Stable Fees

Started by bcw81, January 18, 2012, 10:57:54 AM

I had an idea somewhere to work out a contract between the Byn and the city for free stabling in exchange for a yearly payment of x amount of sid. Or something. Could be worth a shot. Maybe you'll all need to go dig up some mysterious artifact in exchange, and die horribly in the attempt.

Never know 'til you try?

January 22, 2012, 03:28:01 PM #76 Last Edit: January 22, 2012, 03:29:40 PM by Morrolan
That would be way too easy to abuse, unless it was limited to only sergeants or higher.

I am not against the idea. I think it would be very cool, and is exactly the kind of cost-savings that large organizations should try for.
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I've always personally been a fan of the idea of not getting the same beast when exchanging a ticket at the public stables, i.e the ticket would merely represent the type of animal you were entitled to, rather than a specific one, as this seems to make more sense to me for the larger city stables which would have perhaps hundreds of other virtual beasts stored there, although I appreciate that players like the idea of holding onto a specific beast for a long period of time, and this perhaps makes more sense if applied to House or clan stables, so that's fine with me too.
As far as the stabling fee is concerned, I think it's a cool idea, but I feel if implemented it would pretty quickly just become another one of those bits of the code players would work around, basically ignoring, since the change in charge would have to be quite high to put off a lot of indie PCs, based on how easy it is to make coin, and if it were raised that high, as Synthesis said earlier players would probably just twink out for the coin if they felt it gave them a decent advantage having X mount over Y.
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