On "Bad Guys"

Started by Asche, June 05, 2013, 02:46:26 AM

Dude, that's not a protip.  I saw Aladdin in theaters with my grandma, and the Genie definitely gives you wishes, man.  Gimme ze lamp

Maybe the djinn from "The Wishmaster" movies instead...
Quote from: Nyr
Dead elves can ride wheeled ladders just fine.
Quote from: bcw81
"You can never have your mountainhome because you can't grow a beard."
~Tektolnes to Thrain Ironsword

Not gonna lie. I had a character whose mantra was

"I'm just following orders"   I often thought of Munich

Setting examples was another big part of it. It discouraged bad behavior.
Alea iacta est

Quote from: Bogre on June 06, 2013, 08:00:43 AM

I did play one particularly malevolent person, with a real penchant for vengeance and cruelty, on another mud, and it was great fun. He ended up being an anti-hero to some extent after a good 14 months or so of playing him.


"'Ello, dreadful."  :)
The Devil doesn't dawdle.

Right on the money.   ;D
I tripped and Fale down my stairs. Drink milk and you'll grow Uaptal. I know this guy from the state of Tenneshi. This house will go up Borsail tomorrow. I gave my book to him Nenyuk it back again. I hired this guy golfing to Kadius around for a while.

Man, really wish I could find where I had posted about this the last time it came up.

In either case, playing a villain, in my opinion, is like playing any other character, it's just a matter of priorities. When you're a villain, you are priority number #1. The first rule of being a villain is looking out for #1.

Let's use a scenario - you and your friend are out in the middle of the sands, and suddenly, you run into a huge problem. You forgot to bring a waterskin, and you're very, very far away from civilization.

This is where your 'sane brain' will kick in and say - "I must alert my friend to this crisis! He can provide me with his water-skin/food/cuddle-power and we can work together to get back to the City, and live in harmony!" Well - that would be all well and good - but it would not be very evil, now would it?

Always remember to think of what's best for #1. Alternatively, let's consider the situation faced from a villain perspective: "I forgot my waterskin! But wait! That's alright, my friend Amos is holding a waterskin for me!" How and where it goes from there depends on a variety of factors, but if it came down to it, the villain isn't going to be the one giving up his waterskin so the 'other guy' can ride into the sun-set.

A normal person can be seen in a very evil light when matters of survival come into play, and it's very easy to sort've snow-ball evil once the ball gets rolling: "I killed Amos - but I had to, because I needed the water, or I would've died. When I get back to the City, there's going to be people asking questions - he was a magicker, he turned, and I had to put him down. He wanted me to betray <whoever the fuck matters> and I didn't have a choice. I'm a hero."

People are always the narrators of their own story, and there's very few cases where people stare into the mirror and say something like, "Oh god, I am a monster!" There's always a reasoning, a justification for their actions, and that's how evil people can do evil things and still live with themselves.

Quote from: Decameron on June 07, 2013, 06:58:12 PM


People are always the narrators of their own story, and there's very few cases where people stare into the mirror and say something like, "Oh god, I am a monster!" There's always a reasoning, a justification for their actions, and that's how evil people can do evil things and still live with themselves.

In fact, it's more likely that good people will look in the mirror and say "I am a monster." Bad people will check their hair and move along.

(That was a sort of random response. I'm not really ready to stand behind it.)
Varak:You tell the mangy, pointy-eared gortok, in sirihish: "What, girl? You say the sorceror-king has fallen down the well?"
Ghardoan:A pitiful voice rises from the well below, "I've fallen and I can't get up..."

Quote from: Barzalene on June 07, 2013, 07:49:06 PM
Quote from: Decameron on June 07, 2013, 06:58:12 PM


People are always the narrators of their own story, and there's very few cases where people stare into the mirror and say something like, "Oh god, I am a monster!" There's always a reasoning, a justification for their actions, and that's how evil people can do evil things and still live with themselves.

In fact, it's more likely that good people will look in the mirror and say "I am a monster." Bad people will check their hair and move along.

(That was a sort of random response. I'm not really ready to stand behind it.)

stamp of approval

Quote from: Delirium on June 07, 2013, 08:32:34 PM
Quote from: Barzalene on June 07, 2013, 07:49:06 PM
Quote from: Decameron on June 07, 2013, 06:58:12 PM


People are always the narrators of their own story, and there's very few cases where people stare into the mirror and say something like, "Oh god, I am a monster!" There's always a reasoning, a justification for their actions, and that's how evil people can do evil things and still live with themselves.

In fact, it's more likely that good people will look in the mirror and say "I am a monster." Bad people will check their hair and move along.

(That was a sort of random response. I'm not really ready to stand behind it.)

stamp of approval

Ditto and so quotable!
I'm taking an indeterminate break from Armageddon for the foreseeable future and thereby am not available for mudsex.
Quote
In law a man is guilty when he violates the rights of others. In ethics he is guilty if he only thinks of doing so.

Quote from: Barzalene on June 07, 2013, 07:49:06 PM
Quote from: Decameron on June 07, 2013, 06:58:12 PM


People are always the narrators of their own story, and there's very few cases where people stare into the mirror and say something like, "Oh god, I am a monster!" There's always a reasoning, a justification for their actions, and that's how evil people can do evil things and still live with themselves.

In fact, it's more likely that good people will look in the mirror and say "I am a monster." Bad people will check their hair and move along.

(That was a sort of random response. I'm not really ready to stand behind it.)

That is... pretty much spot on.
Someone says, out of character:
     "Sorry, was a wolf outside, had to warn someone."

Quote from: Wastrel on July 05, 2013, 04:51:17 AMBUT NEERRRR IM A STEALTHY ASSASSIN HEMOTING. BUTBUTBUTBUTBUT. Shut. Up.

I much prefer to play the systemic monster (Lawful Evil-like) than the homicidal maniac (Chaotic Evil-esque).

After all, it's not "evil." It's a necessary sacrifice for the greater good.

My flaws must be hidden. Your flaws are to be exposed as weaknesses that threaten us all, and purged.

>slip hypocrisy bag
>wield tyranny etwo
"I have seen him show most of the attributes one expects of a noble: courtesy, kindness, and honor.  I would also say he is one of the most bloodthirsty bastards I have ever met."

This kind of evil only works when you have actual influence.  The chaotic variety best suits the random nobodies.  There's a place for everything.

I have trouble playing people who aren't morally reprehensible...
Quote from: H. L.  MenckenEvery normal man must be tempted at times to spit on his hands, hoist the black flag, and begin to slit throats.

You're all nuts.

You can't be evil or even very bad by yourself.

Just go along, do what people tell you, take what gifts they give you, and you'll be evil enough in no time.

Trust me.

Any questions, comments, or condemnations to an eternity of fiery torment?

Waving a hammer, the irate, seething crafter says, in rage-accented sirihish :
"Be impressed.  Now!"

Quote from: Mood on June 08, 2013, 09:43:56 PM
I have trouble playing people who aren't morally reprehensible...

I don't have trouble with it, but I do get really bored playing upstanding sorts of characters.

Honestly; Evil is fun. For you and, if done properly, for the people around you.


Quote from: Dalmeth on June 12, 2013, 05:32:37 PM
You're all nuts.

You can't be evil or even very bad by yourself.

Just go along, do what people tell you, take what gifts they give you, and you'll be evil enough in no time.

Trust me.


You sprieken ze words of wisdom, mein fuerer. Evil needs a partner, or, at the very least, an observer, to exist!
Useful tips: Commands |  |Storytelling:  1  2

It's not morally reprehensible if everyone does it.
Quote from: Agameth
Goat porn is not prohibited in the Highlord's city.

I find that going for the extreme is a good way to become someone's personal antagonist. I, personally, don't design characters to be mean. If circumstances crack the outer layer, I've noticed a viciousness that is unparalleled by other characters I've played in other games. Almost as though taking every negative emotion and magnifying it. That's not to say that my character feels no remorse when she murders someone on command, it's just covered up by a sense of duty, excused by commands and laws (mostly), and justified by results. Twinges of guilt are nothing when you feel utter satisfaction at having pleased those who are in charge of your future.

I also tend to note that when around certain personalities, this behavior is absolutely magnified by a thousand. It's almost like some personalites just egg you on, not in a sense that tries to one-up either. Just by bonds of trust and comradeship.

There is a very useful old thread on the 48 Laws of Power.
If you've never read them, you've never played a badguy. ;)
Quote from: Twilight on January 22, 2013, 08:17:47 PMGreb - To scavenge, forage, and if Whira is with you, loot the dead.
Grebber - One who grebs.

The "just following orders" excuse works well, but one still needs a superior giving them villainous orders.  If someone wants to play an evil minion, and they have a nice-guy boss, that can get a little tricky.  In that case, the underling has to interpret their orders more liberally, or take an "ends justify the means" approach, using ruthless methods to bring about the laudable objectives of their nice-guy boss.

There's also a difference between playing a "bad guy" and just playing an a@$hole.
One clan's villain is often another clan's hero.

Personally, I do not have a problem raining on people's parades, making enemies, frightening or angering people, and generally playing a mean person, but even my most villainous character had someone out there who thought of them as a savior or hero.


One's 'boss' could be Tektolnes, who by all accounts is a huge dick.
Quote from: Agameth
Goat porn is not prohibited in the Highlord's city.