Author Topic: Game Discussion Thread  (Read 805174 times)

Zoan

  • Posts: 4186
Re: Game Discussion Thread
« Reply #1250 on: January 26, 2013, 11:52:42 PM »
The day GOG releases Day of the Tentacle is the day they get ALL my money.
Quote from: Agameth
Goat porn is not prohibited in the Highlord's city.

lordcooper

  • Posts: 7936
Re: Game Discussion Thread
« Reply #1251 on: January 27, 2013, 12:16:08 AM »
Are there any essential or highly recommended mods for Empire TW?

Darthmod for sure!

http://www.twcenter.net/forums/showthread.php?t=569761

It's like playing a totally different game, where strategy actually matters and the AI isn't moronic.

Cheers, I was getting a little fed up of watching enemy troops running up and down my lines ???

How the hell did it ever get past QA in this state?
Ceterum censeo Carthaginem esse delendam

fuck authority smoke weed erryday

oh and here's a free videogame.

janeshephard

  • Posts: 4281
Re: Game Discussion Thread
« Reply #1252 on: January 27, 2013, 01:07:10 PM »
Turn based gangster sim has a demo out:

http://worthplaying.com/article/2013/1/24/news/87968/

Downloading now. The game comes out on Thursday.

EDIT: Preview article:

http://worthplaying.com/event/E3_2012/PostE3_2012/86395/
And there was some dwarf smoking spice, and I thought that was so scandalous because I'd only been playing in 'nak.


Jingo

  • Posts: 4791
Re: Game Discussion Thread
« Reply #1253 on: January 28, 2013, 06:43:52 PM »
Guild wars 2 is rolling out a bunch of content updates. Looks like I've gotten back into it.
Now you're looking for the secret. But you won’t find it because of course, you're not really looking. You don't really want to work it out. You want to be fooled.

JustAnotherGuy

  • Posts: 2054
Re: Game Discussion Thread
« Reply #1254 on: January 28, 2013, 08:36:11 PM »
Guild wars 2 is rolling out a bunch of content updates. Looks like I've gotten back into it.

I've been thinking about playing again.
Or you might get me.
Quote
A staff member sends:
     "Looks like you introduced him to *puts on sunslits* the school of hard Knoxx.  YEEEEAAAAAAH"

Malken

  • Posts: 9114
Re: Game Discussion Thread
« Reply #1255 on: January 28, 2013, 10:05:42 PM »
Guild wars 2 is rolling out a bunch of content updates. Looks like I've gotten back into it.

I've been thinking about playing again.

It was a lot of fun :)

Is anyone from the guild still around?
“When I was a fighting man, the kettle-drums they beat;
The people scattered gold-dust before my horse’s feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back.”

Jingo

  • Posts: 4791
Re: Game Discussion Thread
« Reply #1256 on: January 28, 2013, 11:36:12 PM »
Not when I've been online.

I've also been hopping servers in hope of a latency free zone
Now you're looking for the secret. But you won’t find it because of course, you're not really looking. You don't really want to work it out. You want to be fooled.

Desertman

  • Posts: 9490
Re: Game Discussion Thread
« Reply #1257 on: January 30, 2013, 10:31:08 AM »
Buddy of mine texts me this morning to ask me if I have heard about this free-to-play D&D MMO opening up its beta on Feb 8. (Neverwinter Online.)

Orly? That sounds awesome. Had no idea this was in the works. Go check it out. Looks decent as far as graphics are concerned.

Quickly realize it is World of Warcraft with different landscapes and character skins.

Then realize it might be free-to-play, but it is pay-to-win. (For the cheap cheap price of $200, you can get the "Founders Pack", with all kinds of goodies for your character and your account. Yeah fucking right.)

So tired of the point and click auto-attack no-skill grindfest shit MMO's on the market.
My phone now autocorrects "damn" to Dman.
The young daughter has been filled.

janeshephard

  • Posts: 4281
Re: Game Discussion Thread
« Reply #1258 on: January 30, 2013, 02:48:11 PM »
If they're no skill why is it that only a small portion of guilds advance far beyond others?

http://www.wowprogress.com/

Heroic Terrace of Endless Spring
H: Protectors of the Endless: 832 (2.13%)
H: Tsulong: 657 (1.68%)
H: Lei Shi: 1514 (3.88%)
H: Sha of Fear: 301 (0.77%)

Only 301 guilds, representing 0.77% of all raiding guilds have the final boss in the final raid zone down on heroic.

Oh, but it's no skill. Yeah, right :)
And there was some dwarf smoking spice, and I thought that was so scandalous because I'd only been playing in 'nak.


Marauder Moe

  • Posts: 12998
Re: Game Discussion Thread
« Reply #1259 on: January 30, 2013, 03:12:56 PM »
My understanding of WoW is that such a feat is largely a product of discipline and organization.  There are perscribed formulas for dealing with most situations in the game.  Also, each individual player has a fairly rigid sequence of actions that produce the neccesary damage/healing/whatever output.  Overcoming a challenge is, then, simply a matter of not having too much deviation from the instructions.

D-man's notion of skill, and one I can't fault him for, probably incorporates more reflex and/or reactivity.  It's something that must be practiced.  You must develope an intuition and/or reflex to deal with unpredictable situations, which will occur frequently.

Marauder Moe

  • Posts: 12998
Re: Game Discussion Thread
« Reply #1260 on: January 30, 2013, 03:18:49 PM »
Oh, and while I'm here, a CK2 update!

Firstly, I've had to pledge to not play CK2 during weeknights.  It's WAAAAAY too easy to suddenly lose 6 hours in that game.

Secondly, don't bother with Tanistry unless maybe your dynasty is really young/small or narrow.  The weight towards distant branches of your dynasty is pretty hefty and getting people to support your direct/preferred descendant seems way harder than with elective monarchy.  I'm probably going to lose an entire kingdom (Scotland) when I die and have to re-conquer it. 

Hopefully, though, within a generation or two I can form the Empire of Britannia, and then I should have a century or so to rule and/or expand before the game ends.

janeshephard

  • Posts: 4281
Re: Game Discussion Thread
« Reply #1261 on: January 30, 2013, 03:46:47 PM »
My understanding of WoW is that such a feat is largely a product of discipline and organization.  There are perscribed formulas for dealing with most situations in the game.  Also, each individual player has a fairly rigid sequence of actions that produce the neccesary damage/healing/whatever output.  Overcoming a challenge is, then, simply a matter of not having too much deviation from the instructions.


We could argue all day of what "skill" means but that's not what I'm after. The idea that WoW is a just a grindfest and everyone can beat it is clearly, based on stats from sites like wowprogress, not true. There's a clear difference in skill between raiders who are at the cutting edge of content and those at the start of it.

If players had to "aim" their spells nothing would get done. There's too much going on in a raid that's far more complex than just moving a mouse around.
And there was some dwarf smoking spice, and I thought that was so scandalous because I'd only been playing in 'nak.


Desertman

  • Posts: 9490
Re: Game Discussion Thread
« Reply #1262 on: January 30, 2013, 03:51:47 PM »
If players had to "aim" their spells nothing would get done. There's too much going on in a raid that's far more complex than just moving a mouse around.


See, if it required that amount of skill, then I would probably play it. I like it when they make me actually aim and don't auto-roll my attacks for me.
My phone now autocorrects "damn" to Dman.
The young daughter has been filled.

Large Hero

  • Posts: 596
Re: Game Discussion Thread
« Reply #1263 on: January 30, 2013, 03:52:42 PM »
Having played WoW and similar games, I would say the success of the top guilds is less due to "skill" and more a product of having a core of people with both a basic level of intelligence and the willingness to log endless hours into the game. More than anything else, WoW rewards sinking vast amounts of time into it.
It is said that things coming in through the gate can never be your own treasures. What is gained from external circumstances will perish in the end.
- the Mumonkan

janeshephard

  • Posts: 4281
Re: Game Discussion Thread
« Reply #1264 on: January 30, 2013, 05:08:14 PM »
Having played WoW and similar games, I would say the success of the top guilds is less due to "skill" and more a product of having a core of people with both a basic level of intelligence and the willingness to log endless hours into the game. More than anything else, WoW rewards sinking vast amounts of time into it.

Raid lockouts, and caps are just there for show then? Clearly, 0.77% of the guilds on WoW have people who spend a lot of time playing and everyone else is just not putting in enough time.

If you follow some of the top guild you'll notice a trend. Most of them don't log in everyday. A vast majority of them won't even run daily quests because they don't need those rewards.A great deal of those players are in the sciences or engineering. Heavy play only happens around new patches with additional content, or of course expansions which require leveling up. Outside of that it's not as busy as you think.

You can check armory profiles to see whether they run dallies, and see just how much time they're putting in by watching news items pop up there. They don't pop up as often as you think.

I'm on the top raiding guild on my realm. I'm at every raid since I tank and it's hard to swap me out. We raid between 8-12 hours on weekends only, Friday Saturday and Sunday. If I log in during a weekday I'm lucky to find one or two other players on.

If players had to "aim" their spells nothing would get done. There's too much going on in a raid that's far more complex than just moving a mouse around.


See, if it required that amount of skill, then I would probably play it. I like it when they make me actually aim and don't auto-roll my attacks for me.

Those games your playing, are also "auto-rolling" for you. They just don't show you the numbers. Might want to take a closer look.
« Last Edit: January 30, 2013, 05:12:19 PM by janeshephard »
And there was some dwarf smoking spice, and I thought that was so scandalous because I'd only been playing in 'nak.


Desertman

  • Posts: 9490
Re: Game Discussion Thread
« Reply #1265 on: January 30, 2013, 05:35:40 PM »

Those games your playing, are also "auto-rolling" for you. They just don't show you the numbers. Might want to take a closer look.


No, they aren't.

It is reflex/twitch based. There are no numbers to even look at. The mechanic you are trying to use to justify your point does not exist to even be referenced.
« Last Edit: January 30, 2013, 05:37:15 PM by Desertman »
My phone now autocorrects "damn" to Dman.
The young daughter has been filled.

Large Hero

  • Posts: 596
Re: Game Discussion Thread
« Reply #1266 on: January 30, 2013, 05:43:14 PM »
You may not log in every day, but you're the main tank at every raid for a top guild because you have built up the necessary elite gear over a long time.

There's no way you would be the main tank for a top guild without that gear, which was acquired by investing large amounts of time - not every day or every week, but over the last year at least, certainly.

As I understand it, staying at the "elite" level in WoW requires that you always have near-optimal gear. You can play with your friends if you have a crappy set, but that doesn't fly in top-level guilds. You're not logging in every day, but if you didn't play for a while and missed a cycle of gear, you would not be able to raid with your friends, despite what skill you may have.

It really isn't hard to memorize raid patterns. I've watched a few videos where raid bosses are explained. "Don't hit the guy when he's glowing, get out of the way of the fireballs, watch when the adds come, etc." I would bet that if you took the average adult WoW player and gave them optimal gear, they would do their job in a raid.

If a player doesn't do enough DPS or whatever, they aren't going on the raid, no matter how good they are at dodging fireballs. The ability to do that DPS only comes through investing the time needed to get the gear.
It is said that things coming in through the gate can never be your own treasures. What is gained from external circumstances will perish in the end.
- the Mumonkan

janeshephard

  • Posts: 4281
Re: Game Discussion Thread
« Reply #1267 on: January 30, 2013, 05:58:04 PM »
You may not log in every day, but you're the main tank at every raid for a top guild because you have built up the necessary elite gear over a long time.

There's no way you would be the main tank for a top guild without that gear, which was acquired by investing large amounts of time - not every day or every week, but over the last year at least, certainly.

The last expansion came out in October. I was raiding week 2 in ilvl 450 boes with a few pieces from heroic dungeons. Those top guilds right now on wowprogress used a system where they'd form 5 or so raid groups and move the best geared to a single group as each took down a boss and gave people loot...

Quote
As I understand it, staying at the "elite" level in WoW requires that you always have near-optimal gear.

Some bosses are clear gear-checks. I think it was week or or three after the expansion launched that the final heroic raid boss was taken down. I'm sure the people in that specific raid had every drop possible from the last two weeks but they didn't play 24/7 because raids are locked out each week. If you take down a boss this week you won't be able to engage the same boss until next week.

You can play until your eyes bleed and that won't make you progress faster.

Quote
It really isn't hard to memorize raid patterns.

Absolutely not, that's why four months after the expansion only 0.77% of the raiding guilds cleared all raids. Because it's really easy :)

Quote
If a player doesn't do enough DPS or whatever, they aren't going on the raid, no matter how good they are at dodging fireballs. The ability to do that DPS only comes through investing the time needed to get the gear.

Gear helps, no doubt, but it doesn't make that big of a difference. We had a new warlock I helped get some dungeon pieces together (because we really need a warlock!) and he out DPS'd our resident mage who is in full raid level gear on some fights.

It's about knowing how to play your class, optimizing your strategy, and staying focused.

Blizzard does a really good job of rewarding players who master their class over players who just coast along.

EDIT: You can dismiss WoW as being a grindfest where time earns you an "elite" spot but all the data shows otherwise. The top performers didn't invest a lot of time and cleared all the content ahead of everyone else. Months later only a tiny fraction of existing raiders cleared all the content. It's about skill.



« Last Edit: January 30, 2013, 06:01:48 PM by janeshephard »
And there was some dwarf smoking spice, and I thought that was so scandalous because I'd only been playing in 'nak.


lordcooper

  • Posts: 7936
Re: Game Discussion Thread
« Reply #1268 on: January 30, 2013, 09:34:24 PM »
Or these players just happen to be inclined to (and capable of) reading and comprehending walkthroughs, and basic mathematical comparisons.  That'd probably put them a fair way beyond a lot of the more casual/younger/dumber players.  Add in a semi decent leader (and we all know how rare those are) who can actually get people well organised and that's probably enough to make up the difference.

I spent bloody years playing that silly Tribal Wars games before realising that there was no skill involved whatsoever.  It's just optimisation and organisation (ie making sure other are optimising and coordinating).
Ceterum censeo Carthaginem esse delendam

fuck authority smoke weed erryday

oh and here's a free videogame.

RogueGunslinger

  • Posts: 19131
Re: Game Discussion Thread
« Reply #1269 on: January 30, 2013, 10:12:26 PM »
Those are skills, lc.

lordcooper

  • Posts: 7936
Re: Game Discussion Thread
« Reply #1270 on: January 31, 2013, 12:34:25 AM »
CK1, CK2 and (I think) all the DLC are currently available for $9.99 (the price of the latest DLC on it's own) and can apparently be redeemed on Steam..  If you don't own the game, now's probably the time to grab it.  Also the URL appeals to my inner seven year old.

Those are skills, lc.

Knowing the correct order to build things in, or ideal troop composition isn't really a skill, although I did phrase my last post poorly.
Ceterum censeo Carthaginem esse delendam

fuck authority smoke weed erryday

oh and here's a free videogame.

janeshephard

  • Posts: 4281
Re: Game Discussion Thread
« Reply #1271 on: January 31, 2013, 01:46:42 AM »
I use a g13 pad and a MMO mouse with 13 buttons giving me a total of 35 buttons, and I still break a sweat when I have to kite a pack of mobs around that add 30% dmg to each other (which stacks).

There's a lot of skill involved knowing how to mitigate, build threat, grab shit when someone does a personal fail.

And I have to keep this up every weekend like a champ. Stop trying to dismiss it :)
And there was some dwarf smoking spice, and I thought that was so scandalous because I'd only been playing in 'nak.


HavokBlue

  • Helper
  • Posts: 6482
Re: Game Discussion Thread
« Reply #1272 on: January 31, 2013, 01:59:44 AM »
WoW PVE takes skill like memorizing the periodic table for your high-school chemistry class takes skill. At least the PVP has elements of unpredictability since it's another person and not a programmed datamined NPC with abilities that you know pretty much when and where they're going to go off.
All the world will be your enemy. When they catch you, they will kill you. But first they must catch you; digger, listener, runner, Prince with the swift warning. Be cunning, and full of tricks, and your people will never be destroyed.

lordcooper

  • Posts: 7936
Re: Game Discussion Thread
« Reply #1273 on: January 31, 2013, 07:42:04 AM »
Play as a Pagan chieftain and ravage your weak neighbors. If you remain at peace for too long, your people will grow restless...
New special start date in 867 AD: The Viking Rurik has founded the kingdom of Rus and the Great Heathen Army under the sons of Ragnar Lodbrok rampages through England.
Play as a Zoroastrian lord and restore your ancient religion to prominence.
Adventurers: Landless characters can gather armies and go off to carve out new realms on their own.
Prepared Invasions: Declare your intention to invade and watch your armies grow with adventurers and restless warriors, but don't wait too long to start your war or it might all fall apart...
Rebels with a Cause: Rebels are no longer a faceless menace – they are now led by characters with agendas.
Loot and pillage provinces. Burn down their cities and take their gold!
Sacrifice to Odin at the great Blot!
Christians and Muslims can dispatch missions to convert the depraved heathens.
New beautiful Pagan interface skin.
New events and decisions: berserkers, sejdr, curses, omens, divinations, runestones and much more.

Hel yes, this is what I've been waiting for.
Ceterum censeo Carthaginem esse delendam

fuck authority smoke weed erryday

oh and here's a free videogame.

JustAnotherGuy

  • Posts: 2054
Re: Game Discussion Thread
« Reply #1274 on: January 31, 2013, 08:08:14 AM »
Path of Exile... is a very enjoyable game for free.  I recommend checking it out.
Or you might get me.
Quote
A staff member sends:
     "Looks like you introduced him to *puts on sunslits* the school of hard Knoxx.  YEEEEAAAAAAH"