Which race is the hardest to play and why?

Started by Titania, January 17, 2012, 04:28:04 PM

Which of the current playable race(s) is the hardest to play? 2 votes

Dwarf
39 (20.4%)
Half Giant
80 (41.9%)
Desert-Elf
21 (11%)
Mul
55 (28.8%)
Half-Elf
29 (15.2%)
Human
10 (5.2%)
City-Elf
50 (26.2%)

Total Members Voted: 191

I find humans hardest to play cause there's no racial guidelines. ;D

May 04, 2012, 07:47:56 PM #101 Last Edit: May 04, 2012, 07:56:54 PM by musashi
Quote from: Nyr on May 04, 2012, 03:41:38 PM
Quote
While other races might be more difficult to play at times, desert elves are the most abused of the races, it feels like.

When I think of "most abused of the races," I do think of a race that starts with a "d," but the next letter is a "w."

Hahahahah!

I still think half giants must be he hardest to play, most players want their PC's to become important in some fashion if they become long lived, I would imagine anyway. Having to reconcile that you'll always be a simple minded tool to be manipulated till your dying breath must be difficult to stick with.
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Quote from: musashi on May 04, 2012, 07:47:56 PM
Quote from: Nyr on May 04, 2012, 03:41:38 PM
Quote
While other races might be more difficult to play at times, desert elves are the most abused of the races, it feels like.

When I think of "most abused of the races," I do think of a race that starts with a "d," but the next letter is a "w."

Hahahahah!

There's dwemer in arm?! :o

Quote from: Nyr on May 04, 2012, 03:41:38 PM
It may seem like this, but there usually isn't.  See above on the PKing and raiding.

I can affirm this from the fact that everyone panics the moment a raider comes along.
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Quote from: Dalmeth on May 04, 2012, 07:57:04 PM
Quote from: Nyr on May 04, 2012, 03:41:38 PM
It may seem like this, but there usually isn't.  See above on the PKing and raiding.

I can affirm this from the fact that everyone panics the moment a raider comes along.

Which is more than likely another point in the favor of "elves are hard to play."
Quote from: LauraMars on December 15, 2016, 08:17:36 PMPaint on a mustache and be a dude for a day. Stuff some melons down my shirt, cinch up a corset and pass as a girl.

With appropriate roleplay of course.

I dunno, I don't think that desert elves are "invincible Templars of the desert" but, they don't seem to be very difficult to play either.

What's particularly hard about being an elf aside from the isolation that comes with any iso role (when speaking of the desert variety)?
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Oh my god he's still rocking the sandwich.

May 04, 2012, 08:29:45 PM #106 Last Edit: May 04, 2012, 08:38:23 PM by Jingo
QuoteGo give it a shot, let me know how easy it is.

I did do it before. I just didn't turn him into a stand-offish policeman that threatened everyone that passed through.

Edit: For what it's worth, I'm glad staff is at least monitoring it. But when I was playing my last Desert Elf, I would have decried some of the current behaviors as basically inviting the destruction of his clan.
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edit: removed cause I felt like it.
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I've never played a Desert Elf before, but from the outside it looks like they are just really scary to the average PC on an IC and OOC level for many coded reasons I won't go into.

I'm quite thankful, however, that I've never met a Desert Elf who wasn't excellently RPed. I've never had the misfortune of the "lolz I'm a delf raider, ur in my turf" arrow of insta-death that I sometimes hear about. All the desert elves I've met gave me plenty of opportunity to show proper respect and/or grovel for my pitiful existance.

So, keep it up, Delfs who I have met. Good RPing and not killing me is fun!  :D  
Quote from: Wug on August 28, 2013, 05:59:06 AM
Vennant doesn't appear to age because he serves drinks at the speed of light. Now you know why there's no delay on the buy code in the Gaj.

May 04, 2012, 09:37:32 PM #109 Last Edit: May 04, 2012, 09:47:02 PM by musashi
I always chuckle at this idea that desert tribes (elves or otherwise) should not be territorial because it might result in the destruction of their tribe. Seems based on the false assumption that city states give a shit about their nameless commoner citizens who go wandering away from the walls. I can't imagine a Templar caring that Amos got raided while hunting in lands far removed from the city.

I wonder why this assumption never forms the basis for people to complain when they get attacked by gith, or NPC rinth-rats from the east side, or halflings back when we had them, or gypsies when you cross the skull markers ...  ::)
Quote from: Marauder Moe
Oh my god he's still rocking the sandwich.

Quote from: musashi on May 04, 2012, 09:37:32 PM
I always chuckle at this idea that desert tribes (elves or otherwise) should not be territorial because it might result in the destruction of their tribe. Seems based on the false assumption that city states give a shit about their nameless commoner citizens who go wandering away from the walls. I can't imagine a Templar caring that Amos got raided while hunting in lands far removed from the city.

I imagine they wouldn't. It's if that random person was a respected Merchant House hunter, or if a wealthy merchant paid a Templar to start caring, or if the raiding became common enough to inconvience the nobility in any way (like increasing the price of wood, or making certain pelts more expensive and rare) that the cities would start to care.
Quote from: Wug on August 28, 2013, 05:59:06 AM
Vennant doesn't appear to age because he serves drinks at the speed of light. Now you know why there's no delay on the buy code in the Gaj.

Yes, but I'm pretty darn sure that is not the kind of situation that anyone is talking about. If you're playing a respected GMH hunter and you're hunting in lands known to be claimed by a territorial tribe, you're probably disobeyIng some orders from your leadership about where you're supposed to be hunting.
Quote from: Marauder Moe
Oh my god he's still rocking the sandwich.

May 04, 2012, 09:53:19 PM #112 Last Edit: May 04, 2012, 09:55:26 PM by A Large Bag
Being territorial is one thing. Claiming a stretch of land much larger than your territory should be is bullshit and should result in some smackdown by others. Also when the ones that tend to do this, go hunt outside of their lands and don't expect to be kicked down in return. Other tribes even should smack one tribe down for doing so because it impedes their trade and reputations with others. But this is off topic. On topic, with the exception of desert elf characters doing the above example, I think they're fairly easy to play.

When that happens, staff come in and animate the virtual world  ;)
Again, I don't think that's what's being talked about.
Quote from: Marauder Moe
Oh my god he's still rocking the sandwich.

tl;dr: players bitch when you take their virtual stuff.

tl;dr;dr: players hate letting their characters "lose".

tl;tl;dr;dr: players hate when they don't get away with stupid shit.

D-elves are fine.

Mush has it nailed and people are oversensitive.

D-elves, least the iso ones are hard to play. Their docs are very strict and are easily (but hopefully not) broken. In terms of making a d-elf into some super templar of the sands, its also not easy, not without consequence, and often exaggerated by those who have no idea what is actually going on with the tribe or RP they're involved in.

No matter. HG's are hard to play. Would love to play one but it would be so easy to skirt the "I have to be stupid and easily gullible.".. As I've seen many do in the past.

Odd thought: I wish Staff could tell us how many dwarves out of that race played have had a focus of or nearly as: "To become to the best hunter / fighter"...
Czar of City Elves.

Dwarves aren't hard to make faceted. Just don't pick an esoteric, one sided focus.

Dwarves with Exploring, medical, Combat, or Raiding focuses tend to work best in my experience.
I remember recruiting this Half elf girl. And IMMEDIATELY taking her out on a contract. Right as we go into this gith hole I tell her "Remember your training, and you'll be fine." and she goes "I have no training." Then she died

It isn't hard to "play dwarves well" but it is hard to enjoy RPing them for extended periods in my opinion, owing to their focus driven nature.

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I've come to the conclusion that I'd probably have the most difficulty properly RPing a Mul or a Breed. All races have straightforward perks to play with - be it the strong foci of dwarves, the tribal and thieving mindsets of elves, or half-giants, whose very FP is thinking in straightforward manners in the first place. To deal with the torn minds and emotional constitution of a mul or a breed would be far more difficult than any of that.
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This tastes like ordinary meat.
There is nothing left now.

I've played a lot of breeds and I haven't found the mindset that hard to get into, though I admit I stayed clear of the emo emotional roller coaster side of things because I, personally, can't stand that stuff.

I typically opt to express the half-elven mindset of struggling for acceptance vs independence by vigorously seeking out close friends and/membership into organizations .... then ditching them once they finally accept me.
Quote from: Marauder Moe
Oh my god he's still rocking the sandwich.

I've never played a Half-elf before, but I from what I read about them, I'd highly recommend looking into "A Boy and His Dog" by Harlan Ellison.  Vic (at least in the early part of the story) remind me of the Half-elves. But I've only read the short story.


As for the most difficult, I haven't strayed far from humans, but probably Dwarves, as their focus makes them pretty alien to our minds. And probably City Elves. Or maybe Elves in general. I've seen some people play it half-correct, some people play it very close, but don't act like one, etc. and the list goes on. But to be an Elf is pretty damn hard, and you won't make friends too easily beyond your tribe. And chances are, you probably wouldn't call that guy in the Gaj who called you a "Filthy necker" a snivelling roundear and threaten them. Because fuck, who is the Templarate going to favor? But of course, if they piss your character off enough you could always take care of them later. I see City Elves as being a people who are used to the racism, but aren't going to stand for it if the person is out of place, or really consistently doing it, and will try something well outside of the public eye.
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Half-Elves are great, because there's a lot of leeway with their traits.

A great way to approach it:  "I'm independent, so I'm going to use these people to my advantage (But, really, deep down, I want to be accepted, and have a group to back me up).  But seriously.  I'm in control.  (Not really, it's sort of a group dynamic and I'm often fooling myself)."
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I say dwarves, I have never played one because the idea of a focus intimidates me.

I have no idea how to tackle it.

Half giant however, I find -very- easy. I love playing these and wish I was able to play them more frequently.

Dwarfs. They're very much flash-in-pan roles to me, moreso than Half-Giants. Half-Giants are easy to me; I find filling the role of a lackey is fun to me, especially one who needs to be babysat (I'm a bit of a troll - if you don't make things explicit to me, I will make it bite you on the ass).
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