Why are Humans the Most Popular Race?

Started by i love toilets, April 08, 2015, 04:41:49 PM

For me, its because a human commoner can interact with the largest number of people--- virtually, everybody besides witches, under normal circumstances. Elf company can get a little tense, but it isn't like trying to chat up witches, nobody's going to ask why you were talking to that elf, and usually the tension adds to the rp.

As for the population at large, I think its because humans and elves are the standard and no one plays elves because reasons.
Eat your fries with mayonnaise next time

Only human psion defilers can be dragons, says so in dark sun core.

Quote from: i love toilets on April 08, 2015, 04:41:49 PM
As for the population at large, I think its because humans and elves are the standard and no one plays elves because reasons.

Because the documentation and game world is designed around them being the most populous race. So most people play humans (or breeds that look like humans) so they have the most opportunities available to them. There are those that just constantly play edge cases, but I think there is something missing in that. I prefer to switch back and forth. I often alternate human mundanes with magickers/breeds/whatever. I flop back and forth to play both worlds.

I do think that coded changes could make city elves way more desirable to play, and if they were more feasible in a couple of ways, I think you would see a lot more of them. That's just a total guess, though. It could be that a lot of people don't want to play an elf. In my experience, an elf has to be a self-starter because you're already at a deficit in society. Players who prefer to be acted upon, rather than act, always/mostly play humans, it seems. That could be another contributing factor, is just styles and skill levels.

Because celves suck ass in the desert and desert elves suck ass in the cities.
Humans are master race.

Half-giants best race, everyone loves half-giants.

Secret breeds are fun to play. Obvious breeds can be a lot of fun too. Never cared much for stumps. Elves: maybe I'll play one again some day. My favorite character ever was a half-giant assassin that I played (this was long before the karma requirement for half-giants). Hope I get to play another half-giant soon they can be so much fun. Sitting at 0 karma though makes that seem like a long ways away.
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Does your post count say Leet?

Quote from: BleakOne
Dammit Kol you made me laugh too.
Quote
A staff member sends:
     "Hi! Please don't kill the sparring dummy."


Breeds need more hate in this game.

Elves for life.
Czar of City Elves.

Quote from: Dakota on April 08, 2015, 08:32:02 PM
Breeds need more hate in this game.

Elves for life.
Don't they get enough?
I personally equate breeds to elves for hate.
Unless I know them.
THEN I GUESS THEY ARE OKAY I MEAN THEY ARE KIND OF HUMAN -Still dirty pieces of shit-.

Breeds are fucking despicable because they're that filthy thing that happens when humans and elves mate. Which is -wrong-. So basically, elves are conniving thieves, humans are the master race. Breeds? Breeds are that pile of vomit you stepped in on the sidewalk.

What are stumps?

Muls are those vile things that are tools and tools alone.
Half-giants are created by magick and thus are scary.
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April 09, 2015, 12:37:01 AM #12 Last Edit: April 09, 2015, 11:17:22 PM by Molten Heart
Humans are the only race that aren't a stereotype.
"It's too hot in the hottub!"

-James Brown

https://youtu.be/ZCOSPtyZAPA

And oddly enough they have the biggest stereotype of all the races.
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I would assume its because they are dominate race in both city states unfortunately.
The sound of a thunderous explosion tears through the air and blasts waves of pressure ripple through the ground.

Looking northward, the rugged, stubble-bearded templar asks you, in sirihish:
     "Well... I think it worked...?"

They're the easiest to play in a quirky fashion.  If I'm not playing a dwarf of elf strictly to the docs, I feel too much like a special snowflake.  There's a lot more wiggle-room in playing a human to the docs.
Former player as of 2/27/23, sending love.

Quote from: valeria on April 09, 2015, 08:38:09 PM
They're the easiest to play in a quirky fashion.  If I'm not playing a dwarf of elf strictly to the docs, I feel too much like a special snowflake.  There's a lot more wiggle-room in playing a human to the docs.

Humans I find are actually quite difficult to play. If I have a human character that is undeniably human and I have a day when he or she is just having an attitude I often get called breedy. One day and the wrong person calling or hearing your human character being called breedy can certainly cause problems down the road. With my human's I tend to feel like I have no wiggle room. If your being moody you're called breedy, if you're being strict or tough people wonder if you come from dwarf somewhere. It's quite difficult and annoying.
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If someone called my character breedy that'd be a damn good reason to kill them.

I agree with Valeria, I find humans easy to play because you can play any type of human. Humans can as stupid as a half-giant or as smart as an elf and it's all acceptable.

Sucks that it's usually people that are quite impossible or as near as it comes in Zalanthas to kill that have done this, but I was along those lines too.
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Quote from: MeTekillot on April 09, 2015, 11:46:12 PM
Maybe stop acting so breedy?

It's probably just RL bleeding through.

<3 u SMT!
Quote from: Twilight on January 22, 2013, 08:17:47 PMGreb - To scavenge, forage, and if Whira is with you, loot the dead.
Grebber - One who grebs.

Because it's the easiest way to pick up chicks. No dorf/elf/HG women around :(
Quote
You take the last bite of your scooby snack.
This tastes like ordinary meat.
There is nothing left now.

Groupthink. Also, wait 5 IG years for an elf female PC to show up? Ain't nobody got time for that. So, your male PC starts considering guys, who also aren't around. Welp, *desperately* how about that breed?

*negative account notes ensue*

Huh, maybe I shouldn't play an elf? Obviously, I must be bad at it, otherwise, staff wouldn't feel the need to put it in there, despite all the RP and disgust and self-loathing that went into it.

Maybe you shouldn't ignore the hundreds of vNPC female elves that are available for kanking.

For me, it's that I can usually have a larger 'social circle' and also get any job I want. Sometimes I like the challenge of playing a sub-human, but other times, it's too overwhelming of a shtick I have to constantly remember to really get into the character. After humans, I usually like the elven mentality, and my next PC will definitely be a D-elf or city elf.
"The church bell tollin', the hearse come driving slow
I hope my baby, don't leave me no more
Oh tell me baby, when are you coming back home?"

--Howlin' Wolf

Quote from: Delirium on April 10, 2015, 08:56:19 AM
Maybe you shouldn't ignore the hundreds of vNPC female elves that are available for kanking.

Screw that, they're all played by vNPC males.
"When I was a fighting man, the kettle-drums they beat;
The people scattered gold-dust before my horse's feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back."

You know, theoretically, there should be a larger population of half-elves even with the bias between the races.
Like, a much larger. Like, it should be number 3 behind humans and elves.

Quote from: AdamBlue on April 10, 2015, 12:50:22 PM
You know, theoretically, there should be a larger population of half-elves even with the bias between the races.
Like, a much larger. Like, it should be number 3 behind humans and elves.
A good portion probably look so much like one of the races they blend in well.

Or just get dumped down the nearest sewer hole at birth. I suspect there's a lot of selection against half-elves.

I'd kind of like to see half-elves gradually replace elves within the Cities, since they're an overall more viable and valuable species.  If you had half-elves supplanting Celves in their societal niche and numbers, you probably would have more chaos (i.e. chance for fun) as half-elven gangs form up and then collapse as the half-elves go through their independence/belonging cycles. Those half-elves who don't want to be useless two-legged rats like their Celven forebears also have a chance at being more employable.

The big problem is that not even Half-Elves like to hang out with Half-Elves, which is I think why you don't see any large and self-perpetuating populations of them.

As for why Humans are Superior, it helps that the two Sorcerer Kings (also powerful psions in their own right) are Human. Humans also mature faster (probably breeding more for that matter) and don't have debilitating psychological issues as a racial hat.

We can also be psionists and are the master god race chosen by our lord kings or something.
I feel like you've got to be in a special mind set to play other races.
Excluding halflings, that being said I've never seen a time where there were them so idfk know anything about them, it seems if you play another race other than human you have to have some innate struggle or disabilities.
Dwarves have the whole "I"VE GOT TO DO THIS WEIRD CONVOLUTED SHIT FOR SOME REASON" which could be beneficial but still meh.
Celves got that "WELP I KNOW I CAN'T RUN OUTSIDE BUT I'M TOO MUCH OF A PRICK TO SUCK IT UP AND USE A MOUNT FOR OUTDOORS" even if they don't intend on living in a city all their life.
Delves occasionally have that "WELP I CAN'T LEAVE MY HOME BECAUSE PEOPLE ARE GROSS OR SOMETHING" But they run fast so it's okay.
Mantis have that "I'M A BIG INSECT THAT EATS PEOPLE AND PROBABLY DOESN'T SPEAK YOUR LANGUAGE" okay I'm going to stop the caps things.
Halflings have to have that internal struggle think occasionally going on, halflings are all dead, Gith are secretly not real. It just seems that you have to go out of your way to do something you might not want to do when playing another race, while humans can just be "Well I'm me thats good I guess". But on the opposite side, you could get more bored of a human character because of how 'lacking' in struggle you can be. This is why your character secretly goes insane and starts eating people.

Quote from: Jihelu on April 10, 2015, 01:17:20 PM
We can also be psionists and are the master god race chosen by our lord kings or something.
I feel like you've got to be in a special mind set to play other races.
Excluding halflings, that being said I've never seen a time where there were them so idfk know anything about them, it seems if you play another race other than human you have to have some innate struggle or disabilities.
Dwarves have the whole "I"VE GOT TO DO THIS WEIRD CONVOLUTED SHIT FOR SOME REASON" which could be beneficial but still meh.
Celves got that "WELP I KNOW I CAN'T RUN OUTSIDE BUT I'M TOO MUCH OF A PRICK TO SUCK IT UP AND USE A MOUNT FOR OUTDOORS" even if they don't intend on living in a city all their life.
Delves occasionally have that "WELP I CAN'T LEAVE MY HOME BECAUSE PEOPLE ARE GROSS OR SOMETHING" But they run fast so it's okay.
Mantis have that "I'M A BIG INSECT THAT EATS PEOPLE AND PROBABLY DOESN'T SPEAK YOUR LANGUAGE" okay I'm going to stop the caps things.
Halflings have to have that internal struggle think occasionally going on, halflings are all dead, Gith are secretly not real. It just seems that you have to go out of your way to do something you might not want to do when playing another race, while humans can just be "Well I'm me thats good I guess". But on the opposite side, you could get more bored of a human character because of how 'lacking' in struggle you can be. This is why your character secretly goes insane and starts eating people.

Uh, humans have plenty of struggle. They're competing with literally every other human that exists, in most cases, and sometimes with all the other races, to stay on top of the food chain.


Quote from: Delirium on April 10, 2015, 08:56:19 AM
Maybe you shouldn't ignore the hundreds of vNPC female elves that are available for kanking.

In a Kuraci Pleasure Den [enter, leave, enter, leave, enter, leave]

Change ldesc leans back on a sofa being serviced by the lithe elven whore.
Quote from: Twilight on January 22, 2013, 08:17:47 PMGreb - To scavenge, forage, and if Whira is with you, loot the dead.
Grebber - One who grebs.

Quote from: MeTekillot on April 10, 2015, 05:36:33 PM
you can't hug with vnpc arms

Huh? What? I guess you haven't done much solo play with vNPCs. I had a character bring home a vNPC woman he met in the bar and had sex with her and then went to sleep. I wonder if any staff saw that. If they didn't that would explain not getting a karma point for Solo RP.
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I love solo RP.
I've never been able to incorporate long term vNPCs into my play.
Feels awkward the few times I've tried.

I frequently use random vNPCs in scenes though.
Quote from: Twilight on January 22, 2013, 08:17:47 PMGreb - To scavenge, forage, and if Whira is with you, loot the dead.
Grebber - One who grebs.

Quote from: Delirium on April 10, 2015, 08:56:19 AM
Maybe you shouldn't ignore the hundreds of vNPC female elves that are available for kanking.

I was mostly joking, but thanks for bringing that up.

(note: I have noticed a lot of improvement here and wanted to say that) I guess I'll just forgive how every C-elf PC alive (hint, possibly one or two) becomes an instant, short-lived celebrity the second someone misplaces their mount ticket in the wrong quiver... but that wouldn't happen if I'd just stick to assosciating with my virtual tribe and keep my head down, performing stellar solo-RP in the midst of a multi-player game that I supposedly joined to play with others, and, well, hopefully they're from the rinth or I'll get burned alive if my tribe's location is known when a dagger goes missing because some elf who can just hide and sneak away took it as I was off whittling up some arrows to rip someone off with to get a few meager coins to hopefully feed myself, which, I really shouldn't even go in the Gaj to try and sell it because then I'll be more likely to be noticed.

Screw it, my PC may as well be virtual too, maybe I can perform these actions a while and get a room echo put into a room in the market about a tribe of poor-ass elves huddled under a tarp... but that's no fun. I'm not simply playing for the fun of others, though that is a big deal to me, but I would like to be entertained too. That said, humans have their own challenges that make so much as saying "hi" to someone the wrong way will bring to light, but they aren't anywhere near as isolated as city-elf roles are, even breeds aren't, and I'd hazard to say gemmed mages as well, given that at least they have other gemmed they can sit and lament their curse with. I'm willing to play a role for the sake of it, but it should be no surprise that these roles aren't played by more people because they're unfun, and those who do play them need a break sometimes, because it's stressful, lonely, agitating, and once you find someone you can trust, assume someone will kill them for, what, I don't know, farting in the presence of Lord Stank, or anything else, and, it's back to square one and the endless, dangerous testing that threatens to kill you and the other person if they slip up so much as a little.

Most of us play to interact, enjoy a good story, contribute to the stories of others, I would like to think. City elves are very isolated, unfun by design, with hardly any coded clans that even make sense for them available, so there's really no remedy. You, and your plots basically get used like a prop in someone else's story, then quickly and thoughtlessly get discarded, which is fine every once in a while, but it gets old after a while. So, it's no surprise so few people play city elves, it's a masochistic act of love for contributing to a story, and it will quickly drain you of your vital essence and leave you in such a state where you decide, screw it, human it is, for a while, at least.

bc it means only the cool kids will play elves.

<.<

>.>

:(""""""
Czar of City Elves.

if you have sex with a vnpc, and no one's around to see it, aren't you just spending the entire night typing a sex scene to yourself?



Quote
Whatever happens, happens.

Quote from: TheWanderer on April 11, 2015, 02:10:06 PM
if you have sex with a vnpc, and no one's around to see it, aren't you just spending the entire night typing a sex scene to yourself?




If it gets the pants off, there is nothing wrong with it.
That being said it's probably going on the account notes.

Quote from: TheWanderer on April 11, 2015, 02:10:06 PM
if you have sex with a vnpc, and no one's around to see it, aren't you just spending the entire night typing a sex scene to yourself?




Magickers always see it.

QuoteA female voice says, in sirihish:
     "] yer a wizard, oashi"

Quote from: bcw81 on April 11, 2015, 03:56:49 PM
Quote from: TheWanderer on April 11, 2015, 02:10:06 PM
if you have sex with a vnpc, and no one's around to see it, aren't you just spending the entire night typing a sex scene to yourself?
Magickers always see it.

Gickety...Gickety...

;)
Quote from: BadSkeelz
Ah well you should just kill those PCs. They're not worth the time of plotting creatively against.

Quote from: bcw81 on April 11, 2015, 03:56:49 PM
Quote from: TheWanderer on April 11, 2015, 02:10:06 PM
if you have sex with a vnpc, and no one's around to see it, aren't you just spending the entire night typing a sex scene to yourself?




Magickers always see it.

Oh well that explains that problem that cropped up shortly after I did that.
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Quote from: whitt on April 11, 2015, 06:01:25 PM
Quote from: bcw81 on April 11, 2015, 03:56:49 PM
Quote from: TheWanderer on April 11, 2015, 02:10:06 PM
if you have sex with a vnpc, and no one's around to see it, aren't you just spending the entire night typing a sex scene to yourself?
Magickers always see it.

Gickety...Gickety...

;)

This got me way more than it should have.
A staff member sends you:
"Normally we don't see a <redacted> walk into a room full of <redacted> and start indiscriminately killing."

You send to staff:
"Welcome to Armageddon."

Human gickers are the only ones that get to join Oash too, so even gicker humans have employment advantages over gicker nonhumans.
Eat your fries with mayonnaise next time

start your own non-human merchant house that hires magickers then

Quote from: AdamBlue on April 10, 2015, 12:50:22 PM
You know, theoretically, there should be a larger population of half-elves even with the bias between the races.
Like, a much larger. Like, it should be number 3 behind humans and elves.

It already is number 3. What makes you think it's not?
Quote
You take the last bite of your scooby snack.
This tastes like ordinary meat.
There is nothing left now.

Quote from: i love toilets on April 11, 2015, 08:08:36 PM
Human gickers are the only ones that get to join Oash too, so even gicker humans have employment advantages over gicker nonhumans.

True enough, but gemmers have reasons to interact with one another, and know no matter what their differences, they have something in common, and sooner or later might have to depend on eachother, well, EXCEPT those Oash snobs, who won't have anything to do with you if you're not already in the house, especially if you're not human. If you're a human gemmer, you're in slight danger of being scooped up by Oash and being deprived of the sort of gemmer plots that might go on outside it. Also, with luck your c-elf gemmer will run into a mage that misses being a rogue and was sort of hoping you could steal this damn dull, black thing somehow. Most of the people you can expect any moderate degree of positive interaction with eventually are all conveniently marked... and finally, Templarate protection. The soldiers won't even want to touch you to drag you off to jail because they don't want gick on their hands.

Quote from: Revenant on April 12, 2015, 09:32:10 AM
Quote from: i love toilets on April 11, 2015, 08:08:36 PM
Human gickers are the only ones that get to join Oash too, so even gicker humans have employment advantages over gicker nonhumans.

True enough, but gemmers have reasons to interact with one another, and know no matter what their differences, they have something in common, and sooner or later might have to depend on eachother, well, EXCEPT those Oash snobs, who won't have anything to do with you if you're not already in the house, especially if you're not human. If you're a human gemmer, you're in slight danger of being scooped up by Oash and being deprived of the sort of gemmer plots that might go on outside it. Also, with luck your c-elf gemmer will run into a mage that misses being a rogue and was sort of hoping you could steal this damn dull, black thing somehow. Most of the people you can expect any moderate degree of positive interaction with eventually are all conveniently marked... and finally, Templarate protection. The soldiers won't even want to touch you to drag you off to jail because they don't want gick on their hands.

They will do so with glee, and not even over major issues either.
Quote
You take the last bite of your scooby snack.
This tastes like ordinary meat.
There is nothing left now.

Quote from: Patuk on April 12, 2015, 10:34:49 AM
Quote from: Revenant on April 12, 2015, 09:32:10 AM
Quote from: i love toilets on April 11, 2015, 08:08:36 PM
Human gickers are the only ones that get to join Oash too, so even gicker humans have employment advantages over gicker nonhumans.

True enough, but gemmers have reasons to interact with one another, and know no matter what their differences, they have something in common, and sooner or later might have to depend on eachother, well, EXCEPT those Oash snobs, who won't have anything to do with you if you're not already in the house, especially if you're not human. If you're a human gemmer, you're in slight danger of being scooped up by Oash and being deprived of the sort of gemmer plots that might go on outside it. Also, with luck your c-elf gemmer will run into a mage that misses being a rogue and was sort of hoping you could steal this damn dull, black thing somehow. Most of the people you can expect any moderate degree of positive interaction with eventually are all conveniently marked... and finally, Templarate protection. The soldiers won't even want to touch you to drag you off to jail because they don't want gick on their hands.

They will do so with glee, and not even over major issues either.

I think it would be funny if a few of them got sand fleas after doing that.

I'm sure that's all hilarious to you, but it's a lot less funny when you're in the middle of it.
Quote
You take the last bite of your scooby snack.
This tastes like ordinary meat.
There is nothing left now.

I wonder where magickers fall in Nak, number wise.
Isn't it like, 1% of the total population?

Quote from: Jihelu on April 12, 2015, 12:46:25 PM
I wonder where magickers fall in Nak, number wise.
Isn't it like, 1% of the total population?

No, you're thinking of the Hell's Angels.

Anyway, keep in mind they probably capture a few in the wild, bribe Kurac for the names of rogues, etc. etc.

Some possibly flee persecution in Tuluk and become slightly more bitter and resentful to the their old city-state than themselves.

Well. I meant just in Nak. The gemmed.

1% still seems like a lot. That's seven thousand magickers in all. Counting in persecution and work-related accidents, that seems a lot.
Quote
You take the last bite of your scooby snack.
This tastes like ordinary meat.
There is nothing left now.

Enough for a full quarter of the city.

Rooms aren't scaled to size. Nobles are less than 1% of Allanak, too. The gemmer quarter exists less because there are so many than because people would freak out if they weren't all the way over there keeping to themselves, imo.
Quote
You take the last bite of your scooby snack.
This tastes like ordinary meat.
There is nothing left now.

I always had the impression the magicker population in Nak was around 1-2%. Least from my interactions with staff when I was leading the council of mages.
The sound of a thunderous explosion tears through the air and blasts waves of pressure ripple through the ground.

Looking northward, the rugged, stubble-bearded templar asks you, in sirihish:
     "Well... I think it worked...?"

If Nak has so many mages, you think you'd see more echoes in the North about mages being murdered by Templars or something.

I don't think anything from the time that was a thing is a good guideline for gameworld realities.
Quote
You take the last bite of your scooby snack.
This tastes like ordinary meat.
There is nothing left now.

Quote from: Patuk on April 12, 2015, 02:41:12 PM
I don't think anything from the time that was a thing is a good guideline for gameworld realities.

So because you didn't like the relatively high-magick era, staff census data is inaccurate?
Quote from: Twilight on January 22, 2013, 08:17:47 PMGreb - To scavenge, forage, and if Whira is with you, loot the dead.
Grebber - One who grebs.

Quote from: FantasyWriter on April 12, 2015, 02:48:24 PM
Quote from: Patuk on April 12, 2015, 02:41:12 PM
I don't think anything from the time that was a thing is a good guideline for gameworld realities.

So because you didn't like the relatively high-magick era, staff census data is inaccurate?
I think he's going more for the 'things have changed so often then opinions could differ from what they were now'.
Or he just really hated the period.
Anywho.
It'd make sense for their to be a large portion of the city being magickers, large meaning the 1% thing.
Though I think it refers to them as the 'minority' population in history. But what 'minority' translates to is meh.

I wasn't around for it, so I've no opinion either way. Jihelu is right in saying that opinions change, and the view on magick has beenshifted rather dramatically.
Quote
You take the last bite of your scooby snack.
This tastes like ordinary meat.
There is nothing left now.

If us players are allowed to play one of the like sixty hale and hearty members of the Soh Lanah Kah, I'm sure we're allowed to over-represent the teeny tiny fraction of the population born with elements in their souls.
Quote from: Agameth
Goat porn is not prohibited in the Highlord's city.

Where exactly did you get the numbers of how many Soh there are? I've never seen any postings (at least not anything recent) that gives the population of any of the clanned tribes elves or humans.

I wish people would stop pulling numbers from nowhere. If you're going to give numbers as far as population at least cite where you get those numbers from. When you don't cite this it can be quite confusing.
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May 05, 2015, 11:11:58 AM #65 Last Edit: May 05, 2015, 11:24:58 AM by Inks
Zoan's numbers are pretty much spot on. It's not his fault if you haven't played in that part of the gameworld recently.

What is worse is people calling people out who don't actually know anything about the subject.

May 05, 2015, 11:40:19 AM #66 Last Edit: May 05, 2015, 06:45:12 PM by Agent_137
I can't get past my in-game prejudice against elves enough to try playing an elf.

Quote from: Agent_137 on May 05, 2015, 11:40:19 AM
I can't get past my in-game prejudice against elves to enough to try playing an elf.

Lazy roundears too used to riding their beetles to even try walking a league in a sharp's shoes.
Quote from: BadSkeelz
Ah well you should just kill those PCs. They're not worth the time of plotting creatively against.

Quote from: Agent_137 on May 05, 2015, 11:40:19 AM
I can't get past my in-game prejudice against elves to enough to try playing an elf.

I found it liberating to be blood bonded to elves and witches. Like wearing a dress.

Quote from: Inks on May 05, 2015, 11:11:58 AM
Zoan's numbers are pretty much spot on. It's not his fault if you haven't played in that part of the gameworld recently.

What is worse is people calling people out who don't actually know anything about the subject.

Well if he's going on IG thoughts... Sorry, but how does he know how many VNPC's are in the camp at any given time? Just because there are 60 PCs and NPCs doesn't mean that's all there are. So please don't assume I don't know what I'm talking about. As pointed out in a previous post in this topic people ALWAYS seem to forget VNPCs when doing things. Without accurate count from staff you don't know how many VNPCs there are in a given area.

So you're absolutely right, it is even worse when people call out people that don't actually know anything about the subject.
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May 05, 2015, 06:51:42 PM #70 Last Edit: May 05, 2015, 11:34:07 PM by Inks
Edited before I get rekt. But Zoan wins.

Maybe in my next character. Having too much fun with my current one to give it up.
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I don't want to be that guy but the population numbers of things like desert elf tribes are something that I've been told in the past should be left IC.
All the world will be your enemy. When they catch you, they will kill you. But first they must catch you; digger, listener, runner, Prince with the swift warning. Be cunning, and full of tricks, and your people will never be destroyed.

Yeah, I was thinking that. If it needs to be moderated I'd understand.
Quote from: Agameth
Goat porn is not prohibited in the Highlord's city.

Going to moderate it for now because Havok is right, that is IC info. I'll bring it up on the Moderator forums to see what staff think on the subject.

QuoteA female voice says, in sirihish:
     "] yer a wizard, oashi"

There was a point in time, I don't remember how long ago it was, that populations for the cities was posted. I was considering asking for an updated population list from staff for Allanak, Red Storm, Luirs, and Tribal Camps. Tuluk doesn't matter now that it's no longer playable. I'm not sure what kind of response I would get so I wasn't too concerned about asking right away. I'm curious as I'm sure a lot of people are what these populations are. If this is limited with the tribes, I understand that and it would be nice if this was something posted and sticky'd in the tribe sections on the GDB for people of those tribes to know. From the sounds of it this is already done for the Soh. I haven't really seen this in other tribes that I have had characters in so I think that if it's done for one it should be something that should get put out across the board. It would be very helpful to people playing tribals (either elf or human) to actually have a good sense of how many people there are that they could run into in the camps. The way I've always seen it is that the camps are bigger than are actually available for space. A tent for each family and then the communal tent, at least that's how I understand it. Maybe it's just a communal tent with separate rooms for each family. All of that of course is going to be virtual because to make those changes IG would put a lot onto staff to create rooms and tents for multiple families. Sorry I digressed from the topic at hand.

Why are humans the most popular race? I think they are because the two major powers are humans and therefore they favor humans. Humans are midling as far as attributes go. They are not strongest, quickest, most intelligent, nor are they most resistant to other problems. They are along the average of these traits, that's all spelled out by the help files and a well known fact. It's curious as to why only humans can be psionists when elves are much more intelligent. I never understood these things. I suppose elves are plagued by other weaknesses that humans do not possess. If anyone has OOC permissible explanations for these things I would love to hear them. As far as I know all of what I have stated here are clearly outlined in the helpfiles so it should be permitted here on the GDB.
I am unable to respond to PMs sent on the GDB. If you want to send me something, please send it to my email.

Apparently city elves are slightly in second place. Whether that is an actual true fact given unbiased by staff, or incorrect census reports assembled by the Templarate/governing parties in various areas is something I'm not sure about though (I like to think the elves are misrepresented because the vast majority of them live in slums).
Quote from: Agameth
Goat porn is not prohibited in the Highlord's city.

When I have asked about gicker populations in Nak, it's not even close to 500.

Quote from: Zoan on May 05, 2015, 09:34:03 PM
Yeah, I was thinking that. If it needs to be moderated I'd understand.

It's one of those iffy things I think. But for tribes like the SLK it can actually affect IC plots.
All the world will be your enemy. When they catch you, they will kill you. But first they must catch you; digger, listener, runner, Prince with the swift warning. Be cunning, and full of tricks, and your people will never be destroyed.

Quote from: Case on May 05, 2015, 10:36:26 PM
When I have asked about gicker populations in Nak, it's not even close to 500.

Odd. I always thought it was more in the realm of, like, 1000-2000 (.2%-.4% of the population of Allanak). 500 just seems low.
Quote
Whatever happens, happens.


Quote from: TheWanderer on May 05, 2015, 11:24:32 PM
Quote from: Case on May 05, 2015, 10:36:26 PM
When I have asked about gicker populations in Nak, it's not even close to 500.

Odd. I always thought it was more in the realm of, like, 1000-2000 (.2%-.4% of the population of Allanak). 500 just seems low.
Player representation is high, but it's super rare. Some people are rogue in Nak.

It's not like there's many muls either.

Topic: Why are Half-Elves Who Appear to be Human the Most Popular Race?  (Read 87301 times)