Armageddon General Discussion Board

General => Original Submissions Discussion => Topic started by: Nyr on February 20, 2014, 09:42:37 AM

Title: Interrogation of a 'Rinth Rat -- by Haiwolfe
Post by: Nyr on February 20, 2014, 09:42:37 AM
This is another piece (longer in length) that has some good aspects to discuss.

Link to the original material:  http://www.armageddon.org/original/type/Logs/search/interrogation%20of%20a%20'rinth%20rat

Log copied and pasted below in the next two posts for your convenience.
Title: Interrogation of a 'Rinth Rat Part 1 -- by Haiwolfe
Post by: Nyr on February 20, 2014, 09:43:43 AM
Quote from: Part 1A half-breed 'Rinthi, newly inducted into the Guild, suddenly finds himself in over his head when picked out of a southside crowd for interrogation by a templar.

It is before dawn on Nekrete, the 214th day of the Ascending Sun,
In the Year of Lirathu's Slumber, year 11 of the 21st Age.

The Main Room of the Bard's Barrel [NSW]
   A myriad of grinning skulls, each painted with bright colors laid
over the pallid bone, stare down from the broad wooden shelf that lines this
spacious room at eye level.  Splashes of blue, green and red cover the clay
brick walls in an enthusiastic but inexpert abstract mural, some spatters of
the same paint dotted across the red tiled floor.  The room is filled with
clamor: the clink and clatter of dishes and drinks, instruments being tuned,
scraps of song, and a general constant roar of conversation.  A small wooden
stage sits along the northern wall, two ragged velvet curtains framing it,
looped back with blue-dyed ropes.  A wide archway leads out onto the dusty
street, while a smaller one to the west provides a glimpse of a smaller,
quieter chamber. 
A wall here is designated as a message board.
The trim, sorrel-haired man is sitting at a boxy wooden bar.
The one-eyed, white-haired half-elf is sitting at a boxy wooden bar.
The goateed, orange-eyed man is sitting at a wobbly baobab table.
The misshapen, lucent-eyed man is sitting at a wobbly baobab table.
The lithe, dark-haired man is sitting at a broad table of scarred agafari wood.
The small, dark-haired man sits at a table in the back, staring into his drink.
The bald, muscular woman slouches at a large table, drinking ale.
The huge, sun-bronzed man surveys the room casually from a table here.
The husky, weatherworn dwarf relaxes at a table here, clay mug in hand.
A tall, amber-eyed woman polishes glasses behind the boxy wooden bar.
A lean, spike-haired elf drums softly in the corner.
A lean, grey-eyed bard leans against the stage.

The trim, sorrel-haired man sits quietly at his stool, tugging on his beard with a
distracted expression.

Your new ldesc is:
The scrawny, half-breed teen with a badly swollen wrist leans here on a crutch.

The oddly-bent, yellow-skinned templar has arrived from the north.
The sallow, top-knotted half-giant has arrived from the north.

The one-eyed, white-haired half-elf stands to his feet quickly.

The scrawny, half-breed teen turns to see the oddly-bent, yellow-skinned templar with wide
eyes.

The one-eyed, white-haired half-elf bows deeply to the oddly-bent, yellow-skinned templar,
his cloak dragging the ground.

The scrawny, half-breed teen bows before the oddly-bent, yellow-skinned templar, barely
keeping his balance.

The oddly-bent, yellow-skinned templar passes through the northern entrance, flanked by the
imposing figure of the sallow, top-knotted half-giant.

The trim, sorrel-haired man rises to his feet, and bows gracefully to the oddly-bent,
yellow-skinned templar, his eyes lowered before retaking his barstool after a moment's
pause.

The one-eyed, white-haired half-elf sits down at a boxy wooden bar.

The misshapen, lucent-eyed man glances up at the sounding sound of scraping bar stools
before spotting the oddly-bent, yellow-skinned templar.

Ignoring the majority those bowing him, the oddly-bent, yellow-skinned templar's gazes falls
in harsh interrogation of a few faces.

The oddly-bent, yellow-skinned templar looks down at you.

The scrawny, half-breed teen shrinks back against a wall, keeping his gaze lowered.

Rising halfway out of his seat, the misshapen, lucent-eyed man bends respectfully at the
waist towards the oddly-bent, yellow-skinned templar before reseating himself.

The oddly-bent, yellow-skinned templar looks down at the lithe, dark-haired man.

The oddly-bent, yellow-skinned man sends you a telepathic message:
    "Tell me of the Statue."

You sense a foreign presence withdraw from your mind.

Seeing the oddly-bent, yellow-skinned templar's attention upon him, the lithe, dark-haired man
quickly stands and bows before retaking his seat.

Passing through the parting crowds the oddly-bent, yellow-skinned templar's eyes lock onto
you, his yellow-spotted lips curling lightly into odd smile.

The scrawny, half-breed teen nearly falls to his knees, but catches himself and presses
himself against the wall.

The misshapen, lucent-eyed man looks up at you.

You think:
     "Kade must've told him!"

The oddly-bent, yellow-skinned templar curls his finger a few times in your direction,
beckoning for you to follow.

The oddly-bent, yellow-skinned templar says to you, in southern-accented sirihish:
     "Come along...Ish."

Staring at the oddly-bent, yellow-skinned templar's feet, you say, in sirihish:
     "I-I... "

You now follow the oddly-bent, yellow-skinned templar.

The trim, sorrel-haired man looks up at you.

The scrawny, half-breed teen reluctantly steps toward the oddly-bent, yellow-skinned
templar.

The lithe, dark-haired man sends you a telepathic message:
    "Be respectful and don't piss off Rezaul."

You sense a foreign presence withdraw from your mind.

You suffer from use of the Way.
You contact the lithe, dark-haired man with the Way.

The oddly-bent, yellow-skinned templar glances once to the lithe, dark-haired man his eyes
lingering there for a few moments before making his way west.

The oddly-bent, yellow-skinned templar walks west.
You follow the oddly-bent, yellow-skinned templar, and walk west.

An Antechamber of the Bard's Barrel [EU]
The sallow, top-knotted half-giant has arrived from the east.

The oddly-bent, yellow-skinned templar walks up.
You follow the oddly-bent, yellow-skinned templar, and walk up.

A Wide, Spacious Room [ED]
The sallow, top-knotted half-giant has arrived from below.

You suffer from use of the Way.
You send a telepathic message to the lithe, dark-haired man:
    "He wants ta know about th' figurine!"

You dissolve the psychic link.

The oddly-bent, yellow-skinned templar walks east.
You follow the oddly-bent, yellow-skinned templar, and walk east.

A Wide, Spacious Room [EW]
The sallow, top-knotted half-giant has arrived from the west.

The oddly-bent, yellow-skinned templar walks east.
You follow the oddly-bent, yellow-skinned templar, and walk east.

A Wooden-Railed Balcony [W]
   This wide balcony overlooks the street below, providing ample view of
the passersby, as well as a general vista of the sprawl of the Commoner's
Quarter.  A railing of polished thuja wood surrounds it, carved with a
pattern of tumbling coins in bas-relief.  Sounds of singing and raucous
revelry float up from somewhere below.  An arched doorway to the west leads
back inside the building, covered with a curtain of bright red canvas.  A
heavy stone bench is firmly affixed to the wall, while along the top of the
balcony, clay planters have been fastened, each one holding several small
plants spilling over with dusty green leaves and tiny, fragrant white
flowers. 
The oddly-bent, yellow-skinned templar is standing here.
The sallow, top-knotted half-giant has arrived from the west.

The oddly-bent, yellow-skinned templar closes the curtain.

The oddly-bent, yellow-skinned templar says to you, in southern-accented sirihish:
     "Well then....explain."

The scrawny, half-breed teen swallows hard.

The oddly-bent, yellow-skinned templar takes a few steps toward a heavy stone bench, and
slides onto it, watching you firmly.
The oddly-bent, yellow-skinned templar sits down on a heavy stone bench.

Shaking his head, his voice light, the oddly-bent, yellow-skinned templar asks you, in
southern-accented sirihish:
     "You are aware of what I did to your friend Kade?"

The scrawny, half-breed teen shakes his head mutely.

With an idle shrug, the oddly-bent, yellow-skinned templar asks you, in southern-accented
sirihish:
     "Seen him about of late?"

Licking dry lips, you say to the oddly-bent, yellow-skinned templar, in sirihish:
     "I.. I nicked a figurine, a small one.. Kade helped. It was a test."

The oddly-bent, yellow-skinned templar says to you, in southern-accented sirihish:
     "A test? Given by whom. "

Adding quickly, the oddly-bent, yellow-skinned templar asks you, in southern-accented
sirihish:
     "Don't blame Kade for ratting on you...You'd have done the same if I had you fingers
and tongue removed, hmmm?"

The scrawny, half-breed teen twitches his head.

The oddly-bent, yellow-skinned templar says to you, in southern-accented sirihish:
     "So, a test...a figurine. Continue."

You say to the oddly-bent, yellow-skinned templar, in sirihish:
     "A gang, westside... in the 'rinth. Called th' Third Eyes... they offer protection..."

You say, in sirihish:
     "Fer a price."

The oddly-bent, yellow-skinned templar asks you, in southern-accented sirihish:
     "Ah? And how did you meet Kade?"

You think:
     "(is terrified, but a small part of him is frantically hoping that this is another test
arranged between Vel and the templar)"

The lithe, dark-haired man sends you a telepathic message:
    "Tell him what you will. The black figurine wouldn't be something for you to die over."

You sense a foreign presence withdraw from your mind.

You say to the oddly-bent, yellow-skinned templar, in sirihish:
     "I-in th' Gaj, Lord Templar."

Out on the plaza, the lithe, dark-haired man has arrived from the south.

Out on the plaza, the lithe, dark-haired man walks north.

Shaking his head and gesturing to the sallow, top-knotted half-giant, the oddly-bent,
yellow-skinned templar asks you, in southern-accented sirihish:
     "Do you know how I found out about you?"

You say to the oddly-bent, yellow-skinned templar, in sirihish:
     "Kade..."

The oddly-bent, yellow-skinned templar asks you, in southern-accented sirihish:
     "Yes of course. For every lie, Kade told me...Mgran pulled off one of his pinkies.
Perhaps you require the same coaxing?"

The oddly-bent, yellow-skinned templar says to you, in southern-accented sirihish:
     "You work for Vel."

You exclaim to the oddly-bent, yellow-skinned templar, in sirihish:
     "N-no, I ain't lyin'! I know what 'appens ta rats git caught an' don't tell th' truth!"

Glancing to the sallow, top-knotted half-giant, the oddly-bent, yellow-skinned templar asks
you, in southern-accented sirihish:
     "How were you injured?"

You say to the oddly-bent, yellow-skinned templar, in sirihish:
     "I was jumped inna alley, eastside."

The oddly-bent, yellow-skinned templar asks you, in southern-accented sirihish:
     "By whom?"

You think:
     "I told Kade! I told Kade Vel's name!"

Shaking his head jerkily, you say to the oddly-bent, yellow-skinned templar, in sirihish:
     "I dun' know... some hooded skinnies.."

You think:
     "Ish ya dumbshit yer dead, dead!"

Shaking his head lightly, the oddly-bent, yellow-skinned templar says to you, in southern-
accented sirihish:
     "You know something you're not telling me half-breed."

Without much interest, the oddly-bent, yellow-skinned templar says to the sallow, top-
knotted half-giant, in southern-accented sirihish:
     "Tear off his arms or something..."

The scrawny, half-breed teen stands rooted to the spot, stone-still in fear.

The sallow, top-knotted half-giant glances to the oddly-bent, yellow-skinned templar with
surprise for a moment and then with a shrug lumbers toward you.
Title: Interrogation of a 'Rinth Rat Part 2 -- by Haiwolfe
Post by: Nyr on February 20, 2014, 09:43:50 AM
Quote from: Part 2
The scrawny, half-breed teen works his lips silently as he stares at the floor.

The sallow, top-knotted half-giant reaches out at you with a large meaty hand.

The oddly-bent, yellow-skinned templar gives the sallow, top-knotted half-giant an order.
The sallow, top-knotted half-giant subdues you, despite your attempts to struggle away.

Kicking and flailing, you exclaim, in sirihish:
    "Eyaaargh!"

Frantically, you exclaim to the oddly-bent, yellow-skinned templar, in sirihish:
    "I'll tell ya.. I! Whaddya wanna know!"

The oddly-bent, yellow-skinned templar says to you, in southern-accented sirihish:
    "Who was the figurine stolen from and why."

The oddly-bent, yellow-skinned templar says to you, in southern-accented sirihish:
    "Who ordered it."

The red moon, Jihae, rises over the streets of Allanak.

The oddly-bent, yellow-skinned templar sighs shaking his head with annoyance.

You exclaim to the oddly-bent, yellow-skinned templar, in sirihish:
    "D-dice! Fella named Dice!"

The oddly-bent, yellow-skinned templar says to you, in southern-accented sirihish:
    "Dice? Tell me about Dice."

With a sigh, the oddly-bent, yellow-skinned templar says to the sallow, top-knotted half-
giant, in southern-accented sirihish:
    "Should he utter a word about not knowing something, just pull it off and toss it over
the ledge."

The sallow, top-knotted half-giant nods once affirmatively to the oddly-bent, yellow-skinned
templar, your arm head tightly in his closed fist.

The words spilling from his mouth, you say to the oddly-bent, yellow-skinned templar, in
sirihish:
    "He's got th' tattoos, he an' Siltwind, they th' leaders of th' gang."

You think:
    "I shoulda used th' mul! Too late too late!"

The oddly-bent, yellow-skinned templar asks you, in southern-accented sirihish:
    "Gang?"

You say to the oddly-bent, yellow-skinned templar, in sirihish:
    "They, they.. call'emselves th' Third Eyes cause they put a tattoo of a eye on their
forehead. Yeh, gang. Every'un in the 'rinth's talkin' bout'em, they're real strong."

The oddly-bent, yellow-skinned templar asks you, in southern-accented sirihish:
    "Oh? And the black fist?"

You say to the oddly-bent, yellow-skinned templar, in sirihish:
    "Tha's another gang, I thought Kade knew some'un who was innit."

The oddly-bent, yellow-skinned templar says to you, in southern-accented sirihish:
    "Vel. Where does he fit. I know you're lying about this Dice fellow..."

The oddly-bent, yellow-skinned templar says to the sallow, top-knotted half-giant, in
southern-accented sirihish:
    "Twist...."

You exclaim to the oddly-bent, yellow-skinned templar, in sirihish:
    "I can 'xplain!"

The oddly-bent, yellow-skinned templar says to you, in southern-accented sirihish:
    "I know. Thats why we're here."

The oddly-bent, yellow-skinned templar stands forcefully, his peaceful, placid demeanor
bursting into a fiery anger.

The oddly-bent, yellow-skinned templar pushes off of a heavy stone bench and rises to his
feet.

In a smooth motion, the oddly-bent, yellow-skinned templar slides a topaz-pommeled ivory
dagger out of a leather and chitin strap-sheath.
The oddly-bent, yellow-skinned templar brandishes a topaz-pommeled ivory dagger.

The oddly-bent, yellow-skinned templar marches toward where the sallow, top-knotted half-
giant holds you.

You exclaim to the oddly-bent, yellow-skinned templar, in sirihish:
    "I ain't lyin'! I seen Vel aroun' in the 'rinth a few times, he always kickin' me
round. 'alf-breed do this, clean that up, ya worthless!"

The scrawny, half-breed teen grows panicked as he squirms in the sallow, top-knotted half-
giant's grip.

His voice a harsh rasp, his eyes fills with hatred, placing the tip of his topaz-pommeled
ivory dagger under your left eye, the oddly-bent, yellow-skinned templar whispers to you in
sirihish:
    "Listen to me you filthy lying half-breed....Do you think I want to be in your presence
any longer? Tell me *everything*."

You exclaim to the oddly-bent, yellow-skinned templar, in sirihish:
    "So I needed Kade ta help me do th' job... th' nickin'! An' Kade was askin' all these
questions 'fore he would do it! But Dice tol' me ta not spill his name, so I tol' Kade Vel's
name instead!"

The oddly-bent, yellow-skinned templar straightens for a moment as if shocked, he seems to
lose his concentration and takes a step away from the sallow, top-knotted half-giant.

A ragged sob tears itself from the scrawny, half-breed teen's throat as he slumps forward.

Hunched for a moment, the oddly-bent, yellow-skinned templar's eyes widen as he glances
downward at his hands in awe.

The oddly-bent, yellow-skinned templar straightens, still not looking at you or the sallow,
top-knotted half-giant, he turns his eyes raging with some mad pleasure.

As he approaches you again, his eyes awash with determination and he snatches your face, the
oddly-bent, yellow-skinned templar says to you in southern-accented sirihish:
    "I am His Will."

The scrawny, half-breed boy twitches involuntarily.

The oddly-bent, yellow-skinned templar asks you in southern-accented sirihish:
    "What does Dice look like?"

Screwing his eyes shut, you say to the oddly-bent, yellow-skinned templar in sirihish:
    "He's a-a... a big fella, tall, strong."

Voice calm and even as the tip of his topaz-pommeled ivory dagger is placed again under
your eye, the oddly-bent, yellow-skinned templar says to you in southern-accented sirihish:
    "More..."

You say to the oddly-bent, yellow-skinned templar in sirihish:
    "Got dice tattooed on'is hands, an' the eye on'is forehead."

The oddly-bent, yellow-skinned templar says to you in southern-accented sirihish:
    "What is it worth to you? For me to not tell Vel, or your arrangement with Dice?"

The oddly-bent, yellow-skinned templar says to you in southern-accented sirihish:
    "What have you to trade besides this eye?"

You exclaim to the oddly-bent, yellow-skinned templar, in sirihish:
    "I-I.. they'll kill me!"

The oddly-bent, yellow-skinned templar says to you, in southern-accented sirihish:
    "Of course they will."

The oddly-bent, yellow-skinned templar says to you, in southern-accented sirihish:
    "I'm the only one who can keep you alive now....treat me well...."

You say to the oddly-bent, yellow-skinned templar, in sirihish:
    "I got less'an fifty sid.. jus' what I'm wearin'."

Presses the top of his topaz-pommeled ivory dagger just a touch into the flesh under your
eye, the oddly-bent, yellow-skinned templar asks you, in southern-accented sirihish:
    "Do you think I require funding?"

The oddly-bent, yellow-skinned templar asks you, in southern-accented sirihish:
    "What can you offer me aside from this eye?"

Sweat rolling down his face, you exclaim to the oddly-bent, yellow-skinned templar, in
sirihish:
    "Whaddya want!"

A final glimmer of light marks the white moon Lirathu's slow descent.

Simply, the oddly-bent, yellow-skinned templar says to you, in southern-accented sirihish:
    "Information. "

You exclaim to the oddly-bent, yellow-skinned templar, in sirihish:
    "I ken get ya information!"

The oddly-bent, yellow-skinned templar twists the tip of his topaz-pommeled ivory dagger
lightly digging a small nich in your skin.

The oddly-bent, yellow-skinned templar says to you, in southern-accented sirihish:
    "No....now."

The oddly-bent, yellow-skinned templar lifts his chin to the sallow, top-knotted half-giant.

The sallow, top-knotted half-giant begins pulling forcefully at your arm.

Stifling a scream, you exclaim to the oddly-bent, yellow-skinned templar, in sirihish:
    "Eyaa--- ask me a question!"

The oddly-bent, yellow-skinned templar says to you, in southern-accented sirihish:
    "Armless, eyeless....a pitiful way to live."

Laughing, the oddly-bent, yellow-skinned templar says to you, in southern-accented sirihish:
    "Was that an order? Simply talk...."

The oddly-bent, yellow-skinned templar says to you, in southern-accented sirihish:
    "Just talk, talk, talk."

His face soaked with sweat and tears, you say to the oddly-bent, yellow-skinned templar, in
sirihish:
    "Dice an' Siltwind, they been 'round the 'rinth a few months now, they started off
small..."

Looking bored the oddly-bent, yellow-skinned templar removes his topaz-pommeled ivory dagger
slipping it back into his burned leather and chitin strap-sheath.

You say to the oddly-bent, yellow-skinned templar, in sirihish:
    "But they gitted a reputation th' way they din't take no shat from skinnies."

You say to the oddly-bent, yellow-skinned templar, in sirihish:
    "Whole eastside hates'em but they don't care 'cause they got th' west on their side."

Lifting his chin, the oddly-bent, yellow-skinned templar says to the sallow, top-knotted
half-giant, in southern-accented sirihish:
    "This is pointless....Let him go. I'm bored of Rinth politics,"

The oddly-bent, yellow-skinned templar gives the sallow, top-knotted half-giant an order.
The sallow, top-knotted half-giant releases you, and you immediately move away.

The scrawny, half-breed teen falls to the ground in a heap.

With a sigh gesturing to you idly, the oddly-bent, yellow-skinned templar says to you, in
southern-accented sirihish:
    "Your arm and eye are now owned by me. You've three months to bring me two pieces of
information that will purchase them back. I'll see you soon."

The scrawny, half-breed teen quickly scrambles up using your worn wooden crutch and nearly
falls again as he bows deeply to the oddly-bent, yellow-skinned templar, then shuffles
toward the curtain.

You say to the oddly-bent, yellow-skinned templar, in sirihish:
    "Yes Lord Templar, I do everythin' ya say, thank ya Lord Templar."

The oddly-bent, yellow-skinned templar wets his yellow spotted lips turning to look out over
the balcony.

The oddly-bent, yellow-skinned templar says, in southern-accented sirihish:
    "Off with you..."

The scrawny, half-breed teen backs through the curtain, bent at the waist.
Title: Re: Interrogation of a 'Rinth Rat -- by Haiwolfe
Post by: Nyr on February 20, 2014, 11:42:22 AM
My main takeaways from this:

I really liked how the rinth rat reacted here.  I'm not familiar intimately with any of the characters involved here so it was a nice read to go over all of this in a nostalgic review of rinther activity and templar brutality and display of power.  The background conversation going on with the rinther was also great to see.

I am curious about the overall take on in-game torture/threat tactics with regards to interrogation.  The rinth rat here reacted in a very appropriate manner in my view--definitely frightened in the face of power (this templar could easily have him killed and had apparently tortured information out of another associate of the rinther), but it did take some time for him to get to the point where information started bubbling out of him about everything he could think of.  Having animated my share of nobles, templars, or even just characters in a position of power over another character, I've seen this reaction many a time.  I think that most (if not all?) characters should have a breaking point at which they'll blab anything--even if it's a lie--just in hopes of extricating themselves from the situation.  There may even be that kind of understanding from an educated templar or noble perspective that torture doesn't necessarily reveal correct information...it reveals many things about the torturee, but not necessarily the truth of what the torturer wishes to know.  It is a means to an end.  In this case, the templar used the very real and legitimate threat posed by everything the templar could do in exchange for getting current and future information out of the rinther.
Title: Re: Interrogation of a 'Rinth Rat -- by Haiwolfe
Post by: RogueGunslinger on February 20, 2014, 11:47:21 AM
I enjoyed reading this.
Title: Re: Interrogation of a 'Rinth Rat -- by Haiwolfe
Post by: LauraMars on February 20, 2014, 01:36:59 PM
Great log!  Makes me miss the days of playing in the rinth and being at the very bottom of the social barrel.

- This took place over a King's Age ago (check the time stamp in that log) - what is that, eight years?  More?

- This took place before the feel command was implemented, yet the rinther is still thinking about his "feelings" by enclosing them in parentheses.  Good rp!

- When this happened, people could contact your mind without you seeing the echo, "a foreign presence contacts your mind."

- It was cool to see a templar with a unique half-giant as a guardian rather than the generic "human soldier" or "half-giant soldier" that many (not all) templars seem to favor.

Quote from: Nyr on February 20, 2014, 11:42:22 AMThe rinth rat here reacted in a very appropriate manner in my view--definitely frightened in the face of power (this templar could easily have him killed and had apparently tortured information out of another associate of the rinther), but it did take some time for him to get to the point where information started bubbling out of him about everything he could think of.  Having animated my share of nobles, templars, or even just characters in a position of power over another character, I've seen this reaction many a time.

Without knowing the full circumstances or story regarding this scene I think this rinther reacted very well!  I was convinced he was on the verge of pissing his pants.  Maybe if hemote had been coded, he would have.

That said I think sometimes getting into a headspace of "terrorized roleplay" can be difficult when one is in a life and death situation.  There's probably a certain amount of OOC knee-knocking and finger trembling that goes on regardless of what one's character is actually doing on the screen, but it's all too easy to have a gamer's mindset ("What buttons do I need to push to get out of this and not die?") rather than a storyteller's mindset ("How can I make this scene come to life and react appropriately for my character?") when a character's life is on the line in a permadeath game.

Also, it takes a certain amount of immersion in the world and one's character to play true to the gravity of the situations one might find themselves in.  Someone's character might be an impoverished lowlife on the verge of getting brutally ripped limb from limb, but in reality the player is just sitting comfortably in their chair, eating nachos and drinking hot chocolate.

Templars/authority figures are at their scariest (for me) when they're fully animating the world around me to let me know how deeply in the shit I am.  One of the scariest templar times I ever had was a Lirathan Tuluki templar who threw my pickpocket in jail and made some kind of emote about wet-sounding gurgles and whispered begging coming from deeper in the cells.  Daaang.
Title: Re: Interrogation of a 'Rinth Rat -- by Haiwolfe
Post by: boog on February 20, 2014, 06:24:39 PM
This was really great!

I remember being scared shitless by a particular templar a few years ago in Allanak, though my character was northern and didn't react quite the same way, but man!

This was awesome.

And it led me to wonder if during that time in game, Allanak as a population suffered from jaundice. Hah!
Title: Re: Interrogation of a 'Rinth Rat -- by Haiwolfe
Post by: thatkid on February 20, 2014, 06:34:49 PM
Didn't mean to hit "save", you can delete this. Sorry.
Title: Re: Interrogation of a 'Rinth Rat -- by Haiwolfe
Post by: Harmless on February 20, 2014, 09:01:41 PM
Nice log, been through a few templar interrogations before and this reminded me of them.
Title: Re: Interrogation of a 'Rinth Rat -- by Haiwolfe
Post by: Reiloth on February 21, 2014, 03:11:00 AM
Hah, I played 'Dice' mentioned in this Log. It's cool to see an equal (or similar fear) of reprisal from his Labyrinth superiors, facing death and torture right in the moment.
Title: Re: Interrogation of a 'Rinth Rat -- by Haiwolfe
Post by: Evilone on February 22, 2014, 06:40:58 PM
I really enjoyed that. The rat playing fear to the templar, and 'Dice' was good to see, insteas of the attitude of "I ain't scared of nothing".. kill me I can just roll a new character.. which I have faced plenty of times in the past, not on Arm tho.