Playing Armageddon with spouse?

Started by Melkor, February 05, 2017, 07:31:03 PM

To be perfectly honest, what problems may come will be personal because of who you two are. There's not set formula. I begged my mate to play the game, but didn't give any OOC help other than syntax and commands for their first char.

They ragequit, and I think several months later when I didn't give a shit, they started playing again in secret. Now, we just go about our own IG business. "Don't play with each other IG?" Six people are on, and I'm playing my char realistically. There's two possibilities for which char my SO is playing, so should I ignore them both? Or play as my char would normally do? I go for the latter, no holds barred on what may or may not happen.

The best thing that we've done for our playing is just not share unless the chars are dead, and play in different rooms. 16 hours of silence... it's beautiful.
Quote from: Miradus on January 26, 2017, 11:36:32 AM
I'm just looking for a general consensus. Or Moe's opinion. Either one generally can be accepted as canon.

Hey. Wanna go somewhere this friday?

What do you have in mind?

I'm thinking Blackwing Outpost.

Tiptoe, Refugee, Ourla, Raptor_Dan...
Thank you all. This was the type of lucid, cogent input I needed.
I am noticing a trend: everyone's behavior and experiences are unique to their own personalities and idiosyncrasies.

Quote from: tiptoe on February 06, 2017, 06:32:50 PM
My SO and I have both been playing for several years. Initially, we just informed staff that we would be sharing an IP address. He started playing before me, so he coached me through syntax and the general feel of the game. It's a bit of an unspoken rule that we do NOT play characters that interact with each other. We've ended up in the same clan/tribe twice, but not intentionally and it was super awkward. Neither of us felt comfortable really interacting with each other in game because we were so worried about something being seen as OOC communication. So, for those characters we avoided playing at the same times.

I don't recommend intentionally playing with someone you know, especially someone you live with. If rp leads to you killing her character, or your mistake ends in her character's death it can be difficult to separate rp from OOC and not be angry with the person (at least for me). I try to just avoid the situation altogether. It can also become a situation where OOC communication is interfering with rp or leads to metagaming.

Also, families need to be approved through staff first... and they may discourage the two of you being related in game (I'd check with them though).

Quote from: Raptor_Dan on February 06, 2017, 10:04:52 PM
To be perfectly honest, what problems may come will be personal because of who you two are. There's not set formula. I begged my mate to play the game, but didn't give any OOC help other than syntax and commands for their first char.

They ragequit, and I think several months later when I didn't give a shit, they started playing again in secret. Now, we just go about our own IG business. "Don't play with each other IG?" Six people are on, and I'm playing my char realistically. There's two possibilities for which char my SO is playing, so should I ignore them both? Or play as my char would normally do? I go for the latter, no holds barred on what may or may not happen.

The best thing that we've done for our playing is just not share unless the chars are dead, and play in different rooms. 16 hours of silence... it's beautiful.

Susie and I already game in different rooms. I'm a laptop on the couch typa guy. Shes a battlestation type of girl. So that would eliminate any OOC convos taking place, if we were to play together. 
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

I wish you the utmost happiness in playing together.

All advice and wisdom I could offer towards it would be cursed knowledge however.
Yes. Read the thread if you want, or skip to page 7 and be dismissive.
-Reiloth

Words I repeat every time I start a post:
Quote from: Rathustra on June 23, 2016, 03:29:08 PM
Stop being shitty to each other.

Quote from: Malifaxis on February 07, 2017, 05:36:08 PM
I wish you the utmost happiness in playing together.

All advice and wisdom I could offer towards it would be cursed knowledge however.

Details. :D
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

Quote from: Melkor on February 07, 2017, 05:55:29 PM
Quote from: Malifaxis on February 07, 2017, 05:36:08 PM
I wish you the utmost happiness in playing together.

All advice and wisdom I could offer towards it would be cursed knowledge however.

Details. :D

Heh heh... maybe no.
Quote from: Miradus on January 26, 2017, 11:36:32 AM
I'm just looking for a general consensus. Or Moe's opinion. Either one generally can be accepted as canon.

Lol oh god... So she wants to explore the game solo before we decide if/when to play together. Shes conceptually creating her character right now.... Guys.... I'm not going to give details.... But regarding her race/guild/subguild choices...... Shes so dead XD
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

BUT HALF ELVES ARE SO FUN TO EXPLORE THE POLITICAL CLIMATE.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

If you decide to play with a dating partner always play breeds so when you start hating each other you can call your mood swings side effects of being breedy.

My suggestion is like other said, make sure staff knows.  I actually think you should look into doing a Family/Tribe role together.  This would allow you to be approved to "know" each other prior to character creation and also be able to work on a Family concept together.  You could just do it the two of you, or add in two others to your family.

The largest piece of advise is try to avoid talking about IC events that can spoil things to her, or potentially even influence their actions.  I had a roommate that played before and we'd talk about the game, but we'd make sure to not spoil anything for each other.  I may go "Hey, go check out the Allanak Board sometime, there was something neat on there." because that doesn't hurt anything and is public knowledge to anyone that logs in.  I would tell him about how my character is plotting to kill someone or whatever, as that can just influence their actions in game... oh and technically it breaks the rules.

Living with someone that plays the game can be extremely difficult because of the whole OOC aspect, but it can also be very rewarding.  I know a couple that don't even tell each other who they play or even details of what they've been doing...  at all.  I can respect that, and likely is the perfect way to do it to avoid any sort of issue.

Family/Tribal Roles Info:
http://armageddon.org/help/view/Family%20and%20Tribal%20Roles
Quote
A staff member sends:
     "Looks like you introduced him to *puts on sunslits* the school of hard Knoxx.  YEEEEAAAAAAH"

As ideal as that is, its such a heavy asking price.

We have this game, that is super addicting and really fun to play. The stories are amazing, some good writers come together to collaborate.

BUT NEVER. EVER. TELL SOMEONE ABOUT THE GAME. SOME BAD APPLES HAVE RUINED THE BUNCH AND IF YOUR WIFE FINDS OUT YOU'RE DEAD.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

Quote from: Riev on February 08, 2017, 02:23:00 PM
As ideal as that is, its such a heavy asking price.

We have this game, that is super addicting and really fun to play. The stories are amazing, some good writers come together to collaborate.

BUT NEVER. EVER. TELL SOMEONE ABOUT THE GAME. SOME BAD APPLES HAVE RUINED THE BUNCH AND IF YOUR WIFE FINDS OUT YOU'RE DEAD.

In some cases, allowing people to be responsible adults who can act responsibly kind of has to be allowed.  For people to enjoy it and maybe strengthen a relationship whether it is marriage or friendship or family.

Until otherwise shown not responsible, maybe Arm can be a place people can be trusted until they aren't trustworthy.  Like lots of places really.

The best part about DnD for me is talking to the people who aren't in my group about the awesome things we did.

I will admit to waiting till they get to the same part if someone is running the same out-of-a-book adventure for me as for them.

Which sometimes applies to Arm in the case of a cool place you can find in game but not necessarily to that cool party that Faile threw that their PC wasn't invited too.

Does it really hurt to tell them that there were HG strippers with clown make-up and a pool filled with Kank-jelly?

Never mind just dropping 2 sids. 
At your table, the badass dun-clad female says in tribal-accented sirihish, putting on a piping voice, incongruous not the least because it doesn't get rid of her rasp:
     "'Oh, I killed me a forest cat!' That's nice; I wiped me bum after taking a shit.

Of course it does, Shoka! What if ICly only ONE of those HGs  is known to be a stripper, and someone knows the other one is a SEKRIT ASSASSIN BUT WAS DEAD FOR TWELVE YEARS


This game IS serious mode, but sometimes people take it far too seriously. A small sample of people who play the game to "disrupt" cause issues, and we all lock down tighter than the new guy in D block.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

Quote from: JustAnotherGuy on February 08, 2017, 02:13:54 PM
My suggestion is like other said, make sure staff knows.  I actually think you should look into doing a Family/Tribe role together.  This would allow you to be approved to "know" each other prior to character creation and also be able to work on a Family concept together.  You could just do it the two of you, or add in two others to your family.

The largest piece of advise is try to avoid talking about IC events that can spoil things to her, or potentially even influence their actions.  I had a roommate that played before and we'd talk about the game, but we'd make sure to not spoil anything for each other.  I may go "Hey, go check out the Allanak Board sometime, there was something neat on there." because that doesn't hurt anything and is public knowledge to anyone that logs in.  I would tell him about how my character is plotting to kill someone or whatever, as that can just influence their actions in game... oh and technically it breaks the rules.

Living with someone that plays the game can be extremely difficult because of the whole OOC aspect, but it can also be very rewarding.  I know a couple that don't even tell each other who they play or even details of what they've been doing...  at all.  I can respect that, and likely is the perfect way to do it to avoid any sort of issue.

Family/Tribal Roles Info:
http://armageddon.org/help/view/Family%20and%20Tribal%20Roles

In the future, we very well might, but she decided she wants to be a big girl and experience how mean this game can be playing solo. All I'm gonna provide is syntax and command help.

I can see us showing restraint on not sharing critical IC info, but I would at least like to know how her game is going. Regardless, my character will act appropriately in accordance with his personality.
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

Quote from: Riev on February 08, 2017, 02:39:53 PM
Of course it does, Shoka! What if ICly only ONE of those HGs  is known to be a stripper, and someone knows the other one is a SEKRIT ASSASSIN BUT WAS DEAD FOR TWELVE YEARS


This game IS serious mode, but sometimes people take it far too seriously. A small sample of people who play the game to "disrupt" cause issues, and we all lock down tighter than the new guy in D block.

Ahhh...but I didn't describe the HG strippers.   ;)

Yeah playing this game to be a troll is pretty easy if you have IC info and a will to do so.

But responsible person is responsible.  Not responsible person is troll.  I guess I occasionally get these images in my head of WWII posters about loose lips and stuff.  Lol.
At your table, the badass dun-clad female says in tribal-accented sirihish, putting on a piping voice, incongruous not the least because it doesn't get rid of her rasp:
     "'Oh, I killed me a forest cat!' That's nice; I wiped me bum after taking a shit.

Quote from: Melkor on February 08, 2017, 03:00:38 PM
Quote from: JustAnotherGuy on February 08, 2017, 02:13:54 PM
My suggestion is like other said, make sure staff knows.  I actually think you should look into doing a Family/Tribe role together.  This would allow you to be approved to "know" each other prior to character creation and also be able to work on a Family concept together.  You could just do it the two of you, or add in two others to your family.

The largest piece of advise is try to avoid talking about IC events that can spoil things to her, or potentially even influence their actions.  I had a roommate that played before and we'd talk about the game, but we'd make sure to not spoil anything for each other.  I may go "Hey, go check out the Allanak Board sometime, there was something neat on there." because that doesn't hurt anything and is public knowledge to anyone that logs in.  I would tell him about how my character is plotting to kill someone or whatever, as that can just influence their actions in game... oh and technically it breaks the rules.

Living with someone that plays the game can be extremely difficult because of the whole OOC aspect, but it can also be very rewarding.  I know a couple that don't even tell each other who they play or even details of what they've been doing...  at all.  I can respect that, and likely is the perfect way to do it to avoid any sort of issue.

Family/Tribal Roles Info:
http://armageddon.org/help/view/Family%20and%20Tribal%20Roles

In the future, we very well might, but she decided she wants to be a big girl and experience how mean this game can be playing solo. All I'm gonna provide is syntax and command help.

I can see us showing restraint on not sharing critical IC info, but I would at least like to know how her game is going. Regardless, my character will act appropriately in accordance with his personality.

If I would also suggest, help with Cultural Information.  It's great when someone tries to RP that breeds are all nasty and elves are not trusted.  Also that Nobles are bowed to and Templars can kill you without a second thought (plus bowed to).  It can be really helpful to talk about some of the basics when it comes to culture and setting.
Quote
A staff member sends:
     "Looks like you introduced him to *puts on sunslits* the school of hard Knoxx.  YEEEEAAAAAAH"