Cool, added 'SLAVE' to the main post, although there is 'HELP SLAVERY'. It doesn't include language about playing an 'escaped slave', which is what I suggested to be added.
roobee (or whoever, but re: your post in the retention thread): if one of the help files about a given animal does not give a clear enough indication of its danger level -- I'm personally against some sort of quantitative chart -- then go ahead and post it here. For instance, 'help scrab' tells you that they have an "aggressive hunter's instinct" and 'help jozhal' tells you "while not usually dangerous because of their small size, they are scavengers by nature, occasionally taking smaller live animals" and 'help mekillot' says "extremely dangerous, being known to take out entire squadrons of ill prepared travellers in the salt flats" So you know that scrab are aggro and jozhal are not and mekillots are lolstomp.
Personally, I think anything more precise than that would detract from one of the few areas where 'find out IC' actually has traction: you should have to find out through experience or through training with hunters / clanmates the precise tactic in dealing with mobs, and their danger level.
I do agree that some animal help files might not be fleshed out, but I think, as with all the help files and improvements, we'll have to take it case by case.
Finally, once more: Why aren't the tablelands animals in the help files any more (turaal, durrit, kalich, etc.)? They are on the old.armeggon.org site, however.