Author Topic: Cooking Questions.  (Read 400 times)

Cerelum

  • Posts: 2192
Cooking Questions.
« on: May 01, 2019, 10:05:23 PM »
In all the time I've played, cooking has mostly been a handwaved affair.

But now some crafts require a fire, and others don't.

Are they purposefully left so that you can cook some stuff on the go without a fire, as fires are such a pain in the ass to make?

Or are they just not all updated to require fire, and should you submit a request with crafts that still need it added for coders to work on?
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mansa

  • Posts: 9713
Re: Cooking Questions.
« Reply #1 on: May 01, 2019, 10:50:04 PM »
Are you asking, Why do some cooking recipes require a campfire and some do not?

I'd suggest to post in "Ask the Staff" about decisions regarding ingredients to crafts.
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John

  • Posts: 4240
Re: Cooking Questions.
« Reply #2 on: May 02, 2019, 03:27:20 AM »
From memory the project was started and then halted halfway through so as to ensure the game was still playable.

Cabooze

  • Posts: 301
Re: Cooking Questions.
« Reply #3 on: May 02, 2019, 06:30:28 AM »
The way I feel a lot of people handle the some recipes requiring fires and others not: Is that some things are more able to be cooked under the heat of Suk-krath on cooking stones as opposed to needing the heat of a fire? Idk.

John

  • Posts: 4240
Re: Cooking Questions.
« Reply #4 on: May 02, 2019, 06:46:10 AM »
The way I feel a lot of people handle the some recipes requiring fires and others not: Is that some things are more able to be cooked under the heat of Suk-krath on cooking stones as opposed to needing the heat of a fire? Idk.
I've adopted only using fires (unless they're wichite grubs or grasshoppers) but yes. It's currently valid to get creative as well.

Cerelum

  • Posts: 2192
Re: Cooking Questions.
« Reply #5 on: May 02, 2019, 10:01:00 AM »
I was asking more for fellow player perspective on it.

I always figured if staff had a problem with me cooking without fire in the desert, they would send me a staff send or email.

However, I am more than willing to submit recipes if they just needed help sorting through the hundreds of cooking recipes, which is why I asked if it was some half finished mess or just by design.
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Riev

  • Posts: 5543
Re: Cooking Questions.
« Reply #6 on: May 02, 2019, 11:17:06 AM »
I was asking more for fellow player perspective on it.

I always figured if staff had a problem with me cooking without fire in the desert, they would send me a staff send or email.

However, I am more than willing to submit recipes if they just needed help sorting through the hundreds of cooking recipes, which is why I asked if it was some half finished mess or just by design.

I like that requiring a fire in room is a POSSIBILITY for certain recipes... but the requirement for everything requiring a fire can get untenable rather quickly. Campfires in the desert aren't really a 'normal' thing, and you usually have to prepare for it, and if you're prepared, you have salted meats and rations anyways, so no need to cook.

If "travel campfires" were more of a thing, I'd be down with any COOKING to be done with a fire... but then you're opening the door to "need to forage salt for dried jerky" and "must be holding a knife to cut up melons".

As far as I understood it, the project was sort of a proof-of-concept that you could require an in-room item that isn't a "tool" to be degraded, nor a "component" to be part of the 5 items. Some crafts got it, but staff were not willing to go through every craftable "food" item and determine if fire was needed, or not.
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Brokkr

  • Administrator
  • Posts: 834
Re: Cooking Questions.
« Reply #7 on: May 02, 2019, 11:37:57 AM »
A campfire is just a tool.  Just like other recipes that use tools, older recipes tend to require them far less than newer recipes do.

Miradus

  • Posts: 2250
Re: Cooking Questions.
« Reply #8 on: May 02, 2019, 12:57:57 PM »
Plenty of cooking recipes also magically create a jar, or cinnamon spice, or some other ingredient which isn't present. I don't know why we fixate on "fire" being the oddball here.

Veselka

  • Posts: 1068
Re: Cooking Questions.
« Reply #9 on: May 02, 2019, 01:17:08 PM »
I think it's more the code functionality came only a few years ago, and it's likely easier to write new crafting recipes with that additional function in mind, rather than going back and editing a gazillion crafts to include it.
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