Want: Subguild Commoner

Started by Cindy42, July 13, 2011, 09:37:51 PM

What I guess I would want most in a commoner subguild is something that would enable a southsider to support themselves codedly while never leaving Allanak and just being some random commoner. Most citizens never leave their settled region, I would guess. I should have pitched that first; unless, of course, Allanaki commoner life is different from other settled areas in that case and they meant for it to be difficult to remain unaffiliated and to stay southside.
https://armageddon.org/help/view/Inappropriate%20vernacular
gorgio: someone who is not romani, not a gypsy.
kumpania: a family of story tellers.
vardo: a horse-drawn wagon used by British Romani as their home. always well-crafted, often painted and gilded

You can easily do that with no subguild, or guild skills at all.

Quote from: RogueGunslinger on July 18, 2011, 03:36:59 PM
You can easily do that with no subguild, or guild skills at all.

Ooooh. Hrrm.
https://armageddon.org/help/view/Inappropriate%20vernacular
gorgio: someone who is not romani, not a gypsy.
kumpania: a family of story tellers.
vardo: a horse-drawn wagon used by British Romani as their home. always well-crafted, often painted and gilded

Replace scan with listen and I'm down. The only reason I ever pick subguild bard is because I love my precious listen skill too much.
"Never was anything great achieved without danger."
     -Niccolo Machiavelli

Quote from: musashi on July 14, 2011, 07:55:32 PM
Quote from: Seeker on July 14, 2011, 05:04:20 PM
Quote from: Delirium on July 14, 2011, 01:51:55 PM
whoooooosh.....
You always crack me up.  +1
+2, I was giggling.

+3, I linked it to someone to share the lolz.

Quote from: Cind on July 18, 2011, 04:00:48 PM
Quote from: RogueGunslinger on July 18, 2011, 03:36:59 PM
You can easily do that with no subguild, or guild skills at all.

Ooooh. Hrrm.

I had a PC once who only sat around and bothered people in a tavern. They made a nice amount for a job that required no coded skills at all, unless you count being able to speak.
As of February 2017, I no longer play Armageddon.

July 26, 2011, 07:09:34 PM #30 Last Edit: July 26, 2011, 07:11:33 PM by Jingo
More subguilds would be nice.

Here are a few:

Survivalist:
-forage food
-bandaging
-climb

Outdoorsman
-hunt
-archery
-climb

Rogue
-steal
-backstab (capped at thug sap)
-kick

Spy
-peek
-hide
-listen
Now you're looking for the secret. But you won't find it because of course, you're not really looking. You don't really want to work it out. You want to be fooled.

Quote from: Jingo on July 26, 2011, 07:09:34 PM
More subguilds would be nice.

Here are a few:

Survivalist:
-forage food
-bandaging
-climb

Outdoorsman
-hunt
-archery
-climb

Rogue
-steal
-backstab (capped at thug sap)
-kick

Spy
-peek
-hide
-listen

a subguild specifically for spies would be nice. outdoorsman, i think, is somewhat like hunter? but i don't know because i never played or i don't remember.

seriously, though; feeling like you're being guild-sniffed when the person just wants to know what you do for a living would decrease drastically with the addition of varied subguilds.
https://armageddon.org/help/view/Inappropriate%20vernacular
gorgio: someone who is not romani, not a gypsy.
kumpania: a family of story tellers.
vardo: a horse-drawn wagon used by British Romani as their home. always well-crafted, often painted and gilded

Man ... what I wouldn't give for like ... instead of subguilds ... just a selection of skills and you can pick any 2-3 that you want.

But yeah, that's just wishful thinking on my part  ::)
Quote from: Marauder Moe
Oh my god he's still rocking the sandwich.

That sounds like it'd make the game too fun, Mush.
Quote from: Agameth
Goat porn is not prohibited in the Highlord's city.

i think you'd have to leave a few out of the grab-bag idea, or else people would be too terrified to play.

i'm guessing, poison, hide, stuff like that. include hide and 50% of the playerbase will have it, all of them the ones you don't want having it.
https://armageddon.org/help/view/Inappropriate%20vernacular
gorgio: someone who is not romani, not a gypsy.
kumpania: a family of story tellers.
vardo: a horse-drawn wagon used by British Romani as their home. always well-crafted, often painted and gilded

Quote from: musashi on July 28, 2011, 07:53:45 PM
Man ... what I wouldn't give for like ... instead of subguilds ... just a selection of skills and you can pick any 2-3 that you want.

But yeah, that's just wishful thinking on my part  ::)

Sure would help with keeping me from having to special-app alot of my character concepts.

I understand 2.arm is gonna be a lot more flexible so ... meh, I guess we'll have to wait and see.
Quote from: Marauder Moe
Oh my god he's still rocking the sandwich.