Tuluk Closing to PC play -- discussion thread

Started by ArmageddonMUD, April 13, 2015, 01:18:17 PM

My two cents....

I'm surprised that there seems to be very little saddness over Tuluk closing and that the general consensus seems to be "good riddance". I have always been much more drawn to Tuluk's culture (which never seemed awkward to me until some of the more recent changes were implemented). I appreciated that instead of being dark and brooding on the surface and underneath (like Allanak), Tuluk was brightly colored and sunshiny with its dark parts tucked neatly away where most couldn't see them. I have always liked Tuluk better than Allanak (plus as someone who has played more than one ranger, this is going to make playing indies that much harder since Tuluk has always had more tame game surrounding it to hunt).

I understand the decision, it seems like it was well thought out, but I for one am quite bummed about it. I did not like some of the more recent changes that had taken place in Tuluk (seemed like it was trying to be shaped into New Allanak or something....) but Tuluk of 3 RL years ago....oh man,...I had soooo much fun. My longest lived character ever was Tuluki militia and had some really fun plots.

I am very saddened that my favorite place to play is now closed. :(

The surroundings are still open. The city's gates are closed.
Quote from: Agameth
Goat porn is not prohibited in the Highlord's city.

Yes, but the conveniently located city to trade in is going to be closed. :(


Quote from: skeetdaddle on April 14, 2015, 01:17:21 AM
Yes, but the conveniently located city to trade in is going to be closed. :(

TL;DR the thread...

It looks like they are going to open up a trading outpost or something in the North, so the 'trade' will still be there in some aspect. A place to go to in the North that just isn't Tuluk.
"The church bell tollin', the hearse come driving slow
I hope my baby, don't leave me no more
Oh tell me baby, when are you coming back home?"

--Howlin' Wolf

Consolidating the player base will be good for off-peakers, I think.

Observation made on Teamspeak just now:

The playerbase was more enraged by taking rape out of the game than closing Tuluk.

Think about it.
Quote from: Fathi on March 08, 2018, 06:40:45 PMAnd then I sat there going "really? that was it? that's so stupid."

I still think the best closure you get in Armageddon is just moving on to the next character.

Cause it was something you dirty sob's did more in Allanak than Tuluk, and we all know Allanaki whine more than Tuluki, hence the bigger reaction to rape being removed :D
What we do in life, echoes in eternity.

Sorry, it happened more in Tuluk than Allanak.

I'm not surprised the rape supporters were angry while the Tuluk supporters are less than vocal about thier dissent. No doubt shadow artists are being contracted.
"It's too hot in the hottub!"

-James Brown

https://youtu.be/ZCOSPtyZAPA

QuoteI've been dying to see a more consolidated player population for quite some time.

That always amuses me. The playerbase will not consolidate, as you close options generally players either leave or simply spread out other directions

I am not a Tuluk fanboy by any means...but I think that closing it is an odd thing. I could understand just about anything else getting closed to consolidate staff.

In the beginning of this game it was Tuluk and Allanak...with a barely there place known as Redstorm.


Hell, I'd close every GMH and noble house before I would close a citystate like that.
A gaunt, yellow-skinned gith shrieks in fear, and hauls ass.
Lizzie:
If you -want- me to think that your character is a hybrid of a black kryl and a white push-broom shaped like a penis, then you've done a great job

Please may we have our party on the 24th, uninterrupted by a plague of rats?

I dunno.  The north as an 'out there' place is pretty sweet.  The favorite phase of the north for me was the rebellion, more because of how 'wild' the north was than anything else.  All the badasses were in the north, because it was untamed.

I'm thinking we'll see more of that wild westness there, with the major city closed, but with many people preferring to get their resources there.  It -could- be pretty neat.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

Uhhhhh.....

:'(
Quote from: BleakOne
Dammit Kol you made me laugh too.
Quote
A staff member sends:
     "Hi! Please don't kill the sparring dummy."

All right. I have had a day to think and an hour to read the thread. I will miss the yin and yang. I will miss the chance to be a foreigner in the wrong place at the wrong time,and the disasters I have seen happen around this. (virtually being born in Tuluk is not the same.)
If I miss Tuluk too much, I can read over old logs and pretend.
I am sad for those who have to store their PCs. Thank you for some wonderful characters.
My favorite places in this game are around Tuluk. If I have to sit at a bar (that's not the Pub), I would chose the Gaj.

Still sad, not mad.
That beauty and truth should pass utterly

April 14, 2015, 05:11:17 AM #315 Last Edit: April 14, 2015, 05:46:59 AM by X-D
Slowly reading through this thread...and I come across...

QuoteWe expect that Luir's will become a much more interesting place to play in. We're looking at ways to help facilitate that.

The only possible way I could see that coming about is if Kurac no longer controlled it....and like that will happen.

Also, "PC's will have reason to leave Tuluk." Now, I am not asking what that might be, but I was wondering...what about the inks they have?

Leaving Tuluk is not really viable if the PC is still to be saddled with these...will those that want it be able to have them removed, or covered, with say different tats?
A gaunt, yellow-skinned gith shrieks in fear, and hauls ass.
Lizzie:
If you -want- me to think that your character is a hybrid of a black kryl and a white push-broom shaped like a penis, then you've done a great job

April 14, 2015, 07:18:23 AM #316 Last Edit: April 14, 2015, 07:31:54 AM by Dakota
Quote from: X-D on April 14, 2015, 03:38:33 AM
Hell, I'd close every GMH and noble house before I would close a citystate like that.

This.

Quote from: X-D on April 14, 2015, 05:11:17 AM
Also, "PC's will have reason to leave Tuluk." Now, I am not asking what that might be, but I was wondering...what about the inks they have?

Leaving Tuluk is not really viable if the PC is still to be saddled with these...will those that want it be able to have them removed, or covered, with say different tats?

While this has been addressed re: Tuluki Expats being an option to play, you'd have to effectively retcon the general behavior towards Tuluki's in Allanak to give them a chance, b/c otherwise they're just doomed if you expect to do anything remotely visible, correct?  

Even in the Rinth where Northern Human or Northern elf would get (and have gotten) whacked in a short time after arriving...  Sure they're expections but Arm isn't exactly a place where you play the exceptions to the rule... In fact in many regards it's frowned up.  So why manufacture a situation that forces it?

Or will these Tuluki Expats get a pass, which in a way a lose situation for Allanaki Roleplay in general.  I'd like to know since theirs a portion of the playerbase that were encouraged to play in Tuluk and now are given a pat on the back and a 2 week notice to sort things out...

Edit: Also thinking of the -PRACTICAL- ramifications for what this means to Magick and Magickers in Arm since they are losing the biggest Spectrum of their "Checks and Balances".  Yes, sure it's to be expected it will be Roleplayed... But again, that's a bit of a reach. Roleplaying fear of Magick / hate of Magick is a lot easier (and more widespread) when it's reinforced by an active city-state that hates / destroys that stuff...
Czar of City Elves.

If I chop my hands off... can I come too.
What we do in life, echoes in eternity.

You don't have to run to Allanak with your Tuluki ex-pat. Luir's and Red Storm are going to be made better, guys. Have faith.

Edit: Fingers crossed.
Alea iacta est

Quote from: racurtne on April 14, 2015, 07:27:01 AM
You don't have to run to Allanak with your Tuluki ex-pat. Luir's and Red Storm are going to be made better, guys. Have faith.

Edit: Fingers crossed.

Part of the problem here is that those alternate options should be available and evolved for players to play in, rather than the current: 'we're closing up shop. here's your two weeks. store or go. good luck.'

I almost wish their was longer time frame for this closing. 3 months? To let things flow naturally, get built and established and let this be an evolution of progression for both players -and- staff.
Czar of City Elves.

This is a good call. Props for seeing it through.

Quote from: X-D on April 14, 2015, 03:38:33 AM

I am not a Tuluk fanboy by any means...but I think that closing it is an odd thing. I could understand just about anything else getting closed to consolidate staff.

In the beginning of this game it was Tuluk and Allanak...with a barely there place known as Redstorm.

The argument we make is that that was the problem:  in the beginning of this game it was Tuluk and Allanak.  There was no "in the beginning of the game, the game started out with a city-state to play in, with distant threats that were powerful in their own backyards, but nothing that was (by itself) the size of or power of a city-state...and then later on we had Tuluk."  Because Tuluk and Allanak were there at the beginning, both needed to stay open, both needed to be staffed, both needed to be played.  Because the two city-states exist, there must be a larger war on a regular basis (even though this has rarely been the case over the years per the chronology page).  Because the two city-states exist, effort expended on one is noticed by the other's players (many a time there were complaints that Allanak got no attention and vice versa).

We are no longer sticking by that paradigm solely because "it has always been a part of the game" or "we have always done it that way."  We are going to try something new.
Quote from: LauraMars on December 15, 2016, 08:17:36 PMPaint on a mustache and be a dude for a day. Stuff some melons down my shirt, cinch up a corset and pass as a girl.

With appropriate roleplay of course.

Quote from: Armaddict on April 14, 2015, 04:35:33 AM
I dunno.  The north as an 'out there' place is pretty sweet.  The favorite phase of the north for me was the rebellion, more because of how 'wild' the north was than anything else.  All the badasses were in the north, because it was untamed.

I'm thinking we'll see more of that wild westness there, with the major city closed, but with many people preferring to get their resources there.  It -could- be pretty neat.

It could be pretty neat.
Quote from: LauraMars on December 15, 2016, 08:17:36 PMPaint on a mustache and be a dude for a day. Stuff some melons down my shirt, cinch up a corset and pass as a girl.

With appropriate roleplay of course.

Quote
Edit: Also thinking of the -PRACTICAL- ramifications for what this means to Magick and Magickers in Arm since they are losing the biggest Spectrum of their "Checks and Balances".  Yes, sure it's to be expected it will be Roleplayed... But again, that's a bit of a reach. Roleplaying fear of Magick / hate of Magick is a lot easier (and more widespread) when it's reinforced by an active city-state that hates / destroys that stuff...

The only real check/balance that Tuluk had to offer was its defense against magickers inside the city.   All I can say is that we are aware of the perceived strength of a PC presence that might have deterred magickers from just rooting about in the North before and we'll keep an eye on it.
Quote from: LauraMars on December 15, 2016, 08:17:36 PMPaint on a mustache and be a dude for a day. Stuff some melons down my shirt, cinch up a corset and pass as a girl.

With appropriate roleplay of course.

Prediction: We've had rain in the North, next will come snow for the first time in thousands of years and then when the frost grips the forest the Walkers will come.

Quote from: MorgenesYa..what Bushranger said...that's the ticket.