Man, this thread just went off the rails hard in a couple of posts. To put it lightly, having sex with someone does not make them less dangerous. It's not the standard by which you should measure someone's danger or lack thereof, because let me tell you, sex has been used as a manipulating force to keeping dangerous people on your side for who knows how long.
As to the templars, that seems more like a backhanded insult toward some templar or series of them, when the game world doesn't really reflect much for it being wrong for them to get their jollies. There's a fine line and all, but let's not derail the point of the thread.
Trysts between gemmed and nongemmed should always be a source of what will ultimately be thought to be a dangerous and fruitless endeavor where the gemmed is either suicidal or just trying to eke out one little bit of happiness before they inevitably get caught and killed for it. The ungemmed is probably taking a huge risk, and in general, I think you'll find these relationships are going to end tragically (usually with the death of one of them). That's my opinion. On the point of this thread?
This does not make magickers more or less feared.As to other people shacking up with magickers, I think it depends heavily on a variety of things. In
general it is taboo. There are some areas where it is more taboo, and some areas where it is going to
impact you more to be doing something taboo. Further, you've got to bear in mind that any number of things can be driving them to doing whatever, and as I mentioned far above, sex does not make someone more or less scary. I've played mundanes and magickers both who scared the living hell out of their partners.
Having a mundane partner is not responsible for magickers not being scary.The truth of it is that danger as it is most represented from 'magicker' to 'other', is in their ability to harm(through information, long distance attacks, or physically) them in some way without suffering themselves for it, or especially, risking themselves for it overly much. For dealing with a magicker, if they have to be right in your face to do anything to you, and you're never worried about 'right in your face' engagements because you and your 5 friends spar every morning in your clan hall, then you're not worried, just as an example.
That's the unfortunate nature of a MUD relying on code for certain things. I feel like I'm going over already gone over points though. I just wanted to bring this to heel before this went over the top again.
@Lizzie, none of that was on the point of the thread. No going off the rails here!
