Neat little things

Started by fourTwenty, November 16, 2008, 10:14:13 PM

Gloves cover rings, some cloaks will cover your torso and leg items when closed, and wearing things over your shoulders will hide things worn or tattooed on those shoulders.

In the middle of a hectic combat scenario and still trying to emote like the golden boy you are?

Ctrl+a, Ctrl+c, throw off a few coded actions, then ctrl+v and finish your emote. Don't worry about having to re-type your emotes ever again!




emote spinning in place, @ whips out
A scrab pinches at you, but you dodge out of the way.

ctrl+a, Ctrl+c, delete line
kick, bash

ctrl+v
emote spinning in place, @ whips out a pair of scimitars, as well as a vicious kick.

Crt + x works better since that's cut.  Saves you a step.
Fredd-
i love being a nobles health points

You can pre-arrange things in your inventory, and drop them later, and they will show
to the room however you arranged them.
The Ooze is strong with this one

Quote from: 8bitgrandpa on June 28, 2016, 12:01:20 AM
You are our official hammer, Ooze.

Malachi 2:3

Quote from: WanderingOoze on February 24, 2015, 11:58:16 AM
You can pre-arrange things in your inventory, and drop them later, and they will show
to the room however you arranged them.

Amazing.  Another way to accomplish this is in the drop helpfile:

Quote
> drop head Flies buzzing around it, ~ is stuck on a stake here.

But I love your way to preload the arrangements.  Definitely a nice segue from MeTekillot's post.
The neat, clean-shaven man sends you a telepathic message:
     "I tried hairy...Im sorry"

Is there away to return a fixed object to its default ldesc, apart from remembering to copy it before you change it?

Quote from: solera on February 24, 2015, 12:49:25 PM
Is there away to return a fixed object to its default ldesc, apart from remembering to copy it before you change it?

Hammer-code approach.

Arrange object .  <- extra period

will result in

Object showing its default description . <- extra period is extra

Copy-Paste "showing its default description" portion
and
Arrange object ~ showing its default description <- no extra period

will result in

Object showing its default description.

Where reason fails, force prevails.
Quote from: BadSkeelz
Ah well you should just kill those PCs. They're not worth the time of plotting creatively against.

Thank you! You are a genius sir/madam. How do you know this stuff?

If you are sitting at a table, even if it is the 7th table in the room, when you put/get "table", it automatically uses the table you are sitting at.
"The church bell tollin', the hearse come driving slow
I hope my baby, don't leave me no more
Oh tell me baby, when are you coming back home?"

--Howlin' Wolf

Quote from: Down UnderIf you are sitting at a table, even if it is the 7th table in the room, when you put/get "table", it automatically uses the table you are sitting at.

Cool! Be warned that this doesn't appear to work for 'roll dice table,' though.

TRIBES RANKS <Clan>

Will show all ranks in your clan - not sure if it works if you don't have recruiter/leader as a job.

QuoteA female voice says, in sirihish:
     "] yer a wizard, oashi"

Pssssst, the syntax for using those dead drops is to look at/examine a keyword in the room description and then open/close 'keyword'.

Quote from: Beethoven on February 25, 2015, 01:00:00 PM
Quote from: Down UnderIf you are sitting at a table, even if it is the 7th table in the room, when you put/get "table", it automatically uses the table you are sitting at.

Cool! Be warned that this doesn't appear to work for 'roll dice table,' though.
Craft a keyword for your table and it will put it first in the room's keywords for table. Roll dice table will work then.

Useless but neat.
If your overburdened PC drags their burden to another room, the arranged ldesc goes with it and drops with the burden.

Quote from: MeTekillot on February 27, 2015, 07:55:22 PM
Quote from: Beethoven on February 25, 2015, 01:00:00 PM
Quote from: Down UnderIf you are sitting at a table, even if it is the 7th table in the room, when you put/get "table", it automatically uses the table you are sitting at.

Cool! Be warned that this doesn't appear to work for 'roll dice table,' though.
Craft a keyword for your table and it will put it first in the room's keywords for table. Roll dice table will work then.
How do you "craft a keyword" for a table, please?

Craft broad.table



It will put the broad table first in the room keywords for table.

You guys have been using an alias for your emotes?

The only time i use 'alias' is when i play someone who can do magick things.


I have it for languages and disengage.  But nothing else.
Fredd-
i love being a nobles health points

Quote from: Barsook on February 28, 2015, 05:28:46 PM
I have it for languages and disengage.  But nothing else.

That takes out all the fun, then there are no more accidental sparring deaths :(

*diserngage

'What?'

Fuck.

*DISENAHGE

(beep)

Isn't fleeing a better choose through?
Fredd-
i love being a nobles health points

Depends on how badass you want to look.




March 02, 2015, 10:56:32 AM #721 Last Edit: March 02, 2015, 11:22:54 AM by Beethoven
I think you can already type "dise" for disengage. Maybe even "dis"--not sure.

Dis is disarm, but dise will work.
Quote
You take the last bite of your scooby snack.
This tastes like ordinary meat.
There is nothing left now.

Sweet, thanks for the tip.
Fredd-
i love being a nobles health points

You can be hidden in the city while leading a visible mount, making it look like the mount is walking around on their own.
Eat your fries with mayonnaise next time