Armageddon General Discussion Board

General => Code Discussion => Topic started by: Riev on October 05, 2017, 09:28:09 AM

Title: Crafting Difficulty
Post by: Riev on October 05, 2017, 09:28:09 AM
I'm not expecting actual numbers or anything, but does anyone feel like the "Easy" and "Effortless" crafts fail far too often?

I crafted three things recently, one "Easy" and two "Effortless". In a skill I'm mastered in. With a tool related to the skill. All three failed.

I'm not saying the expectation is to never fail, but do the descriptors seem a bit... 'off' to anyone else?
Title: Re: Crafting Difficulty
Post by: Xeran Van Houten on October 05, 2017, 10:15:03 AM
I concur.
Title: Re: Crafting Difficulty
Post by: Delirium on October 05, 2017, 11:11:33 AM
Me three. Though, RNG gonna RNG.
Title: Re: Crafting Difficulty
Post by: Riev on October 05, 2017, 11:22:00 AM
Quote from: Delirium on October 05, 2017, 11:11:33 AM
Me three. Though, RNG gonna RNG.

Yeah, and I've never been one to be blessed by the RNGesus, usually SDSatan makes sure I'm the shining example of bad rolls.

It just seems that, at least for some skills, they are on the higher end of Easy. It could be just me, or I could be crafting without facing east at 10pm while the green moon is in orbit while sitting on a plush or higher couch. I don't know.

I'm glad to know its not just me. Being a Masterful crafter in a skill, and crafting something easy or effortless, to me, is a bit of a letdown when you fail 3/5 times.
Title: Re: Crafting Difficulty
Post by: Jihelu on October 05, 2017, 11:57:22 AM
I swear to god it's like a fucking curse sometimes.

Cooking something that is easy or effortless?

Get five fails in a row

Do the same craft like four hours later?

Can't fail if I tried.

I don't get it.
Title: Re: Crafting Difficulty
Post by: MatisseOrOtherwise on October 05, 2017, 02:53:48 PM
I don't know how much I can say without breaching IC to OOC stuff, but... I've had characters with mastered crafts, holding tools that help their crafts, and crafting an effortless or easy item... Fail about a third of the time they're trying.
Title: Re: Crafting Difficulty
Post by: Dar on October 06, 2017, 01:26:26 AM
you guys are failing just because you actually want to succeed in this craft.

Basically, before you begin crafting something you gotta think to yourself IRL, "I hope this skill will fail soon, before I burn through too many resources. I need that fail to skill up"

And that's it. That skill will not fail for the next week.
Title: Re: Crafting Difficulty
Post by: Speciation on October 06, 2017, 07:41:33 AM
Quote from: Dar on October 06, 2017, 01:26:26 AM
you guys are failing just because you actually want to succeed in this craft.

Basically, before you begin crafting something you gotta think to yourself IRL, "I hope this skill will fail soon, before I burn through too many resources. I need that fail to skill up"

And that's it. That skill will not fail for the next week.

This. When I played a character with decent wisdom (Not high but above human average) I could make easy/effortless arrows with tools and fail 1 out of 20 crafts.
Title: Re: Crafting Difficulty
Post by: valeria on October 06, 2017, 10:53:53 AM
I have some easy crafts I've been trying to fail for something like 20+ attempts now.  It's probably rnjeezus having at you.
Title: Re: Crafting Difficulty
Post by: TheGoose on October 06, 2017, 01:18:11 PM
Was it brew? Brew difficulty is fucking ridic. Hope your recipes don't depend on hard-to-get plants.
Title: Re: Crafting Difficulty
Post by: Riev on October 06, 2017, 01:37:20 PM
Quote from: TheGoose on October 06, 2017, 01:18:11 PM
Was it brew? Brew difficulty is fucking ridic. Hope your recipes don't depend on hard-to-get plants.

Lets just say.. resources will always be an issue. :3

It was not brew, and it was a skill I ASSUME goes up to the same skill level as others. At first I was thinking "If everything goes to 100, but this skill goes to 70, then "master" isn't the same level, and "easy" would be comparatively more difficult". Now I think its just more that "Easy" is a range from 10-25% failure rate, and some recipes are on the higher or lower end of that range.
Title: Re: Crafting Difficulty
Post by: James de Monet on October 06, 2017, 03:09:19 PM
My brain interprets "manageable" difficulty as "medium", which makes me think 50% failure rate, but...I swear it's more like 70%.

If you're crafting grebbed stuff, one success in a few attempts is a nice, saleable bonus.  But if you're paying for your materials?  Whira help you.

Especially if the final product is priced just slightly higher (or lower) than the ingredients.

Full price ingredients x 3 attempts = ~9x the final item sale price (to NPCs)

But that being said, we all know there's no such thing as a poor master crafter, so it pays off in the end to invest in those skills.  I'd say the system can be crazy frustrating at times, but it's not broken.
Title: Re: Crafting Difficulty
Post by: Grapes on October 06, 2017, 03:34:44 PM
Dar is correct, they never fail when you want them to, they fail when you're using materials you can't replace to try to make a gift basket for a friend.
Title: Re: Crafting Difficulty
Post by: Riev on October 06, 2017, 03:38:44 PM
Quote from: Grapes on October 06, 2017, 03:34:44 PM
Dar is correct, they never fail when you want them to, they fail when you're using materials you can't replace to try to make a gift basket for a friend.

Fourth attempt at creating something "Effortless" out of that skill set today.

Fourth fail.
Title: Re: Crafting Difficulty
Post by: Grapes on October 06, 2017, 05:04:48 PM
Quote from: Riev on October 06, 2017, 03:38:44 PM
Quote from: Grapes on October 06, 2017, 03:34:44 PM
Dar is correct, they never fail when you want them to, they fail when you're using materials you can't replace to try to make a gift basket for a friend.

Fourth attempt at creating something "Effortless" out of that skill set today.

Fourth fail.

Your tears must be delicious, please continue to sate Ginka with them. Seriously, tell yourself, "I need this fail to skill up." and you'll rarely ever fail. It sounds mystical, but it works.

EDIT: Alternately, you could try prioritizing your stats, but that's not very helpful right now, is it?
Title: Re: Crafting Difficulty
Post by: Riev on October 06, 2017, 06:46:03 PM
Its fine. Its fine.

I got all my successes making really important stuff, like cooked steaks.
Title: Re: Crafting Difficulty
Post by: Cind on October 07, 2017, 09:48:38 AM
Crafting is kind of strange. I was once told to expect to fail constantly trying to craft stone at any level. I swear that jewelry seems easier.

I don't know if its my stats, but cooking seems a little easier than it used to be.
Title: Re: Crafting Difficulty
Post by: evilcabbage on October 07, 2017, 09:49:55 AM
Quote from: Riev on October 06, 2017, 06:46:03 PM
Its fine. Its fine.

I got all my successes making really important stuff, like cooked steaks.

those steaks will save you when a mekillot comes charging.

just drop them all and run like hell.
Title: Re: Crafting Difficulty
Post by: valeria on October 07, 2017, 09:23:29 PM
I feel like anything listed at effortless should be like <5% chance at failure, myself.
Title: Re: Crafting Difficulty
Post by: Draechen on October 09, 2017, 09:50:48 AM
I wind up blaming all of my fails when at master level skill on faulty materials.

QuoteFeeling annoyed, you think:
"You know, if those asshole hunters knew how to trim a hide properly, it wouldn't be falling apart right now!"
Title: Re: Crafting Difficulty
Post by: Riev on October 09, 2017, 09:57:59 AM
Quote from: Draechen on October 09, 2017, 09:50:48 AM
I wind up blaming all of my fails when at master level skill on faulty materials.

QuoteFeeling annoyed, you think:
"You know, if those asshole hunters knew how to trim a hide properly, it wouldn't be falling apart right now!"

ICly I come up with a lot of reasons why, and its usually because of poor hide acquisition.

Its just... like if you're a master tailor, and you've been sewing, hemming, and embroidering pants your whole life, and suddenly you critically fail on like 4 pairs of pants that are "effortless" for you to make... it gets frustrating.

No more crafting while drunk.
Title: Re: Crafting Difficulty
Post by: Draechen on October 09, 2017, 10:40:36 AM
Agreed. I don't mean to belittle anyone else's experience, just today I had my own mini-rage moment with crafting. I just hadn't seen any IC answers to cover the problem yet.
Title: Re: Crafting Difficulty
Post by: Synthesis on October 13, 2017, 02:38:07 AM
There's an IC explanation, more than likely, but nobody believes it when you tell them.

Pay attention to EVERY bit of information or data the game gives you, and study it out.

If I have something that I -need- to succeed, there's a very specific set of circumstances that I religiously avoid, because I've noticed a certain pattern.  But, I mean...I can't get any more specific than that, because if Staff wanted everyone to know about it, they probably would've just come out and said it by now.

<on head> a tinfoil hat
Title: Re: Crafting Difficulty
Post by: redkank on November 10, 2017, 04:48:33 PM
Does encumbrance play a large role in success?
Title: Re: Crafting Difficulty
Post by: nessalin on November 12, 2017, 07:37:48 PM
Quote from: redkank on November 10, 2017, 04:48:33 PM
Does encumbrance play a large role in success?

No.
Title: Re: Crafting Difficulty
Post by: nessalin on November 12, 2017, 07:39:32 PM
Moderated some posts that were misleading or outright wrong.
Title: Re: Crafting Difficulty
Post by: stark on November 13, 2017, 12:08:43 AM
Sometimes when my crafters have twenty or more ingame years worth of experience, and their skills cannot be improved, and they use the appropriate tools, and they've donated to the appropriate Templars for superstitious favours, breaking items (while making items) multiple times during a crafting session, breaks my immersion. Otherwise, I don't have any crafting difficulties, which kind of makes me think that the difficulty is just me.
Title: Re: Crafting Difficulty
Post by: tortall on November 29, 2017, 01:22:29 PM
I once was having this issue(LONG AGO! Like about 2010ish) and Morg discovered my skills was so high that the tools I was using was rolling my skill OVER the max and back down to base. I -assume- this was something fixed after that and you couldn't use tools to roll it over anymore as I never had a problem after that, but it may have just been that those particular items were marked to help too much? Dunno.