When I do have a PC I like to play, I find it helps immensely to have people around me I like playing with. Whether its in a clan, or people at the Gaj, or what have you. Exploration means nothing without people to explore with. Close calls with death mean nothing if you just slept it off in a cave when nobody was watching.Unfortunately, like DnD, its almost impossible to get a "decent" adventuring party together. Both from the grind of skills, and the "I don't want to lose my character on a foolish trip across the desert" mentality.
If you're looking to get "back into it", test the waters. Find out if people you like playing around, are available. Run a test PC, as some obsidian miner who spends their nights cracking skulls for extra coin. Find out who the law is when you play, who the hunters are. If you PLAN a character to be fun, it almost never lives up to it.
My more memorable characters have been "I'm going to make a character who wants to be a Tuluk-version of a WWE Wrestler" or "I want to own a piece of land" or some high and lofty goal that OOCly I KNOW I will never accomplish, but ICly its a constant focus. Pick something you know you can't do, and let it subtly drive you. Like, for example, someone who likes being social and making instruments but someday wants to own their own music shop. Is it probable? Not really. But is it fun to play it out? I thought so!