Author Topic: Jinxed's thread of Feedback and Questions.  (Read 6986 times)

650Booger

  • Posts: 268
Re: Jinxed's thread of Feedback and Questions.
« Reply #75 on: March 12, 2017, 02:46:08 PM »
a good bonfire will destroy it, I think...
"Historical analogy is the last refuge of people who can't grasp the current situation."
-Kim Stanley Robinson

solera

  • Posts: 1719
Re: Jinxed's thread of Feedback and Questions.
« Reply #76 on: March 12, 2017, 04:15:22 PM »
Corpses "vanish" too quickly in this game, I think.

manipura

  • Posts: 1415
Re: Jinxed's thread of Feedback and Questions.
« Reply #77 on: March 12, 2017, 06:28:12 PM »
How to mechanically dispose of humanoid corpse?

Most commonly potential options are:
- Wait for a reboot
- Use the wish command to ask staff to remove the corpse after appropriate RP

Only the last is reliable.

I think if you're strong enough, you can bury a corpse?  I feel like one of my PCs buried a corpse with a half-giant before and her companion was able to do the lifting with no trouble.
Depending on the RP surrounding the disposal, you may have to get a little creative with the burying.

Jinxed

  • Posts: 48
Re: Jinxed's thread of Feedback and Questions.
« Reply #78 on: March 18, 2017, 06:49:29 PM »
Spamminess of combat and traveling with more experienced player is harder to survive than I remember.
How to manage the spam?

RogueGunslinger

  • Posts: 18687
Re: Jinxed's thread of Feedback and Questions.
« Reply #79 on: March 18, 2017, 08:57:34 PM »
Brief room

Brief exits

Brief combat

And practice. Also colors.

Jinxed

  • Posts: 48
Re: Jinxed's thread of Feedback and Questions.
« Reply #80 on: March 19, 2017, 05:25:20 AM »
Mush does that not quite amusing thing about playing windows error sound when something croaks nearby.
I fail to find where to turn that off.

Akariel

  • Storyteller
  • Posts: 358
Re: Jinxed's thread of Feedback and Questions.
« Reply #81 on: March 19, 2017, 05:56:12 PM »
Go into the settings on Mushclient, go to Appearance>Output, the very first option tells the client to not do beeps if you don't want it to. You can also select a new sound that happens when the game beeps.