Author Topic: Depressing Death?  (Read 28770 times)


  • Posts: 4564
Re: Depressing Death?
« Reply #375 on: June 19, 2012, 04:54:11 AM »
I played the last PC member of a friggin' awesome clan that's now closed and may or may not have been ICly obliterated.

I died to dehydration, because I'd gone on a trading trip to buy water after IC circumstances forced my character to abstain from water for LIKE A REALLY LONG TIME.

> arrive in civilisation with oodles of stuff to sell! woohoo! gonna stock up on WATER!
> game reboots.
> every NPC merchant in town says to you, "I'm sorry, but I don't have enough money to buy ANYTHING."
> get coins pack
> you have 6 coins shy of delicious water.
> you think, "screw it, i'll just con or mug somebody or something."
> who
> it's offpeak. there's like 4 other people in the world. you're fucked.
> you think, "it's okay, i'll just journey to <wilderness source of water>! it's a long journey, but i can make it!"
> you run out of stamina within mere rooms of delicious water.
> you think, "that's okay, i'll regen stamina really, really slowly before my health ticks down too far..."
> the lean, sandy-red gith arrives from the north. you're too tired to flee and you have like 40 hp.
> did i mention you're fucked?
And I vanish into the dark
And rise above my station


  • Posts: 1295
Re: Depressing Death?
« Reply #376 on: June 19, 2012, 09:50:56 AM »
I had a Dwarf warrior, seven days played.  Not a particularly long lived character, but not brand new either.  He joined Salaar and was out on some exploratory mission with the sarge and one other guy.  We got light injuries and were heading back to Allanak when we discovered a cave.  We had been searching for something important and thought that this could be our break.  The Sarge ordered my Dwarf to lead us in, he protested mostly because he was already injured, but the sarge insisted that we enter the cave.  WE enter the cave and are jumped by a giant red tarantula, a silt flyer and some other stuff.  My Dwarf takes damage and yells for the sarge to leave the cave.  The sarge's Flee failed and she ran farther into the cave and fell dead.  I spam Flee and make it out of the cave with like 3 hp,  I was panicked and command stacked because I kept hitting flee.  I could have entered "stop" and walked out and got away, but instead  one of the mob came out of the cave.  DING!
Quote from MeTekillot
Samos the salter never goes to jail! Hahaha!


  • Posts: 6807
Re: Depressing Death?
« Reply #377 on: June 19, 2012, 09:55:58 AM »
Too recent to post.  :'(


  • Posts: 7614
Re: Depressing Death?
« Reply #378 on: June 19, 2012, 05:55:23 PM »
I had a templar a couple of years ago. Poo code was just added. It was a wonderful time.

I had the habit of going on RPTs with him drunk. On two of them I made very stupid mistakes. The second one lead to his very ignoble death in the sewers.

The worst part though is that I whined at Olgaris about it afterwards. If you're out there, Olgaris, sorry buddy.


  • Posts: 4564
Re: Depressing Death?
« Reply #379 on: June 19, 2012, 05:59:37 PM »
>disarm mantis best.buddy
>aw man

still this

sorry, best.buddy


  • Posts: 318
Re: Depressing Death?
« Reply #380 on: June 26, 2012, 01:01:39 AM »
The most depressing death was not my char.

Quite a few years ago I played a kid.  And he developed a father figure who was a half-giant.
The half giant died protecting my char where mine was able to escape.  this was like over 5 rl years i think.

I suppose it is not the depressing that this thread is about.


  • Posts: 937
Re: Depressing Death?
« Reply #381 on: June 27, 2012, 09:44:43 PM »
*stupid decisions*   >:(
There is one certainty in Zalanthas and that is death.


  • Posts: 8186
Re: Depressing Death?
« Reply #382 on: June 27, 2012, 09:50:31 PM »