I like the idea of a newsletter. Or the events feed that was being discussed here
. Boy do I know how quiet the world seems at times, especially around off-peak in areas other than Allanak.
The secrecy's a necessary thing for immersion, I get it. Figuring things out on your own feels pretty damn good, too. It's stifling at the same time when you don't know what might be going on or where it's happening, despite everyone saying there's a slew of plots happening.
The stories going on in the world of Zalanthas, virtual and not, are a main part of what's got me hooked to Armageddon. I hold more interest in a concept if there are stuff currently going down with the PC. So, bring other PCs into the fold and yank them into the action. I'd appreciate it, personally, because I've rarely been one to start
things. Seriously, all my accolades to you guys who involve others into your plots.
The opportunity to explore things (whether those things are character concepts or the in-game world) has always had me clinging to Arm, too. I still have a lot of things to come across, but it's always awesome to discover new (maybe?) things in the world. It's why I'm bummed over the closing of some stuff. Those are things I'll never get to dip my feet into, now. That topic's been discussed enough, though, probably.
Basically, changes to the game world and the opening of new things will pique interest. Show it's a dynamic world, both IG and out. The new gladiator clan, for one, definitely has me hyped!
In addition, though it's probably far-fetched: integrate character generation into the website. Graphical UI, buttons, the like. Along with that, a graphical client for those completely new to MUDs might lessen the steep learning curve Armageddon (and MUDs, generally) has. That's some work, though, but it's a thought. Modernize the MUD, all that.