Dung.....

Started by YellowCactus, March 04, 2009, 07:37:39 PM

Quote from: XioTracking for those pcs who dont have the ability to find mounts actual tracks.

Did you actually try to do it? Unless we talk about tregil atop a mountain of dung, which does not really need tracking, please exaplain how random turd in the wastes leads you to your prey.

any decent mu*client worth its salt has a gag command, so quit your bitching and deal with it on your end if you don't like it. the game is fucking free for krath's sake.

Quote from: staggerlee on March 05, 2009, 04:14:58 PM
You're missing my point.
I was specifically addressing posts like this [musashi quote]

My ignorance shines. Oops.

Quote from: staggerlee on March 05, 2009, 04:14:58 PM
I love the idea of a ranger emoting stooping and pointing to a pile of dried dung to indicate that a kank had waddled by after seeing the results of his "track" skill.

I suppose this is where our opinions of code diverge. You see, I like coded skills, but in addition, I love the idea of a character being able to rely on what they see without coded skills. If you see a pile of dune, head west, and see another pile, chances are an individual riding an animal, or a wild animal, is headed in that general direction.

What's not the like about that?

It opens up new avenues for roleplay.

If you cannot concede this point, I think we've nothing further to discuss.

Quote from: staggerlee on March 05, 2009, 04:14:58 PM
You shouldn't need coded objects to realize that things like that are lying around.

Why shouldn't you? We are playing a MUD, correct? What we see reinforces what's really happening in Zalanthas, yes? Sure, there's a line to be drawn, but as I said, I think having dung objects has more pros than cons.

I'll reiterate once more

THE SHIT CODE:

1) Creates new jobs

2) Gives non rangers/hunters the ability to track, albeit poorly, potential quarry.

3) You can throw it. At people.

Quote from: staggerlee on March 05, 2009, 04:14:58 PM
Do keep in mind that my post was, as stated, specifically talking about the rinth and the kind of feces that would accumulate there.

Part of your post was. I've addressed the areas that delved towards discussing the dung code in general, or as it pertains to the ability to track.

That being said, I have little to add to this. I will say, however, that I have seen dung, I think, in those side alleys in Allanak. I see nothing wrong with having a coded pile of crap randomly loaded in, say, a dead end in the 'rinth.

It's not harming anything.

Quote from: Doppelganger on March 05, 2009, 05:02:02 PM
Quote from: XioTracking for those pcs who dont have the ability to find mounts actual tracks.

Did you actually try to do it? Unless we talk about tregil atop a mountain of dung, which does not really need tracking, please exaplain how random turd in the wastes leads you to your prey.

Depends on how fast your prey is moving. Came across a stray turd while out looking for some wood to make a campfire. With a little searching I found a nearby pc and a rather hostile situation (insinuated by my char) ensued which would've never happened had I grabbed a just few branches and walked away.
War is not about who is right, but who is left
Quote from: BebopWhy is my butt always sore when I wake up?  :cry:

Quote from: XioDepends on how fast your prey is moving. Came across a stray turd while out looking for some wood to make a campfire. With a little searching I found a nearby pc and a rather hostile situation (insinuated by my char) ensued which would've never happened had I grabbed a just few branches and walked away.

I fear to reveal something that is too IC or concerns a deep secrets of a game mechanics, but I'd say that if you move in random directions for period of time, you always have a chance to encounter another PC which might have something or might have nothing to do with your previously found turd.

Quote from: Xio on March 05, 2009, 04:40:45 PM
Its relatively easy to ignore the echo of a mount pooping. Just cause some text flashes across my screen i dont freak out cause now I know my mount pooped. 
<cut>
And I haven't seen a whole mess of poo personally.

No, it's not as easy as you might think.  Somebody waving a hand in public is overlooked invokes no negative thoughts or feelings.  A person taking a shit on the sidewalk in public does invoke negative thoughts and feelings.  I don't enjoy watching a dog take a shit.  I don't enjoy watching horses or cattle taking a shit.  I'm very glad that, with the exception of occasional toilet humor, that movies, TV shows, and books don't portray the characters taking a shit.

Shitting, in general, does not have a casual, enjoyable feel to it.  In essence, it's repulsive and best kept in private. 

I like the code.  I am thankful for Olgaris' hard work.  I like having shit in the game.  I like the trail it leaves behind.  I like the opportunities for grebbers to make sid.  However, I do not like having an in your face emote of a beast taking a shit.  A hemote or semote would be just fine, just dandy.

As for piles - oh dear God yes I've seen some massive piles in the game.  No, this wasn't just in stables or the like but scattered throughout the wild in various places.

Eh, I say get over it.

Shit happens.

>.>

<.<

I... I really can't believe the argument this has stemmed. Are you people shitting me?

Quote from: RogueGunslinger on March 05, 2009, 06:05:53 PM
I... I really can't believe the argument this has stemmed. Are you people shitting me?

ROFL

I feel like it's a nice addition, bit just a bit weird in execution. Now we have lots of poop on the roads (where the mounts go) when that could probably stand to be an area with virtual poo, but no poo in places like the Rinth and UnderTuluk where it should be far more common place to step in (because mounts don't go there).

For me it seems to create yet another weird situation where a PC has to go semi-ooc to do something. My Rinthi' grebber has to actually leave the Rinth and go out to the proper part of the city to roll around in a stable in order to codedly smell like feces. Just strikes me as weird.

I'd be fine with virtual poop, but since it WAS coded, I'd like to see it implemented as effectively and realisticaly as possible.
Quote from: Marauder Moe
Oh my god he's still rocking the sandwich.

Quote from: rishenko on March 05, 2009, 05:44:25 PM
Quote from: Xio on March 05, 2009, 04:40:45 PM
Its relatively easy to ignore the echo of a mount pooping. Just cause some text flashes across my screen i dont freak out cause now I know my mount pooped. 
<cut>
And I haven't seen a whole mess of poo personally.

No, it's not as easy as you might think.  Somebody waving a hand in public is overlooked invokes no negative thoughts or feelings.  A person taking a shit on the sidewalk in public does invoke negative thoughts and feelings.  I don't enjoy watching a dog take a shit.  I don't enjoy watching horses or cattle taking a shit.  I'm very glad that, with the exception of occasional toilet humor, that movies, TV shows, and books don't portray the characters taking a shit.

My point is this, just because it took a shit and you got that text flashing across your screen doesn't mean your character saw it happen. When someone walks into a room, you get the echo, yes, but does that mean your char saw or heard them approach? Maybe, maybe not. If you honestly believe all the text you see is absolutely positively noticed by your char in every situation, there's something wrong with that mentality, imo. Lets say you're standing next to your friends beetle and it takes a shit, you icly don't see it and but you OOCly know it happened. You can now RP it shat on the bottom of your cloak, take a sniff look behind you and get all pissed
War is not about who is right, but who is left
Quote from: BebopWhy is my butt always sore when I wake up?  :cry:

Quote from: musashi on March 05, 2009, 10:36:03 PM
Now we have lots of poop on the roads (where the mounts go) when that could probably stand to be an area with virtual poo, but no poo in places like the Rinth and UnderTuluk where it should be far more common place to step in (because mounts don't go there).

You did know there's like, an entire tunnel shaft FULL of shit in Under Tuluk, right?

You know... I write smell and taste messages for all those types of poo. Did any of you even notice?   :-\

Oh, and there was an NPC in the wilds that was pooping too frequently, and it was fixed yesterday. That's what I have to say about that.
You give your towering mound of dung to the inordinately young-spirited Shalooonsh.
the inordinately young-spirited Shalooonsh sends:
     "dude, how'd you know I was hungry and horny?"

I'd use taste on it, but it would not be part of my character's personality. More of his character to pay off someone to taste it. I did use smell on some shit grebbers, they smelled like dust and sweat.
Quote from: Rahnevyn on March 09, 2009, 03:39:45 PM
Clans can give stat bonuses and penalties, too. The Byn drop in wisdom is particularly notorious.

The emote given off by mounts pooping has been moved to an hemote. 

Until it piles up into a mound, the poops will be hidden.
Morgenes

Producer
Armageddon Staff

Quote from: Morgenes on March 06, 2009, 10:28:16 AM
The emote given off by mounts pooping has been moved to an hemote. 

Until it piles up into a mound, the poops will be hidden.

Woooh!

But--there's always a but, Morgenes; we're insatiable--noticeable via scan?  Or is scan only for critters?
The sword is sharp, the spear is long,
The arrow swift, the Gate is strong.
The heart is bold that looks on gold;
The dwarves no more shall suffer wrong.

Quote from: brytta.leofa on March 06, 2009, 10:37:59 AM
Quote from: Morgenes on March 06, 2009, 10:28:16 AM
The emote given off by mounts pooping has been moved to an hemote. 

Until it piles up into a mound, the poops will be hidden.

Woooh!

But--there's always a but, Morgenes; we're insatiable--noticeable via scan?  Or is scan only for critters?

Try 'look dung', 'keyword dung' and 'count dung room'.
Morgenes

Producer
Armageddon Staff

Quote from: Morgenes on March 06, 2009, 10:51:18 AM
Quote from: brytta.leofa on March 06, 2009, 10:37:59 AM
Quote from: Morgenes on March 06, 2009, 10:28:16 AM
The emote given off by mounts pooping has been moved to an hemote. 
Until it piles up into a mound, the poops will be hidden.
Woooh!
But--there's always a but, Morgenes; we're insatiable--noticeable via scan?  Or is scan only for critters?

Try 'look dung', 'keyword dung' and 'count dung room'.

Awesome.  Thanks.
The sword is sharp, the spear is long,
The arrow swift, the Gate is strong.
The heart is bold that looks on gold;
The dwarves no more shall suffer wrong.

Quote from: Olgaris on March 05, 2009, 11:45:24 PMOh, and there was an NPC in the wilds that was pooping too frequently, and it was fixed yesterday. That's what I have to say about that.

You rock!

Quote from: Morgenes on March 06, 2009, 10:28:16 AM
The emote given off by mounts pooping has been moved to an hemote. 

Until it piles up into a mound, the poops will be hidden.

As do you!

Quote from: Olgaris on March 05, 2009, 11:45:24 PM
You know... I write smell and taste messages for all those types of poo. Did any of you even notice?   :-\

Oh, and there was an NPC in the wilds that was pooping too frequently, and it was fixed yesterday. That's what I have to say about that.

Poor Olgaris.

Too many people griping. Making like their shit don't stink.

Quote from: brytta.leofa on August 17, 2010, 07:55:28 PM
A glossy, black-shelled mantis says, in insectoid-accented sirihish,
  "You haven't picked enough cotton, friend."
Choose thy fate:

Quote from: Morgenes on March 06, 2009, 10:28:16 AM
The emote given off by mounts pooping has been moved to an hemote. 

Until it piles up into a mound, the poops will be hidden.

just checking cause i haven't had a rp-reason to pull the mount out and/or go outside the walls with my char yet, are the poops themselves hidden, or just the poop-mote?
War is not about who is right, but who is left
Quote from: BebopWhy is my butt always sore when I wake up?  :cry:

Any individual dung that was in game before the change will remain visible until the next reboot.

Any individual dung dropped by an animal since then will be hidden, but when enough of it collects to create a mound, you will see the mound.

And the emote was changed to a hemote.

And the script has been added to more mounts (and to rodents, for you northsiders/tunnel dwellers).
Nyr: newbs killing newbs
Nyr: hot newb on newb violence
Ath: Mmmmmm, HOT!

Do the dung sellers accept defiler ash?

I think they should.
Now you're looking for the secret. But you won't find it because of course, you're not really looking. You don't really want to work it out. You want to be fooled.

March 08, 2009, 08:08:31 PM #48 Last Edit: March 08, 2009, 08:10:18 PM by Xio
99% sure I'm alone in this: Anyone else think that individual poops shouldn't be hidden? (i know you can see them by hitting 'look dung')
Not a fan of the fact that it got changed thanks to the complaints, but its moreso IC reasons than just some OOC pet peeves of mine that drive my desire for poo to be seen when not in a mound.
War is not about who is right, but who is left
Quote from: BebopWhy is my butt always sore when I wake up?  :cry:

March 09, 2009, 04:47:48 AM #49 Last Edit: March 09, 2009, 05:09:07 AM by hyzhenhok
I have a few criticisms about the poop code, because I think it can be better. I didn't think it should be hidden, but that doesn't really matter.

1. Help poop scraping needs to be updated to inform players that small collections of poop are hidden unless in large mounds, though.
2. Poop needs more mass and volume. I can stuff a mound's worth of shit into my cloak, and walk around with it without blinking.
3. Worse, I can put all of the poop in a bag, and then put that bag in my cloak, and now nobody even knows I've been poop scraping, even though this isn't the spirit of the code. All of your equipped items should become smelly when you even think about touching a dung pile. Right now, you can be sure that any character walking around with smelly equipment has chosen to do so by willing putting his equipment and the poop in contact with each other.

The current barrier against making big bucks off of poop is the fact that it takes a huge commitment of time and endurance to clear out a mound. I would like to see the difficulty of the job changed to simply the matter of transportation. Currently the system is like so: obtaining the right amount of manure is difficult, but transporting it is no difficulty. I should think that it should be the opposite: obtaining the manure is the easy part, and the hard part is transporting it in salable quantities. I should be sweating my ass off hauling enough shit to the seller to get 20 sid, not strolling around with 100 obsidian's worth of dung magickally hidden away in my cloak. Likewise, I should not become exhausted after having obtained only two fist-sized balls of dung while using a shovel.

Besides that, I love the poop code. Two thumbs up to Olgaris. :)