Author Topic: Thrain Ironsword  (Read 17863 times)

Majikal

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Re: Thrain Ironsword
« Reply #125 on: June 01, 2016, 08:21:21 PM »
Some facts about Red Fang Thrain

All Red Fangs have Thrain Ironsword had a heart of gold, really. 24k.

The skills Hide, sneak, an flee were instituted into the codebase to give armers a false sense of security after Red Fangs were Thrain Ironsword was introduced.

Armageddon's first incarnation has yet to end because a Red Fang npc Thrain Ironsword simply told the immortals that he wasn't bored yet.

The copper war in 1567 was not ended when Tuluki forces withdrew, but when a small pack of Red Fangs Thrain Ironsword showed up, annoyed that the noise of war had disturbed their sleep. They were given all the copper Tuluk collected as a formal apology while Allanak swore to protect the mines on Fang's Thrain's behalf from that day forward.

Most Red Fangs Thrain enjoyed a good game of Mek tipping now and again, the greatest part is they don't actually touch the Mek. They stare it down until it faints.

Red Fangs Thrain invented the half-elf

Zalanthas used to be primarily water. Then the tribe Thrain got thirsty.

Before the sorceror kings go to sleep, they check under their beds for Red Fangs Thrain.

A Red Fang child Thrain once promises himself to Tek as a slave in exchange for his rugged good looks and unparalleled badassery, shortly after the trade the young Red Fang Thrain bitch-slapped Tek and said he was going home. Tek, who appreciates irony, couldn't stay mad and admitted he should have seen it coming. They now meet to play Kruth every first Detal of every month.

Red Fangs Thrain can quit a footrace halfway through and still win.

Red Fangs Thrain Ironsword can dodge sand in a sandstorm.

Red Fangs Thrain Ironsword will be in Armageddon Reborn, once an Highlord attempted to delete the Red Fang Thrain Ironsword docs and that staffer was never heard of again. Not even the immortals have the courage to fuck with Red Fangs Thrain.

Rumor has it that when the world ends, everyone will die. However, Red Fangs Thrain Ironsword will not die.. they'll just be the reason the world ends.

A red fangs Thrain's mild-mannered alter ego: Tektolnes

If you have an argument with a Red Fang Thrain it won't last long. Not because Fangs have Thrain has a sense forgiveness, and understanding, but because you don't with your brain kicked in.

A Red Fang Thrain once traded with Kadius for a silk thong by offering a handful of lint, some sand, a palmful of Gimpka turds and one of the elf's his own teeth. That fabled elf recieved a wagon and a bronze dagger before the agent could let them go feeling fair about the trade.

The Silt Skimmer was invented as the only safe way for southerners to avoid Red Fangs Thrain ironsword.

A Red Fang Thrain once looked at steinal. Steinal, feeling threatened, buried itself beneath the desert.

Red Fangs Thrain didn't quit out, they'd just log back in occasionally to sort through the loot.

Sandstorms are the deserts way of trying to get away from Red Fangs Thrain Ironsword.

If at first you don't succeed, you're obviously not a Red Fang Thrain.

Red Fangs are Thrain is responsible for the name 'armageddon', it came about when a staffer listened in on one of the tribes first rpt's where they discussed future plans. Rumor has it that until that day the MUD could be found under the title "Quirri kittens and sunshine"

Red Fang members Thrain Ironsword got a unique login screen:
Code: [Select]
                               _______                                ___
                              /\\_____//~-_                        _-~\\__
                             (~)       ~-_ ~-_                  _-~ _-~  
                            (~)           ~-_ ~-_            _-~ /-~      
Welcome to Armageddon!     (~)              `~-_ ~_======_--~~ __~        
                          (~)               _~_\__\____/__/_--\ ~`-_  
                           \           _-~~            _-~~~-_ \_  ~-_  
You may:                    ~-       __--~`_    /   _-~         ~.     ~_
                                   -~        \     _~       ___,  \ ~-_  \
(w) Win armageddon               ,~ _-,       ~  _~         \   \  | , \ \  
(e) Enter Zalanthas             / /~/      -~   /            ~  /  /  \~  \
(r) Respawn                     | | \     _~    |        __-~  / _/  \~  '\
                                \ ~-_~   -   |  _      ~-____-~ .~  \~    |
                                /`.  __~~   ~   `_          __-~   \~    \~
                                \_ ~~   .  |  .   ~-____--~~   \ \_~   _/~  
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                               / | \   \ | /    /         _-~ )\\~\\~\\~~\  
                              { /\ \             /      _~ \  ~`~~\\~~\\~~\
Read the documentation        { |\     __ _           _-\   \  \\~~\\~~\\~~\
menu before creating your     | ||~_ /`    ~\  /    _/~  )   | |\\~~\\~~\\~~
character, please.            | ||  \|"""""""|_ __-~     ;   | |~\\~~\\~~\\~
                              \ \\  ({"""""""}\\        _~  /  /~~\\~~\\~~\\

« Last Edit: June 01, 2016, 08:24:09 PM by Majikal »
A staff member sends you:
"Normally we don't see a <redacted> walk into a room full of <redacted> and start indiscriminately killing."

You send to staff:
"Welcome to Armageddon."

IAmJacksOpinion

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Re: Thrain Ironsword
« Reply #126 on: June 02, 2016, 01:11:44 PM »
Awe shit son, Red Fang Facts. Where's that thread hiding? I can't find it in the search.
Quote from: musashi
engaging in autoerotic asphyxiation is no excuse for sloppy grammer!!!

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AdamBlue

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Re: Thrain Ironsword
« Reply #127 on: June 02, 2016, 03:40:33 PM »
thrain ironsword became the first super saiyan in history.

This is true. The fact is though is that dwarves don't have hair, so nobody could tell.

Majikal

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Re: Thrain Ironsword
« Reply #128 on: June 02, 2016, 04:49:43 PM »
Awe shit son, Red Fang Facts. Where's that thread hiding? I can't find it in the search.

http://gdb.armageddon.org/index.php/topic,34113.0.html

I hate to admit I still get a pretty good laugh out of it.
A staff member sends you:
"Normally we don't see a <redacted> walk into a room full of <redacted> and start indiscriminately killing."

You send to staff:
"Welcome to Armageddon."

Eyeball

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Re: Thrain Ironsword
« Reply #129 on: June 04, 2016, 12:46:03 AM »
From the reports that I heard, the Allanaki slave mines fell fairly easily without defensive support from the main city of Allanak against the Ironsword army, and then the Ironsword clan took up position around Allanak, not allowing any travel in or out of the city.

This is the point at which Thrain died in combat; during the battle to free the slaves of the mines. How do I know? Because I had a character who was there. And who saw Wolf sleaze in, grab up what he could from Thrain's corpse, and run in true twink fashion.

The slaves were offered a choice to either join with the dwarves in besieging the city, or to travel aboard a wagon to a safe spot. Some did board and were taken to the oasis off the crumbling road in the Tablelands. The oasis actually opened up and they descended into it. My character never knew whether they had actually achieved safety, or whether they'd simply been swallowed up. Maybe it was some agreement with a great elemental, which entered the city at that time with the intent of striking at Tektolnes. There was an enormous sound heard of something being injured or dying, but that's all. No word on the fate of the elemental or how much success it had achieved, but obviously from the later appearance of the dragon to raise the siege, Tek survived.

People could not successfully fight fifteen foes at once in those days. The "rule of three" applied; one foe, ok, two foes, ok, three, they would pile on hits no matter who you were.
« Last Edit: June 04, 2016, 03:58:42 AM by Eyeball »

CodeMaster

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Re: Thrain Ironsword
« Reply #130 on: June 05, 2016, 10:47:58 PM »
The oasis actually opened up and they descended into it. My character never knew whether they had actually achieved safety, or whether they'd simply been swallowed up. Maybe it was some agreement with a great elemental, which entered the city at that time with the intent of striking at Tektolnes. There was an enormous sound heard of something being injured or dying, but that's all.

Crazy.  Did they all go "down" (i.e. of their own free will)?
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Eyeball

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Re: Thrain Ironsword
« Reply #131 on: June 06, 2016, 06:11:11 PM »
The oasis actually opened up and they descended into it. My character never knew whether they had actually achieved safety, or whether they'd simply been swallowed up. Maybe it was some agreement with a great elemental, which entered the city at that time with the intent of striking at Tektolnes. There was an enormous sound heard of something being injured or dying, but that's all.

Crazy.  Did they all go "down" (i.e. of their own free will)?

They did, although I forget how the message was passed along that it was a supposed safe haven, though.

IAmJacksOpinion

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Re: Thrain Ironsword
« Reply #132 on: June 10, 2016, 11:16:48 AM »
A discussion with my smarter, better looking half produced an interesting tidbit that I felt was relevant to the "Make shit up" movement on this thread.

We were talking about written tradition vs oral tradition in real world cultures. Where cultures have a written tradition, people tend to adhere strictly to what was written down, even if it doesn't always make sense to do so. (Example, the 6,000 year old earth vs. carbon dating.) In the oral tradition, the stories changed quite dramatically and rapidly. The example she gave was an explorer who discovered an isolated tribe  and spent some time with them. While he was there, he wrote down a bunch of their stories in a journal and published them after he got back to civilization. 25-30 years pass, and he goes back to visit the village again, and the stories have changed completely. Like, a story that previously featured one protagonist, now had a pair of brothers. When he pointed out that this had changed, they denied it and said it had always been like that.

Zalanthas is probably some wierd hybrid of oral vs written. While the upper crust can read and write, it's highly unlikely they would record anything that painted the Highlord in a bad light. If someone did write a book about how Thrain actually held a siege around Allanak for a full year, that book should've been burnt long ago. If the name Thrain survives in ink at all, it would probably read like "This durf with only a 'Good' str score showed up at our gates, and Tek roasted him that day. Then the blue robes tea bagged him." I have a hard time buying that the templarate would let the knowledge go known that they were actually seiged at any point.

For the illiterate masses, any events they've witnessed personally would be forgotten or lost in the telling. Anything they know about Thrain would be the propaganda preached by the Templar, which is basically "Tek kicked his arse." There's simply no way a bard in modern Allanak could/would uncover an even remotely accurate description of Thrain's siege, and even if they did sharing that information should be a death sentence. History is written by the victor, after all.  
« Last Edit: June 10, 2016, 11:19:43 AM by IAmJacksOpinion »
Quote from: musashi
engaging in autoerotic asphyxiation is no excuse for sloppy grammer!!!

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SuchDragonWow

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Re: Thrain Ironsword
« Reply #133 on: June 10, 2016, 02:58:45 PM »
I'll buy that for a dollar.  Fuckin' no stat havin' dorf.
Where it will go

Barsook

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Re: Thrain Ironsword
« Reply #134 on: July 16, 2016, 11:32:45 PM »
Just found this:

Because nobody tossed in a dwarf. Also, feel free to use it, but better mention it, else, there'd be a few guys running around with the same idea :P


Race: Dwarf
Focus: Dwarven unity

Origin: Anywhere, preferably a place with lots of c-elves

Appearance: Randomly generated

Background:
Spending much of his time observing c-elves, Dwarf has had an envy of how elves go everywhere together. Even without tribes, an elf will float towards a tribe.
Now if these rodents can be strong together, what's preventing a dwarf from doing the same thing.
They speak the same language, have the same look, heritage, and their own special culture.

Personality:
Highly patriotic. Racist against ALL non-dwarf races, but not openly. He'll try to "pull an elf" on humans, but an observant person will note that all his important hirelings are dwarves. He has an almost foolish trust for dwarves, but if betrayed by one, he'll respond with a great deal of blind anger and vengeance. He'll have a soft spot for those who know Mirukkim, including Templars. As a result of this, he'll still be a loyal citizen to whatever city he's from.

Guilds: Can be randomly generated
Warrior - A job as a general seems like the natural goal. He'll be looking to establish a dwarf fortress of some kind, or at the very least, try to form his own dwarf-only specialist unit and prove how strong dwarves can be if they work together.

Ranger - He'll be more of a survivor, explorer, archeologist. He'll look at trying to uncover whatever hidden past of dwarves, exploring to the reaches of the Known World, to prove that dwarves are indeed, the master race.

Merchant - He'll use guile and charm to get his way. Mostly, he'll be using his financial power to support rangers on expeditions, and use his influence to meet more dwarves, arrange a dwarven council, and other social stuff to organize some plan.

Pickpocket/burglar/assassin - Well, this will generally be useless - but generally, he'll be looking to free dwarven slaves, and even unbrainwash some of them. Either by wealth or by skill.

'Gicker - Possibly the worst choice; not much hope for anyone to respect him. Chances are, he'll be plotting before he gets the leash, then taken by shock when it's upon him as his friends and family start to shun him. Likely, he'll be frustrated and angry keeping to a smaller group of other dwarven 'gickers.

Sorcerer/Psionicist - Oh ho ho. What havoc can a hard-headed dwarf like him wreak?


Heh, if done right, this guy could even be the leader of a fascist movement.

Because nobody tossed in a dwarf. Also, feel free to use it, but better mention it, else, there'd be a few guys running around with the same idea :P
Nobody tosses a dwarf!   :P

You've also described Thrain Ironsword.  Definitely the right idea.  Though, I'm curious as to whether or not uniting the dwarves was the PC's focus at character creation.

(Also, now that my own example has been marinating in my brain overnight, I actually am starting to feel a little interested in playing it.  ::) :)  Don't let that stop anyone if you like the idea too, though.)

It might give some background on the concept of the role.