Yeah, having containers designed for Spice transport/storage (wrappings, wax-sealed boxes, etc.) sounds like a neat new addition to the Kuraci Arsenal for spice sales.
It'd be cool to see more adverse affects from using raw spice -- mutations, disease, or shorter lifespans. But I suppose that can mostly be RP'd by those living in Red Storm and using raw spice the most often.
I view refined spice vs unrefined spice as Cocaine vs Crack. It's the same substance, just cut with different stuff to make it worth more, worth less, and detrimental / not-as-detrimental.
More than anything i'd love for the 'addiction code' to output a variety of echoes depending on the spice you are addicted to. So if you are addicted to Thodeliv, your addiction presents as general laziness and yawning, and muscle atrophy sort of 'feels' and personalized echoes. If you are addicted to Krelez, you begin to act like a tweaker, getting hyper feels and paranoia. Addicted to Methelinoc, you begin to feel hazy, stupid, and forgetful. The current 'spam you with the come down message' doesn't do much in the way of encouraging RP -- It just makes you want to stop using to make the annoyance of the spammed messages cropping up every 5-10 minutes.
Attention to spice code makes me happy though, and I love that spice decays -- I think it's a great step towards making it a commodity to use and to seek out, rather than save up for a rainy day. It does present an interesting issue with Kemen...I suppose use it or lose it, or keep it on your person so it doesn't decay
