Author Topic: Smoking spice and reacting accordingly  (Read 33253 times)

WarriorPoet

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Smoking spice and reacting accordingly
« Reply #25 on: October 21, 2004, 01:20:48 PM »
I think reaction to a drug should be based on the character in question. You can use the coded echo to give you a starting point as to what the drug might make you feel, but it's up to you, the player, to decide exactly how crazy that little puff of smoke or snort up the nose might get you.

IRL I've done my fair share of drugs and seen alot of people do alot of them and if I've learned anything it's that you can never be quite sure how a particular person will act to a particular 'high'.

I've seen people snort a small line of coke and flip out, jabbering like an idiot and twitching and grinding their teeth. This is the generally accepted reaction to coke. It makes you skitz. However, when I do a bit it makes me feel gooey and relaxed. I don't like to talk, I don't like to grind my teeth, I only like to sit and watch, mebbe smoke a few cigarettes quietly.

Most people I've seen who smoke a hooter get lazy and smily, kinda goofy. I've seen people get melancholy or giggly-happy. I, on the other hand, do not fit into the stereotypical 'pothead' mold. I like to get high and read my book or write a story over at NS, or if I'm feeling particularly energetic, to work out a bit. I've been getting high regularly for almost ten years and I can honesly say that not one single time in this time have I slapped on a stupid, hazy-eyed goofy ass grin and wandered off, mumbling about the killer new emo tunez I just heard or looking for cupcakes. I just don't fit into the mold and I never will and I refuse to believe that any of you, save for possibly staff, or a vague echo sets the tone for my character's spice induced episodes. They may give a starting point, but *I* decide where it goes from there.

I could go on, but I won't. Broad generalizations about 'that pot-head' or 'this rinth-rat spice-fiend' don't float, RL or Zalanthas.


Scowling fiercely up at the blazed-out, hairy-backed human man that perches on the bartop, the uncomprimising, hard-ass Nakki templar says, in sirihish:
                "NO MUTHAFUCKA! You won't be drawn and quartered for smoking spice, it's not smoking spice the "RIGHT WAY" that you will be punished for. Prepare yourself for the Fury of the Highlord!"

Covering his bare crotch with one hand while waving his spice-pipe in the other, the blazed-out, furry-backed human man says, in sirihish:
                 "Damn! I knew I should have acted 'euphoric'. Damn it all! Now I will pay the ultimate price..."
We were somewhere near the Shield Wall, on the edge of the Red Desert, when the drugs began to take hold...

Anonymous

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not quite
« Reply #26 on: October 21, 2004, 01:27:20 PM »
No, what I'm saying is that a reason for people smoking aggrevative spice then acting non-agressive could be that they are roleplaying exercising mental control, consciously supressing the aggrevation and not acting on it.  They are perhaps internally feeling aggression, but are just not physically acting on it because they have a higher level of control.  

Real life example, good friend of mine: man drinks, he -feels- angry aggression (a common side effect -- mean drunk), but as he hasn't had a great deal to drink yet, and recognizes the feeling, so he exerts a conscious effort to not act on the aggressive -feelings- and make an ass of himself in front of his girlfriend.  He made the choice while his senses were still only moderately impaired and slowed down his intake that night.

A mind can overpower the body if a person is focused.  This is my defense of contradictive roleplay when it comes to spice and the game-generated messages.  Now, if MY character were to smoke spice, I couldn't supress the feelings because my character has little control over her feelings in general.. she's meant to be emotional.   I would follow the game generated suggested feelings.

So, following the "high" messages or contradicting them-- either way could be ICly correct if you take into consideration self control, and conscious supression of feelings.

Scarborough

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whoops
« Reply #27 on: October 21, 2004, 01:29:30 PM »
*points up*  That last post was me.  Didn't see I wasn't logged in.  :)
es, Narnia, the film that teaches kids that Jesus is a lion that kills people by biting them in the face...

Armaddict

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Smoking spice and reacting accordingly
« Reply #28 on: October 21, 2004, 01:44:49 PM »
You're still thinking of aggression as 'offensiveness'.

Being aggressive does -not- mean you're suddenly a mean motherfucker.  Sure, for one person it might.  But another -could- be a giggly little guy, who is now much more aggressive at hitting at that woman to his right.  He is also now more aggressive with his alchohol consumption, drinking faster and more than he used to.

I'm not saying I role-play every spice as similar to pot.  I'm just taking -your- example and saying...it can make sense, sometimes.  The game gives you -one- effect of smoking the spice.  Who's to say it won't have side effects on someone?  What about a placebo effect?  Sure, they might not -really- be fucked up in the head, but they might not know that.  They can start acting stupid and high as hell, even though the spice had nothing to do with it.

People who are looking for one -specific- reaction to each kind of spice are going to get sorely disappointed.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

Agent_137

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Smoking spice and reacting accordingly
« Reply #29 on: October 21, 2004, 01:52:37 PM »
Gee . . . i always figured that the spice made me feel a certain way. Since, you know, it SAYS that.

And then, I as the player am obligated to translate that feeling to actions, which would differ from situation to situation, and character to character.

But if you say that you -feel- something different than what the CODE tells you is true . . . you're fucking nuts. That's like getting dropped to 1/10 your hp and saying, "it's just a flesh wound!"

sarahjc

  • Posts: 1779
Smoking spice and reacting accordingly
« Reply #30 on: October 21, 2004, 01:55:06 PM »
Yeah, but I think that we are going over the exception thing here. Also I don't know how subtle spice is.. Some are. Some aren't.

I will use a couple modern day examples and a Zalanthian example or two:

I buy an 8 ball of Coke.  I then use all of it.  I may be doing my best to try and not show the fact that I am high as a kite, but as I grind my teeth uncontrollably and involuntarily talk at the speed of light, It's kind of hard. In fact I may even think that I am doing a good job of these things, but really, I am far from fucking normal to other people.

Now, lets take the alcohol example. I would say that trying not to attack or yell at your significant other while drunk is not that hard a task, cause that is more of a mental thing. But.. Driving lets say.. Ok. A lot of people, some of which I know sadly have said.. I drive better when I have been drinking, cause I am more careful.  You may drive consciously slower when you drink, but your reflexes are shit.  A guy comes plowing don’t the road and blows a stop sign, you probably aren't going to notice in time to do anything about it.

You may not fight with the GF that night, but you are drunk and people can tell.


Why I bring up these points.. They are involuntary physical reactions to drugs. You cannot hide them. You can try, and you may think you are doing a good job, but most likely, you are not.

It's like that guy with the red slanty eyes that says really slowly.. "What?? I'm not stoned.." and then laughs.

Now On Zalanthas, we have spices that make you aggressive, placid, focused, elated.. All these have an behavioral side effect, as well as physical ones as soon as you smoke them. They are the coded effects of what you should expect to feel. Now yes.. some people my have an adverse effect, some people may even have a tolerance to them. But they will feel something.

Lets face is, nobody on Zalanthas is gonna waste a ton of money just to pretend they are -not- high. Life on that planet is too short and price is too high.


But here is what I would really like to see.  I would really like the spice code to be more like the drinking code, were.. over time, it takes a lot more shit to get you high..  While your tolerance goes up your high should go down.. but also, your coded addiction is now on the rise. I think we would get a lot more realistic junkies.
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Armaddict

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Smoking spice and reacting accordingly
« Reply #31 on: October 21, 2004, 01:57:17 PM »
Hmm.  What's a way to explain this.

Okay, it says you feel elated, or whatever.  That's the word for the 'high'.  That doesn't necessarily mean it's -all- you feel...other feelings can be associated with that feeling.  Either as a result, or even the feeling it 'tells' you that you feel as a result of a physical feeling passed on.  Once again, it's all coming down to incredible narrow-mindedness in the interpretation of the messages coming to you from the game.

And even if this gets clarified by the creator or moderator of 'bad spicehead role-play' from staff...I believe you skipped over the placebo effect.  It all depends on role-play, bud.

Depending on what the character -expects- to get out of the spice, there can be vast impacts on the result of -smoking- that spice, or snorting it, whatever, and how the person feels afterwards.

Never went much into psychology, did you?
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

sjanimal

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Smoking spice and reacting accordingly
« Reply #32 on: October 21, 2004, 02:00:44 PM »
I've found this thread to be very interesting.  

It reminds me of this guy I knew when I was in highschool.  While I personally don't use drugs, I've seen this guy smoke pot.  I've seen him drunk.  I've seem him take "uppers" and "downers".  Regardless of what drug the guy was on, it didn't seem to matter.  The effect was always the same.  He'd get quiet.  He'd smile a lot and he'd laugh and agree with everything you say.  I think a lot of the people who are on the side of "RP the effects correcly!" are underestimating the tendency that many persons have to react to most drugs with one external response, regardless of what's going on in their nervous system, or what's going on in their heads.

To me this is an extension of the argument where people get mad if they see an elf and a gemmer hanging out together...usually there's more going on than the surface appearance of them just having fun hanging out.  They're probably using eachother for something.
Same thing with spice.  It's very possible to feel agressive...and to play it cool and smile a lot, or to feel euphoric...and to play it cool and smile a lot, or to feel inebriated...and to play it cool and smile a lot.

One more thing that I haven't seen examined a lot is that teenagers and adults react to drugs very differently.  When I would get drunk as a teenager, there would be an active competition to see who could down the most shots and to be the loudest and the stupidest.  While some adult cultures and subculters seem to encourage this, generally adults will have a few hits of their intoxicant, be it dope or alcohol, and then just relax and try to act normal.  They won't pop a handful of prozac and run around saying "Yay I'm happy."  They just try to relax and take their xanax, their paxil, their lithium and their viagra...to try to fit in.
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sjanimal

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Smoking spice and reacting accordingly
« Reply #33 on: October 21, 2004, 02:02:26 PM »
Oh, and just in case I'm seeming argumentive, since I've first read this thread I HAVE made a greater effort to RP spice correctly.
'm helpful to noobs, ask me questions, totally noob friendly.

"Mail mud@ginka.armageddon.org if you think you've crashed the game."

--Nessalin