Author Topic: Room Size Oddities  (Read 292 times)

Spice Spice Baby

  • Posts: 766
Room Size Oddities
« on: September 30, 2009, 10:18:56 PM »
I've come across an odd situation in which I was trying to drag a heavy object through several rooms. However, one of the rooms was 'full' and therefore I couldn't drag the heavy object through it and onto the next room.

Is there someone specific we should email when dealing with code weirdness that's cropping up due to the recent code change? Should I use the typo command on the room itself?

I considered emailing my clan imm as well, but I wasn't sure if a situation like this would be the realm of coders only.
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Morgenes

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  • Posts: 2419
Re: Room Size Oddities
« Reply #1 on: September 30, 2009, 11:10:49 PM »
If you are finding issues like this then very likely the item is too big to fit through the room.  The code is behaving exactly as intended.  You need to work to move stuff out of the room to make space to get it through.
Morgenes

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