I think it would be cool if other things could make you faint besides overusing the way. Certain poisons, perhaps.
Here is my fancy thing. Sometimes there are things in a room's maindesc which can be looked at, especially in the case of newer locations. Murals and things like that.
Okay, that's not very fancy, so here's another fancy thing. When you're holding something or wearing it on your back, you can put it directly onto a table without getting it into your inventory first. Yes. Isn't that nice?
Finially, a quote from the helpfiles on the command "pour":
If your character is standing in a location which is already arable (capable of supporting plant life), pouring water (and water only) on the ground will assist in the development of more life in that area. This will have the effect of bettering your character's relationship with the Land, and improving the ability of people nearby to recuperate.
You can also pour liquids on light sources. Pouring it out on a lit flame can have varying effects.
Okay, one more thing. When you're climbing and you fail, typing up will give you extra saves, but, I think it taxes your stun extra.