Author Topic: City-elf problems and possible solutions  (Read 19166 times)

Is Friday

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Re: City-elf problems and possible solutions
« Reply #225 on: June 09, 2009, 11:55:17 PM »
After all, it's not like the CEO of my real life company comes down from the penthouse to pick an argument with some janitors in the basement.  I'd be seriously surprised if he could tell you how many janitors work for his company or what their names are.
CEO's don't think it's fun to harass their janitors. (Normally?)
And then I sat there going "really? that was it? that's so stupid."

I still think the best closure you get in Armageddon is just moving on to the next character.

number13

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Re: City-elf problems and possible solutions
« Reply #226 on: June 10, 2009, 05:30:07 AM »
The Gaj is not a safe place for shady, low-life scum to hang out.

Seems so, if you're an elf. The poor fecker apparently couldn't even start a new character and get out the door before being taken to jail. That seems excessive to me.

I'm not doubting the that Gaj has been infested with silks and gemmies.

But I am laughing at the idea of a newbie elf in his newbie suit getting hauled off my militia.  That's perfect, fine, and the elf's player should be able to talk his way out of whatever punishment the templars have intended.  If the player is just as new as his character, I'd suspect the law would pass out an indulgence on the character's behavior.

spicemustflow

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Re: City-elf problems and possible solutions
« Reply #227 on: June 10, 2009, 06:07:42 AM »
The Gaj is not a safe place for shady, low-life scum to hang out.

Seems so, if you're an elf. The poor fecker apparently couldn't even start a new character and get out the door before being taken to jail. That seems excessive to me.

I'm not doubting the that Gaj has been infested with silks and gemmies.

But I am laughing at the idea of a newbie elf in his newbie suit getting hauled off my militia.  That's perfect, fine, and the elf's player should be able to talk his way out of whatever punishment the templars have intended.  If the player is just as new as his character, I'd suspect the law would pass out an indulgence on the character's behavior.

It's not perfect and not fine, and it borders on the OOC abuse. I militia feels bored and decides to harass someone, that's good, that's what they do. Most of the time, yeah, elf or a breed will be the object for boredom relief. Fine, understandable. But in this case, the player was subjected to the 'treatment' from the start, most likely forced to give away his starting coin, which gave him no choice but to try some desperate crime, this potentially shortening his life.

If he had been caught near someone yelling 'thief!', or seen near apartment building at night, fine, fuck him up with no evidence needed because he's a natural born scum and everybody knows that. But if they are going to fuck with elves at random, why pick a new a player and not some elf from the third of the Gaj's populace? Almost half of the city populace is elven, and one would think that militia don't stop to smack every single one of them. And you know why so many elves live in the city? Not because Highlord feels charitable, it's because they are fucking needed and fill the certain niches better than humans. Not only backstabby niches.

Is Friday

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Re: City-elf problems and possible solutions
« Reply #228 on: June 10, 2009, 08:50:08 AM »
If he had been caught near someone yelling 'thief!', or seen near apartment building at night, fine, fuck him up with no evidence needed because he's a natural born scum and everybody knows that. But if they are going to fuck with elves at random, why pick a new a player and not some elf from the third of the Gaj's populace? Almost half of the city populace is elven, and one would think that militia don't stop to smack every single one of them. And you know why so many elves live in the city? Not because Highlord feels charitable, it's because they are fucking needed and fill the certain niches better than humans. Not only backstabby niches.
Like that happens often...
And then I sat there going "really? that was it? that's so stupid."

I still think the best closure you get in Armageddon is just moving on to the next character.

Jingo

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Re: City-elf problems and possible solutions
« Reply #229 on: June 10, 2009, 11:54:47 AM »
If he had been caught near someone yelling 'thief!', or seen near apartment building at night, fine, fuck him up with no evidence needed because he's a natural born scum and everybody knows that. But if they are going to fuck with elves at random, why pick a new a player and not some elf from the third of the Gaj's populace? Almost half of the city populace is elven, and one would think that militia don't stop to smack every single one of them. And you know why so many elves live in the city? Not because Highlord feels charitable, it's because they are fucking needed and fill the certain niches better than humans. Not only backstabby niches.
Like that happens often...

It's happened to me. Granted, I wasn't playing an elf.

But the IC response was pathetic.
Now you're looking for the secret. But you won’t find it because of course, you're not really looking. You don't really want to work it out. You want to be fooled.

Gimfalisette

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Re: City-elf problems and possible solutions
« Reply #230 on: June 10, 2009, 12:12:35 PM »
But I am laughing at the idea of a newbie elf in his newbie suit getting hauled off my militia.  That's perfect, fine, and the elf's player should be able to talk his way out of whatever punishment the templars have intended.  If the player is just as new as his character, I'd suspect the law would pass out an indulgence on the character's behavior.

It's actually not perfect and fine, and I speak as the former player of a militia Sergeant. Hauling any PC off to jail simply for existing does border on abuse, minimally, and may actually BE abuse of the role if the PC is stripped of coin or items (or is killed) as an aftereffect of the interaction. Now, harassing that PC in order to make his/her life miserable, or in order to see whether they will cough up a SMALL bribe (in the range of 20 to 50 coins, or a drink or other small item), or in order to provoke the PC to do something stupid which is a jailing offense, that really is OK.

Militia members do definitely get bored--there is a lot of downtime in the role, and an inability to make decisions for one's own PC or go anywhere interesting or do some fun things without authorization. However, boredom is never a justifiable reason for OOC abuse of other PCs.
I'm gonna go all Gimfalisette on you guys and lay down some numbers.

valeria

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Re: City-elf problems and possible solutions
« Reply #231 on: June 10, 2009, 12:40:10 PM »
This thread has got me all fired up to at least try a city elf in the future.  If it's miserable, then it's miserable, but it sounds like an experience to have.
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spicemustflow

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Re: City-elf problems and possible solutions
« Reply #232 on: June 10, 2009, 02:19:28 PM »
If he had been caught near someone yelling 'thief!', or seen near apartment building at night, fine, fuck him up with no evidence needed because he's a natural born scum and everybody knows that. But if they are going to fuck with elves at random, why pick a new a player and not some elf from the third of the Gaj's populace? Almost half of the city populace is elven, and one would think that militia don't stop to smack every single one of them. And you know why so many elves live in the city? Not because Highlord feels charitable, it's because they are fucking needed and fill the certain niches better than humans. Not only backstabby niches.
Like that happens often...

Did you mean to say: 'Like that doesn't happen often...'? If not, I don't get it.

Jingo

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Re: City-elf problems and possible solutions
« Reply #233 on: June 13, 2009, 09:36:03 PM »
I might have to make an elf for my next character too.

Just to see if I'm actually full of shit.
Now you're looking for the secret. But you won’t find it because of course, you're not really looking. You don't really want to work it out. You want to be fooled.

Eloran

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Re: City-elf problems and possible solutions
« Reply #234 on: June 13, 2009, 09:40:26 PM »
I might have to make an elf for my next character too.

Just to see if I'm actually full of shit.

You don't have to. I can tell you right now that you're correct.

Jingo

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Re: City-elf problems and possible solutions
« Reply #235 on: June 13, 2009, 09:54:01 PM »
I might have to make an elf for my next character too.

Just to see if I'm actually full of shit.

You don't have to. I can tell you right now that you're correct.

I'm also an Obamaman.
Now you're looking for the secret. But you won’t find it because of course, you're not really looking. You don't really want to work it out. You want to be fooled.

Eloran

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Re: City-elf problems and possible solutions
« Reply #236 on: June 13, 2009, 11:05:12 PM »
Then you're going to Hell?