'Bleedin all over the place'

Started by Alnir, July 11, 2005, 05:14:39 PM

..Okay. I really don't like this when people /tell/ me what I'm doing. If i'm looked at, and it says '<blah blah> man does not look well' DOES NOT Mean that I am bleeding all over the place, and need to be escorted from the tavern, or the city, or whatever. Please. Don't force roleplay on another when that may not be what he is going for. Maybe he's not bleeding all over the place. Maybe he has a piece of cloth wrapped around the said wound, or hell, maybe he doesn't have a wound, but is sick! Just stop forcing what you think on other. Please.

I am not guilty of that which you complain, however, if you want people to leave you alone while your character IS WOUNDED, you should go somewhere other than a tavern.

Editted to add:

change ldesc is your friend

If I were you in a situation like that,  I would:

OOC: Please do not RP it as if I am wounded.  The wounds are not fresh they have been taken care of with bandage/magick something..
some of my posts are serious stuff

Yeah, that sort of presumption is pretty irritating.

Nothing like spending half a day in the desert emoting how you are treating a wound, walk into a tavern and have some templar or militia person tell you that you are bleeding all over the place because you didn't have time to reflect your current condition in your emotes or something.

It's even worse when you are 'bleeding heavily' from poison that has left your system and someone jumps up to tell you that you just bled into their salad.

When you are injured, your ldesc says "So and so is standing here, bleeding (lightly/heavily/profusely)."  THAT is why people start freaking out if you're standing in a tavern, saying that you're bleeding all over the place.
Quote from: AnaelYou know what I love about the word panic?  In Czech, it's the word for "male virgin".

Sparring wounds, too. Training weapons' main descriptions are pretty specific that they are edgeless and mostly harmless, so somene who is 'in moderate condition' from sparring probably just has some unpleasant bruises.

I think the suggestion of oocing do describe your condition is a good one. I don't like using the ooc command, but it's useful sometimes.
eeling YB, you think:
    "I can't believe I just said that."

Quote from: "bloodfromstone"Sparring wounds, too. Training weapons' main descriptions are pretty specific that they are edgeless and mostly harmless, so somene who is 'in moderate condition' from sparring probably just has some unpleasant bruises.

I think the suggestion of oocing do describe your condition is a good one. I don't like using the ooc command, but it's useful sometimes.

I don't think you should break character to explain this to people when all you have to do is change your ldesc to say something like "So and so is standing here, covered in nasty bruises."
Quote from: AnaelYou know what I love about the word panic?  In Czech, it's the word for "male virgin".

I feel for ya, even though it hasn't happened to me yet. One thing you can do to help the situation, as the "wounded one" is to use emote while walking into the tavern.

n (giving a bandage on his arm a firm tug and wincing as a stitch pops)

or

enter hut (checking the tightness of a bandage, its surface brown with dried blood)

or

s (clutching his stomach with one hand an wiping some drying vomit from his chin with the other)

like that.

That way, people who are already in the building will know the moment you enter, that no matter how you appear when they type "look" in the room, it's already dealt with and you are -not- bleeding anymore, or are merely very ill.

Yep, when my pc has been starvin' marvin' and trying to regain those lost hps cause I was too lazy to go get that mek steak and eat it when I really needed it (usually it's other things taking up my precious time like a meeting with someone important, mudsex :shock: ..hehe, etc, etc... I always just do the 'ch ldesc is lounging at a table, chatting with patrons.' Or something like that so not to draw attention to my gaping wounds that exist because of something other than some huge rabid beast or some renegades' evil blade.

And it never hurts to do like Besatte said and constantly emote out the particulars of your condition if you have been assaulted  and bandaged and don't find yourself in such a bloody and mangled condition at that point in time. :wink:
You do know that MUDsex is not a coded skill, right? -Nidhogg

QuoteI don't think you should break character to explain this to people when all you have to do is change your ldesc to say something like "So and so is standing here, covered in nasty bruises."

Well, I wasn't saying you should walk in and ooc 'Hay guys I'm bruised not bleeding thx' :) Just saying if someone does happen to catch you right when you walk in and start making a big deal about you bleeding all over the place.
eeling YB, you think:
    "I can't believe I just said that."

I think I could be the guilty party, and if its the case, I did not mean to infer that you were bleeding.

So I apologize, I could have worded that better.

Injured/unhealthy people REALLY need to emote what their injuries are when entering a tavern AND change ldesc to reflect that.

I do think the "<sdesc> is standing here, bleeding heavily" messages and such need to be changed to something more injury-neutral, though.  Or perhaps be coded to be more injury specific, but that's more difficult I'm sure.

Quote from: "Marauder Moe"Injured/unhealthy people REALLY need to emote what their injuries are when entering a tavern AND change ldesc to reflect that.
I've seen a lot of these type of things targeted at newbies.  They may as yet not have a full grasp the impact and/or usage of change ldesc and emotes with movements.  Some leeway should be given, it's a simple matter to ask them what happened to them before yelling at them about bleeding on the freshly cleaned floors.  For those folks that are experienced, I agree with your statement completely.

Quote from: "Marauder Moe"I do think the "<sdesc> is standing here, bleeding heavily" messages and such need to be changed to something more injury-neutral, though.  Or perhaps be coded to be more injury specific, but that's more difficult I'm sure.
I agree,  the code is often awkward.

Jumping to conclusions as to what happened, while knowing the code limitations, without asertaining thier true condition, then, deciding to impose -your-  view on the person, could possibly be construed as a form of powerplaying.
quote="Morgenes"]
Quote from: "The Philosopher Jagger"You can't always get what you want.
[/quote]

The other side of that is when it's good that people are reacting. After being injured I had to log out. Made sure I was at poitive hitpoints and logged. When I logged back in the next day, I didn't remember what my hp's were at log out, and went happily about my business. Wondering why people were telling me I looked awful and did I need a place to hang out and get myself together. When I finally realized I was at 4 hp's I felt like a moron. (yeah, yeah, I know, prompt clears that up. But it's not like I'm logging out with 4hp's everyday, and who needs the spam.)

I always thought it would be funny when someone walked into a tavern bleeding to do the following:

emote looks up from the table, glancing to ~wounded.

emote stands up quickly, running over to ~wounded.

shout We got another one here!

emote throws ~wounded to the ground and begins CPR, blood spurting in %me face.
"Change is not inspired without risk.." - Eniriah

I disagree somewhat.

Here's why: Your character will be at 'moderate condition' somewhere around %50-%75 of your HP remaining. You'll be at 'not well' condition somewhere around %40-50 of your HP remaining. These may not be precisely correct, but they're close enough. If you're at 'not well', it means at least half of your HP has been taken away due to physical (or maybe magickal) damage. This means ultimately, you're half way to death and you're obviously hurt. The only exceptions may be a magickal HP-draining spell, a backstab/missle weapon/hit in a hidden place or possible poison.

If your character is sparring, I wouldn't expect your HP to decrease 'moderate condition' unless you have a noob ranger go up to an expert half-giant who accidentally clobbers him in the gut a few times before 'fleeing' from the training round.  Adrenalin might kick in and your character may decide to put in a few more hits before their body starts aching but I would call any other kind of sparring to the point of somebody's HP going lower than 'not well' condition to be bad form. If this does occur, I don't think it bad RP at all to assume the obvious that the person in 'not well' condition looks hurt. They've probably just been clobbered by a dull training weapon several times and the bruises, scrapes and blood will probably reinforce that.

Quote from: "Alnir"Maybe he's not bleeding all over the place. Maybe he has a piece of cloth wrapped around the said wound, or hell, maybe he doesn't have a wound, but is sick!

I would be irritbale if somebody presumed blood all over my body. I wouldn't if half your visible equipment or a standing out piece of gear was bloodied though. If you have a bandage wrapped around your said wound and you're still at 'not well' condition, your character still is and will look rather beat up. They will most likely look the same condition once that magical HP gain brings you back up to excellent condition. If your character is sick, there's most likely going to be physical results that others will notice, rendering your status 'not well'. You could be more grim and quiet than usual, your posture may be poor, eyes reddened, sneezing and coughing.

If you're at moderate/not well, there's a big chance your character's physical health is reflecting that condition. There are of course few exceptions to this which you could go OOC to explain to others, or you could try using emote to show others what exactly is happening with your character. If you have a knife stuck under your cloak in your back, people of course won't be able to tell that you're bleeding right away, but your character's physical reaction to this instance would probably give them an idea that you're in a not well condition.

-Rhyden

I like the idea of changing the default injured ldesc to say something other than "is bleeding..."  I'd rather see something like "So and so is standing here, in poor condition" or something similar.

And I still think breaking character to do this is entirely unnecessary.  You can say ICly something like "Oh, I'm not really bleeding.  I'm just bruised really badly because my Lieutenant beat the crap out of me during training," or "What blood?  My leg is broken because a mek bit me."
Quote from: AnaelYou know what I love about the word panic?  In Czech, it's the word for "male virgin".

The thing about injuries is that it's not so straight forward.
You go out into the desert and face down big tough monster monster. Who rakes your face with claws that rend and rip, and you've lost 3 hps. And it's just a scratch. Then you go back to toy solider paradise and spar and The puny stunted frail woman hits your foot with her lightweight bladeless sword, and you're down to moderate, and she wacks you in your knee and you're down to poor.

The code here is really counter intuitve. It's wonderful. It's better than mushes. But it's not always right. And if you were to shrug off your sore foot rather than insisting that your leg be amputated, while insisting that you lost an eye to monster monster, I'm really ok with that.
Varak:You tell the mangy, pointy-eared gortok, in sirihish: "What, girl? You say the sorceror-king has fallen down the well?"
Ghardoan:A pitiful voice rises from the well below, "I've fallen and I can't get up..."

I wonder if people could be conscious enough of being injured in a non-bleeding way as to just change their ldesc?

Not a flawless solution and it could be slightly more of a hassle when moving, but I think, especially for the tavern scenes mentioned, it could really do the trick.

change ldesc slouches at the bar, his flesh unnaturally pale. -> whatever

Quote from: "Cuusardo"I like the idea of changing the default injured ldesc to say something other than "is bleeding..."  I'd rather see something like "So and so is standing here, in poor condition" or something similar.

And I still think breaking character to do this is entirely unnecessary.  You can say ICly something like "Oh, I'm not really bleeding.  I'm just bruised really badly because my Lieutenant beat the crap out of me during training," or "What blood?  My leg is broken because a mek bit me."

Definitely. Use what you can to show what condition your character is in. I'd use the OOC command as an absolute last resort for those who choose to ignore your character's emotes.

Quote from: "Cuusardo"I like the idea of changing the default injured ldesc to say something other than "is bleeding..."  I'd rather see something like "So and so is standing here, in poor condition" or something similar.
I've liked this idea ever since I first read it.

QuoteAnd I still think breaking character to do this is entirely unnecessary.  You can say ICly something like "Oh, I'm not really bleeding.  I'm just bruised really badly because my Lieutenant beat the crap out of me during training," or "What blood?  My leg is broken because a mek bit me."
Agreed.  Breaking character to correct this would just make the situation worse if you ask me.

How's this for an idea, if you're not above 80% hitpoints, DON'T GO TO THE TAVERN, YOUR CHARACTER SHOULD BE IN PAIN!
Quote from: MalifaxisWe need to listen to spawnloser.
Quote from: Reiterationspawnloser knows all

Quote from: SpoonA magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.

:lol:
You do know that MUDsex is not a coded skill, right? -Nidhogg

But what if you are the type that always gets backstabbed in the sleeping commons of taverns?
I tripped and Fale down my stairs. Drink milk and you'll grow Uaptal. I know this guy from the state of Tenneshi. This house will go up Borsail tomorrow. I gave my book to him Nenyuk it back again. I hired this guy golfing to Kadius around for a while.

Quote from: "spawnloser"How's this for an idea, if you're not above 80% hitpoints, DON'T GO TO THE TAVERN, YOUR CHARACTER SHOULD BE IN PAIN!
That makes no sense, most all taverns in the game have sleeping commons, so why wouldn't a character seeking shelter go there?

Quote from: "CRW"
Quote from: "spawnloser"How's this for an idea, if you're not above 80% hitpoints, DON'T GO TO THE TAVERN, YOUR CHARACTER SHOULD BE IN PAIN!
That makes no sense, most all taverns in the game have sleeping commons, so why wouldn't a character seeking shelter go there?


Because everyone will undoubtably steal his belongings.




        - Demonaire -

Quote from: "CRW"That makes no sense, most all taverns in the game have sleeping commons, so why wouldn't a character seeking shelter go there?
I think the issue isn't so much the people that go to the sleeping commons.  In my experience, those people are left alone.  It is the people that come sit at the bar and start chatting that would be more the issue.
Quote from: MalifaxisWe need to listen to spawnloser.
Quote from: Reiterationspawnloser knows all

Quote from: SpoonA magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.

simple thing, really. here's the rule:

when the raw code doesn't accurately reflect the "reality" of the world, use the tools available to you to describe what "really is."

For instance, you're at half health from starvation, though you've just filled yourself up on gruel at base. You go out to a tavern . .  . (no, you're still weak from starvation, thats why your HP is low.) You're lying on your cot in your barracks, with the default ldesc "is bleeding profusely" or whatever. This is bad. You are not bleeding, you are emaciated and weak. Therefore, use change ldesc.

Of course, newbies might not know how to change ldesc when they walk into a tavern bleeding. Teach them well and teach them politely. And try not to use OOC. Making general rules for deciding who is noob and who is experience is much more difficult, as is deciding when they mean to be bleeding profusely and when they just forgot to change ldesc again. Each person just has to use their judgment. Do they look and act noob? Then maybe they forgot or don't know about change ldesc. Don't assume they're bleeding, then. See if you can get them to explain what happened. "hey, ya look bad. you feeling alright?" If they're decked out and looking experienced, they probably mean to be bleeding.

also, as mentioned earlier, blood on armor is a good indicator for making educated guesses.

If you're half-starved and that's causing your hps to drop, I think a tavern (y'know, that place where you can sit and buy food and eat it) is exactly the right place to go.

Great, so eat.  People that come in and chat with people or stalk around all mysterious-like?  Not so much.  Also, starving, in my experience, lowers your MAX hp not your current, so your current would match your max and you would not be bleeding while starving.
Quote from: MalifaxisWe need to listen to spawnloser.
Quote from: Reiterationspawnloser knows all

Quote from: SpoonA magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.

So basically people that are hurt and bandaged shouldn't find shelter.  Got it.  Makes perfect sense.

Quote from: "spawnloser"Great, so eat.  People that come in and chat with people or stalk around all mysterious-like?  Not so much.  Also, starving, in my experience, lowers your MAX hp not your current, so your current would match your max and you would not be bleeding while starving.

But like once you eat, you start to regain your MAX hp and so then it looks like you're injured.  Your MAX and your actual hp don't go up together. :D
You do know that MUDsex is not a coded skill, right? -Nidhogg

I didn't say get no shelter, I just said that going to a crowded place where bleeding on someone could get you killed, not to mention the discomfort of being jostled and the like.  Now, compare that to the sleeping quarters.  Oh, or maybe one of a million other things that aren't public gathering points.

Oh, and yes, your max and current hps wouldn't necessarily go back up at the same rate, but whenever you get max back, no matter what position you're in, you should be regenning, being only a few hp under your current max.
Quote from: MalifaxisWe need to listen to spawnloser.
Quote from: Reiterationspawnloser knows all

Quote from: SpoonA magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.

I've died of thirst before.  Eventually.  Just thirst, not injuries, but towards the end I looked injured.  Well, I assume I looked injured, I kept passing out so I didn't really look at myself,  :P  but my prompt numbers indicated that I would look injured.  So yeah, you can take actual damage (not just a lowering of the max) from dehydration and starvation, but only when it has been going on for a long while.  By the time you've been starving or dehydrating long enough to start taking real damage you should look like hell, but you probably are not bleeding.

Burning may cause bleeding, but it usually doesn't.  Oozing maybe, but not bleeding.

It would be nice if the messages were either made more general, or more specific.  Either say that you look varying degrees of unwell, or else actually tailor the message to the kind of damage.  <sdesc> is here, bleeding lightly.  <sdesc> is here, looking crispy.  <sdesc> is here, looking dehydrated.   The problem with tailored messages is if you happen to be damaged from combat, dehydration, burns, and maybe some kind of psionic attack all at the same time -- of course at that point it could just say "<sdesc> is screwed" because you must be the unluckiest man in the world.

Angela Christine
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins

Quote from: "Angela Christine"
Burning may cause bleeding, but it usually doesn't.  Oozing maybe, but not bleeding.

As for a sunburn, peeling is the worst that will probably happen, and when that happens you're exposing the part of your skin that's actually alive, so oozing is possible, but it would have to be an extreme sunburn, which I don't think would happen on zalanthas because a) the sun is red, not yellow, and b) the dust in the air would scatter light. Sigh to runon sentences. Fire burns would probably ooze, or blister then ooze, not bleed, but if it was bad enough to remove skin or flesh you might get blood.

QuoteIt would be nice if the messages were either made more general, or more specific.  Either say that you look varying degrees of unwell, or else actually tailor the message to the kind of damage.  <sdesc> is here, bleeding lightly.  <sdesc> is here, looking crispy.  <sdesc> is here, looking dehydrated.   The problem with tailored messages is if you happen to be damaged from combat, dehydration, burns, and maybe some kind of psionic attack all at the same time -- of course at that point it could just say "<sdesc> is screwed" because you must be the unluckiest man in the world.

I vote for changing all ldesc injury descriptions to "is here, a bit screwed." "is here, rather screwed." "is here, screwed."
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