Do you play careful, or risky?

Started by Gimfalisette, March 27, 2007, 04:41:21 PM

How could I explain how I play my characters?  It all depends on the level of desperation.  One character of mine died doing something stupid because he was poor and starving.  If my character is bored, yeah, it tends to make him things do more along the risky side in order to try to make headway into some goal of theirs.

Mostly, my ranger characters tend to be the sort to play things smart, as they've usually been mauled by one thing or another one time in their life before play even begins.  While they are cautious in their own way, they still push into places where there is danger, where a wrong decision could put them in a situation where they can only die.

So, you might say my characters tend toward more risk.  I can tell you, it's fun.
Any questions, comments, or condemnations to an eternity of fiery torment?

Waving a hammer, the irate, seething crafter says, in rage-accented sirihish :
"Be impressed.  Now!"

I'd have to say I'm more of a risky player.

My current pc is, by all accounts, batshit, and definitely my most goofy/hella crazy character to date.

I nearly die like 42345 times a day whenever I get a chance to log. I love the results though! :twisted:

I don't know who I play  :cry:
Quote from: VanthA well-placed grunt can be worth a thousand words.

Playing risky is a lot of fun till the moment you die.  Then it sucks.

However, not taking any risks sucks all the time.  (At least that is my opinion)
some of my posts are serious stuff

Almost Hardcore Risky.
Quote from: roughneck on October 13, 2018, 10:06:26 AM
Armageddon is best when it's actually harsh and brutal, not when we're only pretending that it is.

I used to play carefully. Then woke up one day and said fuck it.
"You will have useful work: the destruction of evil men. What work could be more useful? This is Beyond; you will find that your work is never done -- So therefore you may never know a life of peace."

~Jack Vance~

I'm a risk addict.
For FantasyWriter:
Never again will I be a fool, I will from now on, wrap my tool.

What I do:

"Okay, I'll make this PC reckless and kick-butt; yup yup yup. I'm gonna maim, slaughter, wound and rage everywhere on everyone!"
(ten minutes into the game)
"Oh my God I love this PC; this is the most fun I've ever had-- how did I ever consider being reckless with this blissful jewel from heaven above, sweet, sweet, gentle PC-Jesus?"
(a few weeks later)
"I'm a bit bored. I think I might go and..."
(a few days later)
"What am I doing? I can't be reckless with this PC! It's -gold-!"
(inevitably, sometime after that)
"Oh my God, they killed it! They killed my PC! How dare they kill my PC! That was the best PC in the entire world, beautifully RPed, such character, such a wonderful opera! But they killed it!"
(the next day)
"I'll make a reckless PC to blow off steam. Reckless and kick-butt."
A dark-shelled scrab pinches at you, but you dodge out of the way.
A dark-shelled scrab brandishes its bone-handled, obsidian scimitar.
A dark-shelled scrab holds its bloodied wicked-edged, bone scimitar.

Depends on how long I've been sitting in front of the computer.

1-3 hours = careful, thoughtful, wise, prudent, guru like understanding of the world around my character

3-5 hours = prone to the rare wild "why the hell not" moments, sharp edge of wisdom dulling a touch

5-7 hours = Bored...you know where this leads

7-9 hours = Hide and seek with kryl

8-11 hours = God only knows why my character isn't dead yet

11+ hours (usually around 4 AM, very very rare) = Late night juiced up comedian makes little mini quests of pure dumbassery to tempt fate

Very risky OOCly, depends on the character ICly.


examples.

When a mindbender makes your character curious how to open a doorway into the sun. Do you ... really try to figure out the keyword to do it, or do you fumble around in emotes, appearing to try to open it, but in reality ... nott do it. Me, I 'do' try to figure out a keyword to do it, even if it means insta death to my character.

When a templar enters a tavern, do you try to make your character as plain as possible, so as to not give the templar any IC excuse to take notice of the character and eventually kill him, or do you make the templar's half giants shove your character aside, or some other thing that while not provocative to templar ICly (mostly), still makes Templar as player take notice of you? Me, I try to interact with poor ass bored Templars as much as possible, without making my character do stupid things. Oddly, none of my charas ever died to a Templar though.

Well, and so on =). So yeah, I'm very flimsy with my characters lives, and sometimes sacrifice a GOOD character, for a VERY fun, but possibly short scene. Ofcourse, only if it actually reasonable for the character itself to do it.

I think I do a little of both.

>drop pants
You do not have that item.

Quote from: "rishenko"11+ hours (usually around 4 AM, very very rare) = Late night juiced up comedian makes little mini quests of pure dumbassery to tempt fate

Very rare my ass. I remember, Rishenko, I -remember-.
Briar

And the Nonman King cried words that sting:
"Now to me you must confess,
For death above you hovers!"
And the Emissary answered ever wary:
"We are the race of flesh,
We are the race of lovers."
     -"Ballad of the Inchoroi"

I generally put my characters in very risky situations but my characters are more often than not very cautious ICly in those situations.

Sometimes I play -very- risky though, and my characters will take a lot of risks.
I tripped and Fale down my stairs. Drink milk and you'll grow Uaptal. I know this guy from the state of Tenneshi. This house will go up Borsail tomorrow. I gave my book to him Nenyuk it back again. I hired this guy golfing to Kadius around for a while.

I play awesome.
That's how I frickin' play.
EvilRoeSlade wrote:
QuoteYou find a bulbous root sac and pick it up.
You shout, in sirihish:
"I HAVE A BULBOUS SAC"
QuoteA staff member sends:
     "You are likely dead."

Quote from: "Briarfox"
Quote from: "rishenko"11+ hours (usually around 4 AM, very very rare) = Late night juiced up comedian makes little mini quests of pure dumbassery to tempt fate

Very rare my ass. I remember, Rishenko, I -remember-.

Brushing the backs of his fingers off the bottom of his stubbly chin with a half-sneer, the youthful freckly gent says, in mock Italian accented english, "You remember nooothing..."

Having done a few more exceedingly crazy (and yet ICly totally appropriate) things in game since I started this thread, I must now come to the firm conclusion that I do, indeed, play risky. (When other characters stare at your character and say the Zalanthan equivalent of "OMFG you are crazy!" that is kind of a tipoff.) Along the way I've gotten to RP with some really cool characters and had some awesome scenes by doing this, so that's been nifty. The consequences of the risky play haven't always been quite so fun, but I'm working on being OOCly OK with that :) (Doubtful I'll ever post on the "most enjoyable deaths" thread, as I don't find it enjoyable when my characters die, no matter how well-RPed it is!)
Quote from: Vanth on February 13, 2008, 05:27:50 PM
I'm gonna go all Gimfalisette on you guys and lay down some numbers.

It depends entirely on my character. I, as a player, prefer risky over careful, but I've never played a 100% careful character, by what you described. Though I've had some characters would rather not ever leave their room, but they want need sid so they 'risk' it. Then there is the occasional 'I'm so awed by this I don't even realize the risk I'm about to take' risks that make me go 'Stop you idiot!' but I let them run their course and hope they don't die :)
War is not about who is right, but who is left
Quote from: BebopWhy is my butt always sore when I wake up?  :cry:

I once led a whole clan of Borsail into what I was pretty certain OOCly was certain death back in the days of Allanaks occupation of Gol Krathu. My noble was many days old...I was REALLY attached to him. And I'm sure the other players were really attached to their characters as well.

I feel really bad, even to this day, that I not only killed my own PC, but I killed about 6 other PCs as well when I know I could have prevented it. (thanks Savak!) But if I would have played the -safe- method and backed out of what my character would not normally have backed out of, I would have in my opinion violated the spirit of the game and the very essence of what makes us call this game Crackageddon.

So my answer would be...as some others have said. Safe or risky - that depends on your character. Do what your character would do and you will have FUN.
Someone says, out of character:
     "no, the mace did not explode, that was his testicle"

I tend to take ridiculous risks, in comparison to what the "norm" of the populace would do ICly. I'd explain that, but it's too current and IC. But suffice to say these are things most sane, life-loving commoners would never do even if their lives depended on it.

It ends up not being nearly as much of a risk as I expected it to be, and all my PC's "omg im gonna die omgomg" thoughts end up for naught. I fully expect my character to end up dead as the result of something as ridiculously UNrisky as the risks that haven't killed her yet, such as taking a walk through town and being ganked by a random raging mul.
Talia said: Notice to all: Do not mess with Lizzie's GDB. She will cut you.
Delirium said: Notice to all: do not mess with Lizzie's soap. She will cut you.

I love throwing my character into risky situations, as long as it's IC to do so. A certain kind of satisfaction comes when your PC dies to something interesting and risky to approach (halflings, silt-horrors, bahamets, and other things) that I cannot get from dying to something that most PCs, NPCs, and vNPCs would come in contact with on a daily basis.

I think my last couple of characters have died in very interesting ways, and only because I allowed them to take risks. Armageddon is fun to play, but a good death is the cherry on top.

Dude, I am the king of risky play. I have one character to prove it. His name was krasin.

What about the other one? The one that used his unwitting brother to stop three people from going to the Gold Nugget's balcony so he could make out with his girlfriend? Or whatever you did there.  :)

I rarely take many risks anymore, so I'm mostly..careful, I guess.

Quote from: "WWYD"What about the other one? The one that used his unwitting brother to stop three people from going to the Gold Nugget's balcony so he could make out with his girlfriend? Or whatever you did there.  :)

I rarely take many risks anymore, so I'm mostly..careful, I guess.

Oh yes those were the days.  :P

Quote from: "Aruven"
Quote from: "WWYD"What about the other one? The one that used his unwitting brother to stop three people from going to the Gold Nugget's balcony so he could make out with his girlfriend? Or whatever you did there.  :)

I rarely take many risks anymore, so I'm mostly..careful, I guess.

Oh yes those were the days.  :P

::shifty eyed::

Why do I always end up with your characters?
Don't piss me off. I'm running out of places to hide the bodies.

Quote from: "Melody"
Quote from: "Aruven"
Quote from: "WWYD"What about the other one? The one that used his unwitting brother to stop three people from going to the Gold Nugget's balcony so he could make out with his girlfriend? Or whatever you did there.  :)

I rarely take many risks anymore, so I'm mostly..careful, I guess.

Oh yes those were the days.  :P

::shifty eyed::

Why do I always end up with your characters?

Probably because I'm everywhere. No seriously. Every character I have -will- go everywhere except for red storm in their lifetime. I don't know why.