Author Topic: Mortar and pestle  (Read 764 times)

TheGoose

  • Posts: 127
Mortar and pestle
« on: November 09, 2017, 02:17:11 PM »
They don't provide a skill bump to brew, and I don't understand why.

I've bugged it. I've idea'd it. I've brought it up in Discord. Even tried checking one a player newly made. Sure enough, assess shows it does nothing.

What's the dealio?

650Booger

  • Posts: 553
Re: Mortar and pestle
« Reply #1 on: November 09, 2017, 02:23:01 PM »
its a roleplay prop.
"Historical analogy is the last refuge of people who can't grasp the current situation."
-Kim Stanley Robinson

TheGoose

  • Posts: 127
Re: Mortar and pestle
« Reply #2 on: November 09, 2017, 03:29:51 PM »
But they're tools, tho.

And they're the only brew tools.

Jihelu

  • Posts: 2609
Re: Mortar and pestle
« Reply #3 on: November 09, 2017, 04:01:42 PM »
This might change when they rollover brew to the crafting menu, fully. I imagine since Brew is fucking weird it couldn't use tools to increase success. When Brew is entirely a craft, it may change.
Or not.


KittenLicks

  • Posts: 47
Re: Mortar and pestle
« Reply #4 on: November 10, 2017, 02:23:13 AM »
I seem to remember a mortar and pestle helping with dye making, but I could be wrong.
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Re: Mortar and pestle
« Reply #5 on: November 10, 2017, 02:26:08 AM »
You should check if both the mortar AND the pestle are functional. They /do/ provide a boost, especially for brewing tablets and stuff. I can assure you that much.

Mortar in es. Pestle in ep.
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TheGoose

  • Posts: 127
Re: Mortar and pestle
« Reply #6 on: November 10, 2017, 01:47:20 PM »
You should check if both the mortar AND the pestle are functional. They /do/ provide a boost, especially for brewing tablets and stuff. I can assure you that much.

Mortar in es. Pestle in ep.

Yes, customer service, my computer is plugged in.

Yeahno, they are completely non-functional, even when using both.

Riev

  • Posts: 5160
Re: Mortar and pestle
« Reply #7 on: November 10, 2017, 01:55:17 PM »
Codetime

They are non-functional RP prop tools because for the longest time, Brew wasn't really a "skill" with recipes like we have now. Most of the "crafting" was done via script that didn't take bonuses into effect.

If that has changed, it might be worthwhile bugging or idea'ing that mortars and pestles be added as actual "tools" with functional abilities.
Masks are the Armageddon equivalent of Ed Hardy shirts.

chrisdcoulombe

  • Posts: 1222
Re: Mortar and pestle
« Reply #8 on: November 10, 2017, 05:10:33 PM »
junk mortor
junk pestle (tossing it carelessly into a waste can
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solera

  • Posts: 1778
Re: Mortar and pestle
« Reply #9 on: November 10, 2017, 07:04:07 PM »
chew plant
spit pulp

Akariel

  • Administrator
  • Posts: 571
Re: Mortar and pestle
« Reply #10 on: November 14, 2017, 12:31:13 PM »
Like I informed the Discord server when you asked on there, they are actually quite useful in the application of brewing. Just because an object doesn't say X IS GOOD AT Y does not mean it does not help you do Y. That message only comes up on items specifically designated a certain type of thing. In point of fact, pestles and mortars actually help with quite a few different things as well.

Suffice it to say, if an object exists, it likely does what you expect it to do.

« Last Edit: November 14, 2017, 12:52:20 PM by Akariel »

MeTekillot

  • Posts: 9804
Re: Mortar and pestle
« Reply #11 on: November 24, 2017, 10:19:27 AM »
craft woody into wad