Author Topic: Critical Role  (Read 3621 times)

RogueGunslinger

  • Posts: 19091
Critical Role
« on: January 05, 2019, 05:33:04 AM »
Anyone else a huge fan of this show? It's a group of voice actors playing Dungeons and Dragons and it really scratches that D&D itch I've had for a while. I absolutely love it. Matt Mercer is a fantastic dungeon master. I love when he does Dream Sequences or really epic story bits.

Anyone who's into roleplay should absolutely check it out. I started it a couple weeks ago at the beginning of their second campaign. Everyone is fantastic in their roles.

Also I'm in love with Laura Bailey.

Pale Horse

  • Posts: 4508
Re: Critical Role
« Reply #1 on: January 05, 2019, 08:14:36 AM »
I don't miss an episode if I can help it.
Quote from: Dalmeth
I've come to the conclusion that relaxing is not the lack of doing anything, but doing something that comes easily to you.

Re: Critical Role
« Reply #2 on: January 05, 2019, 08:43:00 AM »
I thoroughly adore the show. Even Season 1. Even episodes 1-30 of Season 1, when the show is arguably at its absolute worst.

Many many memories have been made listening to the show at the same time as friends and gasping at shocking moments, giggling at silly ones, holding eachother at sad ones.

It makes me wish I had enough money for my vocal surgeries so I could begin to practice being a DM and voice actor myself and really work at it - to be on Matt's level would be a dream come true, but the guy has 10+ years over me and has been GMimg for 5+.

Still, perhaps one day. Maybe I'll win a lottery or something.

That being said, discussing Critical Role without spoiling things for interested new folk is difficult as hell and that can really put folk off of wanting to watch it, so to any new folk interested, flee here and go watch. Go. Shoo.

To everyone else, maybe tag your posts if they contain heavy spoilers or something just in case 💖
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It's always lizard time.

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The Desert Bloom is a Greggs, tbh.

Harmless

  • Posts: 2785
Re: Critical Role
« Reply #3 on: January 05, 2019, 11:55:34 AM »
The show is excellent.

Matt Mercer is an excellent GM. All other GM and staff should seriously take notice. His huge array of GM tips aren't bad either. He is basically a hero of roleplaying and is a great way to get people who aren't familiar with RP into the genre and is entertaining to me even though I have been playing pen and paper and RP intensive MUDs since age 12.

I have watched all of season 2 to date and eventually I will re attempt to watch season 1 which I agree was pretty rough to start.
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The7DeadlyVenomz

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Re: Critical Role
« Reply #4 on: January 05, 2019, 12:03:06 PM »
Absolutely. Besides watching the show every Thursday, I listen to the podcast at work, and currently I'm on my third run through of the first season.
Wynning since October 25, 2008.

>craft newbie into good player

You accidentally snap newbie into useless pieces.


Gunnerblaster

  • Posts: 6708
Re: Critical Role
« Reply #5 on: January 05, 2019, 05:36:29 PM »
Been watching it since around episode 30, of the first season. Absolutely love these guys. Watching this show actually gave me the push to jump into D&D. My only regret is not playing sooner. I'm actually going to DM for my next game, thanks in part to Mercer's awesome DMing.

Sam is probably my favorite, followed by Travis and Laura. But it's Sam's improv humor that really brings some fun to the show, for me.
« Last Edit: January 05, 2019, 05:38:03 PM by Gunnerblaster »
Quote from: LauraMars
Quote from: brytta.leofa
Laura, did weird tribal men follow you around at age 15?
If by weird tribal men you mean Christians then yes.

Quote from: Malifaxis
She was teabagging me.

My own mother.

Krath

  • Posts: 2548
Re: Critical Role
« Reply #6 on: January 05, 2019, 05:47:58 PM »
What channel is this on?
Armageddon is best when it's actually harsh and brutal, not when we're only pretending that it is.

Re: Critical Role
« Reply #7 on: January 05, 2019, 06:02:11 PM »
It's an online show hosted on the GeekandSundry twitch channel each Thursday, but you can find all the past episodes on the GeekandSundry YouTube channel (uploaded the Monday after a Thursday episode). CriticalRole twitch channel also hosts it each Thursday.

Keep in mind there's currently like 600 hours of backlog of content. You can ignore Season 1 if you like (or read episode synopses of S1E1 - S1E29 and start at S1E30) to save some time, but if you have the time spare (even listening to it as a podcast - each episode uploads the audio to all podcast places) it really is worth it. Second only to the Balance arc of The Adventure Zone in my mind for Dungeons & Dragons content online.
« Last Edit: January 05, 2019, 06:05:12 PM by MatisseOrOtherwise »
Quote
It's always lizard time.

Quote
The Desert Bloom is a Greggs, tbh.

Pale Horse

  • Posts: 4508
Re: Critical Role
« Reply #8 on: January 05, 2019, 08:27:32 PM »
If you feel like subscribing to yet another streaming service, the show is also hosted on "Alpha."  You get the episodes live (Twitch Stream is also live), but as Alpha is Geek and Sundry's foray into hosting it's own service, you can also watch or listen to the show almost immediately after its over.  Typically, the show airs on Thursday nights at 7 pm pacific standard time and runs for anywhere between 3 1/2 to 4 1/2 hours and an edited (for sound, visual issues, post production, etc) version of the live show will be put up on Monday on Geek and Sundry.  With Alpha, you can watch the unedited recording of the show when it gets put up Friday morning (AM style morning).
Quote from: Dalmeth
I've come to the conclusion that relaxing is not the lack of doing anything, but doing something that comes easily to you.

Krath

  • Posts: 2548
Re: Critical Role
« Reply #9 on: January 05, 2019, 11:54:29 PM »
Thank you M.o.M and Pale Horse.
Armageddon is best when it's actually harsh and brutal, not when we're only pretending that it is.

Cind

  • Posts: 1833
Re: Critical Role
« Reply #10 on: January 06, 2019, 06:42:43 AM »
I downloaded some episodes. I've always liked duergar. Never played a game of DnD. I'm not sure people do that much in the rural south. I always thought that was sort of a city thing, where people stay indoors to amuse themselves.

I'll get around to listening to them pretty soon. I've never met a DnD podcast I didn't like, so that's my pre-review.
Playing something new could be just what you need!

Akaramu

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Re: Critical Role
« Reply #11 on: January 06, 2019, 04:08:30 PM »
...I tried to watch it, but I didn't have the patience for the lengthy character introductions. When I watch a Let's Play, for instance, there is something happening from the first minute. A typical case of 'it's not you, it's me'.

I know I'm probably missing out on something awesome.  :-\

Re: Critical Role
« Reply #12 on: January 06, 2019, 05:12:13 PM »
...I tried to watch it, but I didn't have the patience for the lengthy character introductions. When I watch a Let's Play, for instance, there is something happening from the first minute. A typical case of 'it's not you, it's me'.

I know I'm probably missing out on something awesome.  :-\

The thing to remember is that while it is being publically presented, it is also being played like a standard game of Dungeons & Dragons - there's a lot of roleplaying, a lot of consideration, a lot of planning.

It may be best to download the podcast variants to try them out listening, while doing something else?
Quote
It's always lizard time.

Quote
The Desert Bloom is a Greggs, tbh.

Akaramu

  • Posts: 6776
Re: Critical Role
« Reply #13 on: January 06, 2019, 05:18:36 PM »
It may be best to download the podcast variants to try them out listening, while doing something else?

Cool idea, I didn't know there was a podcast version. Thanks for suggesting it!

nak4life

  • Posts: 77
Re: Critical Role
« Reply #14 on: January 06, 2019, 06:17:57 PM »
Thanks for this. I'm now fully engaged into Season 2, I'll go back and watch the first when I'm done here.

BadSkeelz

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Re: Critical Role
« Reply #15 on: January 06, 2019, 09:15:13 PM »
I've been watching it ever since Youtube randomly suggested at 2am the following video, apparently trying to convince me that magickers can be cute or not-stupid or something



Caught up to Season 2 by episode 14 or so, but haven't had the urge to check out Season 1. Plenty of other animatics to watch from there.
janeshephard: You really think BadSkeelz understands the concept of Wine In Front of me? This guy shot me as a townie when he felt threatened. The man's a neandrathal.

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Kol

  • Posts: 2820
Re: Critical Role
« Reply #16 on: January 07, 2019, 06:16:51 AM »
So I started watching this due to this thread and having seen a few of Matt Mercers other videos Like D&Diesel (a Vin Diesel special). Loving it so far.
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Jarvis

  • Posts: 172
Re: Critical Role
« Reply #17 on: January 07, 2019, 03:24:34 PM »
If you lads dig this, you might also like "ItmeJP".

He hosts several roleplaying shows with Adam Koebel, and back in the old days, two other great DMs.
The man puts his tongued, grotesque, translucent groin rig on over his eyes.

Gunnerblaster

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Re: Critical Role
« Reply #18 on: January 08, 2019, 01:27:13 AM »


The animations for some of the scenes are great.
Quote from: LauraMars
Quote from: brytta.leofa
Laura, did weird tribal men follow you around at age 15?
If by weird tribal men you mean Christians then yes.

Quote from: Malifaxis
She was teabagging me.

My own mother.

Krath

  • Posts: 2548
Re: Critical Role
« Reply #19 on: January 08, 2019, 09:33:58 AM »
Started on season 2 as M.o.M suggested...Hooked
Armageddon is best when it's actually harsh and brutal, not when we're only pretending that it is.

Riev

  • Posts: 5467
Re: Critical Role
« Reply #20 on: January 08, 2019, 11:33:47 AM »
Critical Role ruined a lot of Roleplaying for me, and I believe was the impetus to my downfall in Armageddon. I wanted a game more like a narrative DnD game. Still do, but I don't have a regularly scheduled time I could engage, nor you know. Friends.
Masks are the Armageddon equivalent of Ed Hardy shirts.

Marauder Moe

  • Posts: 12956
Re: Critical Role
« Reply #21 on: January 08, 2019, 11:41:09 AM »
Playing D&D has been some of the best times hanging out with people as an adult.  There were nights I laughed so hard it hurt the next day.  It can be awkward to join a new group of strangers but if it's a good group you'll be friends in no time.

I really miss my main tabletop RPG buddy.

RogueGunslinger

  • Posts: 19091
Re: Critical Role
« Reply #22 on: January 08, 2019, 10:39:39 PM »
I'm really not sure there's anything online that can come close to actually playing tabletop RPG's with other people. Finding the right people, the right system, the right standards of roleplay, that's where I always come up short. If anyone has any ideas about something like that it would be amazing.


Krath

  • Posts: 2548
Re: Critical Role
« Reply #23 on: January 08, 2019, 11:13:19 PM »
Could we start our own tabletop weekly game via Skype or something?
Armageddon is best when it's actually harsh and brutal, not when we're only pretending that it is.

Seeker

  • Posts: 1428
Re: Critical Role
« Reply #24 on: January 08, 2019, 11:15:36 PM »
"Is it Thursday, yet?"
Sitting in your comfort,
You don't believe I'm real,
But you cannot buy protection
from the way that I feel.

Riev

  • Posts: 5467
Re: Critical Role
« Reply #25 on: January 09, 2019, 11:02:51 AM »
Could we start our own tabletop weekly game via Skype or something?

I'd be down for something similar, but it has been tried here numerous times. From skype to GDB to reddit play-by-post, and it always seems to fall off.

Personally I need the human interaction at the table to really feel involved, but I also don't have a weekly time I can "definitely always show up".
Masks are the Armageddon equivalent of Ed Hardy shirts.

RogueGunslinger

  • Posts: 19091
Re: Critical Role
« Reply #26 on: January 10, 2019, 04:20:13 AM »
If a group of you all started up a game of D&D I would definitely join. But I'm too much a newbie to be a DM or to organize a campaign. I can play consistent times on weekdays between 5 and 11 PM PST. Weekends would be hard for me, but maybe not impossible.

I've been delving into Campaign 1 of Crit Role and I'm consistently impressed with Sam Riegel's ability to make me laugh throughout every episode. Being a Bard really allows him to shine.

Riev

  • Posts: 5467
Re: Critical Role
« Reply #27 on: January 10, 2019, 11:42:52 AM »
Sam's improvisation ability is just off the charts. I think he designs his characters around having one glaring weakness and just plays that off, but it works so very well.

Later on in the series, he and Travis are part of one of few scenes that actively make me teary eyed. No spoilers, but they all have a wonderful range.

Except Keyleth. (not Marisha). Keyleth is a nave druid that REALLY should always be associated with #thanksKeyleth
Masks are the Armageddon equivalent of Ed Hardy shirts.

Krath

  • Posts: 2548
Re: Critical Role
« Reply #28 on: February 03, 2019, 03:35:54 PM »
Sam's improvisation ability is just off the charts. I think he designs his characters around having one glaring weakness and just plays that off, but it works so very well.

Later on in the series, he and Travis are part of one of few scenes that actively make me teary eyed. No spoilers, but they all have a wonderful range.

Except Keyleth. (not Marisha). Keyleth is a nave druid that REALLY should always be associated with #thanksKeyleth

Sam is the best. This is great, and starting with Season 2 was a great suggestion.
Armageddon is best when it's actually harsh and brutal, not when we're only pretending that it is.

RogueGunslinger

  • Posts: 19091
Re: Critical Role
« Reply #29 on: February 03, 2019, 08:29:16 PM »
Going between campaign 1 and 2 you really get the sense of how good they are a roleplaying their different characters. Vex and Jester, Grog and Fjord.

Sam, imo only gets better as the stories progress and he absolutely nails the dramatic stuff just like he does the comedy.

At this point I've consumed countless hours and still have so much more to go. Even still I know it will be very fun to re watch from the beginning again. Now that I understand the characters better.

Riev

  • Posts: 5467
Re: Critical Role
« Reply #30 on: February 04, 2019, 11:19:59 AM »
I've toyed with the idea of going back to Season 1 to rewatch, but its a lot of content and I already know the stories.

Now I'm consumed by a need to know more story from this arc. I need to know why... how... what don't we know still... what kind of sorcerous lich is Matthew Mercer who can take us on a 2 month arc for a single character off a single party decision?

#SamForBeyondPresident
Masks are the Armageddon equivalent of Ed Hardy shirts.

The7DeadlyVenomz

  • Posts: 8876
Re: Critical Role
« Reply #31 on: February 04, 2019, 11:14:38 PM »
Heh. Fucking right. Mercer is great with the stories.
Wynning since October 25, 2008.

>craft newbie into good player

You accidentally snap newbie into useless pieces.


Cind

  • Posts: 1833
Re: Critical Role
« Reply #32 on: February 07, 2019, 10:30:20 PM »
If you had the time and energy to devote to a weekly session with friends, what kind of character would you make?

My class would depend on what everyone else was making, in order to provide utility that was otherwise missing. My race, I'd probably be something strong and not good with math, like a dwarf or something. I prefer clerics, though, because they are healers and can turn undead, and I love fighting undead in games. But paladins are cool too.

If there were already healers and paladins there I'd probably make a damage-absorber, some kind of tank.
Playing something new could be just what you need!

Gunnerblaster

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Re: Critical Role
« Reply #33 on: February 08, 2019, 02:42:45 AM »
If you had the time and energy to devote to a weekly session with friends, what kind of character would you make?
It's actually due to Critical Role that I've actually started DM'ing for my own little group of newbies, on a bi-weekly basis.

So, in a way, I get to play all the characters/classes I want, in a single game! :D

But, as a player, I tended to enjoy playing as either a Cleric or Sorcerer. In 5th edition, dependent upon which archetype you would pick, especially for a cleric, would really allow you to have such an amazing and fun experience. I've had Sorcerer's who acted and played like Rogues (until they started flinging fireballs) and Clerics who charged in and dealt pain, like a fighter, until the Holy pain hammer dropped.
Quote from: LauraMars
Quote from: brytta.leofa
Laura, did weird tribal men follow you around at age 15?
If by weird tribal men you mean Christians then yes.

Quote from: Malifaxis
She was teabagging me.

My own mother.

The7DeadlyVenomz

  • Posts: 8876
Re: Critical Role
« Reply #34 on: February 08, 2019, 05:44:53 AM »
I always play fighter. Usually half-orc.
Wynning since October 25, 2008.

>craft newbie into good player

You accidentally snap newbie into useless pieces.


Riev

  • Posts: 5467
Re: Critical Role
« Reply #35 on: February 13, 2019, 12:43:33 PM »
If you had the time and energy to devote to a weekly session with friends, what kind of character would you make?

My class would depend on what everyone else was making, in order to provide utility that was otherwise missing. My race, I'd probably be something strong and not good with math, like a dwarf or something. I prefer clerics, though, because they are healers and can turn undead, and I love fighting undead in games. But paladins are cool too.

If there were already healers and paladins there I'd probably make a damage-absorber, some kind of tank.

I've had the idea for a trashy elven wizard for a while, but no chance to play him out.

I typically like playing support characters, if only because when they're not around/knocked out/etc, you really start to notice just how good that Bane/Bless was, or how much easier it is to hit when the enemy is dazzled
Masks are the Armageddon equivalent of Ed Hardy shirts.

Gunnerblaster

  • Posts: 6708
Re: Critical Role
« Reply #36 on: March 04, 2019, 05:17:23 PM »


http://kck.st/2TsFKuD

Let's help this happen. They've already surpassed their goal (no surprise, really) but the higher it goes, the more invested this becomes. Plus, I'd help fund it, whether they were under or over, since I have thoroughly enjoyed the hundred's of hours worth of DnD content they've provided me with.
Quote from: LauraMars
Quote from: brytta.leofa
Laura, did weird tribal men follow you around at age 15?
If by weird tribal men you mean Christians then yes.

Quote from: Malifaxis
She was teabagging me.

My own mother.

BadSkeelz

  • Posts: 8404
Re: Critical Role
« Reply #37 on: March 04, 2019, 10:08:57 PM »
That your youtube link originally showed an 500 internal server error (though possibly unrelated) is pretty fitting. That kickstarter was obliterated.
janeshephard: You really think BadSkeelz understands the concept of Wine In Front of me? This guy shot me as a townie when he felt threatened. The man's a neandrathal.

Miradus: He's not some weird mental abomination. He's just a guy on the internet.

The7DeadlyVenomz

  • Posts: 8876
Re: Critical Role
« Reply #38 on: March 05, 2019, 04:38:57 AM »
Mindblowing, really. A little D&D show. So glad to have been there near the start.
Wynning since October 25, 2008.

>craft newbie into good player

You accidentally snap newbie into useless pieces.


Riev

  • Posts: 5467
Re: Critical Role
« Reply #39 on: March 06, 2019, 01:57:26 PM »
I'm excited at the prospect that, if they make it a full 88 minute animation, it can qualify as a Feature Length Film, and be up for the nominations allowed for such things.

And if Sam sings original songs, it could be nominated as a musical, as well.

A bunch of nerds got together to play DnD for someone's birthday. Ashley did a thing for Geek and Sundry, and Felicia asked if she could put cameras on them and see what happens.

Years later, the original characters and backgrounds they created could mean they're up for an Emmy? I mean... come on. I can't even find the time and effort to TRY to discover a local game with openings on my schedule.

And they're so goddamned humble about the whole thing. They have my money.
Masks are the Armageddon equivalent of Ed Hardy shirts.

Riev

  • Posts: 5467
Re: Critical Role
« Reply #40 on: March 06, 2019, 02:03:27 PM »
Update from Girlfriend:

They re-did the stretch goals. This will no longer be a single animation, but a series. The stretch goal now is to do the entire Briarwood arc.

I literally just got shivers.
Masks are the Armageddon equivalent of Ed Hardy shirts.

Riev

  • Posts: 5467
Re: Critical Role
« Reply #41 on: March 12, 2019, 03:27:35 PM »
A dumpy little DnD game a few co-workers and friends started 5 years ago is now going to have its own animated series, spanning at least 6 episodes. Characters some people created for a campaign will be drawn, animated, and voiced by their creators to give a visual aspect to what was once just their imagination.

7million dollars raised by 50,000 people who want to see this come true. And the entire cast has been humble as all hell from the beginning, promising to use this clout to always assist the tabletop and board gaming community.

ARGUABLY, Wyrmwood wouldn't be as popular as they are without their sponsorship and connection with Critical Role.
Masks are the Armageddon equivalent of Ed Hardy shirts.

Shaydee

  • Posts: 10
Re: Critical Role
« Reply #42 on: March 12, 2019, 05:49:41 PM »
If you had the time and energy to devote to a weekly session with friends, what kind of character would you make?

My husband introduced me to Pathfinder, and more recently we branched into 5th edition a little, and I tend to gravitate towards rangers and hunters, I like the idea of animal companions but even more so I love being able to rain arrows down on our enemies.

More recently I have tried playing monks and I enjoy those too.

I used to listen to Douglas and Dragons (a podcast) when I worked in the cooler at my old job, it was one of my favorite d&d podcasts. I never heard of Critical Role though, gonna have to check it out.

The7DeadlyVenomz

  • Posts: 8876
Re: Critical Role
« Reply #43 on: March 12, 2019, 10:48:28 PM »
Never heard of Criti ... yes, uhm, do that.  ;D
Wynning since October 25, 2008.

>craft newbie into good player

You accidentally snap newbie into useless pieces.


Riev

  • Posts: 5467
Re: Critical Role
« Reply #44 on: March 13, 2019, 04:27:22 PM »
I think Critical Role is Best Podcast. All friends in Arostoyzka agree.

It depends on what you like... they aren't rules lawyers, they forget stuff a lot of the time, and things aren't DESIGNED to kill players. Its about the story and the narrative.

There's also Acquisitions Inc, though I'm not a fan of the DMs style (or the idea that I can donate money to maybe see the party get a heal..?). More funny antics than deep roleplay.

For maximum antics, there is also The Adventure Zone by the McElroy brothers. SO many Hijinks, but not so deep.

Critical Role is best role.
Masks are the Armageddon equivalent of Ed Hardy shirts.

Gunnerblaster

  • Posts: 6708
Re: Critical Role
« Reply #45 on: March 13, 2019, 06:44:33 PM »
I feel like Critical Role is a good balance between humor and plot intrigue. And it feels properly paced out - Enough downtime to understand each character yet nothing feels like filler content. I mean, Hell - They've had main arc's of the story based off of a character's background.
Quote from: LauraMars
Quote from: brytta.leofa
Laura, did weird tribal men follow you around at age 15?
If by weird tribal men you mean Christians then yes.

Quote from: Malifaxis
She was teabagging me.

My own mother.

The7DeadlyVenomz

  • Posts: 8876
Re: Critical Role
« Reply #46 on: March 14, 2019, 02:31:27 AM »
There's Chris Perkin's game, not Acquisition INC ... Dice, Camera, Action. THere's also High Rollers, which is a British attempt at Critical Role. Both High Rollers and Dice, Camera, Action are really decent substitutes for Critical Role.
Wynning since October 25, 2008.

>craft newbie into good player

You accidentally snap newbie into useless pieces.


Cind

  • Posts: 1833
Re: Critical Role
« Reply #47 on: March 14, 2019, 03:55:27 AM »
I'm actually listening to Critical Role right now. I'm on episode 4 of the podcast.

I would also recommend Drunks and Dragons, it is the funniest one I've seen, although I wouldn't know of one with a tighter storyline than Critical Role. A part of this is me not having listened to many, and the people in Drunks and Dragons tending to do completely random shit, even if the DM obviously had something elaborate planned.
Playing something new could be just what you need!

Riev

  • Posts: 5467
Re: Critical Role
« Reply #48 on: March 14, 2019, 02:58:27 PM »
There's Chris Perkin's game, not Acquisition INC ... Dice, Camera, Action. THere's also High Rollers, which is a British attempt at Critical Role. Both High Rollers and Dice, Camera, Action are really decent substitutes for Critical Role.

Oh good call. They just had Chris Perkins on for Between the Sheets, too. One of the longest they've had!
Masks are the Armageddon equivalent of Ed Hardy shirts.

The7DeadlyVenomz

  • Posts: 8876
Re: Critical Role
« Reply #49 on: March 15, 2019, 09:05:30 AM »
There's actually a lot of D&D podcasts, but a lot of them don't interest me because of the lack of in-depth story-work. I like story, and that's why Critical Role is my favorite. There's a Chicago guy, Aram, who does this beautifully edited podcast called Godsfall, and if that were even semi on time and real-play, I might like it even more than Critical Role. But it's very linear, and not as free flowing as CR, and so while it's magnificent, it hasn't grabbed me as much.

For me, exploring the characters and the world is critical to me enjoying the game. I'd heavily recommend Godsfall - just be aware that there are significant periods of inactivity between episodes because of the level of work and detail Aram puts into it.
Wynning since October 25, 2008.

>craft newbie into good player

You accidentally snap newbie into useless pieces.


Riev

  • Posts: 5467
Re: Critical Role
« Reply #50 on: March 15, 2019, 11:12:13 AM »
I think that's why I like Between the Sheets. Sometimes I just like to hear a storyteller telling THEIR story. Quyen Tran was absolutely magnificent. Its not just about reading someone's story, its the way they tell it, the way BWF connects with them and is less 'interviewing' and more 'another fan that really wants to know'.

Critical Role has, in all honesty, helped curb my need to play DnD or RP like Armageddon, because I can get lost in someone else's world every week.
Masks are the Armageddon equivalent of Ed Hardy shirts.

Krath

  • Posts: 2548
Re: Critical Role
« Reply #51 on: April 02, 2019, 11:24:38 AM »
That last episodes ending.... :o
Armageddon is best when it's actually harsh and brutal, not when we're only pretending that it is.

Gunnerblaster

  • Posts: 6708
Re: Critical Role
« Reply #52 on: April 02, 2019, 04:54:26 PM »
That last episodes ending.... :o
Man. Leave it to fucking Liam o'Brian to just completely turn the campaign on it's head. As a DM scratching at Mercer's inner workings, I'm pretty sure Matt had everything planned - Right until Liam/Caleb's big reveal.

Spoilers to follow:
The Male Drow already recognized them as the ones they fought in the wilderness and Matt already had a large hint that they were going to take the favor vs the full cash reward, so it was easy enough to plan for the plot to guide them to the Queen and an arrest. Even if, for some reason, they decided to just take the cash reward and bounce, I'm pretty sure the Drow would've detained them before they left the City of Beasts and still had them brought before the Queen and/or jailed in the same area (to put them closer to Nott's husband).

The only difference (which is major) is that they're now heralded as heroes instead of spies.
Quote from: LauraMars
Quote from: brytta.leofa
Laura, did weird tribal men follow you around at age 15?
If by weird tribal men you mean Christians then yes.

Quote from: Malifaxis
She was teabagging me.

My own mother.

Riev

  • Posts: 5467
Re: Critical Role
« Reply #53 on: April 03, 2019, 10:10:55 AM »
I was in-line with Travis' thinking, that the 'worst case' was that they get jailed, and have to find Nott's Husband in the jails and break out and get into crazy hijinks.

The fact that Matt seemed completely unprepared for Caleb to just turn that on its head, and basically declare themselves as heroes to "the bad guys(?)" and man. It shows how much that Fragment meant to the entire culture, that its mere presentation brought tears to their eyes,
Masks are the Armageddon equivalent of Ed Hardy shirts.

BadSkeelz

  • Posts: 8404
Re: Critical Role
« Reply #54 on: April 03, 2019, 02:19:30 PM »
Spoilers:

Travis's thinking had serious flaws and would have realistically gotten them all killed. The most glaring is that I'm not sure they're even in the same city as Yeza, so breaking out of prison with him was a dubious proposition at best. Secondly, the party would have been disarmed and disabled. If some comparatively rural slavers like the Iron Shepherds could shut down two of the party's spellcasters, the magically-adept Krynn definitely could have. Fjord should have remembered this, having been one of those helpless spellcasters.

The biggest problem with the "let's go to prison" plan is that their bags would have been searched and the Beacon found. Now you're a party disarmed, disabled and having to explain to the Kryn why they just found their God in your haversack. In a harsher campaign that's a fast track to TPK.

It'ss understandable that people wouldn't realize the importance of the Beacon, unless they remembered that the Kryn sent a strike team deep into the Empire to retrieve it. (Or remembered all the iconography of it they've seen in Xhorhas) Fortunately Caleb/Liam did seem to remember that and decided it was better to give than have to explain.
« Last Edit: April 03, 2019, 02:24:37 PM by BadSkeelz »
janeshephard: You really think BadSkeelz understands the concept of Wine In Front of me? This guy shot me as a townie when he felt threatened. The man's a neandrathal.

Miradus: He's not some weird mental abomination. He's just a guy on the internet.

Krath

  • Posts: 2548
Re: Critical Role
« Reply #55 on: April 04, 2019, 01:52:50 PM »
I was in line with Reiv's train of thoughts. They go to jail, find Nott's husband, then Caleb teleports them out. I do not think -anyone-, viewers or players alike, expected him to do that though.

The look on Matt's face when he realizes what Caleb is doing, makes me want to play D&D again. Travis' geography lesson is also a nice touch to the end of the episode.

Armageddon is best when it's actually harsh and brutal, not when we're only pretending that it is.

RogueGunslinger

  • Posts: 19091
Re: Critical Role
« Reply #56 on: April 04, 2019, 09:27:24 PM »
Excited to watch this episode live in 30 minutes.

Riev

  • Posts: 5467
Re: Critical Role
« Reply #57 on: April 05, 2019, 09:24:54 AM »
I almost made it to the break before falling asleep.

Unfortunately, loving reunions are sweet but not good for staying awake and engaged. :(
Masks are the Armageddon equivalent of Ed Hardy shirts.

Gunnerblaster

  • Posts: 6708
Re: Critical Role
« Reply #58 on: April 06, 2019, 04:35:47 AM »
They broke $8.8 million during stream and, after break, made a champagne toast to the viewers. It was a nice gesture.

Maybe now, this Kickstarter madness can come to a close but, yeah. I guess it'll probably taper off at $9.5 million, before this is all said and done.

Forbes, IGN, Polygon and quite a few other news medias have made articles about Critical Role. I like the publicity that D&D is getting, minus the satanic panic tinging everything.
Quote from: LauraMars
Quote from: brytta.leofa
Laura, did weird tribal men follow you around at age 15?
If by weird tribal men you mean Christians then yes.

Quote from: Malifaxis
She was teabagging me.

My own mother.

Riev

  • Posts: 5467
Re: Critical Role
« Reply #59 on: April 08, 2019, 10:27:42 AM »
My favorite part is all the other groups, now, that set up their streaming in an attempt to be 'just like critical role'. There are a bunch of DnD streams now, both from big names like Overlord (Hyper) and Colville (Whatever Chains are....).

My super-favorite part is that sometimes the CR people jump into these 30viewer channels and throw love and support at them.

As big as Critical Role gets (they didn't think they could get $750,000 and they may break 9 MILLION), each of them behaves like they're just a bunch of nerdy-ass voice actors who sit around and play Dungeons and Dragons, and it shows. They're all friends (even though I still think Taliesen HUMORS Sam with his immortal bonds of friendship), and they just like to make each other go "ooooh", and we get to benefit from it.
Masks are the Armageddon equivalent of Ed Hardy shirts.

Cind

  • Posts: 1833
Re: Critical Role
« Reply #60 on: April 09, 2019, 02:27:34 AM »
I loved the first episode, listened to a few more, but I guess I wasn't crazy about the creepy sort of things that lurked beneath Kraghammer. Several people said to start at season 2, and the Briarwood arc is being started right? That's kind of the one I want to listen to. I'm more interested in the origin stories, and especially those of the half-elven twins and the nobleman.
Playing something new could be just what you need!

Riev

  • Posts: 5467
Re: Critical Role
« Reply #61 on: April 09, 2019, 09:24:46 AM »
The issue with starting at Campaign One, Episode One is that the audio wasn't great at the time (I don't know if the podcast versions really improved on it) because it was sort of a test run. Starting them at Kraghammer was already in the middle of a plot they had going on from their home game so you're being plopped in the middle of something and you don't really know why.

Starting with the Briarwood arc, they give a lot more Percy background, and its a full arc of story, plus the audio issues were fixed by then.

Starting at Campaign 2, you still won't get their Session 0, but you'll get them all meeting up, going on their very first outing together, and learning how to be in their new skins.
Masks are the Armageddon equivalent of Ed Hardy shirts.

Marauder Moe

  • Posts: 12956
Re: Critical Role
« Reply #62 on: April 16, 2019, 02:46:47 PM »
I've been plowing through campaign #2.  Currently on episode 18 of... *looks* 109!?!?!?   Dear god.

RogueGunslinger

  • Posts: 19091
Re: Critical Role
« Reply #63 on: April 16, 2019, 05:06:06 PM »
Actually campaign 2 has 57 episodes so far. So not too far to catch up. Campaign 1 has 115 episodes in total though.

Marauder Moe

  • Posts: 12956
Re: Critical Role
« Reply #64 on: April 16, 2019, 06:11:50 PM »
Oh I see, the youtube playlist was being misleading, lumping in campaign 1 for some reason.

Gunnerblaster

  • Posts: 6708
Re: Critical Role
« Reply #65 on: April 17, 2019, 03:04:27 AM »
Welp. They broke $10 million.

The crazy bastards.
Quote from: LauraMars
Quote from: brytta.leofa
Laura, did weird tribal men follow you around at age 15?
If by weird tribal men you mean Christians then yes.

Quote from: Malifaxis
She was teabagging me.

My own mother.

RogueGunslinger

  • Posts: 19091
Re: Critical Role
« Reply #66 on: April 17, 2019, 03:55:07 AM »
BadSkeelz had a question asked in Talks Machina. Was a little surreal seeing anyone GDB related somewhere like that. Kind of like seeing a friend on the local news.

Riev

  • Posts: 5467
Re: Critical Role
« Reply #67 on: April 17, 2019, 09:28:02 AM »
BadSkeelz had a question asked in Talks Machina. Was a little surreal seeing anyone GDB related somewhere like that. Kind of like seeing a friend on the local news.

I had a question asked way back in Campaign 1. It was surreal.

Also... $10 MILLION DOLLARS. They originally wanted $750,000 to do some basic like 70minute animated adventure.

They raised 10 million dollars from the community.

I can't even.
Masks are the Armageddon equivalent of Ed Hardy shirts.

Gunnerblaster

  • Posts: 6708
Re: Critical Role
« Reply #68 on: April 17, 2019, 10:24:02 PM »
Also... $10 MILLION DOLLARS. They originally wanted $750,000 to do some basic like 70minute animated adventure.

They raised 10 million dollars from the community.
I personally feel like it was a beautiful example of how humble they are. I believe, during the first day of the Kickstarter, Travis even specifically mentioned that they hadn't planned to meet all the stretch goals IN A SINGLE DAY. They had expected to barely hit $750,000 in 45 days - Let alone less than 24 hours.

I think, over the last six years of viewership, a lot of viewers feel like they know the cast pretty well - Considering they got to spend a four hours a week with them.
Quote from: LauraMars
Quote from: brytta.leofa
Laura, did weird tribal men follow you around at age 15?
If by weird tribal men you mean Christians then yes.

Quote from: Malifaxis
She was teabagging me.

My own mother.

Cerelum

  • Posts: 2192
Re: Critical Role
« Reply #69 on: April 17, 2019, 10:27:34 PM »
I've never played D&D, because I never had anyone around who wanted to play it.

Plus the cost of all the books and shit.

But this makes me interested for sure.
Quote from: brytta.leofa
Yeah, seriously...find out OOC.



Riev

  • Posts: 5467
Re: Critical Role
« Reply #70 on: April 18, 2019, 09:16:35 AM »
Also... $10 MILLION DOLLARS. They originally wanted $750,000 to do some basic like 70minute animated adventure.

They raised 10 million dollars from the community.
I personally feel like it was a beautiful example of how humble they are. I believe, during the first day of the Kickstarter, Travis even specifically mentioned that they hadn't planned to meet all the stretch goals IN A SINGLE DAY. They had expected to barely hit $750,000 in 45 days - Let alone less than 24 hours.

I think, over the last six years of viewership, a lot of viewers feel like they know the cast pretty well - Considering they got to spend a four hours a week with them.

They're modesty and humility make them a lot more personable and feel like they'd be approachable. Sure, they're all professional actors and really enjoy the improvisational nature of the game, but they really make it obvious that they're really "a bunch of nerdy ass voice actors" that sit around and play DnD.

I've tried watching other streams, or listen to other podcasts, and it isn't that they're bad... its that Critical Role kind of set up the genre. They have good voice acting, they're out to make THEMSELVES laugh (except Liam the Ham <3), and they have top tier pacing.

10 million dollars to give us a full series arc of a couple characters they thought were 'cool at the time'. Scanlan shot cock-lightning, and they used to be called the S.H.I.T.S. Agh. Would that I had half the ability in any of their little pinkies.
Masks are the Armageddon equivalent of Ed Hardy shirts.

RogueGunslinger

  • Posts: 19091
Re: Critical Role
« Reply #71 on: May 23, 2019, 10:05:45 PM »
This was awesome:


Riev

  • Posts: 5467
Re: Critical Role
« Reply #72 on: May 24, 2019, 09:13:43 AM »
Seeing Colbert's face as Matt describes some of the scenes was pure treasure. His smile, and the glint in his eyes both showed how glad he was to try this again.

Even with his occasional interjection that jars you out of the moment, or a "No way am I crossing that bridge, its a trap" meta stuff, it was joyous. I hope it got him back into it. Maybe he can join Joe Manganiello's group or something.
Masks are the Armageddon equivalent of Ed Hardy shirts.

Gunnerblaster

  • Posts: 6708
Re: Critical Role
« Reply #73 on: May 25, 2019, 01:50:41 AM »
Seeing Colbert's face as Matt describes some of the scenes was pure treasure. His smile, and the glint in his eyes both showed how glad he was to try this again.

Even with his occasional interjection that jars you out of the moment, or a "No way am I crossing that bridge, its a trap" meta stuff, it was joyous. I hope it got him back into it. Maybe he can join Joe Manganiello's group or something.
I've been telling my friends about the Stephen Colbert + Critical Role/Matthew Mercer D&D Cross-over and I suspect that CR is going to see a sudden spike in viewership, yet again.

It makes me incredibly happy.
Quote from: LauraMars
Quote from: brytta.leofa
Laura, did weird tribal men follow you around at age 15?
If by weird tribal men you mean Christians then yes.

Quote from: Malifaxis
She was teabagging me.

My own mother.

Krath

  • Posts: 2548
Re: Critical Role
« Reply #74 on: June 29, 2019, 12:47:43 PM »
WTF....Last episode.
Armageddon is best when it's actually harsh and brutal, not when we're only pretending that it is.

Riev

  • Posts: 5467
Re: Critical Role
« Reply #75 on: June 29, 2019, 08:24:36 PM »
I haven't finished it, because they're taking this week off and I wanted to slow-roll it.

They're usually good with the cliffhangers.
Masks are the Armageddon equivalent of Ed Hardy shirts.

chrisdcoulombe

  • Posts: 1247
Re: Critical Role
« Reply #76 on: July 07, 2019, 08:50:48 PM »
I listened to all  of it.  I drive about 16 hours a week during work and listen to it during that time.
Quote from MeTekillot
Samos the salter never goes to jail! Hahaha!

Gunnerblaster

  • Posts: 6708
Re: Critical Role
« Reply #77 on: July 09, 2019, 09:31:14 PM »
Finally finished Campaign 2, Episode 69.

Oh shit...
Quote from: LauraMars
Quote from: brytta.leofa
Laura, did weird tribal men follow you around at age 15?
If by weird tribal men you mean Christians then yes.

Quote from: Malifaxis
She was teabagging me.

My own mother.

RogueGunslinger

  • Posts: 19091
Re: Critical Role
« Reply #78 on: July 10, 2019, 02:30:46 AM »
It was chaotic. Multiple times 1 roll would have been death and possibly tpk.

Gunnerblaster

  • Posts: 6708
Re: Critical Role
« Reply #79 on: July 10, 2019, 03:16:23 PM »
It was chaotic. Multiple times 1 roll would have been death and possibly tpk.
That was just the perfect example of bad dice rolls really fucking them all over.

But, the opponents also all had some pretty high resistance rolls.

Unfortunately, Jester neglected one of the most important spells for controlling the scenario, and that would've been Banishment. As a Cleric, attempting to Banish the LH would've been probably a priority, while a Silence or stun attack, followed by non-lethal hits against the Devil, would've been perfect for grabbing the unconscious Devil and gtfo'ing until the LH re-popped.
Quote from: LauraMars
Quote from: brytta.leofa
Laura, did weird tribal men follow you around at age 15?
If by weird tribal men you mean Christians then yes.

Quote from: Malifaxis
She was teabagging me.

My own mother.

BadSkeelz

  • Posts: 8404
Re: Critical Role
« Reply #80 on: July 10, 2019, 09:01:22 PM »
It was super frustrating and nerve-wracking to watch, but last hour or so made it worthwhile. Clutch rolls and really great roleplay.

This is also a far more satisfying and engaging send-off for Yasha while Ashley's out of town than if she had just disappeared again. It's much like the aftermath of the Iron Shepherds kidnapping.

Incidentally I still miss Lorenzo. Probably my favorite NPC of the campaign. These new guys are OK villains but don't have the same kind of charisma or presence that Lorenzo did.
janeshephard: You really think BadSkeelz understands the concept of Wine In Front of me? This guy shot me as a townie when he felt threatened. The man's a neandrathal.

Miradus: He's not some weird mental abomination. He's just a guy on the internet.

Gunnerblaster

  • Posts: 6708
Re: Critical Role
« Reply #81 on: July 12, 2019, 02:17:22 AM »
Incidentally I still miss Lorenzo. Probably my favorite NPC of the campaign. These new guys are OK villains but don't have the same kind of charisma or presence that Lorenzo did.
Agreed. The best villains are the ones who you can almost relate to and/or root for.
Quote from: LauraMars
Quote from: brytta.leofa
Laura, did weird tribal men follow you around at age 15?
If by weird tribal men you mean Christians then yes.

Quote from: Malifaxis
She was teabagging me.

My own mother.

Riev

  • Posts: 5467
Re: Critical Role
« Reply #82 on: July 15, 2019, 10:05:06 AM »
Was that OUR BadSkeelz is last weeks' Talks Machina?
Masks are the Armageddon equivalent of Ed Hardy shirts.

BadSkeelz

  • Posts: 8404
Re: Critical Role
« Reply #83 on: July 15, 2019, 07:18:36 PM »
Yes, though I admit that I'm not the one who came up with Gigglefist.
janeshephard: You really think BadSkeelz understands the concept of Wine In Front of me? This guy shot me as a townie when he felt threatened. The man's a neandrathal.

Miradus: He's not some weird mental abomination. He's just a guy on the internet.