Look, we all make mistakes - sometimes they involve making everyone move east, dragging their kill behind them and sometimes we misjudge the ability for Armageddon to accommodate such a huge variety of poops. I was hoping for some slick, high-tech poop code to manage the variety of poop, but unfortunately I'm going to have to get my hands dirty and make some cuts. Poop cuts.
That means that I'll have to make all the poops be crafted into a single dried poop, to accommodate further poop-processing (poopcessing) by players.
I'm sorry for wasting everyone's time! I was just enthusiastic about poop.