Author Topic: The Labyrinth - what you know as a filthy 'rinth rat  (Read 5917 times)

Zagren

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The Labyrinth - what you know as a filthy 'rinth rat
« on: March 18, 2003, 07:55:24 PM »
A player kindly wrote this and sent to it me, I'm going to work it over a bit (or not, it's pretty good) and get it posted real official like somewhere...but here it is for you all to enjoy in the meantime.

The Labyrinth - what you know as a filthy 'rinth rat

Introduction:

This document covers only the general social structures within the
Labyrinth. The Labyrinth (or 'rinth) is the common slang term used for the
northernmost quarter of the city of Allanak, due to its maze of alleyways
that thread about the ramshackle buildings within it. Once it was merely the
quarter for the lower classes of Allanak. But, over the last several hundred
years as the rich became progressively richer and the poor, poorer the
quarter has degenerated into a decayed and disease ridden slum. This
degeneration has led to the formation of a social structure and culture of
sorts, apart from the rest of the city.


General Information:

Geographically and demographically the 'rinth is generally considered as
being made up of two distinct areas - the Westside and the Eastside. The
Westside's population is, for the most part, made up of humans while the
Eastside's is mainly elves. This had led to a futher sub-division of 'rinth
culture as the two main population groups generally keep to themselves and
view each other with considerable mistrust and suspicion. However, for the
purpose of this document there is no need to delve further into this
division as the general social structure and day-to-day life for most
occupants of the 'rinth is quite similar.

Players running 'rinthers should keep the following in mind. Your character
has occupied a position of abject poverty and squalor for all of his or her
life. Hunger and violence (racial or purely random) has been a common
occurance or sight. Disease perpetually stalks the streets. It would be
common knowledge that street gangs roam wild in the winding alleyways,
looking for the lone and unsuspecting and that packs of children have been
known to kill the unwary for nothing more than the hopes of a scrap of food.
  In short, life in the 'rinth has been extremely difficult and testing for
your character. There is no rule to creating a 'rinther character's
personality but the above should be reflected upon when considering their
history and characteristics.

Relations - 'Rinthers and 'Rinthers:

As stated previously, life is a constant struggle in the 'rinth. Resources,
food and money are, perhaps, scarcer here than in any other city in the
Known World. Naturally, this leads to "competition" for whatever is
available in the alleys. As the militia of the city do not dare enter the
alleys this desperate competition can often take forms such as threats,
intimidation up to outright violence on levels not normally witnessed in the
rest of the city. This is not to say, however, that all 'rinthers are
psychopathic mass-murderers. Creating a 'rinther character does not give you
licence to go on a killing spree through the alleys. If a certain lone,
person was to gain such a reputation it is likely that he or she would be
dealt with by a number of "concerned citizens". Wild gangs do indeed roam
the streets but the majority of inhabitants are just trying to get by
however they can. Murder is an everyday occurrence of course but far more
common would be activities such as scavanging, stealing, pick-pocketing,
mugging, scamming, black market / spice dealing, etc. Although the Documents
do state that much of the Allanakian economy has gone underground and that
the 'rinth is where many of the city's small to medium-sized business
contracts are negotiated this knowledge might not be well known amongst the
average inhabitant. What is evident, however, is  that money does trickle
into the alleys and at least some of the residents can afford an ale or two
occasionally in a local alley tavern.

Given the above, it is no surprise that the average 'rinther will generally
treat a fellow inhabitant of the alleys with at least considerable suspicion
and mistrust upon first meeting them. This attitude is often magnifed when
an Westsider meets a Eastsider or vice versa. However, this Westside -
Eastside mutual suspicion would probably not be as great as a situation
where a 'rinther meets a person who is not from the alleys. All other things
being equal a 'rinther would be more likely to side with another 'rinther
than somebody not from the alleys. However, this "bond" is loose at best
and, as a 'rinther, not one you'd like to have to depend on.


Relations - 'Rinthers and Non-'Rinthers:

The 'rinth is more than just the home to the desperate, the unwanted, or
racially undesirable. Many generations of inhabitants of the 'rinth have
been born, lived and died in Tektolnes' chamber-pot of human life. It is
fairly common knowledge also that darker, more unsavoury organizations have
embraced the chaos and turmoil of the 'rinth and made it their home. This,
coupled with the fact that the general citizenry and militia of Allanak
avoid this dark ghetto, has given most 'rinthers an insular, "them and us"
attitude. A person not from the 'rinth found wandering the alleys would
generally be viewed with a deal of suspicion. After all, why would any sane
person willingly to come into such a filthy and dangerous place? This
semi-isolation from the rest of the city will also leave the average
'rinther with, at best, a scant knowledge of what's what outside the 'rinth.
The doings of noble houses, merchant houses, templars, etc. are of little
meaning to most 'rinthers whose chief concerns are getting enough food in
their bellys, avoiding gangs and generally staying alive.



Groups operating in the 'rinth:

It is reasonably well known that there are several groups of a shady nature
operating in the 'rinth. Growing up your character would have heard snatches
of their various dealings and that there are groups both Eastside and
Westside. The exact details of these groups are closely guarded however and
as a 'rinther you know well that it doesn't pay to take an too much of an
interest in their dealings lest they take an interest in you. Of course if
your character has something to offer such groups this interest might not be
of the fatal variety.



Playing a 'rinther:

Almost every type of role is available to those who wish to create a
'rinther. From a lowly pick-pocket to a spice-addicted beggar to whatever
your imagination can come up with. The only caveat to this is to consider
the unique setting of the 'rinth and how this impacts particularly on your
character.

OOCly it is important to note that due to the rough conditions in the 'rinth
many people (PC and NPC) might not wish you well. People living there are
desperate and may easily try to take advantage of you. Don't let this
discourage you - part of being a 'rinther lies in the challenge of dealing
with and overcoming this harshness. Thinking, dressing and acting like a
'rinther will greatly help you in this regard.
f you try to fail and succeed, which have you done?

RideTheDivide

  • Posts: 115
The Labyrinth - what you know as a filthy 'rinth rat
« Reply #1 on: March 31, 2003, 05:42:03 PM »
Wow!  Thanks for that great document.  

Lots of good info there.
laloc Wrote
Quote
Trust, I think, is the most fundamental tool which allows us to play this game. Without trust, we may as well just be playing a Hack and Slash, and repopping in Midgaard after slaying a bunch of Smurfs.

Armaddict

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A Quick Note
« Reply #2 on: April 01, 2003, 02:38:02 AM »
Just a quick add-on, for those of you who haven't played in the labyrinth, I'd highly suggest you give it a shot.  It's a rough place, and you'll very likely lose more than a few PC's.  However, it's a -great- mentality to roleplay, and most of the other PC's you see there consistently are good players who know what they're doing.  Great people to tag along with, learn the ropes.

Give it a shot.  Let's give the templarate something to worry about.  :twisted:
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

Dracul

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The Labyrinth - what you know as a filthy 'rinth rat
« Reply #3 on: May 25, 2003, 02:55:53 PM »
I think there needs to be a severe adjustment to the npc coding in the rinth. in the least on the page describing it shoudl say DEATH, after talking a lil bit now Ive figured that you need pretty much a small army to go in there and come out, but from the write up onthe page and on the boards it seemed like a viable terriotory to come into. I just killed my second char, the first one, didnt ahve much going, hadnt read too much on the site, and wandered into the rinth fully cothed getting myself killed.

second char, wrote it up real nice, even started a good line of roleplay with some other characters, then after having gotten the opinion the the rinth isn't an insta death to characters I decided to have my pc walk down there for some ic reasons. Bought some really cheap clothes, and changing out of my armours changed into those and entered, little while later, even with look east, east I dont see a guy, and walk into him. he doesnt attack me, then two npcs step out and block the exits, and he kills me, flee doesnt work, nothing. it just pisses me off and is actually turnign me off from the mud, because with the player atmosphere it doesnt seem like people are overly social in the cities, being with how vnpc crowded they are suppose to be. I had a good line of roleplay going, and now Id have to make a third char and start over.

*fumes*
Veteran Newbie

God

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The Labyrinth - what you know as a filthy 'rinth rat
« Reply #4 on: May 25, 2003, 03:07:38 PM »
I've been surviving in there pretty easily.

Quote
it doesnt seem like people are overly social in the cities, being with how vnpc crowded they are suppose to be.


Yeah, a lot of "elite" roleplayers will do that. I know that the more "elite" you get or think you are, the more aloof you tend to be when roleplaying. I've been guilty of it, myself. Just try to sit at the bar, and you'll probably get some conversation going.

Dracul

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The Labyrinth - what you know as a filthy 'rinth rat
« Reply #5 on: May 25, 2003, 03:19:01 PM »
yea, well the idea is that now the char is dead and I dont feel motivated enough to make a new character, wait a day, then try to start up roleplays with the same situation...etc
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Cenghiz

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The Labyrinth - what you know as a filthy 'rinth rat
« Reply #6 on: May 25, 2003, 05:38:32 PM »
If you come into the 'rinth well-armored and fancy looking, you die. Dress up like a 'rinther and nobody would care about you.
quote="Ghost"]Despite the fact he is uglier than all of us, and he has a gay look attached to all over himself, and his being chubby (I love this word) Cenghiz still gets most of the girls in town. I have no damn idea how he does that.[/quote]

Dracul

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The Labyrinth - what you know as a filthy 'rinth rat
« Reply #7 on: May 25, 2003, 06:28:44 PM »
I didn't walk in there with nice armours.
although one guy told me I shouldnt even have a dagger, heh. oh well
my point is that there should definitly be a stronger emphasis on the insta death of the rinth, it does describe it as a violent place.

noteably:
Quote
Murder is an everyday occurrence of course but far more
common would be activities such as scavanging, stealing, pick-pocketing,
mugging, scamming, black market / spice dealing, etc.


that makes it sound as if not to be an insta death affair. *shrug* anyways, just decided Id go ahead and make myself a rinth char, then a desert char, you know...find out the ways my chars die instead of just watching them die ;p

eh, and this way I might get a nice list of characters
a_dead
b_dead
c_dead....
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Cenghiz

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The Labyrinth - what you know as a filthy 'rinth rat
« Reply #8 on: May 25, 2003, 07:52:59 PM »
Enter 'rinth with a dujath-tooth knife and you'll be... stunned... Another point... My last 'rinthi char has been beaten badly two times in 'rinth, but the rinthers don't kill you after you faint. They just mug you and go away. Of course you're dead when you cross between three short figures chattering and try to grab the belt of one, they'll all attack you and they won't type "mercy on". And I agree they're not easy to dispose in fights. They're used to these kind of knife battles all their life. But they won't attack any filthy street rat in sight. Even a dwarf would allow a tall figure to wander a little in western 'rinth...
The only exception is *chuckles* newbies. If a figure attacks you just after you entered a room, 75% it's a newbie. Just type "mercy on", emote the angered bully and talk about his mother (char's mother, not the player's!), mug him a little (eh he's a newbie.. he deserves another chance) after he fainted, kick him for one last time and go away.
But I can't understand NPCs' attacking you without a reason. Be sure not to have anything valuable on you (not VERY valuable, only valuable is enough for a mug of ale) and they'll just pass by you.
They want your sparky coins, not your worthless blood...
quote="Ghost"]Despite the fact he is uglier than all of us, and he has a gay look attached to all over himself, and his being chubby (I love this word) Cenghiz still gets most of the girls in town. I have no damn idea how he does that.[/quote]

spawnloser

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The Labyrinth - what you know as a filthy 'rinth rat
« Reply #9 on: May 26, 2003, 01:33:31 AM »
Okay...I gotta back up the 'insta-death' commentary on the 'Rinth.  Any 'Rinthi charact that I've played has just been killed...no emotes...no nothing.  I'm assuming they're NPC's, well that or they're newbies, but newbies shouldn't be able to drop anyone in two rounds...and that's what happened to me.
Quote from: Malifaxis
We need to listen to spawnloser.
Quote from: Reiteration
spawnloser knows all

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A magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.

Flaming Ocotillo

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Rinth NPCs
« Reply #10 on: May 26, 2003, 02:44:21 PM »
This post contains IC info and has been deleted.
Dyrinis

spawnloser

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The Labyrinth - what you know as a filthy 'rinth rat
« Reply #11 on: May 26, 2003, 03:24:27 PM »
I'd like to make the suggestion that this thread (mostly for the 'What you know' part at the beginning) be added to the Archives.
Quote from: Malifaxis
We need to listen to spawnloser.
Quote from: Reiteration
spawnloser knows all

Quote from: Spoon
A magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.

Cuusardo

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The Labyrinth - what you know as a filthy 'rinth rat
« Reply #12 on: May 27, 2003, 03:09:34 PM »
What about the relationship of 'rinthers and people who have never seen nor heard of the 'rinth?  Suppose you're up in the northlands somewhere, and you come across someone with a 'rinthi accent...
Quote from: Anael
You know what I love about the word panic?  In Czech, it's the word for "male virgin".

spawnloser

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The Labyrinth - what you know as a filthy 'rinth rat
« Reply #13 on: May 27, 2003, 05:52:46 PM »
Quote from: "Cuusardo"
What about the relationship of 'rinthers and people who have never seen nor heard of the 'rinth?  Suppose you're up in the northlands somewhere, and you come across someone with a 'rinthi accent...

This has been brought up many times before.  Assume that it's a screwed up accent that you don't know the origin of until you learn better IC.
Quote from: Malifaxis
We need to listen to spawnloser.
Quote from: Reiteration
spawnloser knows all

Quote from: Spoon
A magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.

Kankman

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The Labyrinth - what you know as a filthy 'rinth rat
« Reply #14 on: September 28, 2003, 01:47:59 AM »
This is an incredibly useful discussion. Could someone move it to the archives?

Ueda

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The Labyrinth - what you know as a filthy 'rinth rat
« Reply #15 on: September 28, 2003, 03:15:09 AM »
Every time I've died in the 'Rinth its been for a reason. Mostly I was above the social class. If your fitting into the norm I think you should stay alive just fine.

Spawnloser
Quote
Okay...I gotta back up the 'insta-death' commentary on the 'Rinth. Any 'Rinthi charact that I've played has just been killed...no emotes...no nothing. I'm assuming they're NPC's, well that or they're newbies, but newbies shouldn't be able to drop anyone in two rounds...and that's what happened to me.

I think your problem is very close to the one I had.

Dracul
Quote
I think there needs to be a severe adjustment to the npc coding in the rinth. in the least on the page describing it shoudl say DEATH

Why would someone kill you if you didn't have anything they want.

Cenghiz
Quote
They want your sparky coins, not your worthless blood...
Quote from: FiveDisgruntledMonkeys
Don't enter the Labyrinth.
They don't call it the Screaming Mantis Tavern to be cute. It's called foreshadowing. First there's screaming, then mantis head.

Boggis

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The Labyrinth - what you know as a filthy 'rinth rat
« Reply #16 on: September 29, 2003, 09:00:12 AM »
Quote from: "Ueda"
Every time I've died in the 'Rinth its been for a reason. Mostly I was above the social class. If your fitting into the norm I think you should stay alive just fine.


This is true by and large. I've played in the 'rinth for a long time and I've had the opportunity of testing this out on various occasions. I've had NPCs come after my PC for wearing some items which they must've deemed valuable. These same NPCs have left my PC alone when he was dressed like a dirt poor 'rinther. I think it can be hard for some PCs to accept this way of thinking initially. I'd guess that most players like for their PC to have a few pieces of snazzy gear - I know that I do anyway. In the 'rinth you have to take the complete opposite view. You don't want to be the mark, you want to be the grey person that nobody glances at a second time.

Also, I've found that your survival is increased if you adopt the mentality of somebody who's grown up in a very dangerous place. Do you just walk around bold as brass or do you take a more cautious approach? Imagine yourself there approaching an alleyway - do you blithely stroll on down it or do you pull up against the wall for a moment and peer down it, eyes straining for that too-dark shadow just behind that pile of rubble half-way down the alley? Paranoia is healthy thing in the alleys. Sneaking, running, hiding, climbing, looking, thinking - all these are part of the repertoire of somebody who survives in the 'rinth. Probably most residents practice them routinely, without even thinking about it. You're no different to them.
You can't trust any bugger further than you can throw him, and there's nothing you can do about it, so let's have a drink” Dydactylos' philosophical mix of the Cynics, the Stoics and the Epicureans (Small Gods, Terry Pratchett)

Sanvean

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The Labyrinth - what you know as a filthy 'rinth rat
« Reply #17 on: September 29, 2003, 12:17:04 PM »
Good thought - I'll move this to archives when I can.