Quote from: roughneck on April 22, 2024, 07:26:17 AMlet's cut the poor dwarves and half-giants a break.[/li][/list]They do get a break with this. Take a low wisdom, high strength HG. Their skills (that use strength as a secondary stat) will increase faster than those same stats would under the old method.
Quote from: roughneck on April 22, 2024, 07:26:17 AMI'm curious why scan is 'wisdom' but 'watch' is agility. Do you require agility to watch someone's face? Or the southern direction? Why should this be the one perception skill that is agility?Yeah I wasn't totally sure what to do with watch, happy to change it to wisdom.
Quote from: roughneck on April 22, 2024, 07:26:17 AMThe only part I disagree with is weapon skills falling under agility. I think they should be strength.
Quote from: Windstorm on April 22, 2024, 04:23:08 AMThis particular change is making it so dwarves, giants, and lunkhead humans who chose Wisdom last can grind productively more often.
Quote from: Kavrick on April 22, 2024, 01:19:06 AMI generally like anything which lessens the grind
Quote from: Agent_137 on April 22, 2024, 12:57:10 AMQuote from: Riev on April 21, 2024, 10:15:29 PMCan I just ask what the "problem" was that this is intended to fix, or at least address?
It's in the announcementQuoteThe overall goal of this is to help towards making a small reduction in The Grind for most characters. It also introduces a new dynamic when considering character stats if you are concerned about learning skills more quickly.
Quote from: Riev on April 21, 2024, 10:15:29 PMCan I just ask what the "problem" was that this is intended to fix, or at least address?
QuoteThe overall goal of this is to help towards making a small reduction in The Grind for most characters. It also introduces a new dynamic when considering character stats if you are concerned about learning skills more quickly.
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