That was my take on it, and I'm actually glad it's done this way. My thoughts are that there needs to be a few more subguilds with the ride skill. I'm quite pleased with the setup on the class side. There are 22 subguilds and 21 extended subguilds. There are five and two sub/extend subs that have the ride skill, by my count. Possible suggestions might be adding ride to Outlaw and Outdoorsman (with some balancing).
Edit: Apologies, I hope this doesn't break the rules of this thread. Feel free to modify, if necessary, but I had devoted some thought to this already, and had written a report on it that got botched *shakes fist at request tool*