Author Topic: Tell Us Stories  (Read 5736 times)

boog

  • Posts: 10499
Re: Tell Us Stories
« Reply #50 on: May 12, 2017, 11:14:19 PM »
Kokali Fale wasn't ever actually pregnant with Icumen Borsail's out of contract child. I think she kissed him once. On the cheek.
Wow, the rumours that fly after you die. Icumen was surprisingly unlucky in the bedroom. I think the only person he managed to marry into the family/get a contract with was an Oash (whose sister he had killed, shh).

He was gorgeous. If he existed in real life, I would trade my children to fuck him.

And yeah! It was an Oashi lady. I only know because I saw her journal in game. What a match for a Borsail. Hah.
Case: he's more likely to shoot up a mcdonalds for selling secret obama sauce on its big macs
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BadSkeelz: Whatever you say, Kim Jong Boog
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Gunnerblaster

  • Posts: 6592
Re: Tell Us Stories
« Reply #51 on: May 13, 2017, 08:52:44 PM »
2008.

Hunter of Kadius; joint expeditionary mission with Arm of the Dragon to explore a black Tower in the desert. Around the time when Kryl were an active threat. Led to a dark tower by, a strange [REDACTED]-like humanoid, multiple forces entered the eerily silent tower. Torches out, silence among the forces moving from corridor to corridor, darkness in all directions.

Locate a room with several humanoids cocooned to walls. One humanoid awakens and begins screaming in agony. Kryl rips from the person's chest and everyone loses their minds. Swiftly killing the creature, we take a moment to recompose ourselves before moving deeper in.

Several rooms later, we get an echo and all Hell breaks loose. As if from a scene from Alien, Kryl are swarming the corridors - Clawing their ways along the floors, walls and ceilings. Acid being spit from all directions, men and women screaming and dying.

Forces barely manage to fight their way free of the Tower, Templars and mages remaining behind to burn down the entire thing...
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nessalin

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  • Posts: 368
Re: Tell Us Stories
« Reply #52 on: May 26, 2017, 03:56:30 PM »
This was before either of us were on staff.

The game had just rebooted so I logged in with my character (a warlock) and Kelvik logged in with his (a shadowdancer) to go get the wagon.  There was only one wagon at the time and its location didn't persist through reboots, so when the game crashed it was a mad dash to go get it.   We were too late, it was already gone.

Being a warlock I turned us both invisible, being a shadowdancer he turned us both ethereal (which at the time was really just another kind of invisible, requiring a different kind of detect spell to see).  We bolted west out of the city to the grasslands hoping to catch up with the wagon (which moved slower than running) and did manage to catch up to it.

We boarded it but the driver had already picked up the key, gone into the pilot's chamber, and locked themselves in.

Kelvik dispelled his invisibility and ethereal spells and I followed him as he went outside and started moving ahead of the wagon, hoping whoever was piloting it would see a lone traveler on the road and come out to attack them.  Which they did.  But...it was a half-giant, which were just brutal, back then.

As soon as they stepped out I hit the wagon with the invisibility spell just as kelvik backstabbed the pilot (a half-giant).  Even if he killed us he wouldn't be getting that wagon.  Once done with that kelvik fled and I cast blind on the guy.  It wasn't hard for Kelvik to chase him down, after that, and cast sleep on him.

At which point we started stealing all his gear rather than killing him on the logic killing him would just see him back in the game sooner with a geared up newbie (probably a half-giant) heading straight for us.

Once he was robbed of his gear we went back to the wagon & started driving towards the drow city - which was a cake walk in an unassailable wagon since the game didn't (apparently) have room flags blocking wagons yet.

Tisiphone

  • Posts: 3626
Re: Tell Us Stories
« Reply #53 on: May 26, 2017, 06:00:20 PM »
We need a thread dedicated to Nessalin Storytime.
There is no general doctrine which is not capable of eating out our morality if unchecked by the deep-seated habit of direct fellow-feeling with individual fellow-men. -George Eliot

Feco

  • Posts: 1788
Re: Tell Us Stories
« Reply #54 on: May 26, 2017, 07:00:47 PM »
MORE!
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TheGoose

  • Posts: 127
Re: Tell Us Stories
« Reply #55 on: July 12, 2017, 04:22:55 PM »
This was before either of us were on staff.

The game had just rebooted so I logged in with my character (a warlock) and Kelvik logged in with his (a shadowdancer) to go get the wagon.  There was only one wagon at the time and its location didn't persist through reboots, so when the game crashed it was a mad dash to go get it.   We were too late, it was already gone.

Being a warlock I turned us both invisible, being a shadowdancer he turned us both ethereal (which at the time was really just another kind of invisible, requiring a different kind of detect spell to see).  We bolted west out of the city to the grasslands hoping to catch up with the wagon (which moved slower than running) and did manage to catch up to it.

We boarded it but the driver had already picked up the key, gone into the pilot's chamber, and locked themselves in.

Kelvik dispelled his invisibility and ethereal spells and I followed him as he went outside and started moving ahead of the wagon, hoping whoever was piloting it would see a lone traveler on the road and come out to attack them.  Which they did.  But...it was a half-giant, which were just brutal, back then.

As soon as they stepped out I hit the wagon with the invisibility spell just as kelvik backstabbed the pilot (a half-giant).  Even if he killed us he wouldn't be getting that wagon.  Once done with that kelvik fled and I cast blind on the guy.  It wasn't hard for Kelvik to chase him down, after that, and cast sleep on him.

At which point we started stealing all his gear rather than killing him on the logic killing him would just see him back in the game sooner with a geared up newbie (probably a half-giant) heading straight for us.

Once he was robbed of his gear we went back to the wagon & started driving towards the drow city - which was a cake walk in an unassailable wagon since the game didn't (apparently) have room flags blocking wagons yet.

TIL Arma was apparently a completely different game once upon a time, with little to no relationship to the game we play now.

Riev

  • Posts: 4827
Re: Tell Us Stories
« Reply #56 on: July 12, 2017, 07:26:33 PM »
TIL Arma was apparently a completely different game once upon a time, with little to no relationship to the game we play now.

Many of the "struggles" from Modern Arm come from people who played during these times, or other times where things were "different". Gith used to hang out in Tuluki bars, conversing with "Sun Clerics".
Masks are the Armageddon equivalent of Ed Hardy shirts.

helix

  • Posts: 260
Re: Tell Us Stories
« Reply #57 on: July 12, 2017, 08:02:05 PM »
So, once upon a time, I played Ehrick, a Lyskaen warrior-slave of Tuluk. This was 2008 timeframe.

Tensions between the North and the South had been running high, in part due to the efforts of House Lyksae, who had secretly been trying to infiltrate several Southern Houses, and assassinate both nobles and Templars, and the Arm of the Dragon. Ehrick had been dispatched on several diplomatic efforts, notably to the Tablelands to meet with Kija, a particularly powerful Soh elf at the time. Through the efforts of the Northern and Southern Templarates (as best I can remember), it was decided that an additional peace delegation was going to be sent south to a party hosted by Samos the Red. Because of Ehrick's status as a Lyksaen Warrior, and the thought that Ehrick was absolutely, terrifyingly loyal to the Sun King, he was chosen to escort the delegation and serve in a diplomatic capacity again.

Ehrick and Thrend hatched a plot to get Ehrick raised from the 'slave' caste in Tuluk to the 'commoner' caste - purely in an effort to spite the Southerners that Ehrick would soon be interacting with as an 'equal' in the sense that he would no longer be a slave. The Templarate, not knowing our reasoning behind the move, though this was a great idea and lobbied Thrend (whose idea it was originally - we just didn't tell them that) to make it so. Ehrick had served faithfully, and well, in his time in Tuluk, and was raised from the 'slave' caste to a 'commoner' on the eve of the journey to Allanak. They wanted him to be at a higher status when interacting with the Southerners (so I can only assume); we simply wanted to thumb our nose at them and make whomever we could deal with a slave on equal terms. Ehrick didn't care in the least about moving 'up' in caste. There was no difference, to him, in being a slave or a commoner.

Once we arrived in Allanak, there were a few of us - Chosen Consort Leisera, whom Ehrick would later develop a distant romance with (going so far as, in the singular moment I truly thought he was going to die, he Way'd her and professed his love - years later, and she came to his rescue), the Bard Analyse, a partisan of Faithful Lady Serilla, and I think one other person. We were at a gigantic party, and doing our thing, then...

Analyse suddenly fainted. In the middle of this huge party, with the North and the South unsure if they were going to go to war, or going to go to war against the Dragonthralls.

Ehrick immediately guards Analyse, as she was both his lover, at the time, and his charge, being the guard on the expedition. Lieutenant Paryl, a particularly bad-ass and long-lived Arm of the Dragon Lieutenant, immediately tried to subdue her. Normally this would haven't have been an issue, except Ehrick often wore gloves with the auto-attack script on them.

Though Paryl was well-trained, Ehrick was as well, and a brief fistfight ensued between the two of them with both of them scoring well, right in front of Samos the Red and probably thirty or so Southerners. I (the player) was so stunned it took me a second to type 'disengage', and if I recall correctly, Paryl had the same reaction.

For a moment, the entire room was quiet. No one moved.

Then the first sword drew. And then the next. And very soon, my screen scrolled up with all the weapons being drawn and leveled. To which Ehrick responded in kind - a Lyksaen Warrior does not die without his weapons in his hands, after all. For a second, no one moved again. Weapons had been drawn, but no one wanted to kill the Northern delegation, and Ehrick was thinking (furious), "Fuck, what a way to die."

You could have cut the tension with a knife.

Just as he managed to get that thought out, one of Ehrick's closest friends, Vash, a Salarri hunter and member of the Expansion Division and someone with whom Ehrick had many misadventures with, jumps up on a table in front of everyone and says,

"Now, now boys. I'm sure this is all just a misunderstanding."

Someone laughed. Then someone else. Weapons were sheathed, and instead of killing each other, we turned to Analyse, who woke up a minute later with a, "I think I overused the Way and fainted."

Cind

  • Posts: 1297
Re: Tell Us Stories
« Reply #58 on: July 14, 2017, 02:15:17 AM »
A++
Look, a petting tregil.  So silky...Feel him.

Molten Heart

  • Posts: 1875
Re: Tell Us Stories
« Reply #59 on: July 14, 2017, 09:30:25 AM »
I missed my chance to play a rebel before the liberation of Tuluk, so soon after I made a rebellion 'veteran' who was virtually in the war. He formed a group of would be raiders called the Bloodriders. It's always tough creating an indy group. The only two guys I could get to join were a half-giant and a dwarf. The plan was to go and raid in the the Southlands, generally antagonizing anyone affiliated with Allanak. I was surprised when we were approached by a slack-jawed Lirathan templar to go on a secret mission in Allanak.

Our secret mission was to meet outside the Tor Academy in Allanak at a certain time. When the time came our contact handed my character this throwing knife with some "special stuff" on it and told me to throw it at the door guard and they were paralysed. I did this and I received a wanted flag for my efforts. We proceeded to kill the guard. Our contact had mount packed down with flash powder so we moved into the academy and stashed flashpowder all over. Our contact ignited the flashpowder and we all fled. By this time it was dark (the mission was to blow the place up under the cover of darkness) and the weather outside was horrible so we had to flee without seeing anything. My problem was I was wanted, I guess as the leader I get that responsibility. Later I find out a Tuluki force attack is attacking the Allanaki forces entrenched in the Mantis Valley. Our attack was just to distract Allanak.

So my character ends up getting picked up and arrested for his role in blowing up the Tor Academy (one of the many times the place has been blown up!) The rest of the group (the dwarf, half-giant and our secret contact) escape to Tuluk. We are all hailed as great heros. The dwarf turns the Bloodriders into a minor merchant house and the half-giant moves on to become a Tuluki soldier. My character is tortured in Allanak, loses an eye in the process, and eventually dies (a hero, I guess). The End
« Last Edit: July 14, 2017, 09:40:13 AM by Molten Heart »

Black

  • Posts: 17
Re: Tell Us Stories
« Reply #60 on: July 14, 2017, 11:15:34 AM »
Fell off the Shield Wall. Best story. Survived it. Made it to Luir's. This was ages ago.

QuillDipper

  • Posts: 1103
Re: Tell Us Stories
« Reply #61 on: July 14, 2017, 07:00:19 PM »
Fell off the Shield Wall. Best story. Survived it. Made it to Luir's. This was ages ago.

Falling off the shield wall was the best thing that ever happened to me in Arm.
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solera

  • Posts: 1759
Re: Tell Us Stories
« Reply #62 on: July 15, 2017, 02:55:08 AM »
High on the lists of Best happenings is being landed somewhere you OOC have few/no clues about, with 1- 60% chance of getting out of there alive.

chrisdcoulombe

  • Posts: 1068
Re: Tell Us Stories
« Reply #63 on: July 15, 2017, 06:12:10 AM »
I had a dwarf with really bad stats that fell off the shield wall multiple times and lived.  Escaped a tembo and three kryl chasing him.  He was blinded by kryl and led them luckily back to the Tuluk Gates where he was knocked unconscious.  His focus was to find his parents and he met a Ruk and a Nilazi that were teamed up together.  The Nilazi convinced the dwarf that he would help him find his parents, but first the dwarf needed to help him find something.   So they went on many adventures and this shitty dwarf with the worst stats ever lived to be thirty days played and only died because he chose to fight (redacted) up on (redacted) by the (redacted).  Long story short don't go after the (redacted).
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Dar

  • Posts: 1169
Re: Tell Us Stories
« Reply #64 on: July 16, 2017, 08:09:29 PM »
I was playing a rascal kid (hidden non-mundane guild) in the Byn. At one point I somehow managed to weasel myself in onto a GMH wagon, that was going to Luirs to host an interhouse Salarr/Kadius/Kurac sikrit meeting to discuss the terms and conditions of interhouse project of developing a certain cave with a certain rare creatures with valuable shell. My kid was a Trooper in the Byn at the time and was basically a care for nought type of a dude.

Anyway. So the GMH merchants seclude into a private room of the Wagon while all of the GMH soldiers/hunters/mercs/etc have gathered in a different room. With me, the lonely Bynner youth just lounging in the corner, snoozing. I dont even remember how I managed to get in on that wagon, Byn had literally no business there, but anyway. In reality, I was actually spying on the meeting next door, but to the soldiers all around me, I was just snoozing. So I'm eavesdropping on the meeting and it got somewhat boring, or whatever, so I decided to see if I've been found out/killed/tossed out of the wagon yet.

So I wake up and look around. Turns out the soldiers of the various potentially competing houses do 'not' get along when locked up in the same room. Loooots of snide commenting, snarling, sneering, scowling, growling, hissing, and potentially twerking going on. Weapons half drawn, these people are posturing and about to cut each other to ribbons.

So this lone Bynner kid wakes up, pulls his helmet off his eyes, looks around, listens to all the bitching and unfolds into this long winded military-targeted joke. Everyone shut up and listen. I finish it, get my laughs, pull the helmet back onto my eyes and go back to sleeping/spying on the sikrit meeting behind the closed doors that those soldiers were all supposedly guarding.  I think one purty sargeant even wayed me something like, "you ass. Stop breaking our immersion. we're all supposed to be hardasses here!" Or something along those lines.

ale six

  • Posts: 1222
Re: Tell Us Stories
« Reply #65 on: July 21, 2017, 11:06:44 PM »
Samos the Red nearly got himself killed a number of times in really dumb ways. The best ones I can remember:

- Logged in after a night of partying, wasn't paying attention, ended up spamming "west" straight out the west gate of Allanak and into the dunes. Luckily no spiders and none of the 100 people that wanted him dead found him.

- Did "subdue soldier newb" rather than "order soldier subdue newb" once and got into a fight against my half giant soldier while in jail. The poor newb standing there was very confused and thankfully did not take the opportunity to shank me.

- Logged in after another night of partying and decided to roam around Allanak shouting lines from A Few Good Men. Luckily, I don't think any PCs or staff caught me. Passed out at my desk and logged back in to be dying of thirst.

- Went out on patrol once with some dude who I thought was a soldier of mine and instead was just some dude. (I walked into the Barrel and was like, "you there, c'mon, we're going on patrol" and Random Guy was just like "ok Lord Templar.") It wasn't until after our first fight with spiders that Samos bothered to look at him and noticed he had no militia patch on. "Where's your uniform, son?" "What uniform, Lord Templar?" Samos had a good laugh, then threatened to kill the dude for misleading him, then gave him 100 coins and took him back to the city. Never saw him again. (Whatever happened to you, Random Dude? I wish I still remembered a name or sdesc.)

number13

  • Posts: 905
Re: Tell Us Stories
« Reply #66 on: July 22, 2017, 01:14:31 AM »
Over the course of a couple RL days, via the Way, I convinced a scary gicker elf that my odd-eyed Rinthi half-elf had died, and but that his corpse had been possessed by a demon-lord from the Forgotten Realms who had a grudge against the "ancient warrior clan" of Fale. It was around the time of an HRPT, the gith attack on Allanak, so I'm pretty sure the other player thought he was getting included in a weird staff plot.

Scary gicker uses scary magic to move himself and a minion to my location. (I did not know he could do that). Rather than appearing at my demon-lord's altar in the sewers, the gicker and his partner appeared right in the middle of the Bard's Barrel -- which unfortunately had been burnt out by a gith attack (and would eventually be rebuilt as Red's Retreat). So it was just me and this one other old timer PC were the room when it happened.

Really, really wish I had been in the Gaj instead, which was absolutely packed at the time from the denouncement of the HRPT.
« Last Edit: July 22, 2017, 01:18:53 AM by number13 »

Yam

  • Posts: 7582
Re: Tell Us Stories
« Reply #67 on: July 22, 2017, 01:16:38 AM »
Samos the Red nearly got himself killed a number of times in really dumb ways. The best ones I can remember:

- Logged in after a night of partying, wasn't paying attention, ended up spamming "west" straight out the west gate of Allanak and into the dunes. Luckily no spiders and none of the 100 people that wanted him dead found him.

- Did "subdue soldier newb" rather than "order soldier subdue newb" once and got into a fight against my half giant soldier while in jail. The poor newb standing there was very confused and thankfully did not take the opportunity to shank me.

- Logged in after another night of partying and decided to roam around Allanak shouting lines from A Few Good Men. Luckily, I don't think any PCs or staff caught me. Passed out at my desk and logged back in to be dying of thirst.

- Went out on patrol once with some dude who I thought was a soldier of mine and instead was just some dude. (I walked into the Barrel and was like, "you there, c'mon, we're going on patrol" and Random Guy was just like "ok Lord Templar.") It wasn't until after our first fight with spiders that Samos bothered to look at him and noticed he had no militia patch on. "Where's your uniform, son?" "What uniform, Lord Templar?" Samos had a good laugh, then threatened to kill the dude for misleading him, then gave him 100 coins and took him back to the city. Never saw him again. (Whatever happened to you, Random Dude? I wish I still remembered a name or sdesc.)

Now that's a name I've not seen in a looong time. A long time.

number13

  • Posts: 905
Re: Tell Us Stories
« Reply #68 on: July 22, 2017, 01:19:44 AM »
Samos has always, always been my favorite templar. He made being criminal scum so, so much fun.

WithSprinkles

  • Posts: 315
Re: Tell Us Stories
« Reply #69 on: July 22, 2017, 01:56:43 AM »
Totally fangirlin' on Samos!
"Let's get started! Ready, Steady, Go!" - L'Arc~en~Ciel

Kialae

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Re: Tell Us Stories
« Reply #70 on: July 22, 2017, 07:42:30 AM »
- Went out on patrol once with some dude who I thought was a soldier of mine and instead was just some dude. (I walked into the Barrel and was like, "you there, c'mon, we're going on patrol" and Random Guy was just like "ok Lord Templar.") It wasn't until after our first fight with spiders that Samos bothered to look at him and noticed he had no militia patch on. "Where's your uniform, son?" "What uniform, Lord Templar?" Samos had a good laugh, then threatened to kill the dude for misleading him, then gave him 100 coins and took him back to the city. Never saw him again. (Whatever happened to you, Random Dude? I wish I still remembered a name or sdesc.)

You did that to me too, once. Except you knew I wasn't Militia and wound up recruiting me into the AoD afterwards.

WarriorPoet

  • Posts: 4487
Re: Tell Us Stories
« Reply #71 on: July 24, 2017, 09:04:08 PM »
One time in the 'rinth Quick appeared and gobbled me right up.
We were somewhere near the Shield Wall, on the edge of the Red Desert, when the drugs began to take hold...

Cind

  • Posts: 1297
Re: Tell Us Stories
« Reply #72 on: July 25, 2017, 05:54:33 AM »
I was Dooly, a merchant/tailor who had killed her serial murderer/arsonist mother, fled Tuluk for Storm, and spend the time she had alone regretting every moment of it.

The most notable thing I did with other people was use the wrong keyword and hand them my skirt.
Look, a petting tregil.  So silky...Feel him.

Unoei

  • Posts: 30
Re: Tell Us Stories
« Reply #73 on: August 06, 2017, 01:05:42 AM »
Played a psionicist.  Got into the heads of the mantis and called them home to protect their eggs.
Saved the day.
Went blind.

I'll write an account with detail someday.
Collect as precious pearls the words of the wise and virtuous. ľAbd-el-Kadar

Dar

  • Posts: 1169
Re: Tell Us Stories
« Reply #74 on: August 06, 2017, 03:43:19 AM »
This one time, I was shadowing this tressy aide. Who walked into her apartment, locked the door and prompty logged out before I could do 'anything'.

I didnt have lockpicks, so I couldnt escape. I spend about 4 RL hours, perched by the screen, waiting for her to relog in.

Eventually I got tired of it all. So I tipped her brazier over and tossed a bunch of clothes into it, to create gusts of smoke. Then began yelling, "Fire! Fire!"

Finally the slumlord opened the door to look inside and I ran out.

A few rl days later, I got word from an outside source that this Aide made enemies of Kurac, and they paid someone to break into her apartment and torch the place.

Uhh ... umm ... yeah. That wasn't ... umm. Yh. I mean. Right. Tsk. Yeh. Those Kuraci. Aiaiai.