Fear of the wilds

Started by Forty Winks, October 09, 2005, 09:21:57 PM

As a player, how afraid are you of the wilds for your characters?

Very. My characters avoid travelling outside the walls at all costs.
4 (4%)
Somewhat. My characters travel with a group or with due caution.
20 (19.8%)
Depends on how experienced my character is.
42 (41.6%)
Not very much or very little.
27 (26.7%)
I'm unsure or don't know much about the wilds for a good answer.
8 (7.9%)

Total Members Voted: 101

Voting closed: October 09, 2005, 09:21:57 PM

I am afraid of the wilds, for all the reasons people said already. There are mean people out there, there are mean creatures out there. I could get lost, I could get caught in a storm, I could starve, I could die of thirst.  It's just a bad, bad place out there. Bad.

I am conservative with my outdoor PC's. While I don't mind to take a hit, I'm not going to go down to 15 Hp every day just to get uber tough. It's not hard to play a PC that spends a good deal of time in the wilds and does so smartly and lives a long time.

It's also easy to get yourself killed by a random number of things instantly. 15 day rangers can be lost in one battle with an animal you think you can handle. I say, never stick it out when you are loosing. There will be other things to fight.
Quote from: jmordetskySarah's TALZEN Makeup Bag–YOU MAY NOT PASS! YOU ARE DEFILED WITH A Y CHROMOSOME, PENIS WIELDER! ATTEMPT AGAIN AND YOU WILL BE STRUCK DEAD!
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Run away today, live to run away another day.  And never, ever go back for your kank unless you absolutely must.
quote="Larrath"]"On the 5th day of the Ascending Sun, in the Month of Whira's Very Annoying And Nearly Unreachable Itch, Lord Templar Mha Dceks set the Barrel on fire. The fire was hot".[/quote]

Quote from: "sarahjc"
I am conservative with my outdoor PC's. While I don't mind to take a hit, I'm not going to go down to 15 Hp every day just to get uber tough. It's not hard to play a PC that spends a good deal of time in the wilds and does so smartly and lives a long time.

I'm still pretty new, but my first character lasted several weeks despite constantly going out to hunt alone.  All it takes is a bit of common sense, really.  Oh yeah, and never lose your mount.  That often leads to a creature you can't handle eventually tracking you down and killing you.  Always keep some food and water on you at all times too.  Yeah, that should just about cover it.
Any questions, comments, or condemnations to an eternity of fiery torment?

Waving a hammer, the irate, seething crafter says, in rage-accented sirihish :
"Be impressed.  Now!"

Quote from: "amoeba"
Quote from: "Fragmented"Right now, there's one place that terrifies me, and that's the Grey Forest.

I agree, for the most commonly traved places. The grey forest has creeped out even my delfs.  There are other scary lands as well, such as the mantis lands, but these are much less traveled for obvious reasons.

I am out there all the time got to love halfling hunts!!!!
dd my msn if you want, longvaladrien@hotmail.com

I agree with some sentiments already brought up.  No need to up the buffness or the numbers, up the intelligence.  Had an aggro hunt me down moons ago and I knew ooc'ly, can't see him, can't best him, and he's coming ...  heh, now THAT was fun.

- HK
- HK

Quote from: "FiveDisgruntledMonkeysWit"800x so if a hooded figure appears on the horizon and takes a keen interest in you...

For this reason, anyone can die anytime out in the wilds.
Amor Fati

I agree with many of the others that the wilderness grows less intimidating with experience.

That said, I prefer for the wilds to be more easily traveled by people so that the environment fosters MORE PC-PC interaction outside of the city.  I'd rather be hunted, attacked and tracked by a PC any day of the week than fight -another- NPC out in the desert.  One reason I dislike severe NPC threats in commonly traveled areas is that it moves in the opposite direction of why we play this game.

You can have these fantastic stories and plots develop under a wide range of characters only to be cut short by some hard coded NPC?  Wow, that's fun.  What if that happened in a great novel?  How would you like that change?

Frodo and Samwise had almost made it to Mount Doom, while the entire nation of free men waged war against the forces of evil to give them just one chance to see the ring destroyed.

Smouldering Mountaisde [WSU]
Frodo the Hobbit stands here.
Samwise the Hobbit stands here.
*a shadow is here*

Looking over his shoulder, Samwise says, in hobbit:
   "Where'd Golem go, that fiend!?"

Glancing up toward the smouldering mountain, Frodo says, in hobbit:
   "Come'n Sam, we're almost there..."

A bone-tipped spear flies in from the west, striking Frodo in the neck!
A bone-tipped spear flies in from the west, striking Frodo in the hand!
A bone-tipped spear flies in from the west, striking Frodo in the groin!
A bone-tipped spear flies in from the west, striking Frodo in the chest!
Frodo crumples to the ground.
Frodo cries out in pain.

Samwise runs south.

I have no problem with evil bad nasty things existing in the far reaches of the world, where people aren't supposed to ever travel.  But in the areas between the city-states, I'd rather see the most real and present danger be represented by players, not NPC's - now and forever.

-LoD

I like the wilderness as it is.

The NPCs are dangerous.  The PCs that manage to get out and survive out there are dangerous.

And when there is nothing around for miles - you get that sense of desolation and lonliness that fills each and every PC - only in the wildness you can see it, taste it and embrace it as you fall into some freaking kank-stealing hole and die of thirst with no one to help you, no one to care for you and no one to loot your dry bones a month after you're found.
quote="Hymwen"]A pair of free chalton leather boots is here, carrying the newbie.[/quote]

"Frodo and Samwise had almost made it to Mount Doom, while the entire nation of free men waged war against the forces of evil to give them just one chance to see the ring destroyed"


Nah.  
The day of "Armageddon"  is about to begin
:twisted:
That beauty and truth should pass utterly