Oh and to answer the part about the special application, I think I pissed of Naiona or something cause I've sent two and gotten slapped down on both of them with a canned e-mail responce
Part of the problem here may be a difference in how special applications are viewed. Here they are from my point of view: 1) added to answer the complaint that sometimes people had awesome character ideas that they couldn't play due to lack of karma, 2) something that should be relatively scarce (which they're not, and I was just trying to figure out a way the other day to cut down on them, since some people seem to be doing it with every other character app), 3) something that is not a high priority, 4) something that should have a compelling idea behind them beyond wanting to see a new guild's skills.
I suspect players see them very differently, and I'd be glad to hear how people think we might reconcile the two versions a bit better.
You're getting canned responses, though, probably because there are a -lot- of special applications and Naiona already handles a lot of other stuff. I myself would rather see her focus on running stuff in the game than spending all her time on special apps.
Every time this has been mentioned in the past, at least one person e-mails me to say "Clearly you need more staff, and I'm willing to step up and volunteer." That's not the case. If we take on new staff (and I think there will be a round before the end of the year), I would rather have them focus on running plotlines in the game than devoting themselves fulltime to awarding special roles. That process is something that should be mainly governed by karma; it is one of the reasons why the karma system is in place.
First, I never saw deleting an account as a solution to much. You are still the same person, the staff can tell just as easily thats it's you. Not much to be gained.
I will go so far as to say that it can even prove to be a point against you. I would rather people try to work their way past bad comments (which can and does happen on a regular basis) than try to hide themselves. Karma is based on trust, and lying about who you are is not something calculated to make people trust you.
At a guess, I would say 4 times out of 5 we can easily tell when someone is making a new account like this. Sometimes they give themselves away by repeating names, or giving it a "clever" name, logging on from the same IP, repeating descriptions, naming an account after a character on a past account, repeating styles of play, repeating requests made to staff, repeating objectives, making or repeating typos in the same style, etc. I think eventually it usually comes out, no matter what. So if you want to try it and are smart about it, you can probably get away with it. The problem is that you have to spend a lot of time pretending to be someone that you're not, and it gets difficult.
One of the reasons Armageddon is so engaging for people who really want an intense roleplaying environment is because the setting and theme are so consistent and high responsibility roles are only given to those people who've proven they can be trusted to take a shot at them.
Yes, yes, and yes again. We don't stick to the karma system because it's so much fun to have people writing in to say we are clearly unfair because they haven't gotten any, or posting passive-aggressive digs about it on the board. This is a system that helps balances the game overall, and thus we stick to it despite the sporadic strife over it.