Author Topic: GDB Mafia, ToS edition?  (Read 256 times)

Akaramu

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GDB Mafia, ToS edition?
« on: July 20, 2017, 10:18:08 AM »
Sooo, after playing some Town of Salem today I was thinking... would this game's set-up work in a play-by-post environment as well? I think it might, and that it could be super fun. Vanilla mafia games played on forums tend to have a lot of 'boring' random townie roles without any special abilities, but in ToS everyone has at least one special ability. There are also more killing roles so games tend to move a bit more quickly.

Here's the setup I have in mind for a forum ToS game:

(note: each participating player would be one of the roles from this list)

Town roles

Jailor (Town Killing). The most powerful town role. Can choose to jail someone every day. Jailed players can talk to the anonymized (PM would go through me) jailor, and no one else can overhear the interrogation. Thus it's safe for townies to claim their role to the jailor. Mafia can pretend to be a town role when talking to the jailor. Note: the jailor can choose to execute the jailed person, but can only do this once the whole game (in ToS it's up to 3 times).
Note: jailed players are immune to night attacks, so the jailor could use this ability to protect someone, as well. Jailed players are also effectively role blocked.

Vigilante (Town Killing). At night, can shoot a player of their choosing (do this up to 3 times). If they shoot a townie, the vigilante will commit suicide the following night (and can't shoot again)

Lookout (Town investigative). At night, can watch another player to see who 'visits' them (visitors are anyone who uses a night ability on that person)

Sheriff (Town investigative). At night, can investigate another player to see if they are mafia, the serial killer, or not suspicious. Note: the Mafia Godfather will also show as 'not suspicious'.

Bodyguard (Town protective). At night, can guard another player to kill anyone who attacks that person, or can instead protect himself to become immune to night kills that night. If the bodyguard successfully kills an attacker who goes for his protected target, he dies as well.

Escort (Town support). At night, role block another player, preventing them from using their night ability.

Retributionist (Town support). At night, resurrect one town member who died previously. This is a one-time ability. After using it once, the retributionist has no more special ability.

Mayor (Town support). Once the mayor publicly reveals his role to the town, their vote will count as 3 votes. However, they have no night ability.


Mafia roles

Godfather The leader of the mafia. The Godfather is immune against night killing abilities, can't be discovered by the sheriff, and will personally kill someone at night IF the mafioso is jailed or role blocked. The Godfather also decides who the mafioso kills at night. Other mafia can offer their advice, of course, but ultimately it's the GF's decision that counts.

Mafioso The guy who does the mafia's dirty work. He isn't night immune and can't do anything except kill someone at night, BUT if the Godfather dies the mafioso is promoted to Godfather. If there is no more mafioso, the Framer or Consort get promoted to mafioso so mafia can always kill at night.

Consort Like an Escort, except evil! Note: role blocking doesn't count as an attack (so it doesn't trigger the bodyguard), but it does count as a 'night visit' (visible to the Lookout)

Framer At night, the framer plants false evidence to make their target appear as mafia to the sheriff. Note: if the framed target dies that night, the framer can choose to make the dead person be revealed as a mafia role of their choosing instead of the town role they actually were. This can only be done ONCE the entire game. (I added this ability for the forum game so the framer doesn't become useless if the sheriff is dead).

Neutral roles

Amnesiac Has no special abilities until someone is dead. If there are dead people in the 'graveyard', the Amnesiac can pick one of them and become that role. That chosen role can be evil. If a role is chosen, it will be revealed to everyone during the day (as in: an amnesiac remembered they were like a sheriff!) but the amnesiac's identity will not be revealed. Note: The Amne can't choose the jailor, mayor, or Godfather. They CAN choose the serial killer...  :P once chosen, the Amnesiac's win conditions are the same as for the role they picked.

Jester The jester's goal is to be lynched by the town by any means necessary (but outright claiming 'jester' will just get you killed at night). Don't be too obvious! After the jester is lynched successfully, he can take one of the people who voted for him to the grave with him (in ToS this is called a 'jester haunt'). The point of this role is to spread confusion and throw people off track. To make this role a bit more appealing, maybe I could let them passively listen to the mafia chat after they're dead.

Serial Killer You know the guy... stabs people at night and usually doesn't care if they're town or mafia. I should add that this role is immune to being killed at night.


So, a few questions...

Does anyone think this setup would work for a forum game? Or could it work after some tweaking?

Oh, and are there 15 of you interested in playing?  ;D






« Last Edit: July 20, 2017, 04:01:32 PM by Akaramu »

Melkor

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Re: GDB Mafia, ToS edition?
« Reply #1 on: July 20, 2017, 12:18:30 PM »
I'd prob be interested, once the game is fleshed out, and I could read the rules and procedures.
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Akaramu

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Re: GDB Mafia, ToS edition?
« Reply #2 on: July 20, 2017, 12:28:24 PM »
Sweet. I'll write up a more elaborate version of the rules if there's enough interest. If you know any other mafia players, please help spread the word.

Patuk

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Re: GDB Mafia, ToS edition?
« Reply #3 on: July 20, 2017, 12:30:58 PM »
I'll play, because I enjoy it, but I do have a couple things I'd like to note. This:

Quote
Note: if the framed target dies that night, the framer can choose to make the dead person be revealed as a mafia role of their choosing instead of the town role they actually were.

sounds more fun than it tends to be. It's something a lot of places took out of the meta ages ago because it turns out that it tends to make scumhunting impossible.

Additionally, while I'm not a fan of jesters, I don't think they'd break the game as long as you made sure to tell the vigilante that it's okay for them to shoot them at night without it leading up into a suicide.

I'll still play, though.
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Akaramu

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Re: GDB Mafia, ToS edition?
« Reply #4 on: July 20, 2017, 12:40:07 PM »
I'll play, because I enjoy it, but I do have a couple things I'd like to note. This:

Quote
Note: if the framed target dies that night, the framer can choose to make the dead person be revealed as a mafia role of their choosing instead of the town role they actually were.

sounds more fun than it tends to be. It's something a lot of places took out of the meta ages ago because it turns out that it tends to make scumhunting impossible.

Additionally, while I'm not a fan of jesters, I don't think they'd break the game as long as you made sure to tell the vigilante that it's okay for them to shoot them at night without it leading up into a suicide.

I'll still play, though.

Thanks for your thoughts! Isn't there a janitor (role cleaner) type mafia role in some forum mafia games as well? In ToS, when the entire role list is known (in classic mode) it becomes pretty easy to hunt scum because everyone has a special role with special abilities. There are no vanilla townies. You just look at the list of dead roles and force someone to claim their role. If they get counter-claimed, one of the two people (the claimer or the counter-claimer) is clearly lying. So the bad guys need 'claimspace' where they won't immediately be outed as liars.

Update: I forgot to mention that the jailor remains anonymous to the jailed person during their night chat, so the PMs would have to go through me or an alternate GDB account (and then cc'd to me). I added something to the role description.

Marauder Moe

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Re: GDB Mafia, ToS edition?
« Reply #5 on: July 20, 2017, 01:07:40 PM »
It's a wacky setup (by forum mafia standards, anyway), but I'd give it a try.

valeria

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Re: GDB Mafia, ToS edition?
« Reply #6 on: July 20, 2017, 02:44:38 PM »
Cautious yes. Let me check with Zoltan first though. We don't like to play in the same GDB mafia games so I'll have to see if he has dibs on this one.

Akaramu

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Re: GDB Mafia, ToS edition?
« Reply #7 on: July 20, 2017, 03:29:41 PM »
Since most of you probably aren't familiar with ToS style mafia, here's some possible town strategies for this kind of set-up:

-The jailor reveals early and asks to be protected by the bodyguard. This gives the town a proven ally to work with until the bodyguard dies. If that happens, the jailor probably dies next. (This tends to work better when the mafia's roleblocker is dead)

-The sheriff reveals himself early, asks to be protected by the bodyguard (or watched by the lookout) and posts investigation results every day. This is a good strategy because when updating daily, the investigation results won't be lost if the sheriff dies. Same thing about the mafia roleblocker, though.

-Since the lookout knows who used a night ability on the person they're watching, they're pretty much a 'bodyguard light' and should be played as such. For instance, if Moe is killed by mafia and valeria was watching Moe, and saw that Melkor was the only person who visited Moe that night, you got your mafioso right there.

-The game will include a 'graveyard' in the initial post, with names of dead players, how they died, and what their role was. All roles are known from the beginning. If you're town and someone else claims they're your role, it's common to counter-claim and call the other person a liar. Of course the mafia / serial killer might target you for it. Or the jester might counter-claim for shits and giggles.

-Falsely claiming to be the jailor tends to be pointless because the real jailor will 100% execute you the following night. Don't do this, jester!

-Since the jailor is the most powerful town role, both mafia and serial killer will usually scour the day chat for clues about who the jailor might be, and try to off them as quickly as possible.

-Retributionists often save their resurrection for a key role like jailor, bodyguard and sheriff. Of course, if they wait too long they might die before anyone gets resurrected.

I'll probably have to make a rule about not pressing random people for their roles (unless you're the jailor) or else the role list would make this too easy for town.

If there are less than 15 people interested, I'll remove the consort role so jailor / sheriff can use the day 1 reveal strat (if desired) without risk of being permanently roleblocked.

« Last Edit: July 20, 2017, 03:33:24 PM by Akaramu »

Akaramu

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Re: GDB Mafia, ToS edition?
« Reply #8 on: July 21, 2017, 01:12:38 PM »
Okay, doesn't look like there is much interest in mafia games anymore.  :( Oh well.