Neat little things

Started by fourTwenty, November 16, 2008, 10:14:13 PM


Quote from: MeTekillot on September 14, 2012, 02:45:40 AM
What

TL, DR:  if you alias a letter key to do ".q", you will have difficulty creating a character.  Not sure if it's a neat little thing as much as a "don't do this," but it's something to know.
Quote from: LauraMars on December 15, 2016, 08:17:36 PMPaint on a mustache and be a dude for a day. Stuff some melons down my shirt, cinch up a corset and pass as a girl.

With appropriate roleplay of course.

I know it's wrong. But now I'm tempted.
Quote from: Riev on June 12, 2019, 02:20:04 PM
Do you kill your sparring partners once they are useless to you, so that you are king?

September 24, 2012, 06:09:31 PM #578 Last Edit: October 03, 2014, 02:25:45 PM by Taven
Comprehensive List of Neat Little Things So Far - PART ONE
(Avoid Repeats and Discussion Derails)




  • sit with <character name> seats you at the table that character is sitting at

  • sit on <item that is large enough> allows you to sit on items not typically regarded as seats, e.g. footlockers, trunks and chests

  • You can look east (squinting) and it will echo - same for items and a general look

  • Look tables - you can use () to echo an emote here, too

  • pull quiver - get an arrow from a quiver and wield it in one command

  • light <item> <item> to light one flammable item with another - ex: Light lamp candle

  • Pagelength <number> - sets the number of lines the game records to your terminal

  • count <keyword> <container>

  • key <item> <container> - easily see all the variations on one keyword contained

  • "scan status" tells you whether you are scanning

  • look <character>'s <bodypart> - see a tattoo or other feature

  • list <merchant> <keyword> - ex: list ugly.merchant pants would show all the pants the ugly merchant has
  • guard status

  • drop (<emote>), ~ <arrangement> - ex: drop bag (wincing as it slips from the edge of ~table) contents spilling out onto the floor, ~ lies on its side beneath a small table.

  • Sometimes you can look at things from room mdescs, such as murals

  • pour <thing containing water> <location> - this can be done in areas that support plant life and will help it, or on light sources, which has a varying effect

  • when you're falling and type up it gives you an extra save but drains stun

  • steal 1. <target's> pack - steals the first thing in a target's pack

  • put <item> <container> - this works for items you are wearing, no need to remove

  • buy <item> <merchant> <race> - ex: buy thong Amos half-giant buys a half-giant sized thong. This only works if the merchant has an unlimited supply.


  • The "exit" command always works, even in low light (although it doesn't give specific info and uses 1 point of stamina)


  • Arrange object blah blah ~ blah - ex: arrange chest Sitting here pretty, ~ is filled with flowers. Returns: Sitting here pretty, the plain chest is filled with flowers.

  • Shake tent - people inside the tent can see when their tent is shook

  • "Stand" breaks hide - useful for if you're not sure if you're hiding


  • tell <person> (<emote>) <sentence> - You can do this instead of the say command

  • The "taste" command and the "sip" command

  • Assess -v <person> is a wonderful way to find out a PC's age and build in comparison to yours for role-playing purposes

  • For magickers "alias spells skills magick" will make it so that when you type "spells" you get only your magick skills

  • The brief command - It simplifies things, of your choice

  • The stop command - Stops and gets rid of any commands in the queue

  • You can rent things to the bank, which will give you a ticket in return. You can take your item out again for a 150 coins

  • There's a thread "Coming Soon" that details neat stories about the game

  • The "Change Objective" command lets staff know what you are doing (and if you are waiting on an important request, if you set it to that)

  • "Help teapot" for everything related to teamaking

  • Magickers can do "help spell <spellname>" if they know a spell

  • You can arm wrestle in some places - help arm wrestling

  • You can use brooms to clean sawdust - "clean room broom"

  • "Help cage" tells you the commands for cages (there are a few in Zalanthas)


  • For the bards in Tuluk - put <charmname> <instrumentname>

  • "get <seat> <table>" and "put <seat> <table>" (When the seat is on the floor) - If you are playing a half-giant, just remove a stool to sit at the bar

  • "rent time" lets you know how many days you have left before the lease runs out

  • Social emotes, such a "nod," are listed here

  • pull branch - you can pull bark from branches, or sometimes logs

  • The "flip" command can be helpful, sometimes. Apparently the use command is also helpful, sometimes. (vagueness)

  • Tdesc - the temporary description command, for wounds, aging without a stat change, and bynner shit all over you

  • "behead <unlucky>" - unlucky must be dead first

  • The "wiz" command - lists all Armageddon staff, active and retired

  • This page tells you what the current staff responsibilities are

  • Locdescs - Your PC can get coded scars

  • Sometimes bars have "invisible" bar stools in them - you can use "key barstool" to check

  • If a tray is too heavy to be held, you can "etwo" it

  • Hold staff - For when walking with a staff or cane, and you don't want people mad you're brandishing it

  • "List song" displays a list of songs that can be sung by an NPC bard in certain places. Use the "Buy song #" syntax to listen to the NPC sing.

  • Typing "stand" removes long descriptions (ldesc). You can also reset your ldesc by typing "change ldesc none", but tying "stand" is shorter.

  • You can offer to trade an item for another item at a shop - offer <your item> <their item>

  • There is a quaff command for potions

  • help map zalanthas - this shows you a map of Zalanthas

  • If you have a client, you can alias "look all" to all of the look commands, so one command will look all directions

  • pour <container> <container 2> - this works with bags and chests, and is very useful for organizing

  • There is an "assist" command for combat, to make sure to help your friend with their foe correctly

  • For prompts, %s shows your current position, and when fighting will show who you are fighting

  • If a weapon is poisoned, you can unpoison it by going "pour waterskin <weapon>". (There may be some sort of bug with this? Something about turning a weapon into not a weapon sometimes).

  • You can "beep" players to get their attention, or check if they are linkdead. Use sparingly!

  • pack <mount> - checks for things packed to a mount; pack <container> <mount> - packs item to mount (unpacking too); unpack all <mount> - unpack everything with less
    spam

  • You can flip a coin by dropping it and typing "flip coin" - you must be standing to do this. You can flip other "coin" objects with them in your inventory.

  • With emoting ( ) comes before your action, and [ ] after


  • Flip doesn't work in combat, instead use the "use" command

  • Semote is a great command for emoting when hidden/invisible, if what you're doing cannot be heard

  • "key ." shows every item in the room you can see, including ones not immediately obvious

  • "vis" makes you visible (breaking hide and some spells)

  • You can use emotes when packing and unpacking a mount

  • "skills <type>" shows you only skills of that type - ex: "skills language" shows you only what language skills you have

  • Break bottle - If you are holding a bottle, you can use this command to make a weapon

  • Count doesn't work if you're wearing an item; you can use the key command to count it in this case (such as with a quiver of arrows)

  • To use an incense burner, drop it in the room, put in the incense, and close the burner. Viola!

  • You can use the "craft" command on an item in the room to move it to the top of the room list (you do not actually craft it)

  • Using "/n" at the end of your prompt skips to a new line (it makes things less spammy)

  • You can use "Weather <direction>" to see what the weather is like in that area (such as outside a tent, or outside a tavern)

  • "Land" is a helpful command if you aren't...landed.


  • The salvage command lets you get things from items (ie, a cloak can be salvages for cloth scraps)

  • If you are writing a bio or tdesc the ".x" lets you make a command outside of it. Ex: ".x say SHUDDUP."

  • When you sleep with 0 stamina, you can't wake up until you have almost all of it back

  • Rebel - This command immediately removes you from your clan

  • When Armageddon is being closed for a reboot and there's a staff announcement for you to log out, you can quit out anywhere

  • The "plant" command is the opposite of steal and you can try to put things on people (like spice)

  • You can use perfume, booze, spice and poop to change your scent. To tell what someone's scent is, you can use the sniff command ("sniff <object>", "sniff <person>" or just "sniff" sniffs the room). Only sniffing the room will echo.

  • You can forage spice now (primarily in silty areas, like the silt sea)

  • Shuffle deck reset - refills the card deck and restores all cards to the deck

  • Discuss - This is a command you can use with NPCs. Ex: Discuss bartender topics

  • You can eat food not in your inventory

  • You can craft with items not in your inventory. This means items in the room, and can also be used on items sitting on a table.

  • The scribble command - You can draw on things, and they fade over time

  • Wear <item> on belt - You can wear pouches and waterskins on your belt

  • Closing your cloak makes your belt and the things on it hidden (but they can still be stolen)

  • You can "title <mount>" to name your mount, and the name stays until it's in a stable. Useful for RPTs.

  • You can use the "addkeyword" command to give yourself an alias. Ex: Addkeyword Amos

  • You can use emotes when raising and lowering your hood. Ex: raise hood (lifting it up with a sudden jerk) [covering all but ^me chin]

  • Not to circumvent code, but if someone is spam brawling and you want to slow it down so you can emote/move away you can "Stand <table>" and it renders them unable to spamhit to show how uber they are.

  • You can do "change hands <from> <to>" with the from and to being either your main hand (ep) or your secondary hand (es). This means you don't have to remove each item, and then wield and hold, it's all in this one command. Furthermore, you don't actually have to type "change hands ep es", you can just type "change hands".

  • You can use the command "change opponent <target>" to change who you're fighting to a new target.

  • If you log out with your barrier up, you log in with your barrier up.

  • "Contact " (with the space) makes you contact the last person you were in contact with.

  • "Nosave combat" will keep you from attacking back, but kicking/bashing/typing kill <target> will start your offense again. Otherwise you will only defend against your attacker. This is useful when sparring fragile newbies.

  • You can forage at any time if you can see well enough to do it. Thus, at night when moons are out or if you light bonfires, you may be able to forage.

  • You can remove items without using keywords by using "rp" (remove primary), "rs" (remove secondary), and "rtwo" (remove something held with both hands). These features also support ( ) and [ ] for emoting.

  • When in the editor (used for biographies, tdescs, and board posts) you can use ".s" to show what you have written so far.

  • When in the editor (used for biographies, tdescs, and board posts) you can use ".x <command>" to do a command outside of the editor. Be warned, however, that you cannot receive Ways when editing.

  • Anyone can use the peek command if your victim is rendered helpless. However, you can still fail and produce echoes to the room (even if they are helpless).

  • If you're codedly following someone sitting at a bar or table, it's a lot easier to hear what they are saying. This is very useful for Half-Giants, who may not always fit at the bar.

  • You can "sheath <weapon> back".

  • The "vis" command is not just good for special status, but also breaks hide. (IE, if you are hiding and type "vis", you will no longer be hiding).

  • You can do "put coins couch" and it will put all the coins you have out on the couch. Alternatively, you can say a number more then the coins you have, and it will put all your coins on the couch. (IE, if you have 102 coins you can say "put 200 coins couch" and it will put them all there). The first way (simply "put coins couch") is probably more convenient.

  • You can look at items that are on things. "Look bag cot" will look at the bag on the cot. However, it will also look at every bag on the cot, not just the first bag. Note that you cannot look IN the bag, only AT it.

  • You can salvage and cook many animal objects.

  • If you have a mount hitched to you, you do not need to use it's name to pack and unpack it. You can do "pack <item>" or "unpack <item>" and just "unpack" (which will unload items one at a time). You can also "unpack all".


  • To change a language you can simplify it to "cha l <first letter of the language>". For example "cha l a" will change your speaking language to allundean.

  • There is a "wear all" command.

  • If you're crafting, and that craft makes multiple items, if you can't carry all of the extra, the bottom will fall to the ground. For example, if you craft to make 5 travel cakes, but can only hold 3, the extra 2 will fall to the ground of the room you're in.

  • When crafting, instead of typing out the whole thing that you're trying to craft, you can type a keyword from that (for example instead of "a lovely, fragrant wrap", you can type "craft blah into lovely" if there are no other options with "lovely"). This idea also apparently works for strings of letters, rather then an entire word.

  • If you use the "put all" command, you can target a bag you're holding, which avoids the error message that you cannot put the item in itself.

  • You can do "get all.keyword," "drop all.keyword," and "put all.keyword container". If you do two commands at once, you can have yourself getting all things from one container and putting them in the other, with no pauses. Be careful that you don't accidentally target the same container, or this will put you on an unending loop.

  • Typing "ar" will bring up details about the Armageddon game design team.

  • Pull <bell object> rings the estate bells of the noble houses in Tuluk.

  • You can type your character's biographies through the website, and then later easily browse all of your characters bios (even dead ones). This means that you can use <ctrl-f> to search your bios.

  • In the character creation portion of Armageddon, you can use "O" to access options. There's a way to change the character(s), normally ".q" or "~~" that exit out of the editor for history or character description. Be sure not to accidentally alias the ".q" to something else, or it will make it very difficult to write characters. You can fix this the same way.




I will update this list for each new page of the thread. Please consult it before posting, to see if what you're pointing out has already been mentioned! Yes, I have added everything new. If it's not at the end of the list, it's because I added it to a bullet point with a similar topic.
As of February 2017, I no longer play Armageddon.

Items #6 and #9 are identical :)


The commands
>l r
and
>look room

Will both give you the rdesc of whatever room you're in, minus all the ldescs of occupants. A useful tool if you habitually walk around with 'brief room.'

QuoteYou can do "get all.keyword," "drop all.keyword," and "put all.keyword container". If you do two commands at once, you can have yourself getting all things from one container and putting them in the other, with no pauses. Be careful that you don't accidentally target the same container, or this will put you on an unending loop.

I believe you can end the loop by typing 'stop'.

Quote from: BadSkeelz on September 28, 2012, 05:22:23 PM
The commands
>l r
and
>look room

Will both give you the rdesc of whatever room you're in, minus all the ldescs of occupants. A useful tool if you habitually walk around with 'brief room.'

What if all you want is the ldescs?
Fear is the mind-killer.


Didn't see this mentioned so I thought I'd throw it in.

When you assess someone, the taller/shorter than you message factors in whether or not they're wearing high-heeled shoes.

Quote from: Sanvean on November 29, 2012, 12:53:43 PM
Didn't see this mentioned so I thought I'd throw it in.

When you assess someone, the taller/shorter than you message factors in whether or not they're wearing high-heeled shoes.

Ohmyglob.

This mud really does have everything now.
Useful tips: Commands |  |Storytelling:  1  2

Quote from: Delirium on November 29, 2012, 01:56:32 AM
>brief room
>look

Cool, thx!


Is there a neat little thing for checking the open/close status of all the containers you're wearing (without having to check each one individually i.e., cc, cb, cp, etc.)?
Fear is the mind-killer.


Quote from: benegesseritwitch on November 29, 2012, 04:18:04 PM
Quote from: Delirium on November 29, 2012, 01:56:32 AM
>brief room
>look

Cool, thx!


Is there a neat little thing for checking the open/close status of all the containers you're wearing (without having to check each one individually i.e., cc, cb, cp, etc.)?

The closest thing I can think of would be to set up an alias like >nosey (alias: l i pack; l i belt; l i quiver; l i bag; l i 2.bag, etc). Down side would be having to change it for each PC or each time you added a new container.
Quote from: Twilight on January 22, 2013, 08:17:47 PMGreb - To scavenge, forage, and if Whira is with you, loot the dead.
Grebber - One who grebs.

Quote from: FantasyWriter on December 01, 2012, 05:53:37 PM
Quote from: benegesseritwitch on November 29, 2012, 04:18:04 PM
Quote from: Delirium on November 29, 2012, 01:56:32 AM
>brief room
>look

Cool, thx!


Is there a neat little thing for checking the open/close status of all the containers you're wearing (without having to check each one individually i.e., cc, cb, cp, etc.)?

The closest thing I can think of would be to set up an alias like >nosey (alias: l i pack; l i belt; l i quiver; l i bag; l i 2.bag, etc). Down side would be having to change it for each PC or each time you added a new container.

This would be fairly easy to change in MushClient.  And if you didn't remember if you removed a container or not, it would tell you if you removed it!


Actually I might set up this alias myself for whenever I can't find something I'm looking for in all the containers I keep on myself.

Something neat like

>think Argh where did I leave my chisel?

find *

keyword %1 pack 
keyword %1 belt
keyword %1 cloak
keyword %1 quiver
man
/mæn/

-noun

1.   A biped, ungrateful.

On trigger "elf has arrived" : close pack;close pouch;close belt;watch elf
"I have seen him show most of the attributes one expects of a noble: courtesy, kindness, and honor.  I would also say he is one of the most bloodthirsty bastards I have ever met."

Quote from: Morrolan on December 04, 2012, 05:03:09 AM
On trigger "elf has arrived" : close pack;close pouch;close belt;watch elf

Bahahahaha. Elves.
I have learned that one can, in fact, typo to death.

Quote from: KismeticTuluk is not Inception, the text experience.

You can CC character reports to multiple other clans rather than just an extra clan by ctrl+clicking.

Quote from: MeTekillot on December 11, 2012, 10:12:35 AM
You can CC character reports to multiple other clans rather than just an extra clan by ctrl+clicking.

Oooh, cool.

sit <chair> <table>

If you want to sit at a specific chair, you can! I never knew this before.
As of February 2017, I no longer play Armageddon.

grab <item>

If it's not reachable.
Fredd-
i love being a nobles health points

Quote from: Barsook on January 11, 2013, 05:44:53 AM
grab <item>

If it's not reachable.

Shut the front door!
I'm taking an indeterminate break from Armageddon for the foreseeable future and thereby am not available for mudsex.
Quote
In law a man is guilty when he violates the rights of others. In ethics he is guilty if he only thinks of doing so.

Quote from: ShaLeah on January 11, 2013, 07:16:11 AM
Quote from: Barsook on January 11, 2013, 05:44:53 AM
grab <item>

If it's not reachable.

Shut the front door!

What?! No.

From another container? I can't log in to check and now I AM CURIOUS.
Case: he's more likely to shoot up a mcdonalds for selling secret obama sauce on its big macs
Kismet: didn't see you in GQ homey
BadSkeelz: Whatever you say, Kim Jong Boog
Quote from: Tuannon
There is only one boog.

Grab is an alias to hold.
Morgenes

Producer
Armageddon Staff