Recent Posts

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21
General Discussion / Re: 1st new class major issue I see.
« Last post by Brokkr on August 13, 2018, 10:44:24 AM »
No, that isn't a very good summary of the changes.

http://gdb.armageddon.org/index.php/topic,50628.msg927955.html#msg927955

A better summary would be, it is easier to get up to a certain level of weapon skill and offense/defense.  It is harder to get beyond that level.
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General Discussion / Re: 1st new class major issue I see.
« Last post by Sunburned on August 13, 2018, 10:42:53 AM »
I gotta ask. People keep mentioning Nergal's changes and I cant find any reference to what that means on the boards. Which changes were these?

Nergal was the public face originally announcing the change is classes.

Part of the changes was that branching skills was also changing.

That's not quite what I had been referring to in reference to Nergal's code change.

He made changes to weapon skills code that supposedly made it easier for people confined to combat clans to be able to train weapon skills with each other.

I never noticed any significant difference, to be honest, but other people's experiences seemed more positive.
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General Discussion / Re: 1st new class major issue I see.
« Last post by mansa on August 13, 2018, 10:32:42 AM »
I gotta ask. People keep mentioning Nergal's changes and I cant find any reference to what that means on the boards. Which changes were these?

Nergal was the public face originally announcing the change is classes.

Part of the changes was that branching skills was also changing.
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General Discussion / Re: 1st new class major issue I see.
« Last post by only_plays_tribals on August 13, 2018, 09:19:53 AM »
I gotta ask. People keep mentioning Nergal's changes and I cant find any reference to what that means on the boards. Which changes were these?
25
Code Discussion / Re: City elves and running
« Last post by Heade on August 13, 2018, 06:46:27 AM »
I don't disagree, it would be obnoxious, and make no sense, yet that seems a "fair" compromise, don't you think?

Not everything in Arm is fair, and that is by design. Magick, for instance, has never been "fair". The entire Karma systems isn't "fair" because being awarded Karma is a completely subjective event that is administered OOCly by humans, and thus inherently flawed.

City elves not being able to ride was INTENDED to keep said elves pretty much city-bound. The city is their world;Their vast wasteland that they endeavor to learn every nook and cranny of. City elves should be the proverbial masters of their domain, not through codedly outrunning everyone, but from an RP standpoint, literally learning every street, alley, rooftop hideaway, etc. They are supposed to be difficult to play. Despite being the second-most populous race in Allanak, they're still considered second-class citizens because the FIRST most populous race says so, and apparently has the backing of the almighty. Their situation is a carefully crafted RP construct, and not meant to be "fair".

Are there things that I think should be more "fair" about armageddon? Sure, absolutely. I think the Karma system is a bit draconian, and I'd like to see it revamped to give people Karma automatically over time if they haven't been flagged as breaking the rules. If you play mostly independents, as I do, then it's far too easy to fall through the cracks for 20 RL years and barely get any Karma.

Equal access to be able to play or try out different races/classes? Absolutely. But regarding equality between the races, no. That's a different beast altogether.
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Non-Armageddon Discussion / Re: My new book release + 99c promotion
« Last post by Akaramu on August 13, 2018, 05:32:27 AM »
Superluminary used to consist of two separate books and is around 1200 pages... print on demand would be too expensive. I doubt many people would pay 25$+ for a hardback by an unknown author.

I'll do a print version of Gift of Light, but I wouldn't recommend reading it without a possibility to read the actual series as well. It references many characters and events from Superluminary.
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Roleplaying Discussion / Re: Force c-elf tribes
« Last post by Cind on August 13, 2018, 03:50:38 AM »
I appreciate the nod to elven culture by setting up the tent-topped building, but I think it'd be super easy to write up two (they probably wouldn't do three for various reasons you can think of right away) pages of documentation, one for each of two city elf tribes based in Allanak, that you can join right away. One would be easier for humans to talk to than the other, one would be kind of, you know, the sort of hard mode veteran elves tend to go for, and the other would be for people who wanted to be an elf and not have to think about jail all the time.

Then at chargen, you could choose:

A) The Almost Nice Dudes, B) The Sons of Anarchy, or C) a small independent tribe.

The Almost Nice Dudes would be who you joined if you wanted to talk to people without being obligated to look in their pockets first. The Sons of Anarchy was an alright show, its about a couple of vicious biker gangs that are fighting each other throughout it. I am implying that you could go totally hardcore in one tribe but also have a better chance of making it initially, and have the dependable buddies you're supposed to have.
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Non-Armageddon Discussion / Re: What are you currently reading?
« Last post by Cind on August 13, 2018, 03:42:56 AM »
Alastair Reynolds is the best author who was ever born.
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Non-Armageddon Discussion / Re: My new book release + 99c promotion
« Last post by Cind on August 13, 2018, 03:41:12 AM »
Any chance of paper copies becoming available at some point? I'm a backwaters Georgian who doesn't have a device and connectivity to download a Kindle book.
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General Discussion / Re: 1st new class major issue I see.
« Last post by Cind on August 13, 2018, 03:39:21 AM »
Yes, collect data now, and then a year from now, and then two years. I want to see what people are choosing, what short-lived people are choosing, long-liveds.

Introducing more optional challenge modes is awesome.
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