flavor and atmosphere
- Fixed text and color related bug for psionicists
- Stalkers now have all the old Ranger bonuses to ride and charge
- Stalkers, Scouts, and Outdoorsmen now have old Ranger bonuses to navigating difficult terrain
- Certain poisons will now prevent NPC's from gaining stamina
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

November 7th, 2021 (Sunday)

(Halaster)
- Can now use who command while dumbstruck
- Psioinic skill bugfix
- New players (accounts with no characters) can only pick Allanak / Tuluk as their origin in chargen
- Added a parameter to eat so you can "eat steak all" and it will consume as much as possible, which means either the entire thing, or enough to fill you up.  It still works with eat emotes, so you can:  eat stew all (Like a Bynner)

(nessalin)
- Wandering NPCs will no longer move through hidden exits.
- Can no longer 'rest' a mount that is already resting.
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

November 21st, 2021 (Sunday)

(Halaster)
- Stuff with magickal reaches
- A new spell
"I agree with Halaster"  -- Riev

November 28th, 2021 (Sunday)

(Halaster)
- Fixed bug with Allanaki jailer
- Added 4 subguilds:  Drov Touched, Elkros Touched, Elkros Vigor, and Elkros Havoc
"I agree with Halaster"  -- Riev

December 13, 2021, 08:57:34 AM #262 Last Edit: December 13, 2021, 09:16:21 AM by Halaster
December 13, 2021 (Monday)

(Halaster)
- NPC's now regenerate Focus (they were not before)
- Hands of Wind spell modified to greatly reduce wait delay that victim's suffer
- NPC merchants/bartenders can now give discounts based on the buyer's clan
"I agree with Halaster"  -- Riev

December 26, 2021 (Sunday)

(Halaster)
- 2 New Spells
- Cosmetic overhaul to spell Burrow.  Be sure to take time to smell the roses!  Special thanks to Katima for doing all the writing!

(nessalin)
- New guild and subguild for specific scenario
"I agree with Halaster"  -- Riev

January 2nd, 2021 (Sunday)

Halaster
-Updates to psionics to make failures less obvious.
-Update to magic

nessalin
-Blowgun updates
  -Can use in either ES or EP.
  -Can use with something else held in the other hand.
-Missile weapon udpates
  -Error when trying to shoot while having a missile weapon in EP and ES at the same time (creates ambiguity about what to shoot)
  -Using in ES (except bows) reduces chance to hit, and sends message to let player know.
  -Removed repeated messages.
  -Fixed typos.
-Analyze updates
  -Recipe ingredients now appears on an indented list, no longer repeats the recipe name for each ingredient
  -Gives feedback on items as they relate to the crafting system
    -When there is no recipe for the item.
      -"A bone helmet cannot be crafted."
    -When the character is not in the clan needed to craft the item (does NOT display tribe name)
      -"You aren't in the required clan to craft a bone helmet."
    -When the character does not have the skill needed to craft the item (displays skill name)
      -"You need the 'armor making' skill to craft a bone helmet."
    -When the character does not have a high enough skill to craft the item (displays skill name)
      -"Your 'armor making' skill is not high enough to craft a bone helmet."
    -Displays what skill name is used to craft the item.
      -"A bone helmet could be made with the 'armor making' skill, using..."
-Using 'rest' or 'sleep' with a non-existent target item no longer breaks the watch command (matching how
  the 'sit' command already works).
-The feed command now lets the mount have a save vs poison before applying the the poison value on food.
-When chasing or shadowing someone and a character loses sight of their quarry, they will stop chasing or shadowing.
-When changing position on an item when in darkness, the sdesc of the item will now be displayed instead of empty string.
-Character's that fall off their mounts should no longer end up in an odd state of still being mounted while also not mounted.
-Bug fixes to how NPC merchant coin values are persisted.
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

January 23nd, 2021 (Sunday)

Halaster
-Bugfixes for Tuluki templars
"I agree with Halaster"  -- Riev

February 6th, 2022 (Sunday)

Halaster
-new spell added

nessalin
-fixed bug with messages when unpacking due to keyword confusion
-fixed bug with messages when countering bash
-fixed bug with messages when using get all while inventory is full
-fixed bug with teleport & hitched mounts
-fixed bug with information displayed on karma options menu
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

February 13th, 2022 (Sunday)

Halaster
- Fixed bug where Tuluki nobles weren't getting a bank fee discount
- Removed mount debug messages
- Expanded JS functionality
- 3 new spells (2 previously partially done by Nessalin)

nessalin
-Fixed long running crash bug
-Fixed data bug causing crashes and weird behavior in building
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

February 20th, 2022 (Sunday)

Halaster
- Expanded JS functionality
- 1 new spell
- update to another new spell from last week

nessalin
-Fixed 2 crashbugs
"I agree with Halaster"  -- Riev

February 27th, 2022 (Sunday)

Halaster
- Bugfix for a spell
- Added subguild None and change subguild options.  See https://gdb.armageddon.org/index.php/topic,57740.msg1073618.html#msg1073618

nessalin
- Things that are item type plant can now be salvaged into fibers for crafting.
"I agree with Halaster"  -- Riev

March 2nd, 2022 (Wednesday)

Halaster
- fixed a crashbug
- fixed a bug with a spell
"I agree with Halaster"  -- Riev

March 6th, 2022 (Sunday)

Halaster
- fixed a bug with the interaction between two spells
- Expanded JS functionality
- now when you hide you will unhitch your mounts

nessalin:
- fixed a bug with a psionic skill
"I agree with Halaster"  -- Riev

March 13th, 2022 (Sunday)

Halaster
- a new race
- fixed bug with change subguild where if you picked the 1-karma master weaponsmith it was apply the 0-karma version
- fixed a bug with a spell
- fixed a crashbug with a staff-only command
"I agree with Halaster"  -- Riev

March 20th, 2022 (Sunday)

Halaster
- Fix to stats introduced in June of 2021.  See this post for more information: https://gdb.armageddon.org/index.php/topic,57828.0.html
- Added new subguild:  Nilaz Void
- Updates for the rolecall secret project


nessalin
-Herbs now age over time.
  -Herbs last for one RL year
  -Herbs only age when in a a room (or in an obj in a room, no matter how deeply nested)
  -Herbs do not age when on a character (or in an object on a character, no matter how deeply nested)
  -Herbs have 'wilted' added to to their sdesc and keywords when half aged.
  -Herbs have 'desiccated' added tot heir sdesc and keywords when 2/3 aged.
  -Age has no affected on usefulness in brewing or crafting.
-Fixed bug in dyeing that allowed colors to be removed from items with some combinations.
-Added new dyeable colors
-Added new dye color combinations mostly related to shading (red+black is crimson, red+white is pink, etc..)
-Fixed output from craft for the dyeing skill so it isn't all jacked up.
"I agree with Halaster"  -- Riev

March 27th, 2022 (Sunday)

Halaster
-Bugfix in NPC movement.
-race specific code updates

nessalin
-Bugfixes and improvements in staff commands
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"