The Epic of...(insert) A tale of heroes.

Started by Spiderman, May 17, 2013, 07:58:45 PM

Its just the mindset of only passing on your background, and what you have actually experienced IG.

I've told stories IG about people that were a mere six months dead, and get it treated like ancient history by new PCs listening.  I think the idea is nice.  Have a commonly known historical figures file on the website, that at least gives a sentence or two about the people mentioned in the history helpfile (lets call that the benchmark for being generally known), and how they are generally viewed in Tuluk/Allanak and if applicable Luirs/Storm.

What I really hope, though, is that the revamped clan documents will do a much better job with this.  Some call out historical figures somewhat.  But they will fail to mention anything on a person with a street/gate/statue made of them.  I think for a lot of the historical figures, the clan docs would be best to document this information in, and make it more than just a name, but a little background on what would be remembered.

I think everyone has coasted in this regards relying on old players.  Occassionally an old player will play in a position of knowledge, typically a sponsored family role (or gypsy, heh) and be able to reference back a lot of stuff, and the why behind it.  As a lot of stuff isn't in the docs, this is the only way it survives, because the information dies out IC'ly in the PC world.  It might still be with NPC or VNPC, but this isn't readily accessable, and is really beyond the common refrain of "Find out IC".
Evolution ends when stupidity is no longer fatal."

Quote from: Harmless on May 18, 2013, 01:39:36 AM
Self-involved? Do you mean, in small social circles?

No, I mean self-involved. Arm characters (and mine are no exceptions) are incredibly self-involved as people. Mostly, they have no families, few loyalties, about zero life-expectancy, and few hobbies or interests outside of their "work." They pursue their goals relentlessly, amassing power and wealth (and occasionally social standing) in a terribly Ayn-Randian way. Corruption, betrayal, and murder are not just the norm for the game, they're the themes. And these are not "social" values.

It has been noted by other players, too, that Arm has "a room full of leaders and no followers" problem. Many players want to be play heroes, but few want to play the guy who remembers the heroes, and goes to the bother of finding a student who he then forces memorize the chants of their songs, possibly in secret because the fuzz is against commoners having any sense of history. In the same way, many people want to play leaders, but few want to play redshirt#6 unless he has a chance to rise to become a leader. Why? Probably because many people find support roles boring and un-fun.

So, yeah, I mean self-involved.

QuoteSelf-involved: adj. Absorbed primarily or only in one's own interests or activities.
"I have seen him show most of the attributes one expects of a noble: courtesy, kindness, and honor.  I would also say he is one of the most bloodthirsty bastards I have ever met."

Quote from: Eurynomos on May 18, 2013, 05:04:44 AM
Who's Samos? Does he get the grubs on the table and go hunting for them, or do I? And so on. While there have certainly been 'popular characters', have they really done anything deserving the attention of the virtual populace? If so -- Were they considered heroes? Interesting food for thought, at least. Nom nom nom.

What's the mechanism for keeping the name and deeds of Tektolnes alive?  He's never seen, when spoken of it's typically in nickname or title (Tek, Highlord), and I don't think I've ever heard his story

Quote from: gfair on May 19, 2013, 12:13:27 PM
Quote from: Eurynomos on May 18, 2013, 05:04:44 AM
Who's Samos? Does he get the grubs on the table and go hunting for them, or do I? And so on. While there have certainly been 'popular characters', have they really done anything deserving the attention of the virtual populace? If so -- Were they considered heroes? Interesting food for thought, at least. Nom nom nom.

What's the mechanism for keeping the name and deeds of Tektolnes alive?  He's never seen, when spoken of it's typically in nickname or title (Tek, Highlord), and I don't think I've ever heard his story

White robed templars.
Quote
You take the last bite of your scooby snack.
This tastes like ordinary meat.
There is nothing left now.

Thanks for the explanation, Morrolan. I guess sometimes you can use a dictionary to figure out what people on the GDB are talking about..

In any case, the good news is, I don't think I've ever played a self-involved PC by those terms, and never have I been a good leader. Either a loner or a follower, right here.
Useful tips: Commands |  |Storytelling:  1  2

My favorite role is sidekick
Varak:You tell the mangy, pointy-eared gortok, in sirihish: "What, girl? You say the sorceror-king has fallen down the well?"
Ghardoan:A pitiful voice rises from the well below, "I've fallen and I can't get up..."

Choppin muthafuckaz up with mandibles since 1995.

Hearing about my characters who have passed on sometimes makes me think I did a good job. Even now I still hear their names or things they did pop up from time to time and think "Heh, that was ME! I made a difference! People are talking about it like it's interesting!", even if sometimes it's negative.

My biggest bitch is I can't tell the stories of others because my character that was there and knew them is, dead, and I have to pretend like I don't know anything about them, barring the occasional, somewhat misinformed "I heard this somewhere", if I'm aware it's commonly known and it stands to reason I would have overheard it somewhere, which is rare.
Quote from: Nyr
Dead elves can ride wheeled ladders just fine.
Quote from: bcw81
"You can never have your mountainhome because you can't grow a beard."
~Tektolnes to Thrain Ironsword

Quote from: Fujikoma on May 19, 2013, 02:46:31 PM
My biggest bitch is I can't tell the stories of others because my character that was there and knew them is, dead, and I have to pretend like I don't know anything about them, barring the occasional, somewhat misinformed "I heard this somewhere", if I'm aware it's commonly known and it stands to reason I would have overheard it somewhere, which is rare.

This is one of my pet peeves too. I love it, love it when characters have been around long enough to have others stories or stories of their own. I wish more players shared real stories of people past, like having a parent that was around for that fateful day when a certain elf tribe got scorched. Or when a certain Red Robe got slain in a battle, who -really- won that one war.

I would hope that if a person was present with one character staff would allow a character background that gave them the ability to share that lore.
I'm taking an indeterminate break from Armageddon for the foreseeable future and thereby am not available for mudsex.
Quote
In law a man is guilty when he violates the rights of others. In ethics he is guilty if he only thinks of doing so.

Quote from: ShaLeah on May 19, 2013, 11:12:47 AM
Of my five, I've named them after TV characters, celebrities, family and movie characters, including a Stephen King book/movie.

I still maintain that Shawshank is more of a boy's name.
Ceterum censeo Carthaginem esse delendam

Quote from: Delirium on August 04, 2014, 10:11:38 AM
fuck authority smoke weed erryday

oh and here's a free videogame.

Quote from: lordcooper on May 19, 2013, 03:51:06 PM
Quote from: ShaLeah on May 19, 2013, 11:12:47 AM
Of my five, I've named them after TV characters, celebrities, family and movie characters, including a Stephen King book/movie.

I still maintain that Shawshank is more of a boy's name.

Gage... from Pet Cemetery. That cute little kid that comes back a murderer after being hit by a semi.

I'm taking an indeterminate break from Armageddon for the foreseeable future and thereby am not available for mudsex.
Quote
In law a man is guilty when he violates the rights of others. In ethics he is guilty if he only thinks of doing so.

Quote from: ShaLeah on May 19, 2013, 03:43:23 PM
Quote from: Fujikoma on May 19, 2013, 02:46:31 PM
My biggest bitch is I can't tell the stories of others because my character that was there and knew them is, dead, and I have to pretend like I don't know anything about them, barring the occasional, somewhat misinformed "I heard this somewhere", if I'm aware it's commonly known and it stands to reason I would have overheard it somewhere, which is rare.

This is one of my pet peeves too. I love it, love it when characters have been around long enough to have others stories or stories of their own. I wish more players shared real stories of people past, like having a parent that was around for that fateful day when a certain elf tribe got scorched. Or when a certain Red Robe got slain in a battle, who -really- won that one war.

I would hope that if a person was present with one character staff would allow a character background that gave them the ability to share that lore.

At times, if there was something that 'seems' big enough that my Tuluki character would know, but it happened 10years before he was born, I say that his father or mother told him a story about it, and intentionally get details wrong.

Same with my 'Nakkis, though I know far less about random 'Nakki stuff.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

All tribes should have heroes.  All cities should have legends.  How the tale is spun is what makes the story interesting.

Quote from: Furious George on May 19, 2013, 06:44:15 PM
All tribes should have heroes.  All cities should have legends.  How the tale is spun is what makes the story interesting.

And they do. I would like to see more legends in the documentation, to make some of these stories more readily available to players whose PCs play in the clan/tribe etc. I think a lot of these things are forgotten because old players leave, old staffers leave and the details documented probably weren't always as good as one would hope.

Two ways:

1.  Very long-lived characters can disseminate information about past PCs and events.

2. Clan-documents or history pages that hold 'common knowledge'.
I tripped and Fale down my stairs. Drink milk and you'll grow Uaptal. I know this guy from the state of Tenneshi. This house will go up Borsail tomorrow. I gave my book to him Nenyuk it back again. I hired this guy golfing to Kadius around for a while.

I made a PC named Samos. His parents named him that because he was an honored hero of the Empire. My Samos was a vile specimen, as poetic irony would have you imagine.
Quote from: Agameth
Goat porn is not prohibited in the Highlord's city.

I've considered doing a city elf in the past from a rinthi tribe that "steals" the names of important people for their children.

He was going to be Garrick the Red.  And always introduce himself as such.
Evolution ends when stupidity is no longer fatal."

May 20, 2013, 10:07:28 PM #42 Last Edit: May 20, 2013, 10:10:17 PM by Tuannon
Warlord Kharad Tor

Senior Lady Ceylara Ellandris Borsail

Lord Templar Malenthis Jal

Faithful Lady Eunoli Wozzerface

That guy who started or ran the atrium whose name I forget.

Enlil Terash


Quote from: Delirium on May 20, 2013, 10:09:55 PM
Samar Kurac.

Shatuka Hostess-slapper

See original submissions > Logs > Brawl at the Post by Delirium

P.S. I was there!:
QuoteThe inked, scar-skinned half-elf speaks to the darkly tanned innkeeper
for a moment, with a glance to you and a firm grip on his serrated
spike-hilted longknife.
"I have seen him show most of the attributes one expects of a noble: courtesy, kindness, and honor.  I would also say he is one of the most bloodthirsty bastards I have ever met."

lol, Shatuka wouldn't have been Shatuka without that half-breed recruit who gave her that name (her real name was Reika, aka Half-Ear), and Graven, and Pendeh, and Danu, and Rokov.

Danu. Man, Danu was awesome.

also, I wish I'd combined the feel/think commands in that log, but Black Sid sure was fun to beat around. Great scene.

Its amazing how the first Luirsfest is described depending on where you are and who you ask there. Both sides of the Shield Wall have claimed victory in its tournament to me in the past. Where you are and who is there and sometimes who you are can affect how the story is told, sometimes drastically.

I'm going to lock this thread as it's turning in to one of those 'this guy was awesome thread'.

As far as how 'heroes' are remembered in game - there is a strong bardic tradition in both the north and south, tales would be passed down through song and story.  The Sorceror Kings in both city states have disciples that spread their 'word' (Templars), Tek also has Temples and devotional services.
"It doesn't matter what country someone's from, or what they look like, or the color of their skin. It doesn't matter what they smell like, or that they spell words slightly differently, some would say more correctly." - Jemaine Clement. FOTC.