Adjustment to Sheathe command.

Started by sacac, June 09, 2005, 01:15:39 AM

Say you are wielding two "a fancy dagger."
Or two of whatever item happens to have the same sdesc.


Now, how about these commands?
Sheathe P
Sheathe S

Sheathe P or "sheathe primary" would sheathe the weapon in your primary hand.
Sheathe S or "Sheathe secondary" would sheathe the weapon in your off hand.

Ideas? Thoughts?
l armageddon è la mia aggiunta.

That'd be neat, but not desperate. Change hands is useful if you sheathe the wrong weapon.

I'm for this.
Quote from: Vesperas...You have to ask yourself... do you love your PC more than you love its contribution to the game?

I can see how this would be a useful shortcut if two weapons had the same keywords but were different. Also if you've got one of those annoying extra-long worded ones, like 'the fantabulous dagger".

I've been for this for a very long time.
quote="mansa"]emote pees in your bum[/quote]

I'd also like a way to draw something into a secondary or both wield position even when the primary hand is empty.

Something like draw sword etwo, or draw dagger es.

You can already type draw sword etwo.

I'm not sure if you can type draw dagger es though.
Back from a long retirement

Draw <weapon> etwo doesn't work, last I checked. The weapon still ends up in your primary hand.

Maybe it's because the item was sheathed on the back? I'll have to experiment, but I'm fairly sure it doesn't work.

the arguement you use when drawing is two, not etwo.


Done.  I added this and it will be in next reboot/crash.  You will be able to type sheath and then ep, primary, es, secondary, etwo, both, two.


Quote
>eq
You are using:
<primary hand>           an obsidian longsword
<secondary hand>         an obsidian shortsword
<worn as belt>           a leather knife-belt

>sheath ep
You sheathe an obsidian longsword.

>sheath secondary
You sheathe an obsidian shortsword.

>eq
You are using:
<worn as belt>           a leather knife-belt
<hung from belt>         an obsidian longsword
<hung from belt>         an obsidian shortsword

I also fixed draw to where either 'two' or 'etwo' work.

Quote
>draw longsword etwo
You draw an obsidian longsword.

>eq
You are using:
<both hands>             an obsidian longsword
<worn as belt>           a leather knife-belt
<hung from belt>         an obsidian shortsword

Quote
>eq
You are using:
<both hands>             an obsidian longsword
<worn as belt>           a leather knife-belt
<hung from belt>         an obsidian shortsword

>sheath etwo
You sheathe an obsidian longsword.
"I agree with Halaster"  -- Riev

Wow. That's great Halaster! Now if you could just fix it so that whenever I type "balance" in the bank, it adds another 500 sids....
ugar and Spice

Makes it easier for you to kill us all painfully with your level 4 fork of doom. ;)

Thank you!
l armageddon è la mia aggiunta.


this is about the most asked question ever, but I have 'a leather swordbelt' equipped and can't figure out the syntax to put a sword into the sheath, and not just hang it from the belt. any help?

If it is possible to do, you must have the weapon in your inventory and type:

load weapon sheath

ie.

load sword belt

Isn't working. I'm getting 'You can't load a weapon you haven't got' even though it's in my inventory.

Uhm...I could be mistaken, but there aren't many belt objects in game that you can actually -load- items into.

Most belts and swordbelts are intended to be descriptive phrases. You use it the same way as any other belt, though, i.e. wear belt belt, wield sword, sheath sword
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

If you cannot load an item into it, it's either buggy, or it's something like a swordbelt. Swordbelts are not meant to be used as sheaths themselves (as in load/unload), but as ordinary belts. Those sheaths you have in the description are there only to explain/give flavor to how you hang items on the belt using the 'sheathe sword' command.
Quote from: VanthA well-placed grunt can be worth a thousand words.

Quote from: "Armaddict"Uhm...I could be mistaken, but there aren't many belt objects in game that you can actually -load- items into.

Most belts and swordbelts are intended to be descriptive phrases. You use it the same way as any other belt, though, i.e. wear belt belt, wield sword, sheath sword

Armaddict is right.  Those swordbelts don't have sheathes like you'd put a sword into.  They are descriptive phrases.

Now, if the item actually says it has a sheath in the description but doesn't work, please email me about it.
"I agree with Halaster"  -- Riev

Should you be able to:
draw weapon 2.sheath

Wearing two sheaths, but not being able to draw from the second because of similar keywords is annoying.
Quote from: Saikun
I can tell you for sure it won't be tonight. So no point in poking at it all night long. I'd suggest sleep, or failing that, take to the streets and wreak havoc.

Currently you can't, although yes, it would be nice :)
quote="Larrath"]"On the 5th day of the Ascending Sun, in the Month of Whira's Very Annoying And Nearly Unreachable Itch, Lord Templar Mha Dceks set the Barrel on fire. The fire was hot".[/quote]

I do believe that you should require a sheath to sheath a weapon. I hate the concept that we slide these swords between our hips and a belt. It makes no sense.

An axe or a spear should require a strap. A club you could tuck at the belt, or maybe a knife,  but a sword needs a sheath.
Wynning since October 25, 2008.

Quote from: Ami on November 23, 2010, 03:40:39 PM
>craft newbie into good player

You accidentally snap newbie into useless pieces.


Discord:The7DeadlyVenomz#3870

The swordbelts I've seen are descriped as having bone clasps for heavier weapons, so you're not just tucking them crudely into your belt (unless you're sheathing them on a toolbelt or something).

In my opinion, more "detail" in the matter of sheathes and belts is just going to push up the learning curve of the game and make properly equipping your character more of a hassle without adding anything of substance.  I used to play on a MUD where sheathes were tied to weapon type.  For the longest time, 2-handed swords were the only things sheathable.  Then belts for 2 1-handed swords were added.  Then belts for 2 1-handed knives.  Then belts for 1 knife and 1 sword.  But, ooops, what about people with axes and spears?  There is now an overabundance of those types of items as Imms tried to create all the permutations of the different weapon types (or at least the popular combinations) and still, every once in a while someone comes around to say, hey, I noticed we still don't have a belt which accomodates one axe and one knife.  Lots of work for Imms, lots of hassle for players, a lot of switching around of equipment.  After all that, I really appreciate the simplicity of Arm's system.  Sheathe on back doesn't even require a special item.  I think this kind of thing can stay virtual.

Oh, and that's not even considering whether or not weapons are actually even classified as swords/knives/spears/axes, instead of just piercing, chopping, slashing, blugeoning.  There are plenty of piercing swords in the game, and some slashing knives as well.